447 lines
13 KiB
C++
447 lines
13 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2014 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2014-2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/*
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This is a program launcher for a single KIFACE DSO. It only mimics a KIWAY,
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not actually implements one, since only a single DSO is supported by it.
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It is compiled multiple times, once for each standalone program and as such
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gets different compiler command line supplied #defines from CMake.
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*/
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#include <typeinfo>
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#include <wx/cmdline.h>
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#include <wx/filename.h>
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#include <wx/stdpaths.h>
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#include <wx/snglinst.h>
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#include <wx/html/htmlwin.h>
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#include <kiway.h>
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#include <pgm_base.h>
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#include <kiway_player.h>
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#include <macros.h>
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#include <confirm.h>
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#include <settings/settings_manager.h>
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#include <kiplatform/app.h>
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#include <kiplatform/environment.h>
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// Only a single KIWAY is supported in this single_top top level component,
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// which is dedicated to loading only a single DSO.
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KIWAY Kiway( &Pgm(), KFCTL_STANDALONE );
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// implement a PGM_BASE and a wxApp side by side:
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/**
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* Struct PGM_SINGLE_TOP
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* implements PGM_BASE with its own OnPgmInit() and OnPgmExit().
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*/
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static struct PGM_SINGLE_TOP : public PGM_BASE
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{
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bool OnPgmInit();
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void OnPgmExit()
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{
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Kiway.OnKiwayEnd();
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if( m_settings_manager && m_settings_manager->IsOK() )
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{
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SaveCommonSettings();
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m_settings_manager->Save();
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}
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// Destroy everything in PGM_BASE, especially wxSingleInstanceCheckerImpl
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// earlier than wxApp and earlier than static destruction would.
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PGM_BASE::Destroy();
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}
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void MacOpenFile( const wxString& aFileName ) override
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{
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wxFileName filename( aFileName );
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if( filename.FileExists() )
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{
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#if 0
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// this pulls in EDA_DRAW_FRAME type info, which we don't want in
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// the single_top link image.
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KIWAY_PLAYER* frame = dynamic_cast<KIWAY_PLAYER*>( App().GetTopWindow() );
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#else
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KIWAY_PLAYER* frame = (KIWAY_PLAYER*) App().GetTopWindow();
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#endif
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if( frame )
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frame->OpenProjectFiles( std::vector<wxString>( 1, aFileName ) );
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}
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}
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} program;
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PGM_BASE& Pgm()
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{
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return program;
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}
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// A module to allow Html module initialization/cleanup
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// When a wxHtmlWindow is used *only* in a dll/so module, the Html text is displayed
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// as plain text.
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// This helper class is just used to force wxHtmlWinParser initialization
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// see https://groups.google.com/forum/#!topic/wx-users/FF0zv5qGAT0
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class HtmlModule: public wxModule
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{
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public:
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HtmlModule() { }
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virtual bool OnInit() override { AddDependency( CLASSINFO( wxHtmlWinParser ) ); return true; };
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virtual void OnExit() override {};
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private:
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wxDECLARE_DYNAMIC_CLASS( HtmlModule );
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};
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wxIMPLEMENT_DYNAMIC_CLASS(HtmlModule, wxModule);
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/**
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* Struct APP_SINGLE_TOP
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* implements a bare naked wxApp (so that we don't become dependent on
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* functionality in a wxApp derivative that we cannot deliver under wxPython).
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*/
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struct APP_SINGLE_TOP : public wxApp
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{
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APP_SINGLE_TOP() : wxApp()
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{
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// Init the environment each platform wants
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KIPLATFORM::ENV::Init();
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}
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bool OnInit() override
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{
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// Perform platform-specific init tasks
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if( !KIPLATFORM::APP::Init() )
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return false;
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// Force wxHtmlWinParser initialization when a wxHtmlWindow is used only
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// in a shared library (.so or .dll file)
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// Otherwise the Html text is displayed as plain text.
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HtmlModule html_init;
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try
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{
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return program.OnPgmInit();
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}
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catch( const std::exception& e )
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{
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wxLogError( wxT( "Unhandled exception class: %s what: %s" ),
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FROM_UTF8( typeid( e ).name() ), FROM_UTF8( e.what() ) );
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}
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catch( const IO_ERROR& ioe )
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{
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wxLogError( ioe.What() );
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}
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catch(...)
