/** * @file eeschema/menubar_libedit.cpp * @brief (Re)Create the main menubar for the component editor frame (LibEdit) */ #include "fctsys.h" #include "common.h" #include "appl_wxstruct.h" #include "bitmaps.h" #include "general.h" #include "libeditframe.h" #include "eeschema_id.h" #include "hotkeys.h" #include "help_common_strings.h" /** * @brief (Re)Create the menubar for the component editor frame */ void LIB_EDIT_FRAME::ReCreateMenuBar() { // Create and try to get the current menubar wxString text; wxMenuBar* menuBar = GetMenuBar(); if( !menuBar ) menuBar = new wxMenuBar(); // Delete all existing menus so they can be rebuilt. // This allows language changes of the menu text on the fly. menuBar->Freeze(); while( menuBar->GetMenuCount() ) delete menuBar->Remove( 0 ); // Recreate all menus: // Menu File: wxMenu* fileMenu = new wxMenu; // Save current library ADD_MENUITEM_WITH_HELP( fileMenu, ID_LIBEDIT_SAVE_CURRENT_LIB, _( "&Save Current Library\tCtrl+S" ), _( "Save the current active library" ), save_xpm ); // Save current library as... ADD_MENUITEM_WITH_HELP( fileMenu, ID_LIBEDIT_SAVE_CURRENT_LIB_AS, _( "Save Current Library &as" ), _( "Save current active library as..." ), save_as_xpm ); // Separator fileMenu->AppendSeparator(); // Export as png file ADD_MENUITEM_WITH_HELP( fileMenu, ID_LIBEDIT_GEN_PNG_FILE, _( "&Create PNG File from Screen" ), _( "Create a PNG file from the component displayed on screen" ), plot_xpm ); // Export as SVG file ADD_MENUITEM_WITH_HELP( fileMenu, ID_LIBEDIT_GEN_SVG_FILE, _( "&Create SVG File" ), _( "Create a SVG file from the current loaded component" ), plot_xpm ); // Separator fileMenu->AppendSeparator(); // Quit ADD_MENUITEM_WITH_HELP( fileMenu, wxID_EXIT, _( "&Quit" ), _( "Quit Library Editor" ), exit_xpm ); // Edit menu wxMenu* editMenu = new wxMenu; // Undo text = AddHotkeyName( _( "Undo" ), s_Libedit_Hokeys_Descr, HK_UNDO ); ADD_MENUITEM_WITH_HELP( editMenu, wxID_UNDO, text, _( "Undo last edition" ), undo_xpm ); // Redo text = AddHotkeyName( _( "Redo" ), s_Libedit_Hokeys_Descr, HK_REDO ); ADD_MENUITEM_WITH_HELP( editMenu, wxID_REDO, text, _( "Redo the last undo command" ), redo_xpm ); // Separator editMenu->AppendSeparator(); // Delete ADD_MENUITEM_WITH_HELP( editMenu, ID_LIBEDIT_DELETE_ITEM_BUTT, _( "Delete" ), HELP_DELETE_ITEMS, delete_body_xpm ); // Menu View: wxMenu* viewMenu = new wxMenu; /** * Important Note for ZOOM IN and ZOOM OUT commands from menubar: * we cannot add hotkey info here, because the hotkey HK_ZOOM_IN and HK_ZOOM_OUT * events(default = WXK_F1 and WXK_F2) are *NOT* equivalent to this menu command: * zoom in and out from hotkeys are equivalent to the pop up menu zoom * From here, zooming is made around the screen center * From hotkeys, zooming is made around the mouse cursor position * (obviously not possible from the toolbar or menubar command) * * in others words HK_ZOOM_IN and HK_ZOOM_OUT *are NOT* accelerators * for Zoom in and Zoom out sub menus */ // Zoom in text = _( "Zoom In" ); ADD_MENUITEM_WITH_HELP( viewMenu, ID_ZOOM_IN, text, HELP_ZOOM_IN, zoom_in_xpm ); // Zoom out text = _( "Zoom