166 lines
5.5 KiB
C++
166 lines
5.5 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2004 Jean-Pierre Charras, jp.charras ar wanadoo.fr
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* Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 2004-2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file libarch.cpp
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* @brief Module for generation of symbol archive files.
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*/
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#include <confirm.h>
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#include <wildcards_and_files_ext.h>
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#include <sch_edit_frame.h>
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#include <symbol_lib_table.h>
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#include <symbol_library.h>
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#include <sch_symbol.h>
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#include <sch_sheet.h>
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#include <schematic.h>
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bool SCH_EDIT_FRAME::CreateArchiveLibraryCacheFile( bool aUseCurrentSheetFilename )
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{
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wxFileName fn;
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if( aUseCurrentSheetFilename )
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fn = GetScreen()->GetFileName();
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else
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fn = Schematic().RootScreen()->GetFileName();
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fn.SetName( fn.GetName() + "-cache" );
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fn.SetExt( LegacySymbolLibFileExtension );
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bool success = CreateArchiveLibrary( fn.GetFullPath() );
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// Update the schematic symbol library links.
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// because the lib cache has changed
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SCH_SCREENS schematic( Schematic().Root() );
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schematic.UpdateSymbolLinks();
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return success;
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}
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bool SCH_EDIT_FRAME::CreateArchiveLibrary( const wxString& aFileName )
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{
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wxString tmp;
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wxString errorMsg;
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SCH_SCREENS screens( Schematic().Root() );
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// Create a new empty library to archive symbols:
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std::unique_ptr<SYMBOL_LIB> archLib = std::make_unique<SYMBOL_LIB>( SCH_LIB_TYPE::LT_EESCHEMA,
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aFileName );
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// Save symbols to file only when the library will be fully filled
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archLib->EnableBuffering();
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/* Examine all screens (not hierarchical sheets) used in the schematic and build a
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* library of unique symbols found in all screens. Complex hierarchies are not a
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* problem because we just want to know the library symbols used in the schematic
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* not their reference.
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*/
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for( SCH_SCREEN* screen = screens.GetFirst(); screen; screen = screens.GetNext() )
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{
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for( SCH_ITEM* aItem : screen->Items().OfType( SCH_SYMBOL_T ) )
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{
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LIB_SYMBOL* libSymbol = nullptr;
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SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( aItem );
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try
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{
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if( archLib->FindSymbol( symbol->GetLibId() ) )
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continue;
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libSymbol = GetLibSymbol( symbol->GetLibId(), true );
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}
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catch( const IO_ERROR& )
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{
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// Queue up error messages for later.
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tmp.Printf( _( "Failed to add symbol %s to library file '%s'." ),
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symbol->GetLibId().GetUniStringLibItemName(),
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aFileName );
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// Don't bail out here. Attempt to add as many of the symbols to the library
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// as possible.
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}
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catch( ... )
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{
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tmp = _( "Unexpected exception occurred." );
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}
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if( libSymbol )
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{
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std::unique_ptr<LIB_SYMBOL> flattenedSymbol = libSymbol->Flatten();
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// Use the full LIB_ID as the symbol name to prevent symbol name collisions.
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flattenedSymbol->SetName( symbol->GetLibId().GetUniStringLibId() );
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// AddSymbol() does first clone the symbol before adding.
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archLib->AddSymbol( flattenedSymbol.get() );
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}
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else
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{
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tmp.Printf( _( "Symbol %s not found in any library or cache." ),
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symbol->GetLibId().GetUniStringLibId() );
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}
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if( !tmp.empty() && !errorMsg.Contains( symbol->GetLibId().GetUniStringLibId() ) )
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{
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if( errorMsg.empty() )
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errorMsg += tmp;
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else
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errorMsg += "\n" + tmp;
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}
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}
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}
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if( !errorMsg.empty() )
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{
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tmp.Printf( _( "Errors occurred creating symbol library %s." ), aFileName );
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DisplayErrorMessage( this, tmp, errorMsg );
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}
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archLib->EnableBuffering( false );
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try
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{
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archLib->Save( false );
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}
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catch( const IO_ERROR& ioe )
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{
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errorMsg.Printf( _( "Failed to save symbol library file '%s'." ), aFileName );
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DisplayErrorMessage( this, errorMsg, ioe.What() );
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return false;
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}
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catch( std::exception& error )
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{
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errorMsg.Printf( _( "Failed to save symbol library file '%s'." ), aFileName );
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DisplayErrorMessage( this, errorMsg, error.what() );
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return false;
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}
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return true;
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}
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