/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2019 CERN * Copyright (C) 2019 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include "invoke_pl_editor_dialog.h" #include "pl_editor_frame.h" #include "pl_editor_id.h" #include "pl_point_editor.h" #include "tools/pl_actions.h" #include "tools/pl_selection_tool.h" #include "tools/pl_drawing_tools.h" PL_DRAWING_TOOLS::PL_DRAWING_TOOLS() : TOOL_INTERACTIVE( "plEditor.InteractiveDrawing" ), m_frame( nullptr ), m_selectionTool( nullptr ) { } bool PL_DRAWING_TOOLS::Init() { m_frame = getEditFrame(); m_selectionTool = m_toolMgr->GetTool(); auto& ctxMenu = m_menu.GetMenu(); // cancel current tool goes in main context menu at the top if present ctxMenu.AddItem( ACTIONS::cancelInteractive, SELECTION_CONDITIONS::ShowAlways, 1 ); ctxMenu.AddSeparator( 1 ); // Finally, add the standard zoom/grid items m_frame->AddStandardSubMenus( m_menu ); return true; } void PL_DRAWING_TOOLS::Reset( RESET_REASON aReason ) { if( aReason == MODEL_RELOAD ) m_frame = getEditFrame(); } int PL_DRAWING_TOOLS::PlaceItem( const TOOL_EVENT& aEvent ) { DS_DATA_ITEM::DS_ITEM_TYPE type = aEvent.Parameter(); VECTOR2I cursorPos; DS_DRAW_ITEM_BASE* item = nullptr; bool isText = aEvent.IsAction( &PL_ACTIONS::placeText ); m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true ); getViewControls()->ShowCursor( true ); std::string tool = aEvent.GetCommandStr().get(); m_frame->PushTool( tool ); Activate(); // Prime the pump if( aEvent.HasPosition() || ( !aEvent.IsReactivate() && isText ) ) m_toolMgr->RunAction( ACTIONS::cursorClick ); auto setCursor = [&]() { if( item ) m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::PLACE ); else m_frame->GetCanvas()->SetCurrentCursor( isText ? KICURSOR::TEXT : KICURSOR::PENCIL ); }; setCursor(); // Main loop: keep receiving events while( TOOL_EVENT* evt = Wait() ) { setCursor(); cursorPos = getViewControls()->GetCursorPosition( !evt->DisableGridSnapping() ); auto cleanup = [&] () { m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true ); item = nullptr; // There's nothing to roll-back, but we still need to pop the undo stack // This also deletes the item being placed. m_frame->RollbackFromUndo(); }; if( evt->IsCancelInteractive() ) { if( item ) cleanup(); else { m_frame->PopTool( tool ); break; } } else if( evt->IsActivate() ) { if( item ) cleanup(); if( evt->IsMoveTool() ) { // leave ourselves on the stack so we come back after the move break; } else { m_frame->PopTool( tool ); break; } } else if( evt->IsClick( BUT_LEFT ) ) { // First click creates... if( !item ) { DS_DATA_ITEM* dataItem = m_frame->AddDrawingSheetItem( type ); if( dataItem ) // dataItem = nullptr can happens if the command was cancelled { m_frame->SaveCopyInUndoList(); m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true ); item = dataItem->GetDrawItems()[0]; item->SetFlags( IS_NEW | IS_MOVING ); // Select the item but don't inform other tools (to prevent the Properties // panel from updating the item before it has been placed) m_selectionTool->AddItemToSel( item, true ); // update the cursor so it looks correct before another event setCursor(); } } // ... and second click places: else { item->GetPeer()->MoveStartPointToUi( (wxPoint) cursorPos ); item->SetPosition( item->GetPeer()->GetStartPosUi( 0 ) ); item->ClearEditFlags(); getView()->Update( item ); // Now we re-select and inform other tools, so that the Properties panel // is updated. m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true ); m_selectionTool->AddItemToSel( item, false ); item = nullptr; m_frame->OnModify(); } } else if( evt->IsClick( BUT_RIGHT ) ) { // Warp after context menu only if dragging... if( !item ) m_toolMgr->VetoContextMenuMouseWarp(); m_menu.ShowContextMenu( m_selectionTool->GetSelection() ); } else if( item && ( evt->IsAction( &ACTIONS::refreshPreview ) || evt->IsMotion() ) ) { item->GetPeer()->MoveStartPointToUi( (wxPoint) cursorPos ); item->SetPosition( item->GetPeer()->GetStartPosUi( 0 ) ); getView()->Update( item ); } else { evt->SetPassEvent(); } // Enable autopanning and cursor capture only when there is an item to be placed getViewControls()->SetAutoPan( item != nullptr ); getViewControls()->CaptureCursor( item != nullptr ); } getViewControls()->SetAutoPan( false ); getViewControls()->CaptureCursor( false ); m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::ARROW ); return 0; } int PL_DRAWING_TOOLS::DrawShape( const TOOL_EVENT& aEvent ) { DS_DATA_ITEM::DS_ITEM_TYPE type = aEvent.Parameter(); DS_DRAW_ITEM_BASE* item = nullptr; // We might be running as the same shape in another co-routine. Make sure that one // gets whacked. m_toolMgr->DeactivateTool(); m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true ); getViewControls()->ShowCursor( true ); std::string tool = aEvent.GetCommandStr().get(); m_frame->PushTool( tool ); Activate(); // Prime the pump if( aEvent.HasPosition() ) m_toolMgr->RunAction( ACTIONS::cursorClick ); auto setCursor = [&]() { m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::PENCIL ); }; // Set initial cursor setCursor(); // Main loop: keep receiving events while( TOOL_EVENT* evt = Wait() ) { setCursor(); VECTOR2I cursorPos = getViewControls()->GetCursorPosition( !evt->DisableGridSnapping() ); if( evt->IsCancelInteractive() || evt->IsActivate() ) { m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true ); if( item ) { item = nullptr; // Pop the undo stack and delete the item being placed m_frame->RollbackFromUndo(); } else if( evt->IsCancelInteractive() ) { break; } if( evt->IsActivate() && !evt->IsPointEditor() && !evt->IsMoveTool() ) break; } else if( evt->IsClick( BUT_LEFT ) ) { if( !item ) // start drawing { m_frame->SaveCopyInUndoList(); m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true ); DS_DATA_ITEM* dataItem = m_frame->AddDrawingSheetItem( type ); dataItem->MoveToUi( (wxPoint) cursorPos ); item = dataItem->GetDrawItems()[0]; item->SetFlags( IS_NEW ); // Select the item but don't inform other tools (to prevent the Properties // panel from updating the item before it has been placed) m_selectionTool->AddItemToSel( item, true ); } else // finish drawing { // Now we re-select and inform other tools, so that the Properties panel // is updated. m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true ); m_selectionTool->AddItemToSel( item, false ); item->ClearEditFlags(); item = nullptr; // Activate point editor immediately to allow resizing of the item just created m_toolMgr->RunAction( ACTIONS::activatePointEditor, true ); m_frame->OnModify(); } } else if( evt->IsAction( &ACTIONS::refreshPreview ) || evt->IsMotion() ) { if( item ) { item->GetPeer()->MoveEndPointToUi( (wxPoint) cursorPos ); item->SetEnd( item->GetPeer()->GetEndPosUi( 0 ) ); getView()->Update( item ); } } else if( evt->IsClick( BUT_RIGHT ) ) { // Warp after context menu only if dragging... if( !item ) m_toolMgr->VetoContextMenuMouseWarp(); m_menu.ShowContextMenu( m_selectionTool->GetSelection() ); } else { evt->SetPassEvent(); } // Enable autopanning and cursor capture only when there is a shape being drawn getViewControls()->SetAutoPan( item != nullptr ); getViewControls()->CaptureCursor( item != nullptr ); } getViewControls()->SetAutoPan( false ); getViewControls()->CaptureCursor( false ); m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::ARROW ); m_frame->PopTool( tool ); return 0; } void PL_DRAWING_TOOLS::setTransitions() { Go( &PL_DRAWING_TOOLS::DrawShape, PL_ACTIONS::drawLine.MakeEvent() ); Go( &PL_DRAWING_TOOLS::DrawShape, PL_ACTIONS::drawRectangle.MakeEvent() ); Go( &PL_DRAWING_TOOLS::PlaceItem, PL_ACTIONS::placeText.MakeEvent() ); Go( &PL_DRAWING_TOOLS::PlaceItem, PL_ACTIONS::placeImage.MakeEvent() ); }