/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2014 CERN * Copyright (C) 2019-2022 KiCad Developers, see AUTHORS.txt for contributors. * * @author Tomasz Wlostowski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "sch_painter.h" #include "sch_shape.h" namespace KIGFX { EESCHEMA_SETTINGS* eeconfig() { return dynamic_cast( Kiface().KifaceSettings() ); } std::initializer_list SCH_PAINTER::g_ScaledSelectionTypes = { SCH_MARKER_T, SCH_JUNCTION_T, SCH_NO_CONNECT_T, SCH_BUS_WIRE_ENTRY_T, SCH_BUS_BUS_ENTRY_T, SCH_LINE_T, LIB_SHAPE_T, SCH_SHAPE_T, SCH_BITMAP_T, SCH_DIRECTIVE_LABEL_T, LIB_SYMBOL_T, SCH_SYMBOL_T, SCH_SHEET_T, LIB_PIN_T, SCH_PIN_T }; SCH_RENDER_SETTINGS::SCH_RENDER_SETTINGS() : m_IsSymbolEditor( false ), m_ShowUnit( 0 ), m_ShowConvert( 0 ), m_ShowPinsElectricalType( true ), m_ShowDisabled( false ), m_ShowGraphicsDisabled( false ), m_OverrideItemColors( false ), m_LabelSizeRatio( DEFAULT_LABEL_SIZE_RATIO ), m_TextOffsetRatio( DEFAULT_TEXT_OFFSET_RATIO ), m_PinSymbolSize( DEFAULT_TEXT_SIZE * IU_PER_MILS / 2 ) { SetDefaultPenWidth( DEFAULT_LINE_WIDTH_MILS * IU_PER_MILS ); SetDashLengthRatio( 12 ); // From ISO 128-2 SetGapLengthRatio( 3 ); // From ISO 128-2 m_minPenWidth = ADVANCED_CFG::GetCfg().m_MinPlotPenWidth * IU_PER_MM; } void SCH_RENDER_SETTINGS::LoadColors( const COLOR_SETTINGS* aSettings ) { for( int layer = SCH_LAYER_ID_START; layer < SCH_LAYER_ID_END; layer ++) m_layerColors[ layer ] = aSettings->GetColor( layer ); for( int layer = GAL_LAYER_ID_START; layer < GAL_LAYER_ID_END; layer ++) m_layerColors[ layer ] = aSettings->GetColor( layer ); m_backgroundColor = aSettings->GetColor( LAYER_SCHEMATIC_BACKGROUND ); m_layerColors[LAYER_AUX_ITEMS] = m_layerColors[LAYER_SCHEMATIC_AUX_ITEMS]; m_OverrideItemColors = aSettings->GetOverrideSchItemColors(); } COLOR4D SCH_RENDER_SETTINGS::GetColor( const VIEW_ITEM* aItem, int aLayer ) const { return m_layerColors[ aLayer ]; } bool SCH_RENDER_SETTINGS::GetShowPageLimits() const { return eeconfig()->m_Appearance.show_page_limits; } /** * Used when a LIB_SYMBOL is not found in library to draw a dummy shape. * This symbol is a 400 mils square with the text "??" * * DEF DUMMY U 0 40 Y Y 1 0 N * F0 "U" 0 -350 60 H V * F1 "DUMMY" 0 350 60 H V * DRAW * T 0 0 0 150 0 0 0 ?? * S -200 200 200 -200 0 1 0 * ENDDRAW * ENDDEF */ static LIB_SYMBOL* dummy() { static LIB_SYMBOL* symbol; if( !symbol ) { symbol = new LIB_SYMBOL( wxEmptyString ); LIB_SHAPE* square = new LIB_SHAPE( symbol, SHAPE_T::RECT ); square->MoveTo( VECTOR2I( Mils2iu( -200 ), Mils2iu( 200 ) ) ); square->SetEnd( VECTOR2I( Mils2iu( 200 ), Mils2iu( -200 ) ) ); LIB_TEXT* text = new LIB_TEXT( symbol ); text->SetTextSize( wxSize( Mils2iu( 150 ), Mils2iu( 150 ) ) ); text->SetText( wxString( wxT( "??" ) ) ); symbol->AddDrawItem( square ); symbol->AddDrawItem( text ); } return symbol; } SCH_PAINTER::SCH_PAINTER( GAL* aGal ) : KIGFX::PAINTER( aGal ), m_schematic( nullptr ) { } #define HANDLE_ITEM( type_id, type_name ) \ case type_id: draw( (type_name *) item, aLayer ); break bool SCH_PAINTER::Draw( const VIEW_ITEM *aItem, int aLayer ) { const auto item = dynamic_cast( aItem ); if( !item ) return false; #ifdef CONNECTIVITY_DEBUG auto sch_item = dynamic_cast( item ); auto conn = sch_item ? sch_item->Connection( *g_CurrentSheet ) : nullptr; if( conn ) { auto pos = item->GetBoundingBox().Centre(); auto label = conn->Name( true ); m_gal->SetHorizontalJustify( GR_TEXT_H_ALIGN_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_V_ALIGN_CENTER ); m_gal->SetStrokeColor( COLOR4D( LIGHTRED ) ); m_gal->SetLineWidth( Mils2ui( 2 ) ); m_gal->SetGlyphSize( VECTOR2D( Mils2ui( 20 ), Mils2ui( 20 ) ) ); m_gal->StrokeText( conn->Name( true ), pos, 0.0, 0 ); } #endif if( m_schSettings.GetDrawBoundingBoxes() ) { BOX2I box = item->GetBoundingBox(); if( item->Type() == SCH_SYMBOL_T ) box = static_cast( item )->GetBodyBoundingBox(); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( item->IsSelected() ? COLOR4D( 1.0, 0.2, 0.2, 1 ) : COLOR4D( 0.2, 0.2, 0.2, 1 ) ); m_gal->SetLineWidth( Mils2iu( 3 ) ); m_gal->DrawRectangle( box.GetOrigin(), box.GetEnd() ); } switch( item->Type() ) { HANDLE_ITEM( LIB_SYMBOL_T, LIB_SYMBOL ); HANDLE_ITEM( LIB_SHAPE_T, LIB_SHAPE ); HANDLE_ITEM( LIB_PIN_T, LIB_PIN ); HANDLE_ITEM( LIB_FIELD_T, LIB_FIELD ); HANDLE_ITEM( LIB_TEXT_T, LIB_TEXT ); HANDLE_ITEM( LIB_TEXTBOX_T, LIB_TEXTBOX ); HANDLE_ITEM( SCH_SYMBOL_T, SCH_SYMBOL ); HANDLE_ITEM( SCH_JUNCTION_T, SCH_JUNCTION ); HANDLE_ITEM( SCH_LINE_T, SCH_LINE ); HANDLE_ITEM( SCH_SHAPE_T, SCH_SHAPE ); HANDLE_ITEM( SCH_TEXT_T, SCH_TEXT ); HANDLE_ITEM( SCH_TEXTBOX_T, SCH_TEXTBOX ); HANDLE_ITEM( SCH_LABEL_T, SCH_LABEL ); HANDLE_ITEM( SCH_DIRECTIVE_LABEL_T, SCH_DIRECTIVE_LABEL ); HANDLE_ITEM( SCH_FIELD_T, SCH_FIELD ); HANDLE_ITEM( SCH_HIER_LABEL_T, SCH_HIERLABEL ); HANDLE_ITEM( SCH_GLOBAL_LABEL_T, SCH_GLOBALLABEL ); HANDLE_ITEM( SCH_SHEET_T, SCH_SHEET ); HANDLE_ITEM( SCH_SHEET_PIN_T, SCH_HIERLABEL ); HANDLE_ITEM( SCH_NO_CONNECT_T, SCH_NO_CONNECT ); HANDLE_ITEM( SCH_BUS_WIRE_ENTRY_T, SCH_BUS_ENTRY_BASE ); HANDLE_ITEM( SCH_BUS_BUS_ENTRY_T, SCH_BUS_ENTRY_BASE ); HANDLE_ITEM( SCH_BITMAP_T, SCH_BITMAP ); HANDLE_ITEM( SCH_MARKER_T, SCH_MARKER ); default: return false; } return false; } bool SCH_PAINTER::nonCached( const EDA_ITEM* aItem ) { // TODO: it would be nice to have a more definitive test for this, but we've currently got // no access to the VIEW_GROUP to see if it's cached or not. return aItem->IsSelected(); } bool SCH_PAINTER::isUnitAndConversionShown( const LIB_ITEM* aItem ) const { if( m_schSettings.m_ShowUnit // showing a specific unit && aItem->GetUnit() // item is unit-specific && aItem->GetUnit() != m_schSettings.m_ShowUnit ) { return false; } if( m_schSettings.m_ShowConvert // showing a specific conversion && aItem->GetConvert() // item is conversion-specific && aItem->GetConvert() != m_schSettings.m_ShowConvert ) { return false; } return true; } float SCH_PAINTER::getShadowWidth( bool aForHighlight ) const { const MATRIX3x3D& matrix = m_gal->GetScreenWorldMatrix(); int milsWidth = aForHighlight ? eeconfig()->m_Selection.highlight_thickness : eeconfig()->m_Selection.selection_thickness; // For best visuals the selection width must be a cross between the zoom level and the // default line width. return (float) std::fabs( matrix.GetScale().x * milsWidth ) + Mils2iu( milsWidth ); } COLOR4D SCH_PAINTER::getRenderColor( const EDA_ITEM* aItem, int aLayer, bool aDrawingShadows ) const { // We don't (yet?) have a separate color for intersheet refs if( aLayer == LAYER_INTERSHEET_REFS ) aLayer = LAYER_GLOBLABEL; COLOR4D color = m_schSettings.GetLayerColor( aLayer ); if( aItem->Type() == SCH_LINE_T ) { color = static_cast( aItem )->GetLineColor(); } else if( aItem->Type() == SCH_BUS_WIRE_ENTRY_T ) { color = static_cast( aItem )->GetBusEntryColor(); } else if( aItem->Type() == SCH_JUNCTION_T ) { color = static_cast( aItem )->GetJunctionColor(); } else if( !m_schSettings.m_OverrideItemColors ) { if( aItem->Type() == SCH_SHEET_T ) { const SCH_SHEET* sheet = static_cast( aItem ); if( aLayer == LAYER_SHEET_BACKGROUND ) color = sheet->GetBackgroundColor(); else color = sheet->GetBorderColor(); } else if( aItem->Type() == SCH_SHAPE_T ) { const SCH_SHAPE* shape = static_cast( aItem ); if( aLayer == LAYER_NOTES_BACKGROUND ) color = shape->GetFillColor(); else color = shape->GetStroke().GetColor(); // A filled shape means filled; if they didn't specify a fill colour then use the // border colour. if( color == COLOR4D::UNSPECIFIED ) color = m_schSettings.GetLayerColor( LAYER_NOTES ); } else if( aItem->Type() == LIB_SHAPE_T ) { const LIB_SHAPE* shape = static_cast( aItem ); if( aLayer == LAYER_DEVICE_BACKGROUND || aLayer == LAYER_NOTES_BACKGROUND ) color = shape->GetFillColor(); else color = shape->GetStroke().GetColor(); } else if( aItem->Type() == SCH_TEXTBOX_T ) { const SCH_TEXTBOX* textBox = static_cast( aItem ); if( aLayer == LAYER_NOTES_BACKGROUND ) color = textBox->GetFillColor(); else color = textBox->GetTextColor(); } else if( aItem->Type() == LIB_TEXTBOX_T ) { const LIB_TEXTBOX* textBox = static_cast( aItem ); if( aLayer == LAYER_DEVICE_BACKGROUND || aLayer == LAYER_NOTES_BACKGROUND ) color = textBox->GetFillColor(); else color = textBox->GetTextColor(); } else if( const EDA_TEXT* otherTextItem = dynamic_cast( aItem ) ) { color = otherTextItem->GetTextColor(); } } if( color == COLOR4D::UNSPECIFIED ) color = m_schSettings.GetLayerColor( aLayer ); if( aItem->IsBrightened() ) // Selection disambiguation, net highlighting, etc. { color = m_schSettings.GetLayerColor( LAYER_BRIGHTENED ); if( aDrawingShadows ) { if( aItem->IsSelected() ) color = m_schSettings.GetLayerColor( LAYER_SELECTION_SHADOWS ); else color = color.WithAlpha( 0.15 ); } else if( aLayer == LAYER_DEVICE_BACKGROUND || aLayer == LAYER_SHEET_BACKGROUND ) { color = color.WithAlpha( 0.2 ); } } else if( aItem->IsSelected() && aDrawingShadows ) { if( aDrawingShadows ) color = m_schSettings.GetLayerColor( LAYER_SELECTION_SHADOWS ); } if( m_schSettings.m_ShowDisabled || ( m_schSettings.m_ShowGraphicsDisabled && aItem->Type() != LIB_FIELD_T ) ) { color = color.Darken( 0.5f ); } return color; } float SCH_PAINTER::getLineWidth( const EDA_ITEM* aItem, bool aDrawingShadows ) const { wxCHECK( aItem, static_cast( Mils2iu( DEFAULT_LINE_WIDTH_MILS ) ) ); int pen = 0; if( dynamic_cast( aItem ) ) pen = static_cast( aItem )->GetEffectivePenWidth( &m_schSettings ); else if( dynamic_cast( aItem ) ) pen = static_cast( aItem )->GetPenWidth(); else UNIMPLEMENTED_FOR( aItem->GetClass() ); float width = pen; if( aItem->IsBrightened() || aItem->IsSelected() ) { if( aDrawingShadows && aItem->IsType( g_ScaledSelectionTypes ) ) width += getShadowWidth( aItem->IsBrightened() ); } return width; } float SCH_PAINTER::getTextThickness( const EDA_ITEM* aItem ) const { int pen = m_schSettings.GetDefaultPenWidth(); switch( aItem->Type() ) { case SCH_FIELD_T: pen = static_cast( aItem )->GetEffectiveTextPenWidth( pen ); break; case SCH_TEXT_T: pen = static_cast( aItem )->GetEffectiveTextPenWidth( pen ); break; case SCH_LABEL_T: case SCH_DIRECTIVE_LABEL_T: case SCH_GLOBAL_LABEL_T: case SCH_HIER_LABEL_T: case SCH_SHEET_PIN_T: pen = static_cast( aItem )->GetEffectiveTextPenWidth( pen ); break; case SCH_TEXTBOX_T: pen = static_cast( aItem )->GetEffectiveTextPenWidth( pen ); break; case LIB_FIELD_T: pen = std::max( pen, static_cast( aItem )->GetEffectiveTextPenWidth() ); break; case LIB_TEXT_T: pen = std::max( pen, static_cast( aItem )->GetEffectiveTextPenWidth() ); break; case LIB_TEXTBOX_T: pen = std::max( pen, static_cast( aItem )->GetEffectiveTextPenWidth() ); break; default: UNIMPLEMENTED_FOR( aItem->GetClass() ); } return (float) pen; } static VECTOR2D mapCoords( const VECTOR2D& aCoord ) { return VECTOR2D( aCoord.x, -aCoord.y ); } static bool isFieldsLayer( int aLayer ) { return aLayer == LAYER_REFERENCEPART || aLayer == LAYER_VALUEPART || aLayer == LAYER_INTERSHEET_REFS || aLayer == LAYER_NETCLASS_REFS || aLayer == LAYER_FIELDS || aLayer == LAYER_SHEETNAME || aLayer == LAYER_SHEETFILENAME || aLayer == LAYER_SHEETFIELDS; } void SCH_PAINTER::strokeText( const wxString& aText, const VECTOR2D& aPosition, const TEXT_ATTRIBUTES& aAttrs ) { KIFONT::FONT* font = aAttrs.m_Font; if( !font ) { font = KIFONT::FONT::GetFont( eeconfig()->m_Appearance.default_font, aAttrs.m_Bold, aAttrs.m_Italic ); } m_gal->SetIsFill( font->IsOutline() ); m_gal->SetIsStroke( font->IsStroke() ); font->Draw( m_gal, aText, aPosition, aAttrs ); } void SCH_PAINTER::bitmapText( const wxString& aText, const VECTOR2D& aPosition, const TEXT_ATTRIBUTES& aAttrs ) { // Bitmap font has different metrics from the stroke font so we compensate a bit before // stroking m_gal->SetGlyphSize( VECTOR2I( aAttrs.m_Size.x, aAttrs.m_Size.y * 1.05 ) ); m_gal->SetLineWidth( aAttrs.m_StrokeWidth * 1.35 ); m_gal->SetHorizontalJustify( aAttrs.m_Halign ); m_gal->SetVerticalJustify( aAttrs.m_Valign ); m_gal->BitmapText( aText, aPosition, aAttrs.m_Angle ); } void SCH_PAINTER::boxText( const wxString& aText, const VECTOR2D& aPosition, const TEXT_ATTRIBUTES& aAttrs ) { KIFONT::FONT* font = aAttrs.m_Font; if( !font ) { font = KIFONT::FONT::GetFont( eeconfig()->m_Appearance.default_font, aAttrs.m_Bold, aAttrs.m_Italic ); } VECTOR2I extents = font->StringBoundaryLimits( aText, aAttrs.m_Size, aAttrs.m_StrokeWidth, aAttrs.m_Bold, aAttrs.m_Italic ); EDA_RECT box( (VECTOR2I) aPosition, wxSize( extents.x, aAttrs.m_Size.y ) ); switch( aAttrs.m_Halign ) { case GR_TEXT_H_ALIGN_LEFT: break; case GR_TEXT_H_ALIGN_CENTER: box.SetX( box.GetX() - box.GetWidth() / 2 ); break; case GR_TEXT_H_ALIGN_RIGHT: box.SetX( box.GetX() - box.GetWidth() ); break; } switch( aAttrs.m_Valign ) { case GR_TEXT_V_ALIGN_TOP: break; case GR_TEXT_V_ALIGN_CENTER: box.SetY( box.GetY() - box.GetHeight() / 2 ); break; case GR_TEXT_V_ALIGN_BOTTOM: box.SetY( box.GetY() - box.GetHeight() ); break; } // Give the highlight a bit of margin. box.Inflate( 0, aAttrs.m_StrokeWidth * 2 ); box.Normalize(); // Make h and v sizes always >= 0 box = box.GetBoundingBoxRotated( (VECTOR2I) aPosition, aAttrs.m_Angle ); box.RevertYAxis(); m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->DrawRectangle( mapCoords( box.GetOrigin() ), mapCoords( box.GetEnd() ) ); } void SCH_PAINTER::triLine( const VECTOR2D &a, const VECTOR2D &b, const VECTOR2D &c ) { m_gal->DrawLine( a, b ); m_gal->DrawLine( b, c ); } void SCH_PAINTER::draw( const LIB_SYMBOL *aSymbol, int aLayer, bool aDrawFields, int aUnit, int aConvert ) { if( !aUnit ) aUnit = m_schSettings.m_ShowUnit; if( !aConvert ) aConvert = m_schSettings.m_ShowConvert; std::unique_ptr< LIB_SYMBOL > tmpSymbol; const LIB_SYMBOL* drawnSymbol = aSymbol; if( aSymbol->IsAlias() ) { tmpSymbol = aSymbol->Flatten(); drawnSymbol = tmpSymbol.get(); } for( const LIB_ITEM& item : drawnSymbol->GetDrawItems() ) { if( !aDrawFields && item.Type() == LIB_FIELD_T ) continue; if( aUnit && item.GetUnit() && aUnit != item.GetUnit() ) continue; if( aConvert && item.GetConvert() && aConvert != item.GetConvert() ) continue; Draw( &item, aLayer ); } } bool SCH_PAINTER::setDeviceColors( const LIB_ITEM* aItem, int aLayer ) { const EDA_SHAPE* shape = dynamic_cast( aItem ); switch( aLayer ) { case LAYER_SELECTION_SHADOWS: if( aItem->IsBrightened() || aItem->IsSelected() ) { m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getLineWidth( aItem, true ) ); m_gal->SetStrokeColor( getRenderColor( aItem, LAYER_DEVICE, true ) ); m_gal->SetFillColor( getRenderColor( aItem, LAYER_DEVICE, true ) ); return true; } return false; case LAYER_NOTES_BACKGROUND: case LAYER_DEVICE_BACKGROUND: if( shape ) { COLOR4D fillColor; if( shape->GetFillMode() == FILL_T::FILLED_SHAPE ) return false; // rendered on LAYER_NOTES or LAYER_DEVICE else if( shape->GetFillMode() == FILL_T::FILLED_WITH_BG_BODYCOLOR ) fillColor = getRenderColor( aItem, LAYER_DEVICE_BACKGROUND, false ); else if( shape->GetFillMode() == FILL_T::FILLED_WITH_COLOR ) fillColor = shape->GetFillColor(); else return false; m_gal->SetIsFill( true ); m_gal->SetFillColor( fillColor ); m_gal->SetIsStroke( false ); return true; } return false; case LAYER_NOTES: case LAYER_PRIVATE_NOTES: case LAYER_DEVICE: m_gal->SetIsFill( shape && shape->GetFillMode() == FILL_T::FILLED_SHAPE ); m_gal->SetFillColor( getRenderColor( aItem, LAYER_DEVICE, false ) ); if( aItem->GetPenWidth() >= 0 || !shape || !shape->IsFilled() ) { m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getLineWidth( aItem, false ) ); m_gal->SetStrokeColor( getRenderColor( aItem, LAYER_DEVICE, false ) ); } else { m_gal->SetIsStroke( false ); } return true; default: return false; } } void SCH_PAINTER::draw( const LIB_SHAPE *aShape, int aLayer ) { if( !isUnitAndConversionShown( aShape ) ) return; if( aShape->IsPrivate() && !m_schSettings.m_IsSymbolEditor ) return; if( !setDeviceColors( aShape, aLayer ) ) return; bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; PLOT_DASH_TYPE lineStyle = aShape->GetStroke().GetPlotStyle(); COLOR4D color = getRenderColor( aShape, aLayer, drawingShadows ); auto drawShape = [&]( const LIB_SHAPE* shape ) { switch( shape->GetShape() ) { case SHAPE_T::ARC: { EDA_ANGLE startAngle; EDA_ANGLE