430 lines
13 KiB
C++
430 lines
13 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2020 CERN
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 3
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <properties/property_mgr.h>
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#include <properties/property.h>
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#include <algorithm>
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#include <utility>
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#include <wx/wx.h>
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static wxString EMPTY_STRING( wxEmptyString );
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void PROPERTY_MANAGER::RegisterType( TYPE_ID aType, const wxString& aName )
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{
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wxASSERT( m_classNames.count( aType ) == 0 );
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m_classNames.emplace( aType, aName );
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}
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const wxString& PROPERTY_MANAGER::ResolveType( TYPE_ID aType ) const
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{
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auto it = m_classNames.find( aType );
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return it != m_classNames.end() ? it->second : EMPTY_STRING;
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}
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PROPERTY_BASE* PROPERTY_MANAGER::GetProperty( TYPE_ID aType, const wxString& aProperty ) const
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{
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if( m_dirty )
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const_cast<PROPERTY_MANAGER*>( this )->Rebuild();
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auto it = m_classes.find( aType );
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if( it == m_classes.end() )
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return nullptr;
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const CLASS_DESC& classDesc = it->second;
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for( PROPERTY_BASE* property : classDesc.m_allProperties )
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{
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if( !aProperty.CmpNoCase( property->Name() ) )
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return property;
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}
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return nullptr;
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}
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const PROPERTY_LIST& PROPERTY_MANAGER::GetProperties( TYPE_ID aType ) const
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{
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if( m_dirty )
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const_cast<PROPERTY_MANAGER*>( this )->Rebuild();
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static const PROPERTY_LIST empty;
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auto it = m_classes.find( aType );
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if( it == m_classes.end() )
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return empty;
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return it->second.m_allProperties;
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}
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const PROPERTY_DISPLAY_ORDER& PROPERTY_MANAGER::GetDisplayOrder( TYPE_ID aType ) const
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{
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if( m_dirty )
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const_cast<PROPERTY_MANAGER*>( this )->Rebuild();
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static const PROPERTY_DISPLAY_ORDER empty;
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auto it = m_classes.find( aType );
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if( it == m_classes.end() )
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return empty;
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return it->second.m_displayOrder;
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}
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const std::vector<wxString>& PROPERTY_MANAGER::GetGroupDisplayOrder( TYPE_ID aType ) const
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{
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if( m_dirty )
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const_cast<PROPERTY_MANAGER*>( this )->Rebuild();
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static const std::vector<wxString> empty;
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auto it = m_classes.find( aType );
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if( it == m_classes.end() )
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return empty;
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return it->second.m_groupDisplayOrder;
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}
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const void* PROPERTY_MANAGER::TypeCast( const void* aSource, TYPE_ID aBase, TYPE_ID aTarget ) const
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{
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if( aBase == aTarget )
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return aSource;
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auto classDesc = m_classes.find( aBase );
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if( classDesc == m_classes.end() )
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return aSource;
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auto& converters = classDesc->second.m_typeCasts;
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auto converter = converters.find( aTarget );
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if( converter == converters.end() ) // explicit type cast not found
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return IsOfType( aBase, aTarget ) ? aSource : nullptr;
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return (*converter->second)( aSource );
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}
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PROPERTY_BASE& PROPERTY_MANAGER::AddProperty( PROPERTY_BASE* aProperty, const wxString& aGroup )
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{
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const wxString& name = aProperty->Name();
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TYPE_ID hash = aProperty->OwnerHash();
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CLASS_DESC& classDesc = getClass( hash );
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classDesc.m_ownProperties.emplace( name, aProperty );
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classDesc.m_ownDisplayOrder.emplace_back( aProperty );
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aProperty->SetGroup( aGroup );
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if( !classDesc.m_groups.count( aGroup ) )
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{
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classDesc.m_groupDisplayOrder.emplace_back( aGroup );
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classDesc.m_groups.insert( aGroup );
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}
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m_dirty = true;
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return *aProperty;
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}
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PROPERTY_BASE& PROPERTY_MANAGER::ReplaceProperty( size_t aBase, const wxString& aName,
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PROPERTY_BASE* aNew, const wxString& aGroup )
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{
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CLASS_DESC& classDesc = getClass( aNew->OwnerHash() );
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classDesc.m_replaced.insert( std::make_pair( aBase, aName ) );
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return AddProperty( aNew, aGroup );
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}
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void PROPERTY_MANAGER::AddTypeCast( TYPE_CAST_BASE* aCast )
