/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2016 Cirilo Bernardo * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include "vrml2_base.h" #include "vrml2_faceset.h" #include "vrml2_coords.h" #include "vrml2_color.h" #include "wrlfacet.h" #include "plugins/3dapi/ifsg_all.h" WRL2FACESET::WRL2FACESET() : WRL2NODE() { setDefaults(); m_Type = WRL2_INDEXEDFACESET; return; } WRL2FACESET::WRL2FACESET( WRL2NODE* aParent ) : WRL2NODE() { setDefaults(); m_Type = WRL2_INDEXEDFACESET; m_Parent = aParent; if( NULL != m_Parent ) m_Parent->AddChildNode( this ); return; } WRL2FACESET::~WRL2FACESET() { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 2 ) do { std::ostringstream ostr; ostr << " * [INFO] Destroying IndexedFaceSet with " << m_Children.size(); ostr << " children, " << m_Refs.size() << " references and "; ostr << m_BackPointers.size() << " backpointers"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return; } void WRL2FACESET::setDefaults( void ) { color = NULL; coord = NULL; normal = NULL; texCoord = NULL; ccw = true; colorPerVertex = true; convex = true; normalPerVertex = true; solid = true; creaseAngle = 0.733; // approx 42 degrees; this is larger than VRML spec. creaseLimit = 0.74317; // cos( 0.733 ) } bool WRL2FACESET::checkNodeType( WRL2NODES aType ) { // nodes must be one of: // Color // Coordinate // Normal // TextureCoordinate switch( aType ) { case WRL2_COLOR: case WRL2_COORDINATE: case WRL2_NORMAL: case WRL2_TEXTURECOORDINATE: break; default: return false; break; } return true; } bool WRL2FACESET::isDangling( void ) { // this node is dangling unless it has a parent of type WRL2_SHAPE if( NULL == m_Parent || m_Parent->GetNodeType() != WRL2_SHAPE ) return true; return false; } bool WRL2FACESET::AddRefNode( WRL2NODE* aNode ) { if( NULL == aNode ) { #ifdef DEBUG_VRML2 do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [BUG] NULL passed for aNode"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } WRL2NODES type = aNode->GetNodeType(); if( !checkNodeType( type ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] bad file format; unexpected child node '"; ostr << aNode->GetNodeTypeName( type ) << "'"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } if( WRL2_COLOR == type ) { if( NULL != color ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] bad file format; multiple color nodes"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } color = aNode; return WRL2NODE::AddRefNode( aNode ); } if( WRL2_COORDINATE == type ) { if( NULL != coord ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] bad file format; multiple coordinate nodes"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } coord = aNode; return WRL2NODE::AddRefNode( aNode ); } if( WRL2_NORMAL == type ) { if( NULL != normal ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] bad file format; multiple normal nodes"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } normal = aNode; return WRL2NODE::AddRefNode( aNode ); } if( WRL2_TEXTURECOORDINATE != type ) { #ifdef DEBUG_VRML2 do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [BUG] unexpected code branch"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } if( NULL != texCoord ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] bad file format; multiple texCoord nodes"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } texCoord = aNode; return WRL2NODE::AddRefNode( aNode ); } bool WRL2FACESET::AddChildNode( WRL2NODE* aNode ) { if( NULL == aNode ) { #ifdef DEBUG_VRML2 do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [BUG] NULL passed for aNode"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } WRL2NODES type = aNode->GetNodeType(); if( !checkNodeType( type ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] bad file format; unexpected child node '"; ostr << aNode->GetNodeTypeName( type ) << "'"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } if( WRL2_COLOR == type ) { if( NULL != color ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] bad file format; multiple color nodes"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } color = aNode; return WRL2NODE::AddChildNode( aNode ); } if( WRL2_COORDINATE == type ) { if( NULL != coord ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] bad file format; multiple coordinate nodes"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } coord = aNode; return WRL2NODE::AddChildNode( aNode ); } if( WRL2_NORMAL == type ) { if( NULL != normal ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] bad file format; multiple normal nodes"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } normal = aNode; return WRL2NODE::AddChildNode( aNode ); } if( WRL2_TEXTURECOORDINATE != type ) { #ifdef DEBUG_VRML2 do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [BUG] unexpected code branch"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } if( NULL != texCoord ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] bad file format; multiple texCoord nodes"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } texCoord = aNode; return WRL2NODE::AddChildNode( aNode ); } bool WRL2FACESET::Read( WRLPROC& proc, WRL2BASE* aTopNode ) { size_t line, column; proc.GetFilePosData( line, column ); char tok = proc.Peek(); if( proc.eof() ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] bad file format; unexpected eof at line "; ostr << line << ", column " << column; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } if( '{' != tok ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << proc.GetError() << "\n"; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] bad file format; expecting '{' but got '" << tok; ostr << "' at line " << line << ", column " << column; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } proc.Pop(); std::string glob; while( true ) { if( proc.Peek() == '}' ) { proc.Pop(); break; } if( !proc.ReadName( glob ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << proc.GetError(); wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } // expecting one of: // [node] // color // coord // normal // texCoord // [bool] // ccw // colorPerVertex // convex // normalPerVertex // solid // [ vector ] // colorIndex // coordIndex // normalIndex; // [float] // creaseAngle proc.GetFilePosData( line, column ); if( !glob.compare( "ccw" ) ) { if( !proc.ReadSFBool( ccw ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] invalid ccw at line " << line << ", column "; ostr << column << "\n"; ostr << " * [INFO] file: '" << proc.GetFileName() << "'\n"; ostr << " * [INFO] message: '" << proc.GetError() << "'"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } } else if( !glob.compare( "colorPerVertex" ) ) { if( !proc.ReadSFBool( colorPerVertex ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] invalid colorPerVertex at line " << line << ", column "; ostr << column << "\n"; ostr << " * [INFO] file: '" << proc.GetFileName() << "'\n"; ostr << " * [INFO] message: '" << proc.GetError() << "'"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } } else if( !glob.compare( "convex" ) ) { if( !proc.ReadSFBool( convex ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] invalid convex at line " << line << ", column "; ostr << column << "\n"; ostr << " * [INFO] file: '" << proc.GetFileName() << "'\n"; ostr << " * [INFO] message: '" << proc.GetError() << "'"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } } else if( !glob.compare( "normalPerVertex" ) ) { if( !proc.ReadSFBool( normalPerVertex ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] invalid normalPerVertex at line " << line << ", column "; ostr << column << "\n"; ostr << " * [INFO] file: '" << proc.GetFileName() << "'\n"; ostr << " * [INFO] message: '" << proc.GetError() << "'"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } } else if( !glob.compare( "solid" ) ) { if( !proc.ReadSFBool( solid ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] invalid solid at line " << line << ", column "; ostr << column << "\n"; ostr << " * [INFO] file: '" << proc.GetFileName() << "'\n"; ostr << " * [INFO] message: '" << proc.GetError() << "'"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } } else if( !glob.compare( "creaseAngle" ) ) { if( !proc.ReadSFFloat( creaseAngle ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] invalid creaseAngle at line " << line << ", column "; ostr << column << "\n"; ostr << " * [INFO] file: '" << proc.GetFileName() << "'\n"; ostr << " * [INFO] message: '" << proc.GetError() << "'\n"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } if( creaseAngle < 0.0 ) creaseAngle = 0.0; else if( creaseAngle > M_PI_2 ) creaseAngle = M_PI_2; creaseLimit = cosf( creaseAngle ); } else if( !glob.compare( "colorIndex" ) ) { if( !proc.ReadMFInt( colorIndex ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] invalid colorIndex at line " << line << ", column "; ostr << column << "\n"; ostr << " * [INFO] file: '" << proc.GetFileName() << "'\n"; ostr << " * [INFO] message: '" << proc.GetError() << "'"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } } else if( !glob.compare( "coordIndex" ) ) { if( !proc.ReadMFInt( coordIndex ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] invalid coordIndex at line " << line << ", column "; ostr << column << "\n"; ostr << " * [INFO] file: '" << proc.GetFileName() << "'\n"; ostr << " * [INFO] message: '" << proc.GetError() << "'"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } } else if( !glob.compare( "normalIndex" ) ) { if( !proc.ReadMFInt( normalIndex ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] invalid normalIndex at line " << line << ", column "; ostr << column << "\n"; ostr << " * [INFO] file: '" << proc.GetFileName() << "'\n"; ostr << " * [INFO] message: '" << proc.GetError() << "'"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } } else if( !glob.compare( "color" ) ) { if( !aTopNode->ReadNode( proc, this, NULL ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] could not read color node information"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } } else if( !glob.compare( "coord" ) ) { if( !aTopNode->ReadNode( proc, this, NULL ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] could