/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2004-2015 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2008 Wayne Stambaugh * Copyright (C) 2004-2020 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file class_libentry.h */ #ifndef CLASS_LIBENTRY_H #define CLASS_LIBENTRY_H #include #include #include #include #include #include class EDA_RECT; class LINE_READER; class OUTPUTFORMATTER; class PART_LIB; class LIB_PART; class LIB_FIELD; class TEST_LIB_PART_FIXTURE; typedef std::shared_ptr PART_SPTR; ///< shared pointer to LIB_PART typedef std::weak_ptr PART_REF; ///< weak pointer to LIB_PART typedef MULTIVECTOR LIB_ITEMS_CONTAINER; typedef LIB_ITEMS_CONTAINER::ITEM_PTR_VECTOR LIB_ITEMS; /* values for member .m_options */ enum LIBRENTRYOPTIONS { ENTRY_NORMAL, // Libentry is a standard part (real or alias) ENTRY_POWER // Libentry is a power symbol }; extern bool operator<( const LIB_PART& aItem1, const LIB_PART& aItem2 ); struct PART_DRAW_OPTIONS { TRANSFORM transform; // Coordinate adjustment settings bool draw_visible_fields; // Whether to draw "visible" fields bool draw_hidden_fields; // Whether to draw "hidden" fields bool show_elec_type; // Whether to show the pin electrical type PART_DRAW_OPTIONS() { transform = DefaultTransform; draw_visible_fields = true; draw_hidden_fields = true; show_elec_type = false; } }; struct PART_UNITS { int m_unit; ///< The unit number. int m_convert; ///< The alternate body style of the unit. std::vector m_items; ///< The items unique to this unit and alternate body style. }; /** * Define a library symbol object. * * A library symbol object is typically saved and loaded in a part library file (.lib). * Library symbols are different from schematic symbols. */ class LIB_PART : public EDA_ITEM, public LIB_TREE_ITEM { ///< http://www.boost.org/doc/libs/1_55_0/libs/smart_ptr/sp_techniques.html#weak_without_shared PART_SPTR m_me; PART_REF m_parent; ///< Use for inherited symbols. LIB_ID m_libId; int m_pinNameOffset; ///< The offset in mils to draw the pin name. Set to 0 ///< to draw the pin name above the pin. bool m_unitsLocked; ///< True if part has multiple units and changing ///< one unit does not automatically change another unit. bool m_showPinNames; ///< Determines if part pin names are visible. bool m_showPinNumbers; ///< Determines if part pin numbers are visible. bool m_includeInBom; ///< Determines if symbol should be included in ///< schematic BOM. bool m_includeOnBoard; ///< Determines if symbol should be excluded from ///< netlist when updating board. timestamp_t m_dateLastEdition; ///< Date of the last modification. LIBRENTRYOPTIONS m_options; ///< Special part features such as POWER or NORMAL.) int m_unitCount; ///< Number of units (parts) per package. LIB_ITEMS_CONTAINER m_drawings; ///< Drawing items of this part. wxArrayString m_footprintFilters; /**< List of suitable footprint names for the part (wild card names accepted). */ PART_LIB* m_library; ///< Library the part belongs to if any. wxString m_name; ///< Symbol name. wxString m_description; ///< documentation for info wxString m_keyWords; ///< keyword list (used for search for parts by keyword) static int m_subpartIdSeparator; ///< the separator char between ///< the subpart id and the reference like U1A ///< ( m_subpartIdSeparator = 0 ) or U1.A or U1-A static int m_subpartFirstId; ///< the ASCII char value to calculate the subpart ///< symbol id from the part number: only 'A', 'a' ///< or '1' can be used, other values have no sense. void deleteAllFields(); public: LIB_PART( const wxString& aName, LIB_PART* aParent = nullptr, PART_LIB* aLibrary = nullptr ); /** * Copy constructor. */ LIB_PART( const LIB_PART& aPart, PART_LIB* aLibrary = NULL ); virtual ~LIB_PART(); PART_SPTR SharedPtr() { return m_me; } private: // We create a different set parent function for this class, so we hide // the inherited one. using EDA_ITEM::SetParent; public: void SetParent( LIB_PART* aParent = nullptr ); PART_REF& GetParent() { return