/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Cirilo Bernardo * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file sg_coords.h * defines a vertex coordinate set for a scenegraph object */ #ifndef SG_COORDS_H #define SG_COORDS_H #include #include "3d_cache/sg/sg_node.h" class SGFACESET; class SGCOORDS : public SGNODE { public: std::vector< SGPOINT > coords; void unlinkChildNode( const SGNODE* aNode ); void unlinkRefNode( const SGNODE* aNode ); public: SGCOORDS( SGNODE* aParent ); virtual ~SGCOORDS(); virtual bool SetParent( SGNODE* aParent, bool notify = true ); SGNODE* FindNode(const char *aNodeName, const SGNODE *aCaller); bool AddRefNode( SGNODE* aNode ); bool AddChildNode( SGNODE* aNode ); bool GetCoordsList( size_t& aListSize, SGPOINT*& aCoordsList ); void SetCoordsList( size_t aListSize, const SGPOINT* aCoordsList ); void AddCoord( double aXValue, double aYValue, double aZValue ); void AddCoord( const SGPOINT& aPoint ); /** * Function CalcNormals * calculates normals for this coordinate list and sets the * normals list in the parent SGFACESET */ bool CalcNormals( SGFACESET* callingNode, SGNODE** aPtr = NULL ); void ReNameNodes( void ); bool WriteVRML( std::ofstream& aFile, bool aReuseFlag ); bool WriteCache( std::ofstream& aFile, SGNODE* parentNode ); bool ReadCache( std::ifstream& aFile, SGNODE* parentNode ); }; #endif // SG_COORDS_H