/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2013-2017 CERN * Copyright (C) 2018-2020 KiCad Developers, see AUTHORS.txt for contributors. * * @author Maciej Suminski * @author Tomasz Wlostowski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef PCBNEW_CONNECTIVITY_ITEMS_H #define PCBNEW_CONNECTIVITY_ITEMS_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include class CN_ITEM; class CN_CLUSTER; class CN_ANCHOR { public: CN_ANCHOR() { m_item = nullptr; } CN_ANCHOR( const VECTOR2I& aPos, CN_ITEM* aItem ) { m_pos = aPos; m_item = aItem; assert( m_item ); } bool Valid() const; CN_ITEM* Item() const { return m_item; } BOARD_CONNECTED_ITEM* Parent() const; const VECTOR2I& Pos() const { return m_pos; } void Move( const VECTOR2I& aPos ) { m_pos += aPos; } const unsigned int Dist( const CN_ANCHOR& aSecond ) { return ( m_pos - aSecond.Pos() ).EuclideanNorm(); } /// Returns tag, common identifier for connected nodes inline int GetTag() const { return m_tag; } /// Sets tag, common identifier for connected nodes inline void SetTag( int aTag ) { m_tag = aTag; } /// Decides whether this node can be a ratsnest line target inline void SetNoLine( bool aEnable ) { m_noline = aEnable; } /// Returns true if this node can be a target for ratsnest lines inline const bool& GetNoLine() const { return m_noline; } inline void SetCluster( std::shared_ptr aCluster ) { m_cluster = aCluster; } inline const std::shared_ptr& GetCluster() const { return m_cluster; } /** * has meaning only for tracks and vias. * @return true if this anchor is dangling * The anchor point is dangling if the parent is a track * and this anchor point is not connected to another item * ( track, vas pad or zone) or if the parent is a via and this anchor point * is connected to only one track and not to another item */ bool IsDangling() const; /** * has meaning only for tracks and vias. * @return the count of items connected to this anchor */ int ConnectedItemsCount() const; // Tag used for unconnected items. static const int TAG_UNCONNECTED = -1; private: /// Position of the anchor VECTOR2I m_pos; /// Item owning the anchor CN_ITEM* m_item = nullptr; /// Tag for quick connection resolution int m_tag = -1; /// Whether it the node can be a target for ratsnest lines bool m_noline = false; /// Cluster to which the anchor belongs std::shared_ptr m_cluster; }; typedef std::shared_ptr CN_ANCHOR_PTR; typedef std::vector CN_ANCHORS; // basic connectivity item class CN_ITEM { public: using CONNECTED_ITEMS = std::vector; private: BOARD_CONNECTED_ITEM* m_parent; CONNECTED_ITEMS m_connected; ///> list of items physically connected (touching) CN_ANCHORS m_anchors; bool m_canChangeNet; ///> can the net propagator modify the netcode? bool m_visited; ///> visited flag for the BFS scan bool m_valid; ///> used to identify garbage items (we use lazy removal) std::mutex m_listLock; ///> mutex protecting this item's connected_items set to ///> allow parallel connection threads protected: bool m_dirty; ///> used to identify recently added item not yet ///> scanned into the connectivity search LAYER_RANGE m_layers; ///> layer range over which the item exists BOX2I m_bbox; ///> bounding box for the item public: void Dump(); CN_ITEM( BOARD_CONNECTED_ITEM* aParent, bool aCanChangeNet, int aAnchorCount = 2 ) { m_parent = aParent; m_canChangeNet = aCanChangeNet; m_visited = false; m_valid = true; m_dirty = true; m_anchors.reserve( std::max( 6, aAnchorCount ) ); m_layers = LAYER_RANGE( 0, PCB_LAYER_ID_COUNT ); m_connected.reserve( 8 ); } virtual ~CN_ITEM() {}; void AddAnchor( const VECTOR2I& aPos ) { m_anchors.emplace_back( std::make_shared( aPos, this ) ); } CN_ANCHORS& Anchors() { return m_anchors; } void SetValid( bool aValid ) { m_valid = aValid; } bool Valid() const { return m_valid; } void SetDirty( bool aDirty ) { m_dirty = aDirty; } bool Dirty() const { return m_dirty; } /** * Function SetLayers() * * Sets the layers spanned by the item to aLayers. */ void SetLayers( const LAYER_RANGE& aLayers ) { m_layers = aLayers; } /** * Function SetLayer() * * Sets the layers spanned by the item to a single layer aLayer. */ void SetLayer( int aLayer ) { m_layers = LAYER_RANGE( aLayer, aLayer ); } /** * Function Layers() * * Returns the contiguous set of layers spanned by the item. */ const LAYER_RANGE& Layers() const { return m_layers; } /** * Function Layer() * * Returns the item's