m_parent; } virtual wxString GetClass() const override { return wxT( "LIB_PART" ); } virtual void SetName( const wxString& aName ); wxString GetName() const override { return m_name; } LIB_ID GetLibId() const override { return m_libId; } void SetLibId( const LIB_ID& aLibId ) { m_libId = aLibId; } wxString GetLibNickname() const override { return GetLibraryName(); } void SetDescription( const wxString& aDescription ) { m_description = aDescription; } wxString GetDescription() override { return m_description; } void SetKeyWords( const wxString& aKeyWords ) { m_keyWords = aKeyWords; } wxString GetKeyWords() const { return m_keyWords; } wxString GetSearchText() override; /** * For symbols derived from other symbols, IsRoot() indicates no derivation. */ bool IsRoot() const override { return m_parent.use_count() == 0; } bool IsAlias() const { return !m_parent.expired() && m_parent.use_count() > 0; } const wxString GetLibraryName() const; PART_LIB* GetLib() { return m_library; } void SetLib( PART_LIB* aLibrary ) { m_library = aLibrary; } timestamp_t GetDateLastEdition() const { return m_dateLastEdition; } wxArrayString GetFootprints() const { return m_footprintFilters; } void SetFootprintFilters( const wxArrayString& aFootprintFilters ) { m_footprintFilters = aFootprintFilters; } void ViewGetLayers( int aLayers[], int& aCount ) const override; /** * Get the bounding box for the symbol. * * @return the part bounding box ( in user coordinates ) * @param aUnit = unit selection = 0, or 1..n * @param aConvert = 0, 1 or 2 * If aUnit == 0, unit is not used * if aConvert == 0 Convert is non used * Invisible fields are not taken in account **/ const EDA_RECT GetUnitBoundingBox( int aUnit, int aConvert ) const; /** * Get the symbol bounding box excluding fields. * * @return the part bounding box ( in user coordinates ) without fields * @param aUnit = unit selection = 0, or 1..n * @param aConvert = 0, 1 or 2 * If aUnit == 0, unit is not used * if aConvert == 0 Convert is non used * Fields are not taken in account **/ const EDA_RECT GetBodyBoundingBox( int aUnit, int aConvert ) const; const EDA_RECT GetBoundingBox() const override { return GetUnitBoundingBox( 0, 0 ); } bool IsPower() const { return m_options == ENTRY_POWER; } bool IsNormal() const { return m_options == ENTRY_NORMAL; } void SetPower() { m_options = ENTRY_POWER; } void SetNormal() { m_options = ENTRY_NORMAL; } /** * Set interchangeable the property for part units. * @param aLockUnits when true then units are set as not interchangeable. */ void LockUnits( bool aLockUnits ) { m_unitsLocked = aLockUnits; } /** * Check whether part units are interchangeable. * @return False when interchangeable, true otherwise. */ bool UnitsLocked() const { return m_unitsLocked; } /** * Overwrite all the existing fields in this symbol with fields supplied * in \a aFieldsList. * * The only known caller of this function is the library part field editor, and it * establishes needed behavior. * * @param aFieldsList is a set of fields to import, removing all previous fields. */ void SetFields( const std::vector & aFieldsList ); /** * Return a list of fields within this part. * * @param aList - List to add fields to */ void GetFields( LIB_FIELDS& aList ); /** * Find a field within this part matching \a aFieldName and returns it * or NULL if not found. */ LIB_FIELD* FindField( const wxString& aFieldName ); const LIB_FIELD* FindField( const wxString& aFieldName ) const; /** * Return pointer to the requested field. * * @param aId - Id of field to return. * @return The field if found, otherwise NULL. */ LIB_FIELD* GetField( int aId ) const; /** Return reference to the value field. */ LIB_FIELD& GetValueField(); /** Return reference to the reference designator field. */ LIB_FIELD& GetReferenceField(); /** Return reference to the footprint field */ LIB_FIELD& GetFootprintField(); /** Return reference to the datasheet field. */ LIB_FIELD& GetDatasheetField(); /** * Print part. * * @param