/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2004-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include // For some default values #include LIB_TEXT::LIB_TEXT( LIB_SYMBOL* aParent ) : LIB_ITEM( LIB_TEXT_T, aParent ), EDA_TEXT( wxEmptyString ) { SetTextSize( wxSize( Mils2iu( DEFAULT_TEXT_SIZE ), Mils2iu( DEFAULT_TEXT_SIZE ) ) ); } void LIB_TEXT::ViewGetLayers( int aLayers[], int& aCount ) const { aCount = 2; aLayers[0] = LAYER_DEVICE; aLayers[1] = LAYER_SELECTION_SHADOWS; } bool LIB_TEXT::HitTest( const wxPoint& aPosition, int aAccuracy ) const { EDA_TEXT tmp_text( *this ); tmp_text.SetTextPos( DefaultTransform.TransformCoordinate( GetTextPos() ) ); /* The text orientation may need to be flipped if the * transformation matrix causes xy axes to be flipped. * this simple algo works only for schematic matrix (rot 90 or/and mirror) */ bool t1 = ( DefaultTransform.x1 != 0 ) ^ ( GetTextAngle() != 0 ); tmp_text.SetTextAngle( t1 ? TEXT_ANGLE_HORIZ : TEXT_ANGLE_VERT ); return tmp_text.TextHitTest( aPosition, aAccuracy ); } EDA_ITEM* LIB_TEXT::Clone() const { LIB_TEXT* newitem = new LIB_TEXT( nullptr ); newitem->m_parent = m_parent; newitem->m_unit = m_unit; newitem->m_convert = m_convert; newitem->m_flags = m_flags; newitem->SetText( GetText() ); newitem->SetEffects( *this ); return newitem; } int LIB_TEXT::compare( const LIB_ITEM& aOther, int aCompareFlags ) const { wxASSERT( aOther.Type() == LIB_TEXT_T ); int retv = LIB_ITEM::compare( aOther, aCompareFlags ); if( retv ) return retv; const LIB_TEXT* tmp = ( LIB_TEXT* ) &aOther; int result = GetText().CmpNoCase( tmp->GetText() ); if( result != 0 ) return result; if( GetTextPos().x != tmp->GetTextPos().x ) return GetTextPos().x - tmp->GetTextPos().x; if( GetTextPos().y != tmp->GetTextPos().y ) return GetTextPos().y - tmp->GetTextPos().y; if( GetTextWidth() != tmp->GetTextWidth() ) return GetTextWidth() - tmp->GetTextWidth(); if( GetTextHeight() != tmp->GetTextHeight() ) return GetTextHeight() - tmp->GetTextHeight(); return 0; } void LIB_TEXT::Offset( const wxPoint& aOffset ) { EDA_TEXT::Offset( aOffset ); } void LIB_TEXT::MoveTo( const wxPoint& newPosition ) { SetTextPos( newPosition ); } void LIB_TEXT::NormalizeJustification( bool inverse ) { wxPoint delta( 0, 0 ); EDA_RECT bbox = GetTextBox(); if( GetTextAngle() == 0.0 ) { if( GetHorizJustify() == GR_TEXT_HJUSTIFY_LEFT ) delta.x = bbox.GetWidth() / 2; else if( GetHorizJustify() == GR_TEXT_HJUSTIFY_RIGHT ) delta.x = - bbox.GetWidth() / 2; if( GetVertJustify() == GR_TEXT_VJUSTIFY_TOP ) delta.y = - bbox.GetHeight() / 2; else if( GetVertJustify() == GR_TEXT_VJUSTIFY_BOTTOM ) delta.y = bbox.GetHeight() / 2; } else { if( GetHorizJustify() == GR_TEXT_HJUSTIFY_LEFT ) delta.y = bbox.GetWidth() / 2; else if( GetHorizJustify() == GR_TEXT_HJUSTIFY_RIGHT ) delta.y = - bbox.GetWidth() / 2; if( GetVertJustify() == GR_TEXT_VJUSTIFY_TOP ) delta.x = + bbox.GetHeight() / 2; else if( GetVertJustify() == GR_TEXT_VJUSTIFY_BOTTOM ) delta.x = - bbox.GetHeight() / 2; } if( inverse ) SetTextPos( GetTextPos() - delta ); else SetTextPos( GetTextPos() + delta ); } void LIB_TEXT::MirrorHorizontal( const wxPoint& center ) { NormalizeJustification( false ); int x = GetTextPos().x; x -= center.x; x *= -1; x += center.x; if( GetTextAngle() == 0.0 ) { if( GetHorizJustify() == GR_TEXT_HJUSTIFY_LEFT ) SetHorizJustify( GR_TEXT_HJUSTIFY_RIGHT ); else if( GetHorizJustify() == GR_TEXT_HJUSTIFY_RIGHT ) SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT ); } else { if( GetVertJustify() == GR_TEXT_VJUSTIFY_TOP ) SetVertJustify( GR_TEXT_VJUSTIFY_BOTTOM ); else if( GetVertJustify() == GR_TEXT_VJUSTIFY_BOTTOM ) SetVertJustify( GR_TEXT_VJUSTIFY_TOP ); } SetTextX( x ); NormalizeJustification( true ); } void LIB_TEXT::MirrorVertical( const wxPoint& center ) { NormalizeJustification( false ); int y = GetTextPos().y; y -= center.y; y *= -1; y += center.y; if( GetTextAngle() == 0.0 ) { if( GetVertJustify() == GR_TEXT_VJUSTIFY_TOP ) SetVertJustify( GR_TEXT_VJUSTIFY_BOTTOM ); else if( GetVertJustify() == GR_TEXT_VJUSTIFY_BOTTOM ) SetVertJustify( GR_TEXT_VJUSTIFY_TOP ); } else { if( GetHorizJustify() == GR_TEXT_HJUSTIFY_LEFT ) SetHorizJustify( GR_TEXT_HJUSTIFY_RIGHT ); else if( GetHorizJustify() == GR_TEXT_HJUSTIFY_RIGHT ) SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT ); } SetTextY( y ); NormalizeJustification( true ); } void LIB_TEXT::Rotate( const wxPoint& center, bool aRotateCCW ) { NormalizeJustification( false ); int rot_angle = aRotateCCW ? -900 : 900; wxPoint pt = GetTextPos(); RotatePoint( &pt, center, rot_angle ); SetTextPos( pt ); if( GetTextAngle() == 0.0 ) { SetTextAngle( 900 ); } else { // 180ยบ of rotation is a mirror if( GetHorizJustify() == GR_TEXT_HJUSTIFY_LEFT ) SetHorizJustify( GR_TEXT_HJUSTIFY_RIGHT ); else if( GetHorizJustify() == GR_TEXT_HJUSTIFY_RIGHT ) SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT ); if( GetVertJustify() == GR_TEXT_VJUSTIFY_TOP ) SetVertJustify( GR_TEXT_VJUSTIFY_BOTTOM ); else if( GetVertJustify() == GR_TEXT_VJUSTIFY_BOTTOM ) SetVertJustify( GR_TEXT_VJUSTIFY_TOP ); SetTextAngle( 0 ); } NormalizeJustification( true ); } void LIB_TEXT::Plot( PLOTTER* plotter, const wxPoint& offset, bool fill, const TRANSFORM& aTransform ) const { wxASSERT( plotter != nullptr ); EDA_RECT bBox = GetBoundingBox(); // convert coordinates from draw Y axis to symbol_editor Y axis bBox.RevertYAxis(); wxPoint txtpos = bBox.Centre(); // The text orientation may need to be flipped if the transformation matrix causes xy // axes to be flipped. int t1 = ( aTransform.x1 != 0 ) ^ ( GetTextAngle() != 0 ); wxPoint pos = aTransform.TransformCoordinate( txtpos ) + offset; // Get color COLOR4D color; if( plotter->GetColorMode() ) // Used normal color or selected color color = plotter->RenderSettings()->GetLayerColor( LAYER_DEVICE ); else color = COLOR4D::BLACK; RENDER_SETTINGS* settings = plotter->RenderSettings(); int penWidth = std::max( GetEffectiveTextPenWidth(), settings->GetMinPenWidth() ); plotter->Text( pos, color, GetText(), t1 ? TEXT_ANGLE_HORIZ : TEXT_ANGLE_VERT, GetTextSize(), GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_CENTER, penWidth, IsItalic(), IsBold() ); } int LIB_TEXT::GetPenWidth() const { return GetEffectiveTextPenWidth(); } void LIB_TEXT::print( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset, void* aData, const TRANSFORM& aTransform ) { wxDC* DC = aSettings->GetPrintDC(); COLOR4D color = aSettings->GetLayerColor( LAYER_DEVICE ); int penWidth = std::max( GetEffectiveTextPenWidth(), aSettings->GetDefaultPenWidth() ); // Calculate the text orientation, according to the symbol orientation/mirror (needed when // draw text in schematic) int orient = (int) GetTextAngle(); if( aTransform.y1 ) // Rotate symbol 90 degrees. { if( orient == TEXT_ANGLE_HORIZ ) orient = TEXT_ANGLE_VERT; else orient = TEXT_ANGLE_HORIZ; } /* * Calculate the text justification, according to the symbol orientation/mirror. * This is a bit complicated due to cumulative calculations: * - numerous cases (mirrored or not, rotation) * - the GRText function will also recalculate H and V justifications according to the text * orientation. * - When a symbol is mirrored, the text is not mirrored and justifications are complicated * to calculate so the more easily way is to use no justifications (centered text) and * use GetBoundingBox to know the text coordinate considered as centered */ EDA_RECT bBox = GetBoundingBox(); // convert coordinates from draw Y axis to symbol_editor Y axis: bBox.RevertYAxis(); wxPoint txtpos = bBox.Centre(); // Calculate pos according to mirror/rotation. txtpos = aTransform.TransformCoordinate( txtpos ) + aOffset; GRText( DC, txtpos, color, GetShownText(), orient, GetTextSize(), GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_CENTER, penWidth, IsItalic(), IsBold() ); } void LIB_TEXT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) { wxString msg; LIB_ITEM::GetMsgPanelInfo( aFrame, aList ); // Don't use GetShownText() here; we want to show the user the variable references aList.emplace_back( _( "Text" ), UnescapeString( GetText() ) ); aList.emplace_back( _( "Style" ), GetTextStyleName() ); aList.emplace_back( _( "Text Size" ), MessageTextFromValue( aFrame->GetUserUnits(), GetTextWidth() ) ); switch ( GetHorizJustify() ) { case GR_TEXT_HJUSTIFY_LEFT: msg = _( "Left" ); break; case GR_TEXT_HJUSTIFY_CENTER: msg = _( "Center" ); break; case GR_TEXT_HJUSTIFY_RIGHT: msg = _( "Right" ); break; } aList.emplace_back( _( "H Justification" ), msg ); switch ( GetVertJustify() ) { case GR_TEXT_VJUSTIFY_TOP: msg = _( "Top" ); break; case GR_TEXT_VJUSTIFY_CENTER: msg = _( "Center" ); break; case GR_TEXT_VJUSTIFY_BOTTOM: msg = _( "Bottom" ); break; } aList.emplace_back( _( "V Justification" ), msg ); } const EDA_RECT LIB_TEXT::GetBoundingBox() const { /* Y coordinates for LIB_ITEMS are bottom to top, so we must invert the Y position when * calling GetTextBox() that works using top to bottom Y axis orientation. */ EDA_RECT rect = GetTextBox( -1, true ); rect.RevertYAxis(); // We are using now a bottom to top Y axis. wxPoint orig = rect.GetOrigin(); wxPoint end = rect.GetEnd(); RotatePoint( &orig, GetTextPos(), -GetTextAngle() ); RotatePoint( &end, GetTextPos(), -GetTextAngle() ); rect.SetOrigin( orig ); rect.SetEnd( end ); // We are using now a top to bottom Y axis: rect.RevertYAxis(); return rect; } wxString LIB_TEXT::GetSelectMenuText( EDA_UNITS aUnits ) const { return wxString::Format( _( "Graphic Text '%s'" ), ShortenedShownText() ); } BITMAPS LIB_TEXT::GetMenuImage() const { return BITMAPS::text; } void LIB_TEXT::BeginEdit( const wxPoint& aPosition ) { SetTextPos( aPosition ); } void LIB_TEXT::CalcEdit( const wxPoint& aPosition ) { SetTextPos( aPosition ); }