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{
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TYPE_ID derivedHash = aCast->DerivedHash();
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CLASS_DESC& classDesc = getClass( aCast->BaseHash() );
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auto& typeCasts = classDesc.m_typeCasts;
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wxASSERT_MSG( typeCasts.count( derivedHash ) == 0, "Such converter already exists" );
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typeCasts.emplace( derivedHash, aCast );
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}
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void PROPERTY_MANAGER::InheritsAfter( TYPE_ID aDerived, TYPE_ID aBase )
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{
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wxASSERT_MSG( aDerived != aBase, "Class cannot inherit from itself" );
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CLASS_DESC& derived = getClass( aDerived );
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CLASS_DESC& base = getClass( aBase );
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derived.m_bases.push_back( base );
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m_dirty = true;
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wxASSERT_MSG( derived.m_bases.size() == 1 || derived.m_typeCasts.count( aBase ) == 1,
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"You need to add a TYPE_CAST for classes inheriting from multiple bases" );
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}
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void PROPERTY_MANAGER::Mask( TYPE_ID aDerived, TYPE_ID aBase, const wxString& aName )
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{
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wxASSERT_MSG( aDerived != aBase, "Class cannot mask from itself" );
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CLASS_DESC& derived = getClass( aDerived );
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derived.m_maskedBaseProperties.insert( std::make_pair( aBase, aName ) );
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m_dirty = true;
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}
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void PROPERTY_MANAGER::OverrideAvailability( TYPE_ID aDerived, TYPE_ID aBase,
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const wxString& aName,
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std::function<bool( INSPECTABLE* )> aFunc )
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{
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wxASSERT_MSG( aDerived != aBase, "Class cannot override from itself" );
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CLASS_DESC& derived = getClass( aDerived );
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derived.m_availabilityOverrides[std::make_pair( aBase, aName )] = aFunc;
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m_dirty = true;
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}
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void PROPERTY_MANAGER::OverrideWriteability( TYPE_ID aDerived, TYPE_ID aBase,
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const wxString& aName,
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std::function<bool( INSPECTABLE* )> aFunc )
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{
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wxASSERT_MSG( aDerived != aBase, "Class cannot override from itself" );
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CLASS_DESC& derived = getClass( aDerived );
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derived.m_writeabilityOverrides[std::make_pair( aBase, aName )] = aFunc;
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m_dirty = true;
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}
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bool PROPERTY_MANAGER::IsAvailableFor( TYPE_ID aItemClass, PROPERTY_BASE* aProp,
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INSPECTABLE* aItem )
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{
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if( !aProp->Available( aItem ) )
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return false;
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CLASS_DESC& derived = getClass( aItemClass );
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auto it = derived.m_availabilityOverrides.find( std::make_pair( aProp->BaseHash(),
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aProp->Name() ) );
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if( it != derived.m_availabilityOverrides.end() )
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return it->second( aItem );
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return true;
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}
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bool PROPERTY_MANAGER::IsWriteableFor( TYPE_ID aItemClass, PROPERTY_BASE* aProp,
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INSPECTABLE* aItem )
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{
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if( !aProp->Writeable( aItem ) )
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return false;
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CLASS_DESC& derived = getClass( aItemClass );
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auto it = derived.m_writeabilityOverrides.find( std::make_pair( aProp->BaseHash(),
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aProp->Name() ) );
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if( it != derived.m_writeabilityOverrides.end() )
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return it->second( aItem );
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return true;
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}
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bool PROPERTY_MANAGER::IsOfType( TYPE_ID aDerived, TYPE_ID aBase ) const
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{
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if( aDerived == aBase )
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return true;
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auto derived = m_classes.find( aDerived );
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wxCHECK( derived != m_classes.end(), false ); // missing class description
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// traverse the hierarchy seeking for the base class
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for( auto& base : derived->second.m_bases )
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{
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if( IsOfType( base.get().m_id, aBase ) )
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return true;
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}
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return false;
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}
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void PROPERTY_MANAGER::Rebuild()
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{
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for( std::pair<const TYPE_ID, CLASS_DESC>& classEntry : m_classes )
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classEntry.second.rebuild();
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m_dirty = false;
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}
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PROPERTY_MANAGER::CLASS_DESC& PROPERTY_MANAGER::getClass( TYPE_ID aTypeId )
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{
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auto it = m_classes.find( aTypeId );
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if( it == m_classes.end() )
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tie( it, std::ignore ) = m_classes.emplace( aTypeId, CLASS_DESC( aTypeId ) );
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return it->second;
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}
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void PROPERTY_MANAGER::CLASS_DESC::rebuild()
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{
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PROPERTY_SET replaced;
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PROPERTY_SET masked;