Out" ); ADD_MENUITEM_WITH_HELP( viewMenu, ID_ZOOM_OUT, text, HELP_ZOOM_OUT, zoom_out_xpm ); // Fit on screen text = AddHotkeyName( _( "Fit on Screen" ), s_Schematic_Hokeys_Descr, HK_ZOOM_AUTO ); ADD_MENUITEM_WITH_HELP( viewMenu, ID_ZOOM_PAGE, text, HELP_ZOOM_FIT, zoom_fit_in_page_xpm ); // Separator viewMenu->AppendSeparator(); // Redraw text = AddHotkeyName( _( "Redraw" ), s_Schematic_Hokeys_Descr, HK_ZOOM_REDRAW ); ADD_MENUITEM_WITH_HELP( viewMenu, ID_ZOOM_REDRAW, text, HELP_ZOOM_REDRAW, zoom_redraw_xpm ); // Menu Place: wxMenu* placeMenu = new wxMenu; // Pin ADD_MENUITEM_WITH_HELP( placeMenu, ID_LIBEDIT_PIN_BUTT, _( "&Pin" ), HELP_ADD_PIN, pin_xpm ); // Graphic text ADD_MENUITEM_WITH_HELP( placeMenu, ID_LIBEDIT_BODY_TEXT_BUTT, _( "Graphic text" ), HELP_ADD_BODYTEXT, add_text_xpm ); // Graphic rectangle ADD_MENUITEM_WITH_HELP( placeMenu, ID_LIBEDIT_BODY_RECT_BUTT, _( "Rectangle" ), HELP_ADD_BODYRECT, add_rectangle_xpm ); // Graphic Circle ADD_MENUITEM_WITH_HELP( placeMenu, ID_LIBEDIT_BODY_CIRCLE_BUTT, _( "Circle" ), HELP_ADD_BODYCIRCLE, add_circle_xpm ); // Graphic Arc ADD_MENUITEM_WITH_HELP( placeMenu, ID_LIBEDIT_BODY_ARC_BUTT, _( "Arc" ), HELP_ADD_BODYARC, add_arc_xpm ); // Graphic Line or Polygon ADD_MENUITEM_WITH_HELP( placeMenu, ID_LIBEDIT_BODY_LINE_BUTT, _( "Line or Polygon" ), HELP_ADD_BODYPOLYGON, add_polygon_xpm ); // Menu Preferences: wxMenu* preferencesMenu = new wxMenu; // Library ADD_MENUITEM_WITH_HELP( preferencesMenu, ID_CONFIG_REQ, _( "&Library" ), _( "Library preferences" ), library_xpm ); // Colors ADD_MENUITEM_WITH_HELP( preferencesMenu, ID_COLORS_SETUP, _( "&Colors" ), _( "Color preferences" ), palette_xpm ); // Language submenu wxGetApp().AddMenuLanguageList( preferencesMenu ); // Hotkey submenu AddHotkeyConfigMenu( preferencesMenu ); // Separator preferencesMenu->AppendSeparator(); // Save preferences ADD_MENUITEM_WITH_HELP( preferencesMenu, ID_CONFIG_SAVE, _( "&Save preferences" ), _( "Save application preferences" ), save_setup_xpm ); // Read preferences ADD_MENUITEM_WITH_HELP( preferencesMenu, ID_CONFIG_READ, _( "&Read preferences" ), _( "Read application preferences" ), read_setup_xpm ); // Menu Help: wxMenu* helpMenu = new wxMenu; // Version info AddHelpVersionInfoMenuEntry( helpMenu ); // Contents ADD_MENUITEM_WITH_HELP( helpMenu, wxID_HELP, _( "&Contents" ), _( "Open the eeschema manual" ), online_help_xpm ); ADD_MENUITEM_WITH_HELP( helpMenu, wxID_INDEX, _( "&Getting Started in KiCad" ), _( "Open the \"Getting Started in KiCad\" guide for beginners" ), help_xpm ); // About EESchema helpMenu->AppendSeparator(); ADD_MENUITEM_WITH_HELP( helpMenu, wxID_ABOUT, _( "&About EESchema" ), _( "About EESchema schematic designer" ), info_xpm ); // Create the menubar and append all submenus menuBar->Append( fileMenu, _( "&File" ) ); menuBar->Append( editMenu, _( "&Edit" ) ); menuBar->Append( viewMenu, _( "&View" ) ); menuBar->Append( placeMenu, _( "&Place" ) ); menuBar->Append( preferencesMenu, _( "&Preferences" ) ); menuBar->Append( helpMenu, _( "&Help" ) ); menuBar->Thaw(); // Associate the menu bar with the frame, if no previous menubar if( GetMenuBar() == NULL ) SetMenuBar( menuBar ); else menuBar->Refresh(); }