/*****************************/ /* class_gerber_draw_item.h */ /*****************************/ #ifndef CLASS_GERBER_DRAW_ITEM_H #define CLASS_GERBER_DRAW_ITEM_H /* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 1992-2010 * Copyright (C) 1992-2010 Kicad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include "base_struct.h" #include "class_board_item.h" class GERBER_IMAGE; /* Shapes id for basic shapes ( .m_Shape member ) */ enum Gbr_Basic_Shapes { GBR_SEGMENT = 0, // usual segment : line with rounded ends GBR_ARC, // Arcs (with rounded ends) GBR_CIRCLE, // ring GBR_POLYGON, // polygonal shape GBR_SPOT_CIRCLE, // flashed shape: round shape (can have hole) GBR_SPOT_RECT, // flashed shape: rectangular shape can have hole) GBR_SPOT_OVAL, // flashed shape: oval shape GBR_SPOT_POLY, // flashed shape: regulat polygon, 3 to 12 edges GBR_SPOT_MACRO, // complex shape described by a macro GBR_LAST // last value for this list }; /***/ class GERBER_DRAW_ITEM : public BOARD_ITEM { // make SetNext() and SetBack() private so that they may not be called from anywhere. // list management is done on GERBER_DRAW_ITEMs using DLIST only. private: void SetNext( EDA_ITEM* aNext ) { Pnext = aNext; } void SetBack( EDA_ITEM* aBack ) { Pback = aBack; } public: bool m_UnitsMetric; /* store here the gerber units (inch/mm). * Used only to calculate aperture macros shapes sizes */ int m_Shape; // Shape and type of this gerber item wxPoint m_Start; // Line or arc start point or position of the shape // for flashed items wxPoint m_End; // Line or arc end point wxPoint m_ArcCentre; // for arcs only: Centre of arc std::vector m_PolyCorners; // list of corners for polygons (G36 to G37 coordinates) // or for complex shapes which are converted to polygon wxSize m_Size; // Flashed shapes: size of the shape // Lines : m_Size.x = m_Size.y = line width bool m_Flashed; // True for flashed items int m_DCode; // DCode used to draw this item. // 0 for items that do not use DCodes (polygons) // or when unknown and normal values are 10 to 999 // values 0 to 9 can be used for special purposes GERBER_IMAGE* m_imageParams; /* main GERBER info for this item * Note: some params stored in this class are common * to the whole gerber file (i.e) the whole graphic layer * and some can change when reaging the file, so they * are stored inside this item * there is no redundancy for these parameters */ private: // These values are used to draw this item, according to gerber layers parameters // Because they can change inside a gerber image, thery are stored here // for each item bool m_LayerNegative; // TRUE = item in negative Layer bool m_swapAxis; // false if A = X, B = Y; true if A =Y, B = Y bool m_mirrorA; // true: mirror / axe A bool m_mirrorB; // true: mirror / axe B wxRealPoint m_drawScale; // A and B scaling factor wxPoint m_layerOffset; // Offset for A and B axis, from OF parameter double m_lyrRotation; // Fine rotation, from OR parameter, in degrees public: GERBER_DRAW_ITEM( BOARD_ITEM* aParent, GERBER_IMAGE* aGerberparams ); GERBER_DRAW_ITEM( const GERBER_DRAW_ITEM& aSource ); ~GERBER_DRAW_ITEM(); /** * Function Copy * will copy this object * the corresponding type. * @return - GERBER_DRAW_ITEM* */ GERBER_DRAW_ITEM* Copy() const; GERBER_DRAW_ITEM* Next() const { return (GERBER_DRAW_ITEM*) Pnext; } GERBER_DRAW_ITEM* Back() const { return (GERBER_DRAW_ITEM*) Pback; } int ReturnMaskLayer() { return 1 << m_Layer; } bool GetLayerPolarity() { return m_LayerNegative; } /** * Function HasNegativeItems * @return true if this item or at least one shape (when using aperture macros * must be drawn in background color * used to optimize screen refresh (when no items are in background color * refresh can be faster) */ bool HasNegativeItems(); /** * Function SetLayerParameters * Initialize parameters from Image and Layer parameters * found in the gerber file: * m_UnitsMetric, * m_MirrorA, m_MirrorB, * m_DrawScale, m_DrawOffset */ void SetLayerParameters( ); void SetLayerPolarity( bool aNegative) { m_LayerNegative = aNegative; } /** * Function MoveAB * move this object. * @param aMoveVector - the move vector for this object. */ void MoveAB( const wxPoint& aMoveVector ); /** * Function MoveXY * move this object. * @param aMoveVector - the move vector for this object, in XY gerber axis. */ void MoveXY( const wxPoint& aMoveVector ); /** * Function GetPosition * returns the position of this object. * @return const wxPoint& - The position of this object. * This function exists mainly to satisfy the virtual GetPosition() in parent class */ wxPoint& GetPosition() { return m_Start; // it had to be start or end. } /** * Function GetABPosition * returns the image position of aPosition for this object. * Image position is the value of aPosition, modified by image parameters: * offsets, axis selection, scale, rotation * @param aXYPosition = position in X,Y gerber axis * @return const wxPoint - The given position in plotter A,B axis. */ wxPoint GetABPosition( const wxPoint& aXYPosition ) const; /** * Function GetXYPosition * returns the image position of aPosition for this object. * Image position is the value of aPosition, modified by image parameters: * offsets, axis selection, scale, rotation * @param aABPosition = position in A,B plotter axis * @return const wxPoint - The given position in X,Y axis. */ wxPoint GetXYPosition( const wxPoint& aABPosition ); /** * Function GetDcodeDescr * returns the GetDcodeDescr of this object, or NULL. * @return D_CODE* - a pointer to the DCode description (for flashed items). */ D_CODE* GetDcodeDescr(); EDA_Rect GetBoundingBox() const; /* Display on screen: */ void Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, int aDrawMode, const wxPoint& aOffset = ZeroOffset ); /** * Function ConvertSegmentToPolygon * convert a line to an equivalent polygon. * Useful when a line is plotted using a rectangular pen. * In this case, the usual segment plot function cannot be used */ void ConvertSegmentToPolygon( ); /** * Function DrawGbrPoly * a helper function used to draw the polygon stored in m_PolyCorners */ void DrawGbrPoly( EDA_Rect* aClipBox, wxDC* aDC, int aColor, const wxPoint& aOffset, bool aFilledShape ); /* divers */ int Shape() const { return m_Shape; } /** * Function DisplayInfo * has knowledge about the frame and how and where to put status information * about this object into the frame's message panel. * Is virtual from EDA_ITEM. * Display info about this GERBER item * @param frame A WinEDA_DrawFrame in which to print status information. */ void DisplayInfo( WinEDA_DrawFrame* frame ); wxString ShowGBRShape(); /** * Function HitTest * tests if the given wxPoint is within the bounds of this object. * @param aRefPos a wxPoint to test * @return bool - true if a hit, else false */ bool HitTest( const wxPoint& aRefPos ); /** * Function HitTest (overlayed) * tests if the given wxRect intersect this object. * For now, an ending point must be inside this rect. * @param aRefArea a wxPoint to test * @return bool - true if a hit, else false */ bool HitTest( EDA_Rect& aRefArea ); /** * Function GetClass * returns the class name. * @return wxString */ wxString GetClass() const { return wxT( "GERBER_DRAW_ITEM" ); } bool Save( FILE* aFile ) const; #if defined(DEBUG) /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ virtual void Show( int nestLevel, std::ostream& os ); #endif }; #endif /* CLASS_GERBER_DRAW_ITEM_H */