431 lines
11 KiB
C++
431 lines
11 KiB
C++
/*
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* KiRouter - a push-and-(sometimes-)shove PCB router
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*
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* Copyright (C) 2013-2014 CERN
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* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
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* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <core/optional.h>
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#include <base_units.h> // God forgive me doing this...
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#include "pns_node.h"
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#include "pns_itemset.h"
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#include "pns_topology.h"
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#include "pns_dp_meander_placer.h"
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#include "pns_diff_pair.h"
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#include "pns_router.h"
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#include "pns_utils.h"
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namespace PNS {
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DP_MEANDER_PLACER::DP_MEANDER_PLACER( ROUTER* aRouter ) :
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MEANDER_PLACER_BASE( aRouter )
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{
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m_world = NULL;
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m_currentNode = NULL;
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m_padToDieP = 0;
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m_padToDieN = 0;
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// Init temporary variables (do not leave uninitialized members)
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m_initialSegment = NULL;
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m_lastLength = 0;
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m_lastStatus = TOO_SHORT;
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}
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DP_MEANDER_PLACER::~DP_MEANDER_PLACER()
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{
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}
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const LINE DP_MEANDER_PLACER::Trace() const
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{
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return m_currentTraceP;
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}
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NODE* DP_MEANDER_PLACER::CurrentNode( bool aLoopsRemoved ) const
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{
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if( !m_currentNode )
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return m_world;
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return m_currentNode;
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}
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bool DP_MEANDER_PLACER::Start( const VECTOR2I& aP, ITEM* aStartItem )
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{
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if( !aStartItem || !aStartItem->OfKind( ITEM::SEGMENT_T | ITEM::ARC_T ) )
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{
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Router()->SetFailureReason( _( "Please select a track whose length you want to tune." ) );
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return false;
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}
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m_initialSegment = static_cast<LINKED_ITEM*>( aStartItem );
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m_currentNode = nullptr;
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m_currentStart = getSnappedStartPoint( m_initialSegment, aP );
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m_world = Router()->GetWorld()->Branch();
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TOPOLOGY topo( m_world );
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if( !topo.AssembleDiffPair( m_initialSegment, m_originPair ) )
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{
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Router()->SetFailureReason( _( "Unable to find complementary differential pair "
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"net for length tuning. Make sure the names of the nets belonging "
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"to a differential pair end with either _N/_P or +/-." ) );
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return false;
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}
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if( m_originPair.Gap() < 0 )
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m_originPair.SetGap( Router()->Sizes().DiffPairGap() );
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if( !m_originPair.PLine().SegmentCount() ||
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!m_originPair.NLine().SegmentCount() )
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return false;
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m_tunedPathP = topo.AssembleTrivialPath( m_originPair.PLine().GetLink( 0 ) );
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m_tunedPathN = topo.AssembleTrivialPath( m_originPair.NLine().GetLink( 0 ) );
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m_padToDieP = GetTotalPadToDieLength( m_originPair.PLine() );
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m_padToDieN = GetTotalPadToDieLength( m_originPair.NLine() );
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m_padToDieLenth = std::max( m_padToDieP, m_padToDieN );
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m_world->Remove( m_originPair.PLine() );
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m_world->Remove( m_originPair.NLine() );
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m_currentWidth = m_originPair.Width();
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return true;
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}
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void DP_MEANDER_PLACER::release()
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{
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}
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long long int DP_MEANDER_PLACER::origPathLength() const
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{
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long long int totalP = m_padToDieLenth;
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long long int totalN = m_padToDieLenth;
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for( const ITEM* item : m_tunedPathP.CItems() )
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{
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if( const LINE* l = dyn_cast<const LINE*>( item ) )
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totalP += l->CLine().Length();
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}
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for( const ITEM* item : m_tunedPathN.CItems() )
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{
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if( const LINE* l = dyn_cast<const LINE*>( item ) )
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totalN += l->CLine().Length();
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}
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return std::max( totalP, totalN );
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}
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const SEG DP_MEANDER_PLACER::baselineSegment( const DIFF_PAIR::COUPLED_SEGMENTS& aCoupledSegs )
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{
