/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013 CERN * @author Tomasz Wlostowski * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __CLASS_PCB_PAINTER_H #define __CLASS_PCB_PAINTER_H #include #include #include class EDA_ITEM; class COLORS_DESIGN_SETTINGS; class DISPLAY_OPTIONS; class BOARD_ITEM; class BOARD; class SEGVIA; class TRACK; class D_PAD; class DRAWSEGMENT; class MODULE; class SEGZONE; class ZONE_CONTAINER; class TEXTE_PCB; class TEXTE_MODULE; class DIMENSION; class PCB_TARGET; namespace KIGFX { class GAL; /** * Class PCB_RENDER_SETTINGS * Stores PCB specific render settings. */ class PCB_RENDER_SETTINGS : public RENDER_SETTINGS { public: friend class PCB_PAINTER; enum ClearanceMode { CL_VIAS = 0x1, CL_PADS = 0x2, CL_TRACKS = 0x4 }; ///> Determines how zones should be displayed enum DisplayZonesMode { DZ_HIDE_FILLED = 0, DZ_SHOW_FILLED, DZ_SHOW_OUTLINED }; PCB_RENDER_SETTINGS(); /// @copydoc RENDER_SETTINGS::ImportLegacyColors() void ImportLegacyColors( COLORS_DESIGN_SETTINGS* aSettings ); /** * Function LoadDisplayOptions * Loads settings related to display options (high-contrast mode, full or outline modes * for vias/pads/tracks and so on). * @param aOptions are settings that you want to use for displaying items. */ void LoadDisplayOptions( const DISPLAY_OPTIONS& aOptions ); /// @copydoc RENDER_SETTINGS::GetColor() virtual const COLOR4D& GetColor( const VIEW_ITEM* aItem, int aLayer ) const; /** * Function GetLayerColor * Returns the color used to draw a layer. * @param aLayer is the layer number. */ const COLOR4D& GetLayerColor( int aLayer ) const; protected: ///> @copydoc RENDER_SETTINGS::Update() void update(); ///> Colors for all layers (normal) COLOR4D m_layerColors [TOTAL_LAYER_COUNT]; ///> Colors for all layers (highlighted) COLOR4D m_layerColorsHi [TOTAL_LAYER_COUNT]; ///> Colors for all layers (selected) COLOR4D m_layerColorsSel [TOTAL_LAYER_COUNT]; ///> Colors for all layers (darkened) COLOR4D m_layerColorsDark[TOTAL_LAYER_COUNT]; bool m_sketchModeSelect[TOTAL_LAYER_COUNT]; ///> Flag determining if pad numbers should be visible bool m_padNumbers; ///> Flag determining if net names should be visible for pads bool m_netNamesOnPads; ///> Flag determining if net names should be visible for tracks bool m_netNamesOnTracks; ///> Maximum font size for netnames (and other dynamically shown strings) static const double MAX_FONT_SIZE; ///> Option for different display modes for zones DisplayZonesMode m_displayZoneMode; }; /** * Class PCB_PAINTER * Contains methods for drawing PCB-specific items. */ class PCB_PAINTER : public PAINTER { public: PCB_PAINTER( GAL* aGal ); /// @copydoc PAINTER::Draw() virtual bool Draw( const VIEW_ITEM*, int ); /// @copydoc PAINTER::ApplySettings() virtual void ApplySettings( RENDER_SETTINGS* aSettings ) { PAINTER::ApplySettings( aSettings ); // Store PCB specific render settings m_pcbSettings = (PCB_RENDER_SETTINGS*) m_settings.get(); } protected: /// Just a properly casted pointer to settings PCB_RENDER_SETTINGS* m_pcbSettings; // Drawing functions for various types of PCB-specific items void draw( const TRACK* aTrack, int aLayer ); void draw( const SEGVIA* aVia, int aLayer ); void draw( const D_PAD* aPad, int aLayer ); void draw( const DRAWSEGMENT* aSegment ); void draw( const TEXTE_PCB* aText, int aLayer ); void draw( const TEXTE_MODULE* aText, int aLayer ); void draw( const ZONE_CONTAINER* aZone ); void draw( const DIMENSION* aDimension, int aLayer ); void draw( const PCB_TARGET* aTarget ); }; } // namespace KIGFX #endif /* __CLASS_PAINTER_H */