aOffset - Position of part. * @param aMulti - unit if multiple units per part. * @param aConvert - Component conversion (DeMorgan) if available. * @param aOpts - Drawing options */ void Print( RENDER_SETTINGS* aSettings, const wxPoint& aOffset, int aMulti, int aConvert, const PART_DRAW_OPTIONS& aOpts ); /** * Plot lib part to plotter. * Lib Fields not are plotted here, because this plot function * is used to plot schematic items, which have they own fields * * @param aPlotter - Plotter object to plot to. * @param aUnit - Component part to plot. * @param aConvert - Component alternate body style to plot. * @param aOffset - Distance to shift the plot coordinates. * @param aTransform - Component plot transform matrix. */ void Plot( PLOTTER* aPlotter, int aUnit, int aConvert, const wxPoint& aOffset, const TRANSFORM& aTransform ); /** * Plot Lib Fields only of the part to plotter. * is used to plot the full lib part, outside the schematic * * @param aPlotter - Plotter object to plot to. * @param aUnit - Component part to plot. * @param aConvert - Component alternate body style to plot. * @param aOffset - Distance to shift the plot coordinates. * @param aTransform - Component plot transform matrix. */ void PlotLibFields( PLOTTER* aPlotter, int aUnit, int aConvert, const wxPoint& aOffset, const TRANSFORM& aTransform ); /** * Add a new draw \a aItem to the draw object list. * * @param aItem - New draw object to add to part. */ void AddDrawItem( LIB_ITEM* aItem ); /** * Remove draw \a aItem from list. * * @param aItem - Draw item to remove from list. */ void RemoveDrawItem( LIB_ITEM* aItem ); /** * Return the next draw object pointer. * * @param aItem - Pointer to the current draw item. Setting item NULL * with return the first item of type in the list. * @param aType - type of searched item (filter). * if TYPE_NOT_INIT search for all items types * @return - The next drawing object in the list if found, otherwise NULL. */ LIB_ITEM* GetNextDrawItem( LIB_ITEM* aItem = NULL, KICAD_T aType = TYPE_NOT_INIT ); size_t GetPinCount() const { return m_drawings.size( LIB_PIN_T ); } /** * Return the next pin object from the draw list. * * This is just a pin object specific version of GetNextDrawItem(). * * @param aItem - Pointer to the previous pin item, or NULL to get the * first pin in the draw object list. * @return - The next pin object in the list if found, otherwise NULL. */ LIB_PIN* GetNextPin( LIB_PIN* aItem = NULL ) { return (LIB_PIN*) GetNextDrawItem( (LIB_ITEM*) aItem, LIB_PIN_T ); } /** * Return a list of pin object pointers from the draw item list. * * Note pin objects are owned by the draw list of the part. * Deleting any of the objects will leave list in a unstable state * and will likely segfault when the list is destroyed. * * @param aList - Pin list to place pin object pointers into. * @param aUnit - Unit number of pin to add to list. Set to 0 to * get pins from any part unit. * @param aConvert - Convert number of pin to add to list. Set to 0 to * get pins from any convert of part. */ void GetPins( LIB_PINS& aList, int aUnit = 0, int aConvert = 0 ); /** * Return pin object with the requested pin \a aNumber. * * @param aNumber - Number of the pin to find. * @param aUnit - Unit of the part to find. Set to 0 if a specific * unit number is not required. * @param aConvert - Alternate body style filter (DeMorgan). Set to 0 if * no alternate body style is required. * @return The pin object if found. Otherwise NULL. */ LIB_PIN* GetPin( const wxString& aNumber, int aUnit = 0, int aConvert = 0 ); /** * Return true if this part's pins do not match another part's pins. This * is used to detect whether the project cache is out of sync with the * system libs. * * @param aOtherPart - The other library part to test * @param aTestNums - Whether two pins at the same point must have the same number. * @param aTestNames - Whether two pins at the same point must have the same name. * @param aTestType - Whether two pins at the same