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{
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wxLogError( wxT( "Unhandled exception of unknown type" ) );
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}
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program.OnPgmExit();
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return false;
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}
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int OnExit() override
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{
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program.OnPgmExit();
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return wxApp::OnExit();
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}
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int OnRun() override
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{
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int ret = -1;
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try
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{
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ret = wxApp::OnRun();
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}
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catch( const std::exception& e )
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{
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wxLogError( wxT( "Unhandled exception class: %s what: %s" ),
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FROM_UTF8( typeid( e ).name() ), FROM_UTF8( e.what() ) );
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}
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catch( const IO_ERROR& ioe )
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{
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wxLogError( ioe.What() );
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}
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catch(...)
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{
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wxLogError( wxT( "Unhandled exception of unknown type" ) );
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}
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return ret;
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}
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int FilterEvent( wxEvent& aEvent ) override
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{
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if( aEvent.GetEventType() == wxEVT_SHOW )
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{
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wxShowEvent& event = static_cast<wxShowEvent&>( aEvent );
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wxDialog* dialog = dynamic_cast<wxDialog*>( event.GetEventObject() );
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if( dialog && dialog->IsModal() )
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Pgm().m_ModalDialogCount += event.IsShown() ? 1 : -1;
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}
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return Event_Skip;
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}
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#if defined( DEBUG )
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/**
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* Override main loop exception handling on debug builds.
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*
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* It can be painfully difficult to debug exceptions that happen in wxUpdateUIEvent
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* handlers. The override provides a bit more useful information about the exception
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* and a breakpoint can be set to pin point the event where the exception was thrown.
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*/
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virtual bool OnExceptionInMainLoop() override
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{
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try
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{
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throw;
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}
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catch( const std::exception& e )
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{
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wxLogError( "Unhandled exception class: %s what: %s",
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FROM_UTF8( typeid(e).name() ),
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FROM_UTF8( e.what() ) );
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}
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catch( const IO_ERROR& ioe )
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{
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wxLogError( ioe.What() );
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}
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catch(...)
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{
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wxLogError( "Unhandled exception of unknown type" );
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}
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return false; // continue on. Return false to abort program
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}
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#endif
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#ifdef __WXMAC__
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/**
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* Function MacOpenFile
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* is specific to MacOSX (not used under Linux or Windows).
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* MacOSX requires it for file association.
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* @see http://wiki.wxwidgets.org/WxMac-specific_topics
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*/
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void MacOpenFile( const wxString& aFileName ) override
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{
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Pgm().MacOpenFile( aFileName );
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}
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#endif
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};
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IMPLEMENT_APP( APP_SINGLE_TOP )
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bool PGM_SINGLE_TOP::OnPgmInit()
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{
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#if defined(DEBUG)
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wxString absoluteArgv0 = wxStandardPaths::Get().GetExecutablePath();
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if( !wxIsAbsolutePath( absoluteArgv0 ) )
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{
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wxLogError( wxT( "No meaningful argv[0]" ) );
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return false;
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}
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#endif
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// Not all kicad applications use the python stuff. skip python init
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// for these apps.
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bool skip_python_initialization = false;
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#if defined( BITMAP_2_CMP ) || defined( PL_EDITOR ) || defined( GERBVIEW ) ||\
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defined( PCB_CALCULATOR_BUILD )
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skip_python_initialization = true;
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#endif
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if( !InitPgm( false, skip_python_initialization ) )
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{
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// Clean up
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OnPgmExit();
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return false;
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}
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#if !defined(BUILD_KIWAY_DLL)
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// Only bitmap2component and pcb_calculator use this code currently, as they
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// are not split to use single_top as a link image separate from a *.kiface.
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// i.e. they are single part link images so don't need to load a *.kiface.
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// Get the getter, it is statically linked into this binary image.
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KIFACE_GETTER_FUNC* ki_getter = &KIFACE_GETTER;
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int kiface_version;
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// Get the KIFACE.
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KIFACE* kiface = ki_getter( &kiface_version, KIFACE_VERSION, this );
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// Trick the KIWAY into thinking it loaded a KIFACE, by recording the KIFACE
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// in the KIWAY. It needs to be there for KIWAY::OnKiwayEnd() anyways.
