/********************************************/ /* Definitions for the EESchema program: */ /********************************************/ #ifndef CLASS_DRAWSHEET_H #define CLASS_DRAWSHEET_H #include #include #include "sch_text.h" class LINE_READER; class SCH_SCREEN; class SCH_SHEET; class SCH_SHEET_PIN; class SCH_SHEET_PATH; class DANGLING_END_ITEM; class SCH_EDIT_FRAME; /** * Pin (label) used in sheets to create hierarchical schematics. * * A SCH_SHEET_PIN is used to create a hierarchical sheet in the same way a * pin is used in a component. It connects the objects in the sheet object * to the objects in the schematic page to the objects in the page that is * represented by the sheet. In a sheet object, a SCH_SHEET_PIN must be * connected to a wire, bus, or label. In the schematic page represented by * the sheet, it corresponds to a hierarchical label. */ class SCH_SHEET_PIN : public SCH_HIERLABEL { private: int m_Number; ///< Label number use for saving sheet label to file. ///< Sheet label numbering begins at 2. ///< 0 is reserved for the sheet name. ///< 1 is reserve for the sheet file name. int m_Edge; /* For pin labels only: sheet edge (0 to 3) of the pin * m_Edge define on which edge the pin is positioned: * 0: pin on left side * 1: pin on right side * 2: pin on top side * 3: pin on bottom side * for compatibility reasons, this does not follow same values as text * orientation. */ virtual EDA_ITEM* doClone() const; virtual bool doHitTest( const wxPoint& aPoint, int aAccuracy ) const; public: SCH_SHEET_PIN( SCH_SHEET* parent, const wxPoint& pos = wxPoint( 0, 0 ), const wxString& text = wxEmptyString ); SCH_SHEET_PIN( const SCH_SHEET_PIN& aSheetLabel ); ~SCH_SHEET_PIN() { } virtual wxString GetClass() const { return wxT( "SCH_SHEET_PIN" ); } bool operator ==( const SCH_SHEET_PIN* aPin ) const; virtual void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset, int aDraw_mode, int aColor = -1 ); /** * Function CreateGraphicShape (virtual) * Calculates the graphic shape (a polygon) associated to the text * @param aCorner_list = a buffer to fill with polygon corners coordinates * @param aPos = Position of the shape */ virtual void CreateGraphicShape( std::vector & aCorner_list, const wxPoint& aPos ); void SwapData( SCH_SHEET_PIN* copyitem ); /** * Get the sheet label number. * * @return Number of the sheet label. */ int GetNumber() { return m_Number; } /** * Set the sheet label number. * * @param aNumber - New sheet number label. */ void SetNumber( int aNumber ); void SetEdge( int aEdge ); int GetEdge(); /** * Function ConstraintOnEdge * is used to adjust label position to edge based on proximity to vertical / horizontal edge * of the parent sheet. */ void ConstraintOnEdge( wxPoint Pos ); /** * Get the parent sheet object of this sheet pin. * * @return The sheet that is the parent of this sheet pin or NULL if it does * not have a parent. */ SCH_SHEET* GetParent() const { return (SCH_SHEET*) m_Parent; } void Place( SCH_EDIT_FRAME* frame, wxDC* DC ); /** * Function Save * writes the data structures for this object out to a FILE in "*.sch" * format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool Save( FILE* aFile ) const; /** * Load schematic sheet hierarchical label from \a aLine in a .sch file. * * @param aLine - Essentially this is file to read the sheet hierarchical label from. * @param aErrorMsg - Description of the error if an error occurs while loading the sheet * hierarchical label. * @return True if the sheet hierarchical label loaded successfully. */ virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg ); #if defined(DEBUG) // comment inherited by Doxygen from Base_Struct void Show( int nestLevel, std::ostream& os ); #endif /** * Function GetPenSize * @return the size of the "pen" that be used to draw or plot this item */ virtual int GetPenSize() const; // Geometric transforms (used in block operations): /** virtual function Move * move item to a new position. * @param aMoveVector = the displacement vector */ virtual void Move( const wxPoint& aMoveVector ) { m_Pos += aMoveVector; } /** virtual function Mirror_Y * mirror item relative to an Y axis * @param aYaxis_position = the y axis position */ virtual void Mirror_Y( int aYaxis_position ); virtual void Rotate( wxPoint rotationPoint ); virtual void Mirror_X( int aXaxis_position ); /** * Function Matches * Compare hierarchical pin name against search string. * * @param aSearchData - Criteria to search against. * @param aAuxData - a pointer on auxiliary data, if needed. * When searching string in REFERENCE field we must know the sheet path * This param is used in this case * @param aFindLocation - a wxPoint where to put the location of matched item. can be NULL. * @return True if this item matches the search criteria. */ virtual bool Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation ); virtual void GetEndPoints( std::vector< DANGLING_END_ITEM >& aItemList ); virtual bool