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const VECTOR2I a( ( aCoupledSegs.coupledP.A + aCoupledSegs.coupledN.A ) / 2 );
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const VECTOR2I b( ( aCoupledSegs.coupledP.B + aCoupledSegs.coupledN.B ) / 2 );
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return SEG( a, b );
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}
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bool DP_MEANDER_PLACER::pairOrientation( const DIFF_PAIR::COUPLED_SEGMENTS& aPair )
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{
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VECTOR2I midp = ( aPair.coupledP.A + aPair.coupledN.A ) / 2;
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//DrawDebugPoint(midp, 6);
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return aPair.coupledP.Side( midp ) > 0;
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}
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bool DP_MEANDER_PLACER::Move( const VECTOR2I& aP, ITEM* aEndItem )
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{
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// return false;
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DIFF_PAIR::COUPLED_SEGMENTS_VEC coupledSegments;
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if( m_currentNode )
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delete m_currentNode;
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m_currentNode = m_world->Branch();
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SHAPE_LINE_CHAIN preP, tunedP, postP;
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SHAPE_LINE_CHAIN preN, tunedN, postN;
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cutTunedLine( m_originPair.CP(), m_currentStart, aP, preP, tunedP, postP );
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cutTunedLine( m_originPair.CN(), m_currentStart, aP, preN, tunedN, postN );
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DIFF_PAIR tuned( m_originPair );
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tuned.SetShape( tunedP, tunedN );
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tuned.CoupledSegmentPairs( coupledSegments );
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if( coupledSegments.size() == 0 )
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return false;
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//Router()->DisplayDebugLine( tuned.CP(), 5, 20000 );
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//Router()->DisplayDebugLine( tuned.CN(), 4, 20000 );
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//Router()->DisplayDebugLine( m_originPair.CP(), 5, 20000 );
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//Router()->DisplayDebugLine( m_originPair.CN(), 4, 20000 );
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m_result = MEANDERED_LINE( this, true );
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m_result.SetWidth( tuned.Width() );
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int offset = ( tuned.Gap() + tuned.Width() ) / 2;
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if( pairOrientation( coupledSegments[0] ) )
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offset *= -1;
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m_result.SetBaselineOffset( offset );
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for( const ITEM* item : m_tunedPathP.CItems() )
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{
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if( const LINE* l = dyn_cast<const LINE*>( item ) )
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Dbg()->AddLine( l->CLine(), 5, 10000 );
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}
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for( const ITEM* item : m_tunedPathN.CItems() )
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{
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if( const LINE* l = dyn_cast<const LINE*>( item ) )
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Dbg()->AddLine( l->CLine(), 5, 10000 );
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}
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int curIndexP = 0, curIndexN = 0;
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for( const DIFF_PAIR::COUPLED_SEGMENTS& sp : coupledSegments )
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{
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SEG base = baselineSegment( sp );
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Dbg()->AddSegment( base, 3 );
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while( sp.indexP >= curIndexP )
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{
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m_result.AddCorner( tunedP.CPoint( curIndexP ), tunedN.CPoint( curIndexN ) );
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curIndexP++;
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}
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while( sp.indexN >= curIndexN )
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{
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m_result.AddCorner( tunedP.CPoint( sp.indexP ), tunedN.CPoint( curIndexN ) );
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curIndexN++;
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}
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m_result.MeanderSegment( base );
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}
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while( curIndexP < tunedP.PointCount() )
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m_result.AddCorner( tunedP.CPoint( curIndexP++ ), tunedN.CPoint( curIndexN ) );
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while( curIndexN < tunedN.PointCount() )
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m_result.AddCorner( tunedP.CPoint( -1 ), tunedN.CPoint( curIndexN++ ) );
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long long int dpLen = origPathLength();
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m_lastStatus = TUNED;
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if( dpLen - m_settings.m_targetLength > m_settings.m_lengthTolerance )
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{
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m_lastStatus = TOO_LONG;
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m_lastLength = dpLen;
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}
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else
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{
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m_lastLength = dpLen - std::max( tunedP.Length(), tunedN.Length() );
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tuneLineLength( m_result, m_settings.m_targetLength - dpLen );
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}
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if( m_lastStatus != TOO_LONG )
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{
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tunedP.Clear();
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tunedN.Clear();
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for( MEANDER_SHAPE* m : m_result.Meanders() )
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{
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if( m->Type() != MT_EMPTY )
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{
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tunedP.Append( m->CLine( 0 ) );
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tunedN.Append( m->CLine( 1 ) );
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}
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}
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m_lastLength += std::max( tunedP.Length(), tunedN.Length() );
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int comp = compareWithTolerance( m_lastLength - m_settings.m_targetLength, 0, m_settings.m_lengthTolerance );
