%rename(AddPrimitiveShape) PAD::AddPrimitive; %include padstack.h %include pad.h %rename(Get) operator PAD*; %{ #include %} /* Only for compatibility with old python scripts: */ const int PAD_SHAPE_RECT = (const int)PAD_SHAPE::RECTANGLE; %{ const int PAD_SHAPE_RECT = (const int)PAD_SHAPE::RECTANGLE; const int PAD_DRILL_SHAPE_CIRCLE = (const int)PAD_DRILL_SHAPE::CIRCLE; const int PAD_DRILL_SHAPE_OBLONG = (const int)PAD_DRILL_SHAPE::OBLONG; %} %extend PAD { %pythoncode %{ # SetPadName() is the old name for PAD::SetName() # define it for compatibility def SetPadName(self, aName): return self.SetNumber(aName) def SetName(self, aName): return self.SetNumber(aName) # GetPadName() is the old name for PAD::GetName() # define it for compatibility def GetPadName(self): return self.GetNumber() def GetName(self): return self.GetNumber() # AddPrimitive() used to be multiple functions on the C++ side and this single Python function # was made to maintain compatibility with an even older version of the PAD class that had a # single function. Now we're back to a single function, but different, and Python scripts # have gotten used to this API, so keep compatibility with it def AddPrimitive(self, *args): if len(args) == 2: return self.AddPrimitivePoly(*args, True) elif len(args) == 3: if type(args[1] in [wxPoint,wxSize,VECTOR2I]): s = PCB_SHAPE(None, SHAPE_T_SEGMENT) s.SetStart(args[0]) s.SetEnd(args[1]) s.SetWidth(args[2]) else: s = PCB_SHAPE(None, SHAPE_T_CIRCLE) s.SetCenter(args[0]) s.SetRadius(args[1]) s.SetWidth(args[2]) elif len(args) == 4: s = PCB_SHAPE(None, SHAPE_T_ARC) s.SetCenter(args[0]) s.SetStart(args[1]) s.SetArcAngleAndEnd(args[2]) s.SetWidth(args[3]) elif len(args) == 5: s = PCB_SHAPE(None, SHAPE_T_BEZIER) s.SetStart(args[0]) s.SetEnd(args[1]) s.SetBezierC1(args[2]) s.SetBezierC2(args[3]) s.SetWidth(args[4]) else: raise TypeError(f"Arguments not recognized; expected 2-5 args, got {len(args)}") self.AddPrimitiveShape(s) # GetCustomShapeAsPolygon() is the old accessor to get custom shapes def GetCustomShapeAsPolygon(self, layer=UNDEFINED_LAYER): polygon_set = SHAPE_POLY_SET() self.MergePrimitivesAsPolygon(polygon_set) return polygon_set %} }