endAngle; shape->CalcArcAngles( startAngle, endAngle ); TRANSFORM().MapAngles( &startAngle, &endAngle ); m_gal->DrawArc( mapCoords( shape->GetCenter() ), shape->GetRadius(), startAngle, endAngle ); } break; case SHAPE_T::CIRCLE: m_gal->DrawCircle( mapCoords( shape->GetPosition() ), shape->GetRadius() ); break; case SHAPE_T::RECT: m_gal->DrawRectangle( mapCoords( shape->GetPosition() ), mapCoords( shape->GetEnd() ) ); break; case SHAPE_T::POLY: { const SHAPE_LINE_CHAIN poly = shape->GetPolyShape().Outline( 0 ); std::deque mappedPts; for( const VECTOR2I& pt : poly.CPoints() ) mappedPts.push_back( mapCoords( pt ) ); m_gal->DrawPolygon( mappedPts ); } break; case SHAPE_T::BEZIER: { std::deque mappedPts; for( const VECTOR2I& p : shape->GetBezierPoints() ) mappedPts.push_back( mapCoords( p ) ); m_gal->DrawPolygon( mappedPts ); } break; default: UNIMPLEMENTED_FOR( shape->SHAPE_T_asString() ); } }; if( aLayer == LAYER_SELECTION_SHADOWS ) { if( eeconfig()->m_Selection.fill_shapes ) { // Consider a NAND gate. We have no idea which side of the arc is "inside" // so we can't reliably fill. if( aShape->GetShape() == SHAPE_T::ARC ) m_gal->SetIsFill( aShape->IsFilled() ); else m_gal->SetIsFill( true ); } else { m_gal->SetIsStroke( true ); m_gal->SetIsFill( false ); m_gal->SetLineWidth( getLineWidth( aShape, true ) ); m_gal->SetStrokeColor( color ); } drawShape( aShape ); } else if( aLayer == LAYER_DEVICE_BACKGROUND || aLayer == LAYER_NOTES_BACKGROUND ) { if( aShape->GetFillMode() == FILL_T::FILLED_WITH_BG_BODYCOLOR || aShape->GetFillMode() == FILL_T::FILLED_WITH_COLOR ) { m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); drawShape( aShape ); } } else if( aLayer == LAYER_DEVICE || aLayer == LAYER_PRIVATE_NOTES ) { if( aShape->GetFillMode() == FILL_T::FILLED_SHAPE ) { m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); drawShape( aShape ); } int lineWidth = getLineWidth( aShape, drawingShadows ); if( lineWidth > 0 ) { m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( lineWidth ); m_gal->SetStrokeColor( color ); if( lineStyle <= PLOT_DASH_TYPE::FIRST_TYPE || drawingShadows ) { drawShape( aShape ); } else { std::vector shapes = aShape->MakeEffectiveShapes( true ); for( SHAPE* shape : shapes ) { STROKE_PARAMS::Stroke( shape, lineStyle, lineWidth, &m_schSettings, [&]( const VECTOR2I& a, const VECTOR2I& b ) { // DrawLine has problem with 0 length lines so enforce minimum if( a == b ) m_gal->DrawLine( mapCoords( a+1 ), mapCoords( b ) ); else m_gal->DrawLine( mapCoords( a ), mapCoords( b ) ); } ); } for( SHAPE* shape : shapes ) delete shape; } } } } void SCH_PAINTER::draw( const LIB_FIELD *aField, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !( aField->IsBrightened() || aField->IsSelected() ) ) return; if( !isUnitAndConversionShown( aField ) ) return; // Must check layer as fields are sometimes drawn by their parent rather than // directly from the view. int layers[KIGFX::VIEW::VIEW_MAX_LAYERS]; int layers_count; bool foundLayer = false; aField->ViewGetLayers( layers, layers_count ); for( int i = 0; i < layers_count; ++i ) { if( layers[i] == aLayer ) foundLayer = true; } if( !foundLayer ) return; COLOR4D color = getRenderColor( aField, aLayer, drawingShadows ); if( !( aField->IsVisible() || aField->IsForceVisible() ) ) { if( m_schSettings.m_IsSymbolEditor || eeconfig()->m_Appearance.show_hidden_fields ) color = getRenderColor( aField, LAYER_HIDDEN, drawingShadows ); else return; } m_gal->SetStrokeColor( color ); m_gal->SetFillColor( color ); EDA_RECT bbox = aField->GetBoundingBox(); if( drawingShadows ) { bbox.Inflate( getTextThickness( aField ) * 2 ); m_gal->SetIsStroke( false ); m_gal->SetIsFill( true ); m_gal->DrawRectangle( bbox.GetPosition(), bbox.GetEnd() ); } else { VECTOR2I textpos = bbox.Centre(); TEXT_ATTRIBUTES attrs( aField->GetAttributes() ); attrs.m_Halign = GR_TEXT_H_ALIGN_CENTER; attrs.m_Valign = GR_TEXT_V_ALIGN_CENTER; attrs.m_StrokeWidth = getTextThickness( aField ); strokeText( UnescapeString( aField->GetText() ), textpos, attrs ); } // Draw the umbilical line when in the schematic editor if( aField->IsMoving() && m_schematic ) { m_gal->SetLineWidth( m_schSettings.m_outlineWidth ); m_gal->SetStrokeColor( getRenderColor( aField, LAYER_SCHEMATIC_ANCHOR, drawingShadows ) ); m_gal->DrawLine( bbox.Centre(), VECTOR2I( 0, 0 ) ); } } void SCH_PAINTER::draw( const LIB_TEXT* aText, int aLayer ) { if( !isUnitAndConversionShown( aText ) ) return; if( aText->IsPrivate() && !m_schSettings.m_IsSymbolEditor ) return; bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !( aText->IsBrightened() || aText->IsSelected() ) ) return; COLOR4D color = getRenderColor( aText, LAYER_DEVICE, drawingShadows ); if( !aText->IsVisible() ) { if( !m_schematic || eeconfig()->m_Appearance.show_hidden_fields ) color = getRenderColor( aText, LAYER_HIDDEN, drawingShadows ); else return; } EDA_RECT bBox = aText->GetBoundingBox(); m_gal->SetFillColor( color ); m_gal->SetStrokeColor( color ); if( drawingShadows ) { bBox.Inflate( getTextThickness( aText ) * 2 ); m_gal->SetIsStroke( false ); m_gal->SetIsFill( true ); m_gal->DrawRectangle( bBox.GetPosition(), bBox.GetEnd() ); } else { wxString shownText( aText->GetShownText() ); VECTOR2D pos = bBox.Centre(); TEXT_ATTRIBUTES attrs = aText->GetAttributes(); attrs.m_StrokeWidth = getTextThickness( aText ); if( attrs.m_Angle == ANGLE_VERTICAL ) { switch( attrs.m_Halign ) { case GR_TEXT_H_ALIGN_LEFT: pos.y = bBox.GetBottom(); break; case GR_TEXT_H_ALIGN_CENTER: pos.y = ( bBox.GetTop() + bBox.GetBottom() ) / 2; break; case GR_TEXT_H_ALIGN_RIGHT: pos.y = bBox.GetTop(); break; } } else { switch( attrs.m_Halign ) { case GR_TEXT_H_ALIGN_LEFT: pos.x = bBox.GetLeft(); break; case GR_TEXT_H_ALIGN_CENTER: pos.x = ( bBox.GetLeft() + bBox.GetRight() ) / 2; break; case GR_TEXT_H_ALIGN_RIGHT: pos.x = bBox.GetRight(); break; } } // Because the text vertical position is the bounding box center, the text is drawn as // vertically centered. attrs.m_Valign = GR_TEXT_V_ALIGN_CENTER; strokeText( shownText, pos, attrs ); } } void SCH_PAINTER::draw( const LIB_TEXTBOX* aTextBox, int aLayer ) { if( !isUnitAndConversionShown( aTextBox ) ) return; if( aTextBox->IsPrivate() && !m_schSettings.m_IsSymbolEditor ) return; bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !( aTextBox->IsBrightened() || aTextBox->IsSelected() ) ) return; COLOR4D color = getRenderColor( aTextBox, aLayer, drawingShadows ); float borderWidth = getLineWidth( aTextBox, drawingShadows ); auto drawText = [&]() { wxString shownText = aTextBox->GetShownText(); TEXT_ATTRIBUTES attrs = aTextBox->GetAttributes(); attrs.m_Angle = aTextBox->GetDrawRotation(); attrs.m_StrokeWidth = getTextThickness( aTextBox ); strokeText( shownText, aTextBox->GetDrawPos(), attrs ); }; m_gal->SetStrokeColor( color ); m_gal->SetFillColor( color ); if( aLayer == LAYER_SELECTION_SHADOWS ) { m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->SetLineWidth( borderWidth ); m_gal->DrawRectangle( mapCoords( aTextBox->GetPosition() ), mapCoords( aTextBox->GetEnd() ) ); } else if( aLayer == LAYER_DEVICE_BACKGROUND || aLayer == LAYER_NOTES_BACKGROUND ) { if( aTextBox->IsFilled() ) { m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->SetLineWidth( borderWidth ); m_gal->DrawRectangle( mapCoords( aTextBox->GetPosition() ), mapCoords( aTextBox->GetEnd() ) ); } } else if( aLayer == LAYER_DEVICE || aLayer == LAYER_PRIVATE_NOTES ) { drawText(); if( borderWidth > 0 ) { COLOR4D borderColor = aTextBox->GetStroke().GetColor(); PLOT_DASH_TYPE borderStyle = aTextBox->GetStroke().GetPlotStyle(); if( m_schSettings.m_OverrideItemColors || aTextBox->IsBrightened() || borderColor == COLOR4D::UNSPECIFIED ) { borderColor = m_schSettings.GetLayerColor( aLayer ); } m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( borderColor ); m_gal->SetLineWidth( borderWidth ); if( borderStyle <= PLOT_DASH_TYPE::FIRST_TYPE || drawingShadows ) { m_gal->DrawRectangle( mapCoords( aTextBox->GetPosition() ), mapCoords( aTextBox->GetEnd() ) ); } else { std::vector shapes = aTextBox->MakeEffectiveShapes( true ); for( SHAPE* shape : shapes ) { STROKE_PARAMS::Stroke( shape, borderStyle, borderWidth, &m_schSettings, [&]( const VECTOR2I& a, const VECTOR2I& b ) { // DrawLine has problem with 0 length lines so enforce minimum if( a == b ) m_gal->DrawLine( mapCoords( a+1 ), mapCoords( b ) ); else m_gal->DrawLine( mapCoords( a ), mapCoords( b ) ); } ); } for( SHAPE* shape : shapes ) delete shape; } } } } int SCH_PAINTER::internalPinDecoSize( const LIB_PIN &aPin ) { if( m_schSettings.m_PinSymbolSize > 0 ) return m_schSettings.m_PinSymbolSize; return aPin.GetNameTextSize() != 0 ? aPin.GetNameTextSize() / 2 : aPin.GetNumberTextSize() / 2; } // Utility for getting the size of the 'external' pin decorators (as a radius) // i.e. the negation circle, the polarity 'slopes' and the nonlogic marker int SCH_PAINTER::externalPinDecoSize( const LIB_PIN &aPin ) { if( m_schSettings.m_PinSymbolSize > 0 ) return m_schSettings.m_PinSymbolSize; return aPin.GetNumberTextSize() / 2; } // Draw the target (an open circle) for a pin which has no connection or is being moved. void SCH_PAINTER::drawPinDanglingSymbol( const VECTOR2I& aPos, const COLOR4D& aColor, bool aDrawingShadows, bool aBrightened ) { // Dangling symbols must be drawn in a slightly different colour so they can be seen when // they overlap with a junction dot. m_gal->SetStrokeColor( aColor.Brightened( 0.3 ) ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( aDrawingShadows ? getShadowWidth( aBrightened ) : m_schSettings.GetDanglineSymbolThickness() ); m_gal->DrawCircle( aPos, TARGET_PIN_RADIUS ); } void SCH_PAINTER::draw( LIB_PIN *aPin, int aLayer ) { if( !isUnitAndConversionShown( aPin ) ) return; bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; bool drawingDangling = aLayer == LAYER_DANGLING; bool isDangling = m_schSettings.m_IsSymbolEditor || aPin->HasFlag( IS_DANGLING ); if( drawingShadows && !( aPin->IsBrightened() || aPin->IsSelected() ) ) return; VECTOR2I pos = mapCoords( aPin->GetPosition() ); COLOR4D color = getRenderColor( aPin, LAYER_PIN, drawingShadows ); if( !aPin->IsVisible() ) { if( !m_schematic || eeconfig()->m_Appearance.show_hidden_pins ) { color = getRenderColor( aPin, LAYER_HIDDEN, drawingShadows ); } else { if( drawingDangling && isDangling && aPin->IsPowerConnection() ) drawPinDanglingSymbol( pos, color, drawingShadows, aPin->IsBrightened() ); return; } } if( drawingDangling ) { if( isDangling ) drawPinDanglingSymbol( pos, color, drawingShadows, aPin->IsBrightened() ); return; } VECTOR2I p0; VECTOR2I dir; int len = aPin->GetLength(); int orient = aPin->GetOrientation(); switch( orient ) { case PIN_UP: p0 = VECTOR2I( pos.x, pos.y - len ); dir = VECTOR2I( 0, 1 ); break; case PIN_DOWN: p0 = VECTOR2I( pos.x, pos.y + len ); dir = VECTOR2I( 0, -1 ); break; case PIN_LEFT: p0 = VECTOR2I( pos.x - len, pos.y ); dir = VECTOR2I( 1, 0 ); break; default: case PIN_RIGHT: p0 = VECTOR2I( pos.x + len, pos.y ); dir = VECTOR2I( -1, 0 ); break; } VECTOR2D pc; m_gal->SetIsStroke( true ); m_gal->SetIsFill( false ); m_gal->SetLineWidth( getLineWidth( aPin, drawingShadows ) ); m_gal->SetStrokeColor( color ); m_gal->SetFontBold( false ); m_gal->SetFontUnderlined( false ); m_gal->SetFontItalic( false ); const int radius = externalPinDecoSize( *aPin ); const int diam = radius*2; const int clock_size = internalPinDecoSize( *aPin ); if( aPin->GetType() == ELECTRICAL_PINTYPE::PT_NC ) // Draw a N.C. symbol { m_gal->DrawLine( p0, pos ); m_gal->DrawLine( pos + VECTOR2D( -1, -1 ) * TARGET_PIN_RADIUS, pos + VECTOR2D( 1, 1 ) * TARGET_PIN_RADIUS ); m_gal->DrawLine( pos + VECTOR2D( 1, -1 ) * TARGET_PIN_RADIUS , pos + VECTOR2D( -1, 1 ) * TARGET_PIN_RADIUS ); } else { switch( aPin->GetShape() ) { case GRAPHIC_PINSHAPE::LINE: m_gal->DrawLine( p0, pos ); break; case GRAPHIC_PINSHAPE::INVERTED: m_gal->DrawCircle( p0 + dir * radius, radius ); m_gal->DrawLine( p0 + dir * ( diam ), pos ); break; case GRAPHIC_PINSHAPE::INVERTED_CLOCK: pc = p0 - dir * clock_size ; triLine( p0 + VECTOR2D( dir.y, -dir.x) * clock_size, pc, p0 + VECTOR2D( -dir.y, dir.x) * clock_size ); m_gal->DrawCircle( p0 + dir * radius, radius ); m_gal->DrawLine( p0 + dir * ( diam ), pos ); break; case GRAPHIC_PINSHAPE::CLOCK_LOW: case GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK: pc = p0 - dir * clock_size ; triLine( p0 + VECTOR2D( dir.y, -dir.x) * clock_size, pc, p0 + VECTOR2D( -dir.y, dir.x) * clock_size ); if( !dir.y ) { triLine( p0 + VECTOR2D(dir.x, 0) * diam, p0 + VECTOR2D(dir.x, -1) * diam, p0 ); } else /* MapX1 = 0 */ { triLine( p0 + VECTOR2D( 0, dir.y) * diam, p0 + VECTOR2D(-1, dir.y) * diam, p0 ); } m_gal->DrawLine( p0, pos ); break; case GRAPHIC_PINSHAPE::CLOCK: m_gal->DrawLine( p0, pos ); if( !dir.y ) { triLine( p0 + VECTOR2D( 0, clock_size ), p0 + VECTOR2D( -dir.x * clock_size, 0 ), p0 + VECTOR2D( 0, -clock_size ) ); } else { triLine( p0 + VECTOR2D( clock_size, 0 ), p0 + VECTOR2D( 0, -dir.y * clock_size ), p0 + VECTOR2D( -clock_size, 0 ) ); } break; case GRAPHIC_PINSHAPE::INPUT_LOW: m_gal->DrawLine( p0, pos ); if( !dir.y ) { triLine( p0 + VECTOR2D(dir.x, 0) * diam, p0 + VECTOR2D(dir.x, -1) * diam, p0 ); } else /* MapX1 = 0 */ { triLine( p0 + VECTOR2D( 0, dir.y) * diam, p0 + VECTOR2D(-1, dir.y) * diam, p0 ); } break; case GRAPHIC_PINSHAPE::OUTPUT_LOW: // IEEE symbol "Active Low Output" m_gal->DrawLine( p0, pos ); if( !dir.y ) // Horizontal pin m_gal->DrawLine( p0 - VECTOR2D( 0, diam ), p0 + VECTOR2D( dir.x, 0 ) * diam ); else // Vertical pin m_gal->DrawLine( p0 - VECTOR2D( diam, 0 ), p0 + VECTOR2D( 0, dir.y ) * diam ); break; case GRAPHIC_PINSHAPE::NONLOGIC: // NonLogic pin symbol m_gal->DrawLine( p0, pos ); m_gal->DrawLine( p0 - VECTOR2D( dir.x + dir.y, dir.y - dir.x ) * radius, p0 + VECTOR2D( dir.x + dir.y, dir.y - dir.x ) * radius ); m_gal->DrawLine( p0 - VECTOR2D( dir.x - dir.y, dir.x + dir.y ) * radius, p0 + VECTOR2D( dir.x - dir.y, dir.x + dir.y ) * radius ); break; } } LIB_SYMBOL* libEntry = aPin->GetParent(); // Draw the labels if( libEntry->Type() == LIB_SYMBOL_T ) { if( drawingShadows && !eeconfig()->m_Selection.draw_selected_children ) return; } float penWidth = (float) m_schSettings.GetDefaultPenWidth(); int textOffset = libEntry->GetPinNameOffset(); float nameStrokeWidth = getLineWidth( aPin, drawingShadows ); float numStrokeWidth = getLineWidth( aPin, drawingShadows ); nameStrokeWidth = Clamp_Text_PenSize( nameStrokeWidth, aPin->GetNameTextSize(), false ); numStrokeWidth = Clamp_Text_PenSize( numStrokeWidth, aPin->GetNumberTextSize(), false ); int PIN_TEXT_MARGIN = KiROUND( 24 * m_schSettings.m_TextOffsetRatio ); // Four locations around a pin where text can be drawn enum { INSIDE = 0, OUTSIDE, ABOVE, BELOW }; int size[4] = { 0, 0, 0, 0 }; float thickness[4] = { numStrokeWidth, numStrokeWidth, numStrokeWidth, numStrokeWidth }; COLOR4D colour[4]; wxString text[4]; // TextOffset > 0 means pin NAMES on inside, pin NUMBERS above and nothing below if( textOffset ) { size [INSIDE] = libEntry->ShowPinNames() ? aPin->GetNameTextSize() : 0; thickness[INSIDE] = nameStrokeWidth; colour [INSIDE] = getRenderColor( aPin, LAYER_PINNAM, drawingShadows ); text [INSIDE] = aPin->GetShownName(); size [ABOVE] = libEntry->ShowPinNumbers() ? aPin->GetNumberTextSize() : 0; thickness[ABOVE] = numStrokeWidth; colour [ABOVE] = getRenderColor( aPin, LAYER_PINNUM, drawingShadows ); text [ABOVE] = aPin->GetShownNumber(); } // Otherwise pin NAMES go above and pin NUMBERS go below else { size [ABOVE] = libEntry->ShowPinNames() ? aPin->GetNameTextSize() : 0; thickness[ABOVE] = nameStrokeWidth; colour [ABOVE] = getRenderColor( aPin, LAYER_PINNAM, drawingShadows ); text [ABOVE] = aPin->GetShownName(); size [BELOW] = libEntry->ShowPinNumbers() ? aPin->GetNumberTextSize() : 0; thickness[BELOW] = numStrokeWidth; colour [BELOW] = getRenderColor( aPin, LAYER_PINNUM, drawingShadows ); text [BELOW] = aPin->GetShownNumber(); } if( m_schSettings.m_ShowPinsElectricalType ) { size [OUTSIDE] = std::max( aPin->GetNameTextSize() * 3 / 4, Millimeter2iu( 0.7 ) ); thickness[OUTSIDE] = float( size[OUTSIDE] ) / 8.0F; colour [OUTSIDE] = getRenderColor( aPin, LAYER_PRIVATE_NOTES, drawingShadows ); text [OUTSIDE] = aPin->GetElectricalTypeName(); } // Rendering