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if( comp > 0 )
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m_lastStatus = TOO_LONG;
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else if( comp < 0 )
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m_lastStatus = TOO_SHORT;
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else
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m_lastStatus = TUNED;
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}
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m_finalShapeP.Clear();
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m_finalShapeP.Append( preP );
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m_finalShapeP.Append( tunedP );
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m_finalShapeP.Append( postP );
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m_finalShapeP.Simplify();
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m_finalShapeN.Clear();
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m_finalShapeN.Append( preN );
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m_finalShapeN.Append( tunedN );
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m_finalShapeN.Append( postN );
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m_finalShapeN.Simplify();
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return true;
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}
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bool DP_MEANDER_PLACER::FixRoute( const VECTOR2I& aP, ITEM* aEndItem, bool aForceFinish )
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{
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LINE lP( m_originPair.PLine(), m_finalShapeP );
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LINE lN( m_originPair.NLine(), m_finalShapeN );
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m_currentNode->Add( lP );
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m_currentNode->Add( lN );
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CommitPlacement();
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return true;
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}
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bool DP_MEANDER_PLACER::AbortPlacement()
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{
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m_world->KillChildren();
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return true;
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}
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bool DP_MEANDER_PLACER::HasPlacedAnything() const
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{
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return m_originPair.CP().SegmentCount() > 0 ||
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m_originPair.CN().SegmentCount() > 0;
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}
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bool DP_MEANDER_PLACER::CommitPlacement()
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{
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if( m_currentNode )
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Router()->CommitRouting( m_currentNode );
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m_currentNode = NULL;
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return true;
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}
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bool DP_MEANDER_PLACER::CheckFit( MEANDER_SHAPE* aShape )
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{
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LINE l1( m_originPair.PLine(), aShape->CLine( 0 ) );
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LINE l2( m_originPair.NLine(), aShape->CLine( 1 ) );
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if( m_currentNode->CheckColliding( &l1 ) )
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return false;
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if( m_currentNode->CheckColliding( &l2 ) )
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return false;
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int w = aShape->Width();
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int clearance = w + m_settings.m_spacing;
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return m_result.CheckSelfIntersections( aShape, clearance );
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}
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const ITEM_SET DP_MEANDER_PLACER::Traces()
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{
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m_currentTraceP = LINE( m_originPair.PLine(), m_finalShapeP );
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m_currentTraceN = LINE( m_originPair.NLine(), m_finalShapeN );
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ITEM_SET traces;
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traces.Add( &m_currentTraceP );
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traces.Add( &m_currentTraceN );
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return traces;
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}
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const VECTOR2I& DP_MEANDER_PLACER::CurrentEnd() const
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{
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return m_currentEnd;
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}
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int DP_MEANDER_PLACER::CurrentLayer() const
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{
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return m_initialSegment->Layers().Start();
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}
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const wxString DP_MEANDER_PLACER::TuningInfo( EDA_UNITS aUnits ) const
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{
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wxString status;
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switch( m_lastStatus )
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{
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case TOO_LONG:
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status = _( "Too long: " );
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break;
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case TOO_SHORT:
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status = _("Too short: " );
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break;
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case TUNED:
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status = _( "Tuned: " );
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break;
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default:
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return _( "?" );
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}
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status += ::MessageTextFromValue( aUnits, m_lastLength );
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status += "/";
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status += ::MessageTextFromValue( aUnits, m_settings.m_targetLength );
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status += " (gap: ";
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status += ::MessageTextFromValue( aUnits, m_originPair.Gap() );
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status += ")";
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return status;
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}
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DP_MEANDER_PLACER::TUNING_STATUS DP_MEANDER_PLACER::TuningStatus() const
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{
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return m_lastStatus;
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}
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const std::vector<int> DP_