/** * @file dialog_pad_properties.h * @brief dialog pad properties editor. */ /* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2013 Dick Hollenbeck, dick@softplc.com * Copyright (C) 2008-2013 Wayne Stambaugh * Copyright (C) 1992-2018 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef _DIALOG_PAD_PROPERTIES_H_ #define _DIALOG_PAD_PROPERTIES_H_ #include #include #include #include #include #include #include #include #include #include #include #include #include /** * class DIALOG_PAD_PROPERTIES, derived from DIALOG_PAD_PROPERTIES_BASE, * created by wxFormBuilder */ class DIALOG_PAD_PROPERTIES : public DIALOG_PAD_PROPERTIES_BASE { public: DIALOG_PAD_PROPERTIES( PCB_BASE_FRAME* aParent, D_PAD* aPad ); ~DIALOG_PAD_PROPERTIES(); private: PCB_BASE_FRAME* m_parent; D_PAD* m_currentPad; // pad currently being edited D_PAD* m_dummyPad; // a working copy used to show changes D_PAD* m_padMaster; // pad used to create new pads in board or footprint editor BOARD* m_board; // the main board: this is the board handled by the PCB // editor or the dummy board used by the footprint editor bool m_isFlipped; // indicates the parent footprint is flipped (mirrored) in // which case some Y coordinates values must be negated bool m_canUpdate; bool m_canEditNetName; // true only if the caller is the board editor std::vector m_primitives; // the list of custom shape primitives (basic // shapes), in local coords, orient 0 // must define a single copper area COLOR4D m_selectedColor; // color used to draw selected primitives when // editing a custom pad shape std::vector m_highlight; // shapes highlighted in GAL mode KIGFX::ORIGIN_VIEWITEM* m_axisOrigin; // origin of the preview canvas static bool m_sketchPreview; // session storage UNIT_BINDER m_posX, m_posY; UNIT_BINDER m_sizeX, m_sizeY; UNIT_BINDER m_offsetX, m_offsetY; UNIT_BINDER m_padToDie; UNIT_BINDER m_trapDelta; UNIT_BINDER m_cornerRadius; UNIT_BINDER m_holeX, m_holeY; wxFloatingPointValidator m_OrientValidator; double m_OrientValue; UNIT_BINDER m_clearance; UNIT_BINDER m_maskClearance, m_pasteClearance; UNIT_BINDER m_spokeWidth, m_thermalGap; private: void prepareCanvas(); // Initialize the canvases (legacy or gal) to display the pad void initValues(); void displayPrimitivesList(); bool padValuesOK(); ///< test if all values are acceptable for the pad void redraw(); void editPrimitive(); void updateRoundRectCornerValues(); void enablePrimitivePage( bool aEnable ); ///< enable (or disable) the primitive page editor /** * Function setPadLayersList * updates the CheckBox states in pad layers list, * @param layer_mask = pad layer mask (ORed layers bit mask) */ void setPadLayersList( LSET layer_mask ); /// Copy values from dialog field to aPad's members bool transferDataToPad( D_PAD* aPad ); // event handlers: void OnInitDialog( wxInitDialogEvent& event ) override; void OnResize( wxSizeEvent& event ); void OnCancel( wxCommandEvent& event ) override; virtual void OnUpdateUI( wxUpdateUIEvent& event ) override; void OnUpdateUINonCopperWarning( wxUpdateUIEvent& event ) override { bool isOnCopperLayer = ( m_dummyPad->GetLayerSet() & LSET::AllCuMask() ).any(); m_nonCopperWarningBook->SetSelection( isOnCopperLayer ? 0 : 1 ); } void OnPadShapeSelection( wxCommandEvent& event ) override; void OnDrillShapeSelected( wxCommandEvent& event ) override; void onChangePadMode( wxCommandEvent& event ) override; void PadOrientEvent( wxCommandEvent& event ) override; void PadTypeSelected( wxCommandEvent& event ) override; void OnSetLayers( wxCommandEvent& event ) override; void OnPaintShowPanel( wxPaintEvent& event ) override; // Called when corner setup value is changed for rounded rect pads void onCornerSizePercentChange( wxCommandEvent& event ) override; void onCornerRadiusChange( wxCommandEvent& event ) override; /// Called when a dimension has changed. /// Update the graphical pad shown in the panel. void OnValuesChanged( wxCommandEvent& event ) override; /// Updates