151 lines
5.0 KiB
C++
151 lines
5.0 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
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* Copyright (C) 2008-2011 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 2004-2011 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file lib_circle.h
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*/
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#ifndef _LIB_CIRCLE_H_
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#define _LIB_CIRCLE_H_
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#include "lib_draw_item.h"
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class LIB_CIRCLE : public LIB_ITEM
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{
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int m_Radius;
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wxPoint m_Pos; // Position or centre (Arc and Circle) or start point (segments).
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int m_Width; // Line width.
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/**
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* Draws the arc.
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*/
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void drawGraphic( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset,
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int aColor, int aDrawMode, void* aData, const TRANSFORM& aTransform );
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/**
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* Calculate the new circle at \a aPosition when editing.
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*
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* @param aPosition - The position to edit the circle in drawing coordinates.
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*/
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void calcEdit( const wxPoint& aPosition );
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public:
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LIB_CIRCLE( LIB_COMPONENT * aParent );
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LIB_CIRCLE( const LIB_CIRCLE& aCircle );
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~LIB_CIRCLE() { }
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virtual wxString GetClass() const
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{
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return wxT( "LIB_CIRCLE" );
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}
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/**
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* Write circle object to a FILE in "*.lib" format.
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*
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* @param aFormatter A reference to an OUTPUTFORMATTER to write the component library
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* circle to.
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* @return True if success writing else false.
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*/
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virtual bool Save( OUTPUTFORMATTER& aFormatter );
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virtual bool Load( LINE_READER& aLineReader, wxString& aErrorMsg );
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/**
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* Test if the given point is within the bounds of this object.
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*
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* @param aPosRef - A wxPoint to test
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* @return bool - true if a hit, else false
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*/
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virtual bool HitTest( const wxPoint& aPosRef );
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/**
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* @param aPosRef - a wxPoint to test
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* @param aThreshold - max distance to this object (usually the half
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* thickness of a line)
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* @param aTransform - the transform matrix
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* @return true if the point aPosRef is near this object
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*/
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virtual bool HitTest( wxPoint aPosRef, int aThreshold, const TRANSFORM& aTransform );
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/**
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* Function GetPenSize
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* @return the size of the "pen" that be used to draw or plot this item
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*/
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virtual int GetPenSize( ) const;
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virtual EDA_RECT GetBoundingBox() const;
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virtual void DisplayInfo( EDA_DRAW_FRAME* aFrame );
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/**
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* See LIB_ITEM::BeginEdit().
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*/
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void BeginEdit( int aEditMode, const wxPoint aStartPoint = wxPoint( 0, 0 ) );
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/**
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* See LIB_ITEM::ContinueEdit().
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*/
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bool ContinueEdit( const wxPoint aNextPoint );
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/**
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* See LIB_ITEM::AbortEdit().
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*/
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void EndEdit( const wxPoint& aPosition, bool aAbort = false );
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virtual wxString GetSelectMenuText() const;
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virtual BITMAP_DEF GetMenuImage() const { return add_circle_xpm; }
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protected:
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virtual EDA_ITEM* doClone() const;
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/**
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* Provide the circle draw object specific comparison.
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*
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* The sort order is as follows:
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* - Circle horizontal (X) position.
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* - Circle vertical (Y) position.
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* - Circle radius.
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*/
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virtual int DoCompare( const LIB_ITEM& aOther ) const;
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virtual void DoOffset( const wxPoint& aOffset );
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virtual bool DoTestInside( EDA_RECT& aRect ) const;
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virtual void DoMove( const wxPoint& aPosition );
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virtual wxPoint DoGetPosition() const { return m_Pos; }
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virtual void DoMirrorHorizontal( const wxPoint& aCenter );
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virtual void DoMirrorVertical( const wxPoint& aCenter );
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virtual void DoRotate( const wxPoint& aCenter, bool aRotateCCW = true );
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virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
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const TRANSFORM& aTransform );
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virtual int DoGetWidth() const { return m_Width; }
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virtual void DoSetWidth( int aWidth ) { m_Width = aWidth; }
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};
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#endif // _LIB_CIRCLE_H_
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