not read coord node information"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } } else if( !glob.compare( "normal" ) ) { if( !aTopNode->ReadNode( proc, this, NULL ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] could not read normal node information"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } } else if( !glob.compare( "texCoord" ) ) { if( !aTopNode->ReadNode( proc, this, NULL ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] could not read texCoord node information"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } } else { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [INFO] bad IndexedFaceSet at line " << line << ", column "; ostr << column << "\n"; ostr << " * [INFO] file: '" << proc.GetFileName() << "'"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return false; } } // while( true ) -- reading contents of IndexedFaceSet{} return true; } SGNODE* WRL2FACESET::TranslateToSG( SGNODE* aParent ) { S3D::SGTYPES ptype = S3D::GetSGNodeType( aParent ); if( NULL != aParent && ptype != S3D::SGTYPE_SHAPE ) { #ifdef DEBUG_VRML2 do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [BUG] IndexedFaceSet does not have a Shape parent (parent ID: "; ostr << ptype << ")"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return NULL; } #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 2 ) do { std::ostringstream ostr; ostr << " * [INFO] Translating IndexedFaceSet with " << m_Children.size(); ostr << " children, " << m_Refs.size() << " references, "; ostr << m_BackPointers.size() << " backpointers and "; ostr << coordIndex.size() << " coord indices"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif if( m_sgNode ) { if( NULL != aParent ) { if( NULL == S3D::GetSGNodeParent( m_sgNode ) && !S3D::AddSGNodeChild( aParent, m_sgNode ) ) { return NULL; } else if( aParent != S3D::GetSGNodeParent( m_sgNode ) && !S3D::AddSGNodeRef( aParent, m_sgNode ) ) { return NULL; } } return m_sgNode; } size_t vsize = coordIndex.size(); if( NULL == coord || vsize < 3 ) return NULL; WRLVEC3F* pcoords; size_t coordsize; ((WRL2COORDS*) coord)->GetCoords( pcoords, coordsize ); if( coordsize < 3 ) return NULL; // check that all indices are valid for( size_t idx = 0; idx < vsize; ++idx ) { if( coordIndex[idx] < 0 ) continue; if( coordIndex[idx] >= (int)coordsize ) return NULL; } SHAPE lShape; FACET* fp = NULL; size_t iCoord; int idx; // coordinate index size_t cidx = 0; // color index SGCOLOR pc1; if( NULL == color ) { // no per-vertex colors; we can save a few CPU cycles for( iCoord = 0; iCoord < vsize; ++iCoord ) { idx = coordIndex[iCoord]; if( idx < 0 ) { if( NULL != fp ) { if( fp->HasMinPoints() ) fp = NULL; else fp->Init(); } continue; } // if the coordinate is bad then skip it if( idx >= (int)coordsize ) continue; if( NULL == fp ) fp = lShape.NewFacet(); // push the vertex value and index fp->AddVertex( pcoords[idx], idx ); } } else { WRL2COLOR* cn = (WRL2COLOR*) color; WRLVEC3F tc; for( iCoord = 0; iCoord < vsize; ++iCoord ) { idx = coordIndex[iCoord]; if( idx < 0 ) { if( NULL != fp ) { if( fp->HasMinPoints() ) fp = NULL; else fp->Init(); } if( !colorPerVertex ) ++cidx; continue; } // if the coordinate is bad then skip it if( idx >= (int)coordsize ) continue; if( NULL == fp ) fp = lShape.NewFacet(); // push the vertex value and index fp->AddVertex( pcoords[idx], idx ); // push the color if appropriate if( !colorPerVertex ) { if( colorIndex.empty() ) { cn->GetColor( cidx, tc.x, tc.y, tc.z ); pc1.SetColor( tc.x, tc.y, tc.z ); fp->AddColor( pc1 ); } else { if( cidx < colorIndex.size() ) cn->GetColor( colorIndex[cidx], tc.x, tc.y, tc.z ); else cn->GetColor( colorIndex.back(), tc.x, tc.y, tc.z ); pc1.SetColor( tc.x, tc.y, tc.z ); fp->AddColor( pc1 ); } } else { if( colorIndex.empty() ) { cn->GetColor( idx, tc.x, tc.y, tc.z ); pc1.SetColor( tc.x, tc.y, tc.z ); fp->AddColor( pc1 ); } else { if( iCoord < colorIndex.size() ) cn->GetColor( colorIndex[iCoord], tc.x, tc.y, tc.z ); else cn->GetColor( colorIndex.back(), tc.x, tc.y, tc.z ); pc1.SetColor( tc.x, tc.y, tc.z ); fp->AddColor( pc1 ); } } } } SGNODE* np = NULL; if( ccw ) np = lShape.CalcShape( aParent, NULL, ORD_CCW, creaseLimit, true ); else np = lShape.CalcShape( aParent, NULL, ORD_CLOCKWISE, creaseLimit, true ); return np; } void WRL2FACESET::unlinkChildNode( const WRL2NODE* aNode ) { if( NULL == aNode ) return; if( aNode->GetParent() == this ) { if( aNode == color ) color = NULL; else if( aNode == coord ) coord = NULL; else if( aNode == normal ) normal = NULL; else if( aNode == texCoord ) texCoord = NULL; } WRL2NODE::unlinkChildNode( aNode ); return; } void WRL2FACESET::unlinkRefNode( const WRL2NODE* aNode ) { if( NULL == aNode ) return; if( aNode->GetParent() != this ) { if( aNode == color ) color = NULL; else if( aNode == coord ) coord = NULL; else if( aNode == normal ) normal = NULL; else if( aNode == texCoord ) texCoord = NULL; } WRL2NODE::unlinkRefNode( aNode ); return; } bool WRL2FACESET::HasColors( void ) { if( NULL == color ) return false; return ((WRL2COLOR*) color)->HasColors(); }