IsConnectable() const { return true; } virtual wxString GetSelectMenuText() const; virtual const char** GetMenuImage() const { return (const char**) add_hierar_pin_xpm; } }; typedef boost::ptr_vector SCH_SHEET_PINS; /* class SCH_SHEET * This class is the sheet symbol placed in a schematic, and is the entry point * for a sub schematic */ class SCH_SHEET : public SCH_ITEM { SCH_SCREEN* m_AssociatedScreen; ///< Screen that contains the physical data for ///< the sheet. In complex hierarchies multiple ///< sheets can share a common screen. SCH_SHEET_PINS m_pins; ///< List of sheet connection points. wxString m_FileName; /* also in SCH_SCREEN (redundant), * but need it here for loading after * reading the sheet description from * file. */ public: wxString m_SheetName; /* this is equivalent to C101 for * components: it is stored in F0 ... * of the file. */ public: int m_SheetNameSize; /* Size (height) of the text, used to * draw the sheet name */ int m_FileNameSize; /* Size (height) of the text, used to * draw the file name */ wxPoint m_Pos; wxSize m_Size; /* Position and Size of *sheet symbol */ public: SCH_SHEET( const wxPoint& pos = wxPoint( 0, 0 ) ); SCH_SHEET( const SCH_SHEET& aSheet ); ~SCH_SHEET(); virtual wxString GetClass() const { return wxT( "SCH_SHEET" ); } SCH_SCREEN* GetScreen() { return m_AssociatedScreen; } /** * Function SetScreen * sets the screen associated with this sheet to \a aScreen. *

* The screen reference counting is performed by SetScreen. If \a aScreen is not * the same as the current screen, the current screen reference count is decremented * and \a aScreen becomes the screen for the sheet. If the current screen reference * count reaches zero, the current screen is deleted. NULL is a valid value for * \a aScreen. *

* @param aScreen The new screen to associate with the sheet. */ void SetScreen( SCH_SCREEN* aScreen ); /** * Function GetScreenCount * returns the number of times the associated screen for the sheet is being used. If * no screen is associated with the sheet, then zero is returned. */ int GetScreenCount() const; /** * Function Save * writes the data structures for this object out to a FILE in "*.sch" * format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool Save( FILE* aFile ) const; /** * Load schematic sheet from \a aLine in a .sch file. * * @param aLine - Essentially this is file to read the component from. * @param aErrorMsg - Description of the error if an error occurs while loading the sheet. * @return True if the sheet loaded successfully. */ virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg ); void Place( SCH_EDIT_FRAME* frame, wxDC* DC ); void DisplayInfo( EDA_DRAW_FRAME* frame ); /* there is no member for orientation in sch_sheet, to preserve file * format, we detect orientation based on pin edges */ bool IsVerticalOrientation(); /** * Add aSheetPin to the sheet. * * Note: Once a sheet pin is added to the sheet, it is owned by the sheet. * Do not delete the sheet pin object or you will likely get a segfault * when the sheet is destroyed. * * @param aSheetPin The sheet pin item to add to the sheet. */ void AddPin( SCH_SHEET_PIN* aSheetPin ); SCH_SHEET_PINS& GetPins() { return m_pins; } SCH_SHEET_PINS& GetPins() const { return const_cast< SCH_SHEET_PINS& >( m_pins ); } /** * Remove \a aSheetPin from the sheet. * * @param aSheetPin The sheet pin item to remove from the sheet. */ void RemovePin( SCH_SHEET_PIN* aSheetPin ); /** * Delete sheet label which do not have a corresponding hierarchical label. * * Note: Make sure you save a copy of the sheet in the undo list before calling * CleanupSheet() otherwise any unreferenced sheet labels will be lost. */ void CleanupSheet(); /** * Return the sheet pin item found at \a aPosition in the sheet. * * @param aPosition The position to check for a sheet pin. * * @return The sheet pin found at \a aPosition or NULL if no sheet pin is found. */ SCH_SHEET_PIN* GetPin( const wxPoint& aPosition ); /** * Checks if the sheet already has a sheet pin named \a aName. * * @param aName Name of the sheet pin to search for. * * @return True if sheet pin with \a aName is found, otherwise false. */ bool HasPin( const wxString& aName ); bool HasPins() { return !m_pins.empty(); } /** * Check all sheet labels against schematic for undefined hierarchical labels. * * @return True if there are any undefined labels. */ bool HasUndefinedPins(); /** * Function GetPenSize * @return the size of the "pen" that be used to draw or plot this item */ virtual int GetPenSize() const; /** * Function Draw * Draw the hierarchical sheet shape * @param aPanel = the current DrawPanel * @param aDC = the current Device Context * @param aOffset = draw offset (usually wxPoint(0,0)) * @param aDrawMode = draw mode * @param aColor = color used to draw sheet. Usually -1 to use the normal * color for sheet items */ void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset, int aDrawMode, int aColor = -1 ); /** * Function