/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Cirilo Bernardo * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file sg_faceset.h * defines an indexed face set for a scenegraph */ #ifndef SG_FACESET_H #define SG_FACESET_H #include #include "3d_cache/sg/sg_node.h" class SGCOLORS; class SGCOORDS; class SGNORMALS; class SGCOLORINDEX; class SGCOORDINDEX; class SGFACESET : public SGNODE { private: bool valid; bool validated; void unlinkNode( const SGNODE* aNode, bool isChild ); bool addNode( SGNODE* aNode, bool isChild ); public: // owned objects SGCOLORS* m_Colors; SGCOORDS* m_Coords; SGCOORDINDEX* m_CoordIndices; SGNORMALS* m_Normals; // referenced objects SGCOLORS* m_RColors; SGCOORDS* m_RCoords; SGNORMALS* m_RNormals; void unlinkChildNode( const SGNODE* aNode ); void unlinkRefNode( const SGNODE* aNode ); // validate the data held by this face set bool validate( void ); public: SGFACESET( SGNODE* aParent ); virtual ~SGFACESET(); virtual bool SetParent( SGNODE* aParent, bool notify = true ); SGNODE* FindNode( const char *aNodeName, const SGNODE *aCaller ); bool AddRefNode( SGNODE* aNode ); bool AddChildNode( SGNODE* aNode ); bool CalcNormals( SGNODE** aPtr ); void ReNameNodes( void ); bool WriteVRML( std::ofstream& aFile, bool aReuseFlag ); bool WriteCache( std::ofstream& aFile, SGNODE* parentNode ); bool ReadCache( std::ifstream& aFile, SGNODE* parentNode ); /** * Function GatherCoordIndices * adds all internal coordinate indices to the given list * in preparation for a normals calculation */ void GatherCoordIndices( std::vector< int >& aIndexList ); }; /* p.88 IndexedFaceSet { color NULL coord NULL normal NULL texCoord NULL ccw TRUE colorIndex [] colorPerVertex TRUE convex TRUE coordIndex [] creaseAngle 0 normalIndex [] normalPerVertex TRUE solid TRUE texCoordIndex [] } */ #endif // SG_FACESET_H