layer, for single-layered items only. */ virtual int Layer() const { return Layers().Start(); } const BOX2I& BBox() { if( m_dirty && m_valid ) { EDA_RECT box = m_parent->GetBoundingBox(); m_bbox = BOX2I( box.GetPosition(), box.GetSize() ); } return m_bbox; } BOARD_CONNECTED_ITEM* Parent() const { return m_parent; } const CONNECTED_ITEMS& ConnectedItems() const { return m_connected; } void ClearConnections() { m_connected.clear(); } void SetVisited( bool aVisited ) { m_visited = aVisited; } bool Visited() const { return m_visited; } bool CanChangeNet() const { return m_canChangeNet; } void Connect( CN_ITEM* b ) { std::lock_guard lock( m_listLock ); auto i = std::lower_bound( m_connected.begin(), m_connected.end(), b ); if( i != m_connected.end() && *i == b ) return; m_connected.insert( i, b ); } void RemoveInvalidRefs(); virtual int AnchorCount() const; virtual const VECTOR2I GetAnchor( int n ) const; int Net() const { return ( !m_parent || !m_valid ) ? -1 : m_parent->GetNetCode(); } }; typedef std::shared_ptr CN_ITEM_PTR; class CN_ZONE_LAYER : public CN_ITEM { public: CN_ZONE_LAYER( ZONE* aParent, PCB_LAYER_ID aLayer, bool aCanChangeNet, int aSubpolyIndex ) : CN_ITEM( aParent, aCanChangeNet ), m_subpolyIndex( aSubpolyIndex ), m_layer( aLayer ) { SHAPE_LINE_CHAIN outline = aParent->GetFilledPolysList( aLayer ).COutline( aSubpolyIndex ); outline.SetClosed( true ); outline.Simplify(); m_cachedPoly = std::make_unique( outline, 16 ); } int SubpolyIndex() const { return m_subpolyIndex; } bool ContainsAnchor( const CN_ANCHOR_PTR anchor ) const { return ContainsPoint( anchor->Pos(), 0 ); } bool ContainsPoint( const VECTOR2I p, int aAccuracy = 0 ) const { ZONE* zone = static_cast( Parent() ); int clearance = aAccuracy; if( zone->GetFilledPolysUseThickness() ) clearance += ( zone->GetMinThickness() + 1 ) / 2; return m_cachedPoly->ContainsPoint( p, clearance ); } const BOX2I& BBox() { if( m_dirty ) m_bbox = m_cachedPoly->BBox(); return m_bbox; } virtual int AnchorCount() const override; virtual const VECTOR2I GetAnchor( int n ) const override; private: std::vector m_testOutlinePoints; std::unique_ptr m_cachedPoly; int m_subpolyIndex; PCB_LAYER_ID m_layer; }; class CN_LIST { private: bool m_dirty; bool m_hasInvalid; CN_RTREE m_index; protected: std::vector m_items; void addItemtoTree( CN_ITEM* item ) { m_index.Insert( item ); } public: CN_LIST() { m_dirty = false; m_hasInvalid = false; } void Clear() { for( auto item : m_items ) delete item; m_items.clear(); m_index.RemoveAll(); } using ITER = decltype( m_items )::iterator; using CONST_ITER = decltype( m_items )::const_iterator; ITER begin() { return m_items.begin(); }; ITER end() { return m_items.end(); }; CONST_ITER begin() const { return m_items.begin(); } CONST_ITER end() const { return m_items.end(); } CN_ITEM* operator[] ( int aIndex ) { return m_items[aIndex]; } template void FindNearby( CN_ITEM *aItem, T aFunc ) { m_index.Query( aItem->BBox(), aItem->Layers(), aFunc ); } void SetHasInvalid( bool aInvalid = true ) { m_hasInvalid = aInvalid; } void SetDirty( bool aDirty = true ) { m_dirty = aDirty; } bool IsDirty() const { return m_dirty; } void RemoveInvalidItems( std::vector& aGarbage ); void ClearDirtyFlags() { for( auto item : m_items ) item->SetDirty( false ); SetDirty( false ); } void MarkAllAsDirty() { for( auto item : m_items ) item->SetDirty( true ); SetDirty( true ); } int Size() const { return m_items.size(); } CN_ITEM* Add( PAD* pad ); CN_ITEM* Add( TRACK* track ); CN_ITEM* Add( ARC* track ); CN_ITEM* Add( VIA* via ); const std::vector Add( ZONE* zone, PCB_LAYER_ID aLayer ); }; class CN_CLUSTER { private: bool m_conflicting = false; int m_originNet = 0; CN_ITEM* m_originPad = nullptr; std::vector m_items; public: CN_CLUSTER(); ~CN_CLUSTER(); bool HasValidNet() const { return m_originNet > 0; } int OriginNet() const { return m_originNet; } wxString OriginNetName() const; bool Contains( const CN_ITEM* aItem ); bool Contains( const BOARD_CONNECTED_ITEM* aItem ); void Dump(); int Size() const { return m_items.size(); } bool IsOrphaned() const { return m_originPad == nullptr; } bool IsConflicting() const { return m_conflicting; } void Add( CN_ITEM* item ); using ITER = decltype(m_items)::iterator; ITER begin() { return m_items.begin(); }; ITER end() { return m_items.end(); }; }; typedef std::shared_ptr CN_CLUSTER_PTR; #endif /* PCBNEW_CONNECTIVITY_ITEMS_H */