/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include #include #include int KIUI::GetStdMargin() { // This is the value used in (most) wxFB dialogs return 5; } #define BADGE_SIZE 20 #define BADGE_FONT_SIZE 10 wxBitmap MakeBadge( SEVERITY aStyle, int aCount, wxWindow* aWindow, int aDepth ) { wxSize size( BADGE_SIZE, BADGE_SIZE ); wxBitmap bitmap( size ); wxBrush brush; wxMemoryDC badgeDC; wxColour badgeColour; wxColour textColour; wxColour backColour; int fontSize = BADGE_FONT_SIZE; if( aCount > 99 ) fontSize--; badgeDC.SelectObject( bitmap ); brush.SetStyle( wxBRUSHSTYLE_SOLID ); backColour = aWindow->GetParent()->GetBackgroundColour(); // Each level inside staticBoxes is darkened by 210 for( int i = 1; i < aDepth; ++i ) backColour = backColour.MakeDisabled( 210 ); brush.SetColour( backColour ); badgeDC.SetBackground( brush ); badgeDC.Clear(); if( aCount == 0 ) return bitmap; switch( aStyle ) { case RPT_SEVERITY_ERROR: badgeColour = *wxRED; textColour = *wxWHITE; break; case RPT_SEVERITY_WARNING: badgeColour = *wxYELLOW; textColour = *wxBLACK; break; case RPT_SEVERITY_ACTION: badgeColour = *wxGREEN; textColour = *wxWHITE; break; case RPT_SEVERITY_EXCLUSION: case RPT_SEVERITY_INFO: default: badgeColour = *wxLIGHT_GREY; textColour = *wxBLACK; break; } brush.SetStyle( wxBRUSHSTYLE_SOLID ); brush.SetColour( badgeColour ); badgeDC.SetBrush( brush ); badgeDC.SetPen( wxPen( badgeColour, 0 ) ); badgeDC.DrawCircle( size.x / 2 - 1, size.y / 2, ( std::max( size.x, size.y ) / 2 ) - 1 ); wxFont font( fontSize, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_BOLD ); badgeDC.SetFont( font ); wxString text = wxString::Format( wxT( "%d" ), aCount ); wxSize textExtent = badgeDC.GetTextExtent( text ); badgeDC.SetTextForeground( textColour ); badgeDC.DrawText( text, size.x / 2 - textExtent.x / 2 - 1, size.y / 2 - textExtent.y / 2 ); return bitmap; }