GetBoundingBox * @return an EDA_RECT giving the bounding box of the sheet */ EDA_RECT GetBoundingBox() const; void SwapData( SCH_SHEET* copyitem ); /** * Function ComponentCount * count our own components, without the power components. * @return the component count. */ int ComponentCount(); /** * Function Load. * for the sheet: load the file m_FileName * if a screen already exists, the file is already read. * m_AssociatedScreen point on the screen, and its m_RefCount is * incremented * else creates a new associated screen and load the data file. * @param aFrame = a SCH_EDIT_FRAME pointer to the maim schematic frame * @return true if OK */ bool Load( SCH_EDIT_FRAME* aFrame ); /** * Function SearchHierarchy * search the existing hierarchy for an instance of screen "FileName". * @param aFilename = the filename to find * @param aScreen = a location to return a pointer to the screen (if found) * @return bool if found, and a pointer to the screen */ bool SearchHierarchy( const wxString& aFilename, SCH_SCREEN** aScreen ); /** * Function LocatePathOfScreen * search the existing hierarchy for an instance of screen "FileName". * don't bother looking at the root sheet - it must be unique, * no other references to its m_AssociatedScreen otherwise there would be * loops * in the hierarchy. * @param aScreen = the SCH_SCREEN* screen that we search for * @param aList = the SCH_SHEET_PATH* that must be used * @return true if found */ bool LocatePathOfScreen( SCH_SCREEN* aScreen, SCH_SHEET_PATH* aList ); /** * Function CountSheets * calculates the number of sheets found in "this" * this number includes the full subsheets count * @return the full count of sheets+subsheets contained by "this" */ int CountSheets(); /** * Function GetFileName * return the filename corresponding to this sheet * @return a wxString containing the filename */ wxString GetFileName( void ); // Set a new filename without changing anything else void SetFileName( const wxString& aFilename ) { m_FileName = aFilename; } bool ChangeFileName( SCH_EDIT_FRAME* aFrame, const wxString& aFileName ); //void RemoveSheet(SCH_SHEET* sheet); //to remove a sheet, just delete it //-- the destructor should take care of everything else. // Geometric transforms (used in block operations): /** virtual function Move * move item to a new position. * @param aMoveVector = the displacement vector */ virtual void Move( const wxPoint& aMoveVector ) { m_Pos += aMoveVector; BOOST_FOREACH( SCH_SHEET_PIN& pin, m_pins ) { pin.Move( aMoveVector ); } } /** virtual function Mirror_Y * mirror item relative to an Y axis * @param aYaxis_position = the y axis position */ virtual void Mirror_Y( int aYaxis_position ); virtual void Mirror_X( int aXaxis_position ); virtual void Rotate( wxPoint rotationPoint ); /** * Compare schematic sheet file and sheet name against search string. * * @param aSearchData - Criteria to search against. * @param aAuxData - a pointer on auxiliary data, if needed. * When searching string in REFERENCE field we must know the sheet path * This param is used in this case * @param aFindLocation - a wxPoint where to put the location of matched item. can be NULL. * * @return True if this item matches the search criteria. */ virtual bool Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation ); /** * Resize this sheet to aSize and adjust all of the labels accordingly. * * @param aSize - The new size for this sheet. */ void Resize( const wxSize& aSize ); /** * Function GetSheetNamePosition * @return the position of the anchor of sheet name text */ wxPoint GetSheetNamePosition(); /** * Function GetFileNamePosition * @return the position of the anchor of filename text */ wxPoint GetFileNamePosition(); virtual void GetEndPoints( std::vector & aItemList ); virtual bool IsDanglingStateChanged( std::vector< DANGLING_END_ITEM >& aItemList ); virtual bool IsDangling() const; virtual bool IsSelectStateChanged( const wxRect& aRect ); virtual bool IsConnectable() const { return true; } virtual void GetConnectionPoints( vector< wxPoint >& aPoints ) const; virtual SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData, const KICAD_T scanTypes[] ); virtual wxString GetSelectMenuText() const; virtual const char** GetMenuImage() const { return (const char**) add_hierarchical_subsheet_xpm; } #if defined(DEBUG) // comment inherited by Doxygen from Base_Struct void Show( int nestLevel, std::ostream& os ); #endif protected: /** * Renumber the sheet pins in the sheet. * * This method is used internally by SCH_SHEET to update the pin numbering * when the pin list changes. Make sure you call this method any time a * sheet pin is added or removed. */ void renumberPins(); private: virtual bool doHitTest( const wxPoint& aPoint, int aAccuracy ) const; virtual bool doHitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy ) const; virtual EDA_ITEM* doClone() const; }; typedef std::vector< SCH_SHEET* > SCH_SHEETS; #endif /* CLASS_DRAWSHEET_H */