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Kiway.set_kiface( KIWAY::KifaceType( TOP_FRAME ), kiface );
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#endif
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static const wxCmdLineEntryDesc desc[] = {
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{ wxCMD_LINE_OPTION, "f", "frame", "Frame to load", wxCMD_LINE_VAL_STRING, 0 },
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{ wxCMD_LINE_PARAM, nullptr, nullptr, "File to load", wxCMD_LINE_VAL_STRING,
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wxCMD_LINE_PARAM_MULTIPLE | wxCMD_LINE_PARAM_OPTIONAL },
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{ wxCMD_LINE_NONE, nullptr, nullptr, nullptr, wxCMD_LINE_VAL_NONE, 0 }
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};
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wxCmdLineParser parser( App().argc, App().argv );
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parser.SetDesc( desc );
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parser.Parse( false );
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FRAME_T appType = TOP_FRAME;
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const struct
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{
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wxString name;
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FRAME_T type;
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} frameTypes[] = {
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{ wxT( "pcb" ), FRAME_PCB_EDITOR },
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{ wxT( "fpedit" ), FRAME_FOOTPRINT_EDITOR },
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{ wxT( "" ), FRAME_T_COUNT }
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};
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wxString frameName;
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if( parser.Found( "frame", &frameName ) )
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{
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appType = FRAME_T_COUNT;
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for( const auto& it : frameTypes )
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{
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if( it.name == frameName )
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appType = it.type;
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}
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if( appType == FRAME_T_COUNT )
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{
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wxLogError( wxT( "Unknown frame: %s" ), frameName );
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// Clean up
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OnPgmExit();
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return false;
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}
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}
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// Tell the settings manager about the current Kiway
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GetSettingsManager().SetKiway( &Kiway );
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// Use KIWAY to create a top window, which registers its existence also.
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// "TOP_FRAME" is a macro that is passed on compiler command line from CMake,
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// and is one of the types in FRAME_T.
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KIWAY_PLAYER* frame = Kiway.Player( appType, true );
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if( frame == nullptr )
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{
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return false;
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}
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Kiway.SetTop( frame );
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App().SetTopWindow( frame ); // wxApp gets a face.
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App().SetAppDisplayName( frame->GetAboutTitle() );
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// Allocate a slice of time to show the frame and update wxWidgets widgets
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// (especially setting valid sizes) after creating frame and before calling
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// OpenProjectFiles() that can update/use some widgets.
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// The 2 calls to wxSafeYield are needed on wxGTK for best results.
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wxSafeYield();
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frame->Show();
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wxSafeYield();
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// Individual frames may provide additional option/switch processing, but for compatibility,
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// any positional arguments are treated as a list of files to pass to OpenProjectFiles
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frame->ParseArgs( parser );
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// Now after the frame processing, the rest of the positional args are files
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std::vector<wxString> fileArgs;
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if( parser.GetParamCount() )
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{
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/*
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gerbview handles multiple project data files, i.e. gerber files on
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cmd line. Others currently do not, they handle only one. For common
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code simplicity we simply pass all the arguments in however, each
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program module can do with them what they want, ignore, complain
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whatever. We don't establish policy here, as this is a multi-purpose
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launcher.
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*/
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for( size_t i = 0; i < parser.GetParamCount(); i++ )
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fileArgs.push_back( parser.GetParam( i ) );
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// special attention to a single argument: argv[1] (==argSet[0])
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if( fileArgs.size() == 1 )
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{
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wxFileName argv1( fileArgs[0] );
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#if defined(PGM_DATA_FILE_EXT)
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// PGM_DATA_FILE_EXT, if present, may be different for each compile,
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// it may come from CMake on the compiler command line, but often does not.
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// This facility is mostly useful for those program footprints
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// supporting a single argv[1].
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if( !argv1.GetExt() )
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argv1.SetExt( wxT( PGM_DATA_FILE_EXT ) );
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#endif
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argv1.MakeAbsolute();
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fileArgs[0] = argv1.GetFullPath();
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}
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// Use the KIWAY_PLAYER::OpenProjectFiles() API function:
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if( !frame->OpenProjectFiles( fileArgs ) )
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{
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// OpenProjectFiles() API asks that it report failure to the UI.
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// Nothing further to say here.
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// We've already initialized things at this point, but wx won't call OnExit if
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// we fail out. Call our own cleanup routine here to ensure the relevant resources
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// are freed at the right time (if they aren't, segfaults will occur).
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OnPgmExit();
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// Fail the process startup if the file could not be opened,
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// although this is an optional choice, one that can be reversed
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// also in the KIFACE specific OpenProjectFiles() return value.
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return false;
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}
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}
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return true;
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}
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