//*****************************************/ /* prototypage des fonctions de EESchema */ /*****************************************/ void FreeLibraryEntry(LibCmpEntry * Entry); LibEDA_BaseStruct * LocatePin(const wxPoint & RefPos, EDA_LibComponentStruct * Entry, int Unit, int Convert, SCH_COMPONENT * DrawItem = NULL); /* Routine de localisation d'une PIN de la PartLib pointee par Entry */ wxString ReturnDefaultFieldName( int aFieldNdx ); /****************/ /* DATABASE.CPP */ /****************/ void DisplayCmpDoc(wxString & Name); bool DataBaseGetName(WinEDA_DrawFrame * frame, wxString & Keys, wxString & BufName); /*********************/ /* DANGLING_ENDS.CPP */ /*********************/ bool SegmentIntersect(int Sx1, int Sy1, int Sx2, int Sy2, int Px1, int Py1); /****************/ /* BUS_WIRE_JUNCTION.CPP */ /****************/ void IncrementLabelMember(wxString & name); /****************/ /* EDITPART.CPP */ /****************/ void InstallCmpeditFrame(WinEDA_SchematicFrame * parent, wxPoint & pos, SCH_COMPONENT * m_Cmp); /******************************/ /* EELIBS_DRAW_COMPONENTS.CPP */ /******************************/ int LibraryEntryCompare(EDA_LibComponentStruct *LE1, EDA_LibComponentStruct *LE2); int NumOfLibraries(); EDA_LibComponentStruct *FindLibPart(const wxChar *Name, const wxString & LibName, int Alias = FIND_ROOT); void DrawingLibInGhost(WinEDA_DrawPanel * panel, wxDC * DC, EDA_LibComponentStruct *LibEntry, SCH_COMPONENT * DrawLibItem, int PartX, int PartY, int Multi, int convert, int Color, bool DrawPinText); void DrawLibEntry(WinEDA_DrawPanel * panel, wxDC * DC, EDA_LibComponentStruct *LibEntry, const wxPoint & aOffset, int Multi, int convert, int DrawMode, int Color = -1); void DrawLibraryDrawStruct(WinEDA_DrawPanel * aPanel, wxDC * aDC, EDA_LibComponentStruct *aLibEntry, wxPoint aPosition, LibEDA_BaseStruct *aDrawItem, int aDrawMode, int aColor = -1); bool MapAngles(int *Angle1, int *Angle2, const int TransMat[2][2]); EDA_LibComponentStruct * Read_Component_Definition(WinEDA_DrawFrame * frame, char * Line, FILE *f, int *LineNum); /* Routine to Read a DEF/ENDDEF part entry from given open file. */ /** Function TransformCoordinate * Calculate the wew coordinate from the old one, according to the transform matrix. * @param aTransformMatrix = rotation, mirror .. matrix * @param aPosition = the position to transform * @return the new coordinate */ wxPoint TransformCoordinate( const int aTransformMatrix[2][2], const wxPoint & aPosition ); LibraryStruct *FindLibrary(const wxString & Name); int LoadDocLib(WinEDA_DrawFrame * frame, const wxString & FullDocLibName, const wxString & Libname); PriorQue *LoadLibraryAux(WinEDA_DrawFrame * frame, LibraryStruct * library, FILE *f, int *NumOfParts); LibraryStruct * LoadLibraryName(WinEDA_DrawFrame * frame, const wxString & FullLibName, const wxString & LibName); void LoadLibraries( WinEDA_SchematicFrame* frame ); void FreeCmpLibrary(wxWindow * frame, const wxString & LibName); void SnapLibItemPoint(int OrigX, int OrigY, int *ClosestX, int *ClosestY, SCH_COMPONENT *DrawLibItem); bool LibItemInBox(int x1, int y1, int x2, int y2, SCH_COMPONENT *DrawLibItem); char * StrPurge(char * text); /* Supprime les caracteres Space en debut de la ligne text retourne un pointeur sur le 1er caractere non Space de text */ /************/ /* BLOCK.CPP */ /************/ SCH_ITEM * DuplicateStruct(SCH_ITEM *DrawStruct); void MoveOneStruct(SCH_ITEM *DrawStructs, const wxPoint & move_vector); /* Given a structure move it by move_vector. */ bool PlaceStruct(BASE_SCREEN * screen, SCH_ITEM *DrawStruct); bool MoveStruct(WinEDA_DrawPanel * panel, wxDC * DC, SCH_ITEM *DrawStruct); void DeleteStruct(WinEDA_DrawPanel * panel, wxDC * DC, SCH_ITEM *DrawStruct); bool DrawStructInBox(int x1, int y1, int x2, int