text is expensive (particularly when using outline fonts). At small effective // sizes (ie: zoomed out) the visual differences between outline and/or stroke fonts and the // bitmap font becomes immaterial, and there's often more to draw when zoomed out so the // performance gain becomes more significant. #define BITMAP_FONT_SIZE_THRESHOLD 3.5 bool renderTextAsBitmap = size[0] * m_gal->GetWorldScale() < BITMAP_FONT_SIZE_THRESHOLD && size[1] * m_gal->GetWorldScale() < BITMAP_FONT_SIZE_THRESHOLD && size[2] * m_gal->GetWorldScale() < BITMAP_FONT_SIZE_THRESHOLD && size[3] * m_gal->GetWorldScale() < BITMAP_FONT_SIZE_THRESHOLD; if( !aPin->IsVisible() ) { for( COLOR4D& c : colour ) c = getRenderColor( aPin, LAYER_HIDDEN, drawingShadows ); } float insideOffset = textOffset - thickness[INSIDE] / 2.0; float outsideOffset = Mils2iu( PIN_TEXT_MARGIN ) + TARGET_PIN_RADIUS - thickness[OUTSIDE] / 2.0; float aboveOffset = Mils2iu( PIN_TEXT_MARGIN ) + penWidth / 2.0 + thickness[ABOVE] / 2.0; float belowOffset = Mils2iu( PIN_TEXT_MARGIN ) + penWidth / 2.0 + thickness[BELOW] / 2.0; if( isDangling ) outsideOffset += TARGET_PIN_RADIUS / 2.0; if( drawingShadows ) { float shadowWidth = getShadowWidth( aPin->IsBrightened() ); for( float& t : thickness ) t += shadowWidth; } auto drawText = [&]( int i, const VECTOR2D& aPos, GR_TEXT_H_ALIGN_T hAlign, GR_TEXT_V_ALIGN_T vAlign, const EDA_ANGLE& aAngle ) { if( text[i].IsEmpty() ) return; // Which of these gets used depends on the font technology, so set both m_gal->SetStrokeColor( colour[i] ); m_gal->SetFillColor( colour[i] ); TEXT_ATTRIBUTES attrs; attrs.m_Size = VECTOR2I( size[i], size[i] ); attrs.m_Halign = hAlign; attrs.m_Valign = vAlign; attrs.m_Angle = aAngle; attrs.m_StrokeWidth = thickness[i]; if( drawingShadows ) { boxText( text[i], aPos, attrs ); } else if( nonCached( aPin ) && renderTextAsBitmap ) { bitmapText( text[i], aPos, attrs ); const_cast( aPin )->SetFlags( IS_SHOWN_AS_BITMAP ); } else { strokeText( text[i], aPos, attrs ); const_cast( aPin )->SetFlags( IS_SHOWN_AS_BITMAP ); } }; switch( orient ) { case PIN_LEFT: if( size[INSIDE] ) { drawText( INSIDE, pos + VECTOR2D( -insideOffset - len, 0 ), GR_TEXT_H_ALIGN_RIGHT, GR_TEXT_V_ALIGN_CENTER, ANGLE_HORIZONTAL ); } if( size[OUTSIDE] ) { drawText( OUTSIDE, pos + VECTOR2D( outsideOffset, 0 ), GR_TEXT_H_ALIGN_LEFT, GR_TEXT_V_ALIGN_CENTER, ANGLE_HORIZONTAL ); } if( size[ABOVE] ) { drawText( ABOVE, pos + VECTOR2D( -len / 2.0, -aboveOffset ), GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM, ANGLE_HORIZONTAL ); } if( size[BELOW] ) { drawText( BELOW, pos + VECTOR2D( -len / 2.0, belowOffset ), GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_TOP, ANGLE_HORIZONTAL ); } break; case PIN_RIGHT: if( size[INSIDE] ) { drawText( INSIDE, pos + VECTOR2D( insideOffset + len, 0 ), GR_TEXT_H_ALIGN_LEFT, GR_TEXT_V_ALIGN_CENTER, ANGLE_HORIZONTAL ); } if( size[OUTSIDE] ) { drawText( OUTSIDE, pos + VECTOR2D( -outsideOffset, 0 ), GR_TEXT_H_ALIGN_RIGHT, GR_TEXT_V_ALIGN_CENTER, ANGLE_HORIZONTAL ); } if( size[ABOVE] ) { drawText( ABOVE, pos + VECTOR2D( len / 2.0, -aboveOffset ), GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM, ANGLE_HORIZONTAL ); } if( size[BELOW] ) { drawText( BELOW, pos + VECTOR2D( len / 2.0, belowOffset ), GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_TOP, ANGLE_HORIZONTAL ); } break; case PIN_DOWN: if( size[INSIDE] ) { drawText( INSIDE, pos + VECTOR2D( 0, insideOffset + len ), GR_TEXT_H_ALIGN_RIGHT, GR_TEXT_V_ALIGN_CENTER, ANGLE_VERTICAL ); } if( size[OUTSIDE] ) { drawText( OUTSIDE, pos + VECTOR2D( 0, -outsideOffset ), GR_TEXT_H_ALIGN_LEFT, GR_TEXT_V_ALIGN_CENTER, ANGLE_VERTICAL ); } if( size[ABOVE] ) { drawText( ABOVE, pos + VECTOR2D( -aboveOffset, len / 2.0 ), GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM, ANGLE_VERTICAL ); } if( size[BELOW] ) { drawText( BELOW, pos + VECTOR2D( belowOffset, len / 2.0 ), GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_TOP, ANGLE_VERTICAL ); } break; case PIN_UP: if( size[INSIDE] ) { drawText( INSIDE, pos + VECTOR2D( 0, -insideOffset - len ), GR_TEXT_H_ALIGN_LEFT, GR_TEXT_V_ALIGN_CENTER, ANGLE_VERTICAL ); } if( size[OUTSIDE] ) { drawText( OUTSIDE, pos + VECTOR2D( 0, outsideOffset ), GR_TEXT_H_ALIGN_RIGHT, GR_TEXT_V_ALIGN_CENTER, ANGLE_VERTICAL ); } if( size[ABOVE] ) { drawText( ABOVE, pos + VECTOR2D( -aboveOffset, -len / 2.0 ), GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM, ANGLE_VERTICAL ); } if( size[BELOW] ) { drawText( BELOW, pos + VECTOR2D( belowOffset, -len / 2.0 ), GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_TOP, ANGLE_VERTICAL ); } break; default: wxFAIL_MSG( "Unknown pin orientation" ); } } // Draw the target (an open square) for a wire or label which has no connection or is // being moved. void SCH_PAINTER::drawDanglingSymbol( const VECTOR2I& aPos, const COLOR4D& aColor, int aWidth, bool aDrawingShadows, bool aBrightened ) { VECTOR2I radius( aWidth + Mils2iu( DANGLING_SYMBOL_SIZE / 2 ), aWidth + Mils2iu( DANGLING_SYMBOL_SIZE / 2 ) ); // Dangling symbols must be drawn in a slightly different colour so they can be seen when // they overlap with a junction dot. m_gal->SetStrokeColor( aColor.Brightened( 0.3 ) ); m_gal->SetIsStroke( true ); m_gal->SetIsFill( false ); m_gal->SetLineWidth( aDrawingShadows ? getShadowWidth( aBrightened ) : m_schSettings.GetDanglineSymbolThickness() ); m_gal->DrawRectangle( aPos - radius, aPos + radius ); } void SCH_PAINTER::draw( const SCH_JUNCTION *aJct, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !( aJct->IsBrightened() || aJct->IsSelected() ) ) return; COLOR4D color = getRenderColor( aJct, aJct->GetLayer(), drawingShadows ); int junctionSize = aJct->GetEffectiveDiameter() / 2; if( junctionSize > 1 ) { m_gal->SetIsStroke( drawingShadows ); m_gal->SetLineWidth( getLineWidth( aJct, drawingShadows ) ); m_gal->SetStrokeColor( color ); m_gal->SetIsFill( !drawingShadows ); m_gal->SetFillColor( color ); m_gal->DrawCircle( aJct->GetPosition(), junctionSize ); } } void SCH_PAINTER::draw( const SCH_LINE *aLine, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; bool drawingDangling = aLayer == LAYER_DANGLING; if( drawingShadows && !( aLine->IsBrightened() || aLine->IsSelected() ) ) return; // Line end dangling status isn't updated until the line is finished drawing, // so don't warn them about ends that are probably connected if( aLine->IsNew() && drawingDangling ) return; COLOR4D color = getRenderColor( aLine, aLine->GetLayer(), drawingShadows ); float width = getLineWidth( aLine, drawingShadows ); PLOT_DASH_TYPE lineStyle = aLine->GetEffectiveLineStyle(); if( drawingDangling || drawingShadows ) { if( aLine->IsStartDangling() && aLine->IsWire() ) { COLOR4D danglingColor = ( drawingShadows && !aLine->HasFlag( STARTPOINT ) ) ? color.Inverted() : color; drawDanglingSymbol( aLine->GetStartPoint(), danglingColor, getLineWidth( aLine, drawingShadows ), drawingShadows, aLine->IsBrightened() ); } if( aLine->IsEndDangling() && aLine->IsWire() ) { COLOR4D danglingColor = ( drawingShadows && !aLine->HasFlag( ENDPOINT ) ) ? color.Inverted() : color; drawDanglingSymbol( aLine->GetEndPoint(), danglingColor, getLineWidth( aLine, drawingShadows ), drawingShadows, aLine->IsBrightened() ); } if( drawingDangling ) return; } m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( color ); m_gal->SetLineWidth( width ); if( lineStyle <= PLOT_DASH_TYPE::FIRST_TYPE || drawingShadows ) { m_gal->DrawLine( aLine->GetStartPoint(), aLine->GetEndPoint() ); } else { SHAPE_SEGMENT line( aLine->GetStartPoint(), aLine->GetEndPoint() ); STROKE_PARAMS::Stroke( &line, lineStyle, width, &m_schSettings, [&]( const VECTOR2I& a, const VECTOR2I& b ) { // DrawLine has problem with 0 length lines // so draw a line with a minimal length if( a == b ) m_gal->DrawLine( a+1, b ); else m_gal->DrawLine( a, b ); } ); } } void SCH_PAINTER::draw( const SCH_SHAPE* aShape, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; PLOT_DASH_TYPE lineStyle = aShape->GetEffectiveLineStyle(); COLOR4D color = getRenderColor( aShape, aLayer, drawingShadows ); if( drawingShadows && !