point must have the same electrical type. * @param aTestOrientation - Whether two pins at the same point must have the same orientation. * @param aTestLength - Whether two pins at the same point must have the same length. */ bool PinsConflictWith( LIB_PART& aOtherPart, bool aTestNums, bool aTestNames, bool aTestType, bool aTestOrientation, bool aTestLength ); /** * Move the part \a aOffset. * * @param aOffset - Offset displacement. */ void SetOffset( const wxPoint& aOffset ); /** * Remove duplicate draw items from list. */ void RemoveDuplicateDrawItems(); /** * Test if part has more than one body conversion type (DeMorgan). * * @return True if part has more than one conversion. */ bool HasConversion() const; /** * Clears the status flag all draw objects in this part. */ void ClearTempFlags(); void ClearEditFlags(); /** * Locate a draw object. * * @param aUnit - Unit number of draw item. * @param aConvert - Body style of draw item. * @param aType - Draw object type, set to 0 to search for any type. * @param aPoint - Coordinate for hit testing. * @return The draw object if found. Otherwise NULL. */ LIB_ITEM* LocateDrawItem( int aUnit, int aConvert, KICAD_T aType, const wxPoint& aPoint ); /** * Locate a draw object (overlaid) * * @param aUnit - Unit number of draw item. * @param aConvert - Body style of draw item. * @param aType - Draw object type, set to 0 to search for any type. * @param aPoint - Coordinate for hit testing. * @param aTransform = the transform matrix * @return The draw object if found. Otherwise NULL. */ LIB_ITEM* LocateDrawItem( int aUnit, int aConvert, KICAD_T aType, const wxPoint& aPoint, const TRANSFORM& aTransform ); /** * Return a reference to the draw item list. * * @return LIB_ITEMS_CONTAINER& - Reference to the draw item object container. */ LIB_ITEMS_CONTAINER& GetDrawItems() { return m_drawings; } SEARCH_RESULT Visit( INSPECTOR inspector, void* testData, const KICAD_T scanTypes[] ) override; /** * Set the units per part count. * * If the count is greater than the current count, then the all of the * current draw items are duplicated for each additional part. If the * count is less than the current count, all draw objects for units * greater that count are removed from the part. * * @param aCount - Number of units per package. * @param aDuplicateDrawItems Create duplicate draw items of unit 1 for each additionl unit. */ void SetUnitCount( int aCount, bool aDuplicateDrawItems = true ); int GetUnitCount() const override; /** * Return an identifier for \a aUnit for symbols with units. */ wxString GetUnitReference( int aUnit ) override; /** * @return true if the part has multiple units per part. * When true, the reference has a sub reference to identify part. */ bool IsMulti() const { return m_unitCount > 1; } /** * @return the sub reference for part having multiple units per part. * The sub reference identify the part (or unit) * @param aUnit = the part identifier ( 1 to max count) * @param aAddSeparator = true (default) to prepend the sub ref * by the separator symbol (if any) * Note: this is a static function. */ static wxString SubReference( int aUnit, bool aAddSeparator = true ); // Accessors to sub ref parameters static int GetSubpartIdSeparator() { return m_subpartIdSeparator; } /** return a reference to m_subpartIdSeparator, * only for read/save setting functions */ static int* SubpartIdSeparatorPtr() { return &m_subpartIdSeparator; } static int GetSubpartFirstId() { return m_subpartFirstId; } /** return a reference to m_subpartFirstId, only for read/save setting functions */ static int* SubpartFirstIdPtr() { return &m_subpartFirstId; } /** * Set the separator char between the subpart id and the reference * 0 (no separator) or '.' , '-' and '_' * and the ascii char value to calculate the subpart symbol id from the part number: * 'A' or '1' only are allowed. (to print U1.A or U1.1) * if this is a digit, a number is used as id symbol * Note also if the subpart symbol is a digit, the