the different parameters for the component being edited. /// Automatically fired from the OK button click. bool TransferDataFromWindow() override; bool TransferDataToWindow() override; /// Event handlers of basic shapes list panel void onDeletePrimitive( wxCommandEvent& event ) override; void onEditPrimitive( wxCommandEvent& event ) override; void onAddPrimitive( wxCommandEvent& event ) override; void onGeometryTransform( wxCommandEvent& event ) override; void onDuplicatePrimitive( wxCommandEvent& event ) override; /// Called on a double click on the basic shapes list void onPrimitiveDClick( wxMouseEvent& event ) override; /// Called on selection/deselection of a basic shape void OnPrimitiveSelection( wxListEvent& event ) override; }; /** * a dialog to edit basics shapes parameters. * Polygonal shape is not handles by this dialog */ class DIALOG_PAD_PRIMITIVES_PROPERTIES: public DIALOG_PAD_PRIMITIVES_PROPERTIES_BASE { public: DIALOG_PAD_PRIMITIVES_PROPERTIES( wxWindow* aParent, PCB_BASE_FRAME* aFrame, PAD_CS_PRIMITIVE * aShape ); /** * Function TransferDataFromWindow * Transfer data out of the GUI. */ bool TransferDataFromWindow() override; private: /** * Function TransferDataToWindow * Transfer data into the GUI. */ bool TransferDataToWindow() override; // The basic shape currently edited PAD_CS_PRIMITIVE * m_shape; UNIT_BINDER m_startX; UNIT_BINDER m_startY; UNIT_BINDER m_endX; UNIT_BINDER m_endY; UNIT_BINDER m_radius; UNIT_BINDER m_thickness; }; /** * a dialog to edit basic polygonal shape parameters */ class DIALOG_PAD_PRIMITIVE_POLY_PROPS: public DIALOG_PAD_PRIMITIVE_POLY_PROPS_BASE { // The basic shape currently edited PAD_CS_PRIMITIVE * m_shape; // The working copy of the basic shape currently edited PAD_CS_PRIMITIVE m_currshape; UNIT_BINDER m_thickness; public: DIALOG_PAD_PRIMITIVE_POLY_PROPS( wxWindow* aParent, PCB_BASE_FRAME* aFrame, PAD_CS_PRIMITIVE * aShape ); ~DIALOG_PAD_PRIMITIVE_POLY_PROPS(); /** * Function TransferDataFromWindow * Transfer data out of the GUI. */ bool TransferDataFromWindow() override; private: /** * Function TransferDataToWindow * Transfer data into the GUI. */ bool TransferDataToWindow() override; /** * test for a valid polygon (a not self intersectiong polygon) */ bool Validate() override; // Events handlers: void OnValidateButton( wxCommandEvent& event ); void OnButtonAdd( wxCommandEvent& event ) override; void OnButtonDelete( wxCommandEvent& event ) override; void onPaintPolyPanel( wxPaintEvent& event ) override; void onPolyPanelResize( wxSizeEvent& event ) override; void onGridSelect( wxGridRangeSelectEvent& event ) override; void onCellChanging( wxGridEvent& event ); void onCellSelect( wxGridEvent& event ) override { event.Skip(); } bool doValidate( bool aRemoveRedundantCorners ); }; /** A dialog to apply geometry transforms to a shape or set of shapes * (move, rotate around origin, scaling factor, duplication). * shapes are scaled, then moved then rotated. * aList is a list of shapes to transform or duplicate * if aShowDuplicate == false, the parameter "Duplicate count" is disabled */ class DIALOG_PAD_PRIMITIVES_TRANSFORM : public DIALOG_PAD_PRIMITIVES_TRANSFORM_BASE { public: DIALOG_PAD_PRIMITIVES_TRANSFORM( wxWindow* aParent, PCB_BASE_FRAME* aFrame, std::vector& aList, bool aShowDuplicate ); /** * Apply geometric transform (rotation, move, scale) defined in dialog * aDuplicate = 1 .. n to duplicate the list of shapes * aDuplicate = 0 to transform the list of shapes * The duplicated items are transformed, but the initial shpes are not modified. * The duplicated items are added to aList */ void Transform( std::vector* aList = NULL, int aDuplicateCount = 0 ); /** * @return the number of duplicate, chosen by user */ int GetDuplicateCount() { return m_spinCtrlDuplicateCount->GetValue(); } private: std::vector& m_list; UNIT_BINDER m_vectorX; UNIT_BINDER m_vectorY; UNIT_BINDER m_rotation; }; #endif // #ifndef _DIALOG_PAD_PROPERTIES_H_