( aShape->IsBrightened() || aShape->IsSelected() ) ) return; auto drawShape = [&]( const SCH_SHAPE* shape ) { switch( shape->GetShape() ) { case SHAPE_T::ARC: { EDA_ANGLE startAngle; EDA_ANGLE endAngle; aShape->CalcArcAngles( startAngle, endAngle ); m_gal->DrawArc( aShape->GetCenter(), aShape->GetRadius(), startAngle, endAngle ); break; } case SHAPE_T::CIRCLE: m_gal->DrawCircle( shape->GetPosition(), shape->GetRadius() ); break; case SHAPE_T::RECT: m_gal->DrawRectangle( shape->GetPosition(), shape->GetEnd() ); break; case SHAPE_T::POLY: { std::deque pts; for( const VECTOR2I& pt : shape->GetPolyShape().Outline( 0 ).CPoints() ) pts.push_back( pt ); m_gal->DrawPolygon( pts ); break; } case SHAPE_T::BEZIER: { std::deque pts; for( const VECTOR2I &p : shape->GetPolyShape().Outline( 0 ).CPoints() ) pts.push_back( p ); m_gal->DrawPolygon( pts ); break; } default: UNIMPLEMENTED_FOR( shape->SHAPE_T_asString() ); } }; if( aLayer == LAYER_SELECTION_SHADOWS ) { if( eeconfig()->m_Selection.fill_shapes ) { // Consider a NAND gate. We have no idea which side of the arc is "inside" // so we can't reliably fill. if( aShape->GetShape() == SHAPE_T::ARC ) m_gal->SetIsFill( aShape->IsFilled() ); else m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->SetFillColor( color ); } else { m_gal->SetIsStroke( true ); m_gal->SetIsFill( false ); m_gal->SetLineWidth( getLineWidth( aShape, true ) ); m_gal->SetStrokeColor( color ); } drawShape( aShape ); } else if( aLayer == LAYER_NOTES_BACKGROUND ) { if( aShape->IsFilled() ) { m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->SetFillColor( color ); drawShape( aShape ); } } else if( aLayer == LAYER_NOTES ) { int lineWidth = getLineWidth( aShape, drawingShadows ); if( lineWidth > 0 ) { m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( lineWidth ); m_gal->SetStrokeColor( color ); if( lineStyle <= PLOT_DASH_TYPE::FIRST_TYPE || drawingShadows ) { drawShape( aShape ); } else { std::vector shapes = aShape->MakeEffectiveShapes( true ); for( SHAPE* shape : shapes ) { STROKE_PARAMS::Stroke( shape, lineStyle, lineWidth, &m_schSettings, [&]( const VECTOR2I& a, const VECTOR2I& b ) { // DrawLine has problem with 0 length lines so enforce minimum if( a == b ) m_gal->DrawLine( a+1, b ); else m_gal->DrawLine( a, b ); } ); } for( SHAPE* shape : shapes ) delete shape; } } } } void SCH_PAINTER::draw( const SCH_TEXT *aText, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; bool drawingDangling = aLayer == LAYER_DANGLING; if( drawingShadows && !( aText->IsBrightened() || aText->IsSelected() ) ) return; switch( aText->Type() ) { case SCH_SHEET_PIN_T: aLayer = LAYER_SHEETLABEL; break; case SCH_HIER_LABEL_T: aLayer = LAYER_HIERLABEL; break; case SCH_GLOBAL_LABEL_T: aLayer = LAYER_GLOBLABEL; break; case SCH_DIRECTIVE_LABEL_T: aLayer = LAYER_NETCLASS_REFS; break; case SCH_LABEL_T: aLayer = LAYER_LOCLABEL; break; default: aLayer = LAYER_NOTES; break; } COLOR4D color = getRenderColor( aText, aLayer, drawingShadows ); if( m_schematic ) { SCH_CONNECTION* conn = nullptr; if( !aText->IsConnectivityDirty() ) conn = aText->Connection(); if( conn && conn->IsBus() ) color = getRenderColor( aText, LAYER_BUS, drawingShadows ); } if( !( aText->IsVisible() || aText->IsForceVisible() ) ) { if( !m_schematic || eeconfig()->m_Appearance.show_hidden_fields ) color = getRenderColor( aText, LAYER_HIDDEN, drawingShadows ); else return; } if( drawingDangling ) { if( aText->IsDangling() ) { drawDanglingSymbol( aText->GetTextPos(), color, Mils2iu( DANGLING_SYMBOL_SIZE / 2 ), drawingShadows, aText->IsBrightened() ); } return; } m_gal->SetStrokeColor( color ); m_gal->SetFillColor( color ); if( drawingShadows ) { EDA_RECT bBox = aText->GetBoundingBox(); bBox.Inflate( getTextThickness( aText ) * 2 ); bBox.RevertYAxis(); m_gal->SetIsStroke( false ); m_gal->SetIsFill( true ); m_gal->DrawRectangle( mapCoords( bBox.GetPosition() ), mapCoords( bBox.GetEnd() ) ); } else { wxString shownText( aText->GetShownText() ); VECTOR2I text_offset = aText->GetSchematicTextOffset( &m_schSettings ); TEXT_ATTRIBUTES attrs = aText->GetAttributes(); attrs.m_Angle = aText->GetDrawRotation(); attrs.m_StrokeWidth = getTextThickness( aText ); // Adjust text drawn in an outline font to more closely mimic the positioning of // SCH_FIELD text. if( aText->GetDrawFont()->IsOutline() ) { EDA_RECT firstLineBBox = aText->GetTextBox( 0 ); int sizeDiff = firstLineBBox.GetHeight() - aText->GetTextSize().y; int adjust = KiROUND( sizeDiff * 0.4 ); VECTOR2I adjust_offset( 0, - adjust ); RotatePoint( adjust_offset, aText->GetDrawRotation() ); text_offset += adjust_offset; } if( nonCached( aText ) && aText->RenderAsBitmap( m_gal->GetWorldScale() ) && !shownText.Contains( wxT( "\n" ) ) ) { bitmapText( shownText, aText->GetDrawPos() + text_offset, attrs ); const_cast( aText )->SetFlags( IS_SHOWN_AS_BITMAP ); } else { std::vector>* cache = nullptr; cache = aText->GetRenderCache( shownText, text_offset ); if( cache ) { for( const std::unique_ptr& glyph : *cache ) m_gal->DrawGlyph( *glyph.get() ); } else { strokeText( shownText, aText->GetDrawPos() + text_offset, attrs ); } const_cast( aText )->ClearFlags( IS_SHOWN_AS_BITMAP ); } } } void SCH_PAINTER::draw( const SCH_TEXTBOX* aTextBox, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; COLOR4D color = getRenderColor( aTextBox, aLayer, drawingShadows ); float borderWidth = getLineWidth( aTextBox, drawingShadows ); auto drawText = [&]() { wxString shownText = aTextBox->GetShownText(); TEXT_ATTRIBUTES attrs = aTextBox->GetAttributes(); attrs.m_Angle = aTextBox->GetDrawRotation(); attrs.m_StrokeWidth = getTextThickness( aTextBox ); std::vector>* cache = nullptr; cache = aTextBox->GetRenderCache( shownText ); if( cache ) { for( const std::unique_ptr& glyph : *cache ) m_gal->DrawGlyph( *glyph.get() ); } else { strokeText( shownText, aTextBox->GetDrawPos(), attrs ); } }; if( drawingShadows && !( aTextBox->IsBrightened() || aTextBox->IsSelected() ) ) return; m_gal->SetFillColor( color ); m_gal->SetStrokeColor( color ); if( aLayer == LAYER_SELECTION_SHADOWS ) { m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->SetLineWidth( borderWidth ); m_gal->DrawRectangle( aTextBox->GetPosition(), aTextBox->GetEnd() ); } else if( aLayer == LAYER_NOTES_BACKGROUND ) { if( aTextBox->IsFilled() ) { m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->SetLineWidth( borderWidth ); m_gal->DrawRectangle( aTextBox->GetPosition(), aTextBox->GetEnd() ); } } else if( aLayer == LAYER_NOTES ) { drawText(); if( borderWidth > 0 ) { COLOR4D borderColor = aTextBox->GetStroke().GetColor(); PLOT_DASH_TYPE borderStyle = aTextBox->GetEffectiveLineStyle(); if( m_schSettings.m_OverrideItemColors || aTextBox->IsBrightened() || borderColor == COLOR4D::UNSPECIFIED ) { borderColor = m_schSettings.GetLayerColor( aLayer ); } m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( borderColor ); m_gal->SetLineWidth( borderWidth ); if( borderStyle <= PLOT_DASH_TYPE::FIRST_TYPE || drawingShadows ) { m_gal->DrawRectangle( aTextBox->GetPosition(), aTextBox->GetEnd() ); } else { std::vector shapes = aTextBox->MakeEffectiveShapes( true ); for( SHAPE* shape : shapes ) { STROKE_PARAMS::Stroke( shape, borderStyle, borderWidth, &m_schSettings, [&]( const VECTOR2I& a, const VECTOR2I& b ) { // DrawLine has problem with 0 length lines so enforce minimum if( a == b ) m_gal->DrawLine( a+1, b ); else m_gal->DrawLine( a, b ); } ); } for( SHAPE* shape : shapes ) delete shape; } } } } static void orientSymbol( LIB_SYMBOL* symbol, int orientation ) { struct ORIENT { int flag; int n_rots; int mirror_x; int mirror_y; } orientations[] = { { SYM_ORIENT_0, 0, 0, 0 }, { SYM_ORIENT_90, 1, 0, 0 }, { SYM_ORIENT_180, 2, 0, 0 }, { SYM_ORIENT_270, 3, 0, 0 }, { SYM_MIRROR_X + SYM_ORIENT_0, 0, 1, 0 }, { SYM_MIRROR_X + SYM_ORIENT_90, 1, 1, 0 }, { SYM_MIRROR_Y, 0, 0, 1 }, { SYM_MIRROR_X + SYM_ORIENT_270, 3, 1, 0 }, { SYM_MIRROR_Y + SYM_ORIENT_0, 0, 0, 1 }, { SYM_MIRROR_Y + SYM_ORIENT_90, 1, 0, 1 }, { SYM_MIRROR_Y + SYM_ORIENT_180, 2, 0, 1 }, { SYM_MIRROR_Y + SYM_ORIENT_270, 3, 0, 1 } }; ORIENT o = orientations[ 0 ]; for( ORIENT& i : orientations ) { if( i.flag == orientation ) { o = i; break; } } for( LIB_ITEM& item : symbol->GetDrawItems() ) { for( int i = 0; i < o.n_rots; i++ ) item.Rotate( VECTOR2I(0, 0 ), true ); if( o.mirror_x ) item.MirrorVertical( VECTOR2I( 0, 0 ) ); if( o.mirror_y ) item.MirrorHorizontal( VECTOR2I( 0, 0 ) ); } } void SCH_PAINTER::draw( SCH_SYMBOL* aSymbol, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( !drawingShadows || eeconfig()->m_Selection.draw_selected_children ) { for( const SCH_FIELD& field : aSymbol->GetFields() ) draw( &field, aLayer ); } if( isFieldsLayer( aLayer ) ) return; if( drawingShadows && !