separator cannot be null. * @param aSep = the separator symbol (0 (no separator) or '.' , '-' and '_') * @param aFirstId = the Id of the first part ('A' or '1') */ static void SetSubpartIdNotation( int aSep, int aFirstId ); /** * Set or clear the alternate body style (DeMorgan) for the part. * * If the part already has an alternate body style set and a * asConvert if false, all of the existing draw items for the alternate * body style are remove. If the alternate body style is not set and * asConvert is true, than the base draw items are duplicated and * added to the part. * * @param aSetConvert - Set or clear the part alternate body style. * @param aDuplicatePins - Duplicate all pins from original body style if true. */ void SetConversion( bool aSetConvert, bool aDuplicatePins = true ); /** * Set the offset in mils of the pin name text from the pin symbol. * * Set the offset to 0 to draw the pin name above the pin symbol. * * @param aOffset - The offset in mils. */ void SetPinNameOffset( int aOffset ) { m_pinNameOffset = aOffset; } int GetPinNameOffset() { return m_pinNameOffset; } /** * Set or clear the pin name visibility flag. * * @param aShow - True to make the part pin names visible. */ void SetShowPinNames( bool aShow ) { m_showPinNames = aShow; } bool ShowPinNames() { return m_showPinNames; } /** * Set or clear the pin number visibility flag. * * @param aShow - True to make the part pin numbers visible. */ void SetShowPinNumbers( bool aShow ) { m_showPinNumbers = aShow; } bool ShowPinNumbers() { return m_showPinNumbers; } /** * Set or clear the include in schematic bill of materials flag. * * @param aIncludeInBom true to include symbol in schematic bill of material */ void SetIncludeInBom( bool aIncludeInBom ) { m_includeInBom = aIncludeInBom; } bool GetIncludeInBom() const { return m_includeInBom; } /** * Set or clear include in board netlist flag. * * @param aIncludeOnBoard true to include symbol in the board netlist */ void SetIncludeOnBoard( bool aIncludeOnBoard ) { m_includeOnBoard = aIncludeOnBoard; } bool GetIncludeOnBoard() const { return m_includeOnBoard; } /** * Comparison test that can be used for operators. * * @param aRhs is the right hand side symbol used for comparison. * * @return -1 if this symbol is less than \a aRhs * 1 if this symbol is greater than \a aRhs * 0 if this symbol is the same as \a aRhs */ int Compare( const LIB_PART& aRhs ) const; bool operator==( const LIB_PART* aPart ) const { return this == aPart; } bool operator==( const LIB_PART& aPart ) const { return Compare( aPart ) == 0; } bool operator!=( const LIB_PART& aPart ) const { return Compare( aPart ) != 0; } const LIB_PART& operator=( const LIB_PART& aPart ); /** * Return a flattened symbol inheritance to the caller. * * If the symbol does not inherit from another symbol, a copy of the symbol is returned. * * @return a flattened symbol on the heap */ std::unique_ptr< LIB_PART > Flatten() const; /** * Return a list of LIB_ITEM objects separated by unit and convert number. * * @note This does not include LIB_FIELD objects since they are not associated with * unit and/or convert numbers. */ std::vector GetUnitDrawItems(); /** * Return a list of unit numbers that are unique to this symbol. * * If the symbol is inherited (alias), the unique units of the parent symbol are returned. * When comparing pins, the pin number is ignored. * * @return a list of unique unit numbers and their associated draw items. */ std::vector GetUniqueUnits(); /** * Return a list of item pointers for \a aUnit and \a aConvert for this symbol. * * @note #LIB_FIELD objects are not included. * * @param aUnit is the unit number of the item, -1 includes all units. * @param aConvert is the alternate body styple of the item, -1 includes all body styles. * * @return a list of unit items. */ std::vector GetUnitItems( int aUnit, int aConvert ); #if defined(DEBUG) void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); } #endif }; #endif // CLASS_LIBENTRY_H