y2, SCH_ITEM *DrawStruct); /*************/ /* LOCATE.CPP */ /*************/ LibDrawPin* LocatePinByNumber( const wxString & ePin_Number, SCH_COMPONENT* eComponent ); SCH_COMPONENT * LocateSmallestComponent( SCH_SCREEN * Screen ); /* Recherche du plus petit (en surface) composant pointe par la souris */ SCH_ITEM * PickStruct(EDA_Rect & block, BASE_SCREEN* screen, int SearchMask ); SCH_ITEM * PickStruct(const wxPoint & refpos, BASE_SCREEN* screen, int SearchMask); /* 2 functions PickStruct: Search in block, or Search at location pos SearchMask = (bitwise OR): LIBITEM WIREITEM BUSITEM RACCORDITEM JUNCTIONITEM DRAWITEM TEXTITEM LABELITEM SHEETITEM MARKERITEM NOCONNECTITEM SEARCH_PINITEM SHEETLABELITEM FIELDCMPITEM if EXCLUDE_WIRE_BUS_ENDPOINTS is set, in wire ou bus search and locate, start and end points are not included in search if WIRE_BUS_ENDPOINTS_ONLY is set, in wire ou bus search and locate, only start and end points are included in search Return: -Bloc search: pointeur sur liste de pointeurs de structures si Plusieurs structures selectionnees. pointeur sur la structure si 1 seule Positon search: pointeur sur la structure. Si pas de structures selectionnees: retourne NULL */ LibEDA_BaseStruct * LocateDrawItem(SCH_SCREEN * Screen, const wxPoint & refpoint, EDA_LibComponentStruct * LibEntry, int Unit, int Convert, int masque); Hierarchical_PIN_Sheet_Struct * LocateSheetLabel(DrawSheetStruct *Sheet, const wxPoint & pos); LibDrawPin * LocateAnyPin(SCH_ITEM *DrawList, const wxPoint & RefPos, SCH_COMPONENT ** libpart = NULL ); Hierarchical_PIN_Sheet_Struct * LocateAnyPinSheet(const wxPoint & RefPos, SCH_ITEM *DrawList); /***************/ /* EEREDRAW.CPP */ /***************/ void DrawDanglingSymbol(WinEDA_DrawPanel * panel,wxDC * DC, const wxPoint & pos, int Color); void DrawStructsInGhost(WinEDA_DrawPanel * panel, wxDC * DC, SCH_ITEM * DrawStruct, int dx, int dy ); void SetHighLightStruct(SCH_ITEM *HighLight); void RedrawActiveWindow(WinEDA_DrawPanel * panel, wxDC * DC); void RedrawStructList(WinEDA_DrawPanel * panel, wxDC * DC, SCH_ITEM *Structs, int DrawMode, int Color = -1); void RedrawOneStruct(WinEDA_DrawPanel * panel, wxDC * DC, SCH_ITEM *Struct, int DrawMode, int Color = -1); /**************/ /* EELAYER.CPP */ /**************/ void SeedLayers(); EDA_Colors ReturnLayerColor(int Layer); void DisplayColorSetupFrame(WinEDA_DrawFrame * parent, const wxPoint & pos); /*************/ /* EELOAD.CPP */ /*************/ int CountCmpNumber(); /***************/ /* EECONFIG.CPP */ /***************/ bool Read_Hotkey_Config( WinEDA_DrawFrame * frame, bool verbose ); /**************/ /* SAVELIB.CPP */ /**************/ LibEDA_BaseStruct * CopyDrawEntryStruct( wxWindow * frame, LibEDA_BaseStruct * DrawItem); /* Routine de Duplication d'une structure DrawLibItem d'une partlib Parametres d'entree: DrawEntry = pointeur sur la structure a dupliquer La structure nouvelle est creee, mais n'est pas inseree dans le chainage Retourne: Pointeur sur la structure creee (ou NULL si impossible) */ EDA_LibComponentStruct * CopyLibEntryStruct (wxWindow * frame, EDA_LibComponentStruct * OldEntry); /* Routine de copie d'une partlib Parametres d'entree: pointeur sur la structure de depart Parametres de sortie: pointeur sur la structure creee */ /***************/ /* SYMBEDIT.CPP */ /***************/ void SuppressDuplicateDrawItem(EDA_LibComponentStruct * LibEntry); /* Routine de suppression des elements de trace dupliques, situation frequente lorsque l'on charge des symboles predessines plusieurs fois pour definir un composant */ /**************/ /* NETLIST.CPP */ /**************/ int IsBusLabel(const wxString & LabelDrawList); /***************/ /* ANNOTATE.CPP */ /***************/ void ReAnnotatePowerSymbolsOnly(); /************/ /* PLOT.CPP */ /************/ void PlotDrawlist(Plotter *plotter, SCH_ITEM* drawlist ); /***************/ /* DELSHEET.CPP */ /***************/ void DeleteSubHierarchy(DrawSheetStruct * Sheet, bool confirm_deletion); bool ClearProjectDrawList(SCH_SCREEN * FirstWindow, bool confirm_deletion); /* free the draw list screen->EEDrawList and the subhierarchies clear the screen datas (filenames ..) */ /*************/ /* DELETE.CPP */ /*************/ bool LocateAndDeleteItem(WinEDA_SchematicFrame * frame, wxDC * DC); void EraseStruct(SCH_ITEM *DrawStruct, SCH_SCREEN * Window); void DeleteAllMarkers(int type); /* Effacement des marqueurs du type "type" */ void DeleteOneLibraryDrawStruct(WinEDA_DrawPanel * panel, wxDC *DC, EDA_LibComponentStruct * LibEntry, LibEDA_BaseStruct * DrawItem, int Affiche); /* Routine d'effacement d'un "LibraryDrawStruct" (d'un element de dessin d'un composant ) Parametres d'entree Pointeur sur le composant comportant la structure (Si NULL la structure a effacer est supposee non rattachee a un composant) Pointeur sur la structure a effacer Affiche (si != 0 Efface le graphique correspondant de l'ecran) */ /**************/ /* GETPART.CPP */ /**************/ int LookForConvertPart( EDA_LibComponentStruct * LibEntry ); /* Retourne la plus grande valeur trouvee dans la liste des elements "drawings" du composant LibEntry, pour le membre .Convert Si il n'y a pas de representation type "convert", la valeur retournee est 0 ou 1 Si il y a une representation type "convert", la valeur retournee est > 1 (typiquement 2) */ /**************/ /* PINEDIT.CPP */ /**************/ void InstallPineditFrame(WinEDA_LibeditFrame * parent, wxDC * DC, const wxPoint & pos); /**************/ /* SELPART.CPP */ /**************/ int DisplayComponentsNamesInLib(WinEDA_DrawFrame * frame, LibraryStruct *Library, wxString & Buffer, wxString & OldName); LibraryStruct * SelectLibraryFromList(WinEDA_DrawFrame * frame); /* Routine pour selectionner une librairie a partir d'une liste */ int GetNameOfPartToLoad(WinEDA_DrawFrame * frame, LibraryStruct * Lib, wxString & BufName); /* Routine de selection du nom d'un composant en librairie pour chargement, dans la librairie Library. Si Library == NULL, il y aura demande de selection d'une librairie Retourne 1 si composant selectionne 0 si commande annulee place le nom du composant a charger, selectionne a partir d'une liste dans BufName */ /**************/ /* LIBARCH.CPP */ /**************/ bool LibArchive(wxWindow * frame, const wxString & ArchFullFileName); /**************/ /* CLEANUP.CPP */ /**************/ void SchematicCleanUp(SCH_SCREEN * screen, wxDC * DC); /* Routine de nettoyage: - regroupe les segments de fils (ou de bus) alignes en 1 seul segment - Detecte les objets identiques superposes */ void BreakSegmentOnJunction( SCH_SCREEN * Screen ); /* Routine creant des debuts / fin de segment (BUS ou WIRES) sur les jonctions et les raccords */ DrawPickedStruct * BreakSegment(SCH_SCREEN * screen, wxPoint breakpoint, bool PutInUndoList = FALSE); /* Coupe un segment ( BUS, WIRE ) en 2 au point breakpoint, - si ce point est sur le segment - extremites non comprises */ /**************/ /* EECLASS.CPP */ /**************/ void SetaParent(EDA_BaseStruct * Struct, BASE_SCREEN * Screen); /***************/ /* LIBALIAS.CPP */ /***************/ bool BuildAliasData(LibraryStruct * Lib, EDA_LibComponentStruct * component); /* Create the alias data for the lib component to edit */ int LocateAlias( const wxArrayString & AliasData, const wxString & Name); /* Return an index in alias data list ( -1 if not found ) */ /***************/ /* OPTIONS.CPP */ /***************/ void DisplayOptionFrame( WinEDA_SchematicFrame* parent, const wxPoint& framepos ); /****************/ /* CONTROLE.CPP */ /****************/ void RemoteCommand( const char* cmdline );