( aSymbol->IsBrightened() || aSymbol->IsSelected() ) ) { // Don't exit here; symbol may still have selected pins // return; } int unit = aSymbol->GetUnitSelection( &m_schematic->CurrentSheet() ); int convert = aSymbol->GetConvert(); // Use dummy symbol if the actual couldn't be found (or couldn't be locked). LIB_SYMBOL* originalSymbol = aSymbol->GetLibSymbolRef() ? aSymbol->GetLibSymbolRef().get() : dummy(); LIB_PINS originalPins; originalSymbol->GetPins( originalPins, unit, convert ); // Copy the source so we can re-orient and translate it. LIB_SYMBOL tempSymbol( *originalSymbol ); LIB_PINS tempPins; tempSymbol.GetPins( tempPins, unit, convert ); tempSymbol.SetFlags( aSymbol->GetFlags() ); orientSymbol( &tempSymbol, aSymbol->GetOrientation() ); for( LIB_ITEM& tempItem : tempSymbol.GetDrawItems() ) { tempItem.SetFlags( aSymbol->GetFlags() ); // SELECTED, HIGHLIGHTED, BRIGHTENED, tempItem.MoveTo( tempItem.GetPosition() + (VECTOR2I) mapCoords( aSymbol->GetPosition() ) ); } // Copy the pin info from the symbol to the temp pins for( unsigned i = 0; i < tempPins.size(); ++ i ) { SCH_PIN* symbolPin = aSymbol->GetPin( originalPins[ i ] ); LIB_PIN* tempPin = tempPins[ i ]; tempPin->ClearFlags(); tempPin->SetFlags( symbolPin->GetFlags() ); // SELECTED, HIGHLIGHTED, BRIGHTENED, // IS_SHOWN_AS_BITMAP tempPin->SetName( symbolPin->GetShownName() ); tempPin->SetType( symbolPin->GetType() ); tempPin->SetShape( symbolPin->GetShape() ); if( symbolPin->IsDangling() ) tempPin->SetFlags( IS_DANGLING ); else tempPin->ClearFlags( IS_DANGLING ); } draw( &tempSymbol, aLayer, false, aSymbol->GetUnit(), aSymbol->GetConvert() ); for( unsigned i = 0; i < tempPins.size(); ++i ) { SCH_PIN* symbolPin = aSymbol->GetPin( originalPins[ i ] ); LIB_PIN* tempPin = tempPins[ i ]; symbolPin->ClearFlags(); tempPin->ClearFlags( IS_DANGLING ); // Clear this temporary flag symbolPin->SetFlags( tempPin->GetFlags() ); // SELECTED, HIGHLIGHTED, BRIGHTENED, // IS_SHOWN_AS_BITMAP } } void SCH_PAINTER::draw( const SCH_FIELD *aField, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !( aField->IsBrightened() || aField->IsSelected() ) ) return; if( !drawingShadows && aField->GetLayer() != aLayer ) return; aLayer = aField->GetLayer(); COLOR4D color = getRenderColor( aField, aLayer, drawingShadows ); if( !( aField->IsVisible() || aField->IsForceVisible() ) ) { if( !m_schematic || eeconfig()->m_Appearance.show_hidden_fields ) color = getRenderColor( aField, LAYER_HIDDEN, drawingShadows ); else return; } if( aField->IsVoid() ) return; if( drawingShadows && !eeconfig()->m_Selection.draw_selected_children ) return; if( aField->IsHypertext() && ( aField->GetFlags() & IS_ROLLOVER ) > 0 && !drawingShadows && !aField->IsMoving() ) { color = PUREBLUE; } // Calculate the text orientation according to the parent orientation. EDA_ANGLE orient = aField->GetTextAngle(); if( aField->GetParent() && aField->GetParent()->Type() == SCH_SYMBOL_T ) { if( static_cast( aField->GetParent() )->GetTransform().y1 ) { // Rotate symbol 90 degrees. if( orient.IsHorizontal() ) orient = ANGLE_VERTICAL; else orient = ANGLE_HORIZONTAL; } } /* * Calculate the text justification, according to the symbol orientation/mirror. * This is a bit complicated due to cumulative calculations: * - numerous cases (mirrored or not, rotation) * - the DrawGraphicText function recalculate also H and H justifications according to the * text orientation. * - when symbol is mirrored, the text is not mirrored and justifications are complicated * to calculate so the easier way is to use no justifications (centered text) and use * GetBoundingBox to know the text coordinate considered as centered */ EDA_RECT bbox = aField->GetBoundingBox(); if( aField->GetParent() && aField->GetParent()->Type() == SCH_GLOBAL_LABEL_T ) { SCH_GLOBALLABEL* label = static_cast( aField->GetParent() ); bbox.Offset( label->GetSchematicTextOffset( &m_schSettings ) ); } m_gal->SetStrokeColor( color ); m_gal->SetFillColor( color ); if( drawingShadows ) { EDA_RECT shadow_box = bbox; shadow_box.Inflate( getTextThickness( aField ) * 2 ); shadow_box.RevertYAxis(); m_gal->SetIsStroke( false ); m_gal->SetIsFill( true ); m_gal->DrawRectangle( mapCoords( shadow_box.GetPosition() ), mapCoords( shadow_box.GetEnd() ) ); } else { wxString shownText = aField->GetShownText(); VECTOR2I textpos = bbox.Centre(); TEXT_ATTRIBUTES attributes = aField->GetAttributes(); attributes.m_Halign = GR_TEXT_H_ALIGN_CENTER; attributes.m_Valign = GR_TEXT_V_ALIGN_CENTER; attributes.m_StrokeWidth = getTextThickness( aField ); attributes.m_Angle = orient; if( nonCached( aField ) && aField->RenderAsBitmap( m_gal->GetWorldScale() ) ) { bitmapText( shownText, textpos, attributes ); const_cast( aField )->SetFlags( IS_SHOWN_AS_BITMAP ); } else { std::vector>* cache = nullptr; cache = aField->GetRenderCache( shownText, textpos, attributes ); if( cache ) { for( const std::unique_ptr& glyph : *cache ) m_gal->DrawGlyph( *glyph.get() ); } else { strokeText( shownText, textpos, attributes ); } const_cast( aField )->ClearFlags( IS_SHOWN_AS_BITMAP ); } } // Draw the umbilical line if( aField->IsMoving() ) { VECTOR2I parentPos = aField->GetParentPosition(); m_gal->SetLineWidth( m_schSettings.m_outlineWidth ); m_gal->SetStrokeColor( getRenderColor( aField, LAYER_SCHEMATIC_ANCHOR, drawingShadows ) ); m_gal->DrawLine( bbox.Centre(), parentPos ); } } void SCH_PAINTER::draw( const SCH_GLOBALLABEL *aLabel, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( !drawingShadows || eeconfig()->m_Selection.draw_selected_children ) { for( const SCH_FIELD& field : aLabel->GetFields() ) draw( &field, aLayer ); } if( isFieldsLayer( aLayer ) ) return; if( drawingShadows && !( aLabel->IsBrightened() || aLabel->IsSelected() ) ) return; COLOR4D color = getRenderColor( aLabel, LAYER_GLOBLABEL, drawingShadows ); std::vector pts; std::deque pts2; aLabel->CreateGraphicShape( &m_schSettings, pts, aLabel->GetTextPos() ); for( const VECTOR2I& p : pts ) pts2.emplace_back( VECTOR2D( p.x, p.y ) ); // The text is drawn inside the graphic shape. // On Cairo the graphic shape is filled by the background before drawing the text. // However if the text is selected, it is draw twice: first on LAYER_SELECTION_SHADOWS // and second on the text layer. The second must not erase the first drawing. bool fillBg = ( ( aLayer == LAYER_SELECTION_SHADOWS ) || !aLabel->IsSelected() ) && aLayer != LAYER_DANGLING; m_gal->SetIsFill( fillBg ); m_gal->SetFillColor( m_schSettings.GetLayerColor( LAYER_SCHEMATIC_BACKGROUND ) ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getTextThickness( aLabel ) ); m_gal->SetStrokeColor( color ); m_gal->DrawPolyline( pts2 ); draw( static_cast( aLabel ), aLayer ); } void SCH_PAINTER::draw( const SCH_LABEL *aLabel, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( !drawingShadows || eeconfig()->m_Selection.draw_selected_children ) { for( const SCH_FIELD& field : aLabel->GetFields() ) draw( &field, aLayer ); } if( isFieldsLayer( aLayer ) ) return; if( drawingShadows && !( aLabel->IsBrightened() || aLabel->IsSelected() ) ) return; draw( static_cast( aLabel ), aLayer ); } void SCH_PAINTER::draw( const SCH_HIERLABEL *aLabel, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( !drawingShadows || eeconfig()->m_Selection.draw_selected_children ) { for( const SCH_FIELD& field : aLabel->GetFields() ) draw( &field, aLayer ); } if( isFieldsLayer( aLayer ) ) return; if( drawingShadows && !( aLabel->IsBrightened() || aLabel->IsSelected() ) ) return; COLOR4D color = getRenderColor( aLabel, LAYER_HIERLABEL, drawingShadows ); if( m_schematic ) { SCH_CONNECTION* conn = nullptr; if( !aLabel->IsConnectivityDirty() ) conn = aLabel->Connection(); if( conn && conn->IsBus() ) color = getRenderColor( aLabel, LAYER_BUS, drawingShadows ); } std::vector pts; std::deque pts2; aLabel->CreateGraphicShape( &m_schSettings, pts, (VECTOR2I)aLabel->GetTextPos() ); for( const VECTOR2I& p : pts ) pts2.emplace_back( VECTOR2D( p.x, p.y ) ); m_gal->SetIsFill( true ); m_gal->SetFillColor( m_schSettings.GetLayerColor( LAYER_SCHEMATIC_BACKGROUND ) ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getTextThickness( aLabel ) ); m_gal->SetStrokeColor( color ); m_gal->DrawPolyline( pts2 ); draw( static_cast( aLabel ), aLayer ); } void SCH_PAINTER::draw( const SCH_DIRECTIVE_LABEL *aLabel, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( !drawingShadows || eeconfig()->m_Selection.draw_selected_children ) { for( const SCH_FIELD& field : aLabel->GetFields() ) draw( &field, aLayer ); } if( isFieldsLayer( aLayer ) ) return; if( drawingShadows && !( aLabel->IsBrightened() || aLabel->IsSelected() ) ) return; COLOR4D color = getRenderColor( aLabel, LAYER_NETCLASS_REFS, drawingShadows ); if( aLayer == LAYER_DANGLING ) { if( aLabel->IsDangling() ) { drawDanglingSymbol( aLabel->GetTextPos(), color, Mils2iu( DANGLING_SYMBOL_SIZE / 2 ), drawingShadows, aLabel->IsBrightened() ); } return; } std::vector pts; std::deque pts2; aLabel->CreateGraphicShape( &m_schSettings, pts, aLabel->GetTextPos() ); for( const VECTOR2I& p : pts ) pts2.emplace_back( VECTOR2D( p.x, p.y ) ); m_gal->SetIsFill( false ); m_gal->SetFillColor( color ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getLineWidth( aLabel, drawingShadows ) ); m_gal->SetStrokeColor( color ); if( aLabel->GetShape() == LABEL_FLAG_SHAPE::F_DOT ) { m_gal->DrawLine( pts2[0], pts2[1] ); m_gal->SetIsFill( true ); m_gal->DrawCircle( pts2[2], ( pts2[2] - pts2[1] ).EuclideanNorm() ); } else if( aLabel->GetShape() == LABEL_FLAG_SHAPE::F_ROUND ) { m_gal->DrawLine( pts2[0], pts2[1] ); m_gal->DrawCircle( pts2[2], ( pts2[2] - pts2[1] ).EuclideanNorm() ); } else { m_gal->DrawPolyline( pts2 ); } } void SCH_PAINTER::draw( const SCH_SHEET *aSheet, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( !drawingShadows || eeconfig()->m_Selection.draw_selected_children ) { for( const SCH_FIELD& field : aSheet->GetFields() ) draw( &field, aLayer ); } if( aLayer == LAYER_HIERLABEL || aLayer == LAYER_SELECTION_SHADOWS ) { for( SCH_SHEET_PIN* sheetPin : aSheet->GetPins() ) { if( drawingShadows ) { if( ( aSheet->IsBrightened() || aSheet->IsSelected() ) && eeconfig()->m_Selection.draw_selected_children ) { // fall through to draw } else if( sheetPin->IsBrightened() || sheetPin->IsSelected() ) { // fall through to draw } else { continue; } } int width = std::max( aSheet->GetPenWidth(), m_schSettings.GetDefaultPenWidth() ); VECTOR2I initial_pos = sheetPin->GetTextPos(); VECTOR2I offset_pos = initial_pos; // For aesthetic reasons, the SHEET_PIN is drawn with a small offset of width / 2 switch( sheetPin->GetSide() ) { case SHEET_SIDE::TOP: offset_pos.y += KiROUND( width / 2.0 ); break; case SHEET_SIDE::BOTTOM: offset_pos.y -= KiROUND( width / 2.0 ); break; case SHEET_SIDE::RIGHT: offset_pos.x -= KiROUND( width / 2.0 ); break; case SHEET_SIDE::LEFT: offset_pos.x += KiROUND( width / 2.0 ); break; default: break; } sheetPin->SetTextPos( offset_pos ); draw( static_cast( sheetPin ), aLayer ); m_gal->DrawLine( offset_pos, initial_pos ); sheetPin->SetTextPos( initial_pos ); } } VECTOR2D pos = aSheet->GetPosition(); VECTOR2D size = aSheet->GetSize(); if( aLayer == LAYER_SHEET_BACKGROUND ) { m_gal->SetFillColor( getRenderColor( aSheet, LAYER_SHEET_BACKGROUND, true ) ); m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->DrawRectangle( pos, pos + size ); } if( aLayer == LAYER_SHEET || aLayer == LAYER_SELECTION_SHADOWS ) { m_gal->SetStrokeColor( getRenderColor( aSheet, LAYER_SHEET, drawingShadows ) ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getLineWidth( aSheet, drawingShadows ) ); m_gal->SetIsFill( false ); m_gal->DrawRectangle( pos, pos + size ); } } void SCH_PAINTER::draw( const SCH_NO_CONNECT *aNC, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !( aNC->IsBrightened() || aNC->IsSelected() ) ) return; m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getLineWidth( aNC, drawingShadows ) ); m_gal->SetStrokeColor( getRenderColor( aNC, LAYER_NOCONNECT, drawingShadows ) ); m_gal->SetIsFill( false ); VECTOR2D p = aNC->GetPosition(); int delta = std::max( aNC->GetSize(), m_schSettings.GetDefaultPenWidth() * 3 ) / 2; m_gal->DrawLine( p + VECTOR2D( -delta, -delta ), p + VECTOR2D( delta, delta ) ); m_gal->DrawLine( p + VECTOR2D( -delta, delta ), p + VECTOR2D( delta, -delta ) ); } void SCH_PAINTER::draw( const SCH_BUS_ENTRY_BASE *aEntry, int aLayer ) { SCH_LAYER_ID layer = aEntry->Type() == SCH_BUS_WIRE_ENTRY_T ? LAYER_WIRE : LAYER_BUS; SCH_LINE line( VECTOR2I(), layer ); bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; bool drawingDangling = aLayer == LAYER_DANGLING; if( drawingShadows && !( aEntry->IsBrightened() || aEntry->IsSelected() ) ) return; if( aEntry->IsSelected() ) line.SetSelected(); else if( aEntry->IsBrightened() ) line.SetBrightened(); line.SetStartPoint( aEntry->GetPosition() ); line.SetEndPoint( aEntry->GetEnd() ); line.SetStroke( aEntry->GetStroke() ); line.SetLineWidth( getLineWidth( aEntry, drawingShadows ) ); COLOR4D color = getRenderColor( aEntry, LAYER_WIRE, drawingShadows ); if( aEntry->Type() == SCH_BUS_BUS_ENTRY_T ) color = getRenderColor( aEntry, LAYER_BUS, drawingShadows ); if( drawingDangling ) { m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( color.Brightened( 0.3 ) ); m_gal->SetLineWidth( drawingShadows ? getShadowWidth( aEntry->IsBrightened() ) : m_schSettings.GetDanglineSymbolThickness() ); if( aEntry->IsDanglingStart() ) { m_gal->DrawCircle( aEntry->GetPosition(), aEntry->GetPenWidth() + ( TARGET_BUSENTRY_RADIUS / 2 ) ); } if( aEntry->IsDanglingEnd() ) { m_gal->DrawCircle( aEntry->GetEnd(), aEntry->GetPenWidth() + ( TARGET_BUSENTRY_RADIUS / 2 ) ); } } else { line.SetLineColor( color ); line.SetLineStyle( aEntry->GetLineStyle() ); draw( &line, aLayer ); } } void SCH_PAINTER::draw( const SCH_BITMAP *aBitmap, int aLayer ) { m_gal->Save(); m_gal->Translate( aBitmap->GetPosition() ); // When the image scale factor is not 1.0, we need to modify the actual as the image scale // factor is similar to a local zoom double img_scale = aBitmap->GetImageScale(); if( img_scale != 1.0 ) m_gal->Scale( VECTOR2D( img_scale, img_scale ) ); if( aLayer == LAYER_DRAW_BITMAPS ) { m_gal->DrawBitmap( *aBitmap->GetImage() ); } if( aLayer == LAYER_SELECTION_SHADOWS ) { if( aBitmap->IsSelected() || aBitmap->IsBrightened() ) { COLOR4D color = getRenderColor( aBitmap, LAYER_DRAW_BITMAPS, true ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( color ); m_gal->SetLineWidth ( getShadowWidth( aBitmap->IsBrightened() ) ); m_gal->SetIsFill( false ); // Draws a bounding box. VECTOR2D bm_size( aBitmap->GetSize() ); // bm_size is the actual image size in UI. // but m_gal scale was previously set to img_scale // so recalculate size relative to this image size. bm_size.x /= img_scale; bm_size.y /= img_scale; VECTOR2D origin( -bm_size.x / 2.0, -bm_size.y / 2.0 ); VECTOR2D end = origin + bm_size; m_gal->DrawRectangle( origin, end ); } } m_gal->Restore(); } void SCH_PAINTER::draw( const SCH_MARKER *aMarker, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !( aMarker->IsBrightened() || aMarker->IsSelected() ) ) return; COLOR4D color = getRenderColor( aMarker, aMarker->GetColorLayer(), drawingShadows ); m_gal->Save(); m_gal->Translate( aMarker->GetPosition() ); m_gal->SetIsFill( !drawingShadows ); m_gal->SetFillColor( color ); m_gal->SetIsStroke( drawingShadows ); m_gal->SetLineWidth( getLineWidth( aMarker, drawingShadows ) ); m_gal->SetStrokeColor( color ); SHAPE_LINE_CHAIN polygon; aMarker->ShapeToPolygon( polygon ); m_gal->DrawPolygon( polygon ); m_gal->Restore(); } }; // namespace KIGFX