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m_allProperties.clear();
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collectPropsRecur( m_allProperties, replaced, m_displayOrder, masked );
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// We need to keep properties sorted to be able to use std::set_* functions
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sort( m_allProperties.begin(), m_allProperties.end() );
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std::vector<wxString> displayOrder;
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std::set<wxString> groups;
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auto collectGroups =
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[&]( std::set<wxString>& aSet, std::vector<wxString>& aResult )
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{
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auto collectGroupsRecursive =
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[]( auto& aSelf, std::set<wxString>& aSetR, std::vector<wxString>& aResultR,
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const CLASS_DESC& aClassR ) -> void
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{
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for( const wxString& group : aClassR.m_groupDisplayOrder )
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{
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if( !aSetR.count( group ) )
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{
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aSetR.insert( group );
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aResultR.emplace_back( group );
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}
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}
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for( const CLASS_DESC& base : aClassR.m_bases )
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aSelf( aSelf, aSetR, aResultR, base );
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};
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collectGroupsRecursive( collectGroupsRecursive, aSet, aResult, *this );
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};
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// TODO(JE): This currently relies on rebuild() happening after all properties are added
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// separate out own groups vs. all groups to fix
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collectGroups( groups, displayOrder );
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m_groupDisplayOrder = displayOrder;
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}
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void PROPERTY_MANAGER::CLASS_DESC::collectPropsRecur( PROPERTY_LIST& aResult,
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PROPERTY_SET& aReplaced,
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PROPERTY_DISPLAY_ORDER& aDisplayOrder,
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PROPERTY_SET& aMasked ) const
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{
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for( const std::pair<size_t, wxString>& replacedEntry : m_replaced )
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aReplaced.emplace( replacedEntry );
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for( const std::pair<size_t, wxString>& maskedEntry : m_maskedBaseProperties )
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aMasked.emplace( maskedEntry );
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/*
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* We want to insert our own properties in forward order, but earlier than anything already in
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* the list (which will have been added by a subclass of us)
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*/
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int displayOrderStart = 0;
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if( !aDisplayOrder.empty() )
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{
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int firstSoFar = std::min_element( aDisplayOrder.begin(), aDisplayOrder.end(),
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[]( const std::pair<PROPERTY_BASE*, int>& aFirst,
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const std::pair<PROPERTY_BASE*, int>& aSecond )
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{
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return aFirst.second < aSecond.second;
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} )->second;
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displayOrderStart = firstSoFar - m_ownProperties.size();
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}
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int idx = 0;
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for( PROPERTY_BASE* property : m_ownDisplayOrder )
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{
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PROPERTY_SET::key_type propertyKey = std::make_pair( property->OwnerHash(),
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property->Name() );
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// Do not store replaced properties
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if( aReplaced.count( propertyKey ) )
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continue;
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// Do not store masked properties
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if( aMasked.count( propertyKey ) )
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continue;
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aDisplayOrder[property] = displayOrderStart + idx++;
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aResult.push_back( property );
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}
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// Iterate backwards so that replaced properties appear before base properties
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for( auto it = m_bases.rbegin(); it != m_bases.rend(); ++it )
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it->get().collectPropsRecur( aResult, aReplaced, aDisplayOrder, aMasked );
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}
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std::vector<TYPE_ID> PROPERTY_MANAGER::GetMatchingClasses( PROPERTY_BASE* aProperty )
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{
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std::vector<TYPE_ID> ids;
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/*
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for( auto& cls : m_classes )
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{
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CLASS_INFO info;
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for( auto prop : cls.second.m_allProperties )
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info.properties.push_back(prop);
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}
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*/
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return ids;
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}
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PROPERTY_MANAGER::CLASSES_INFO PROPERTY_MANAGER::GetAllClasses()
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{
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CLASSES_INFO rv;
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for( std::pair<const TYPE_ID, CLASS_DESC>& classEntry : m_classes )
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{
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CLASS_INFO info;
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info.type = classEntry.first;
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info.name = m_classNames[classEntry.first];
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for( PROPERTY_BASE* prop : classEntry.second.m_allProperties )
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info.properties.push_back( prop );
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rv.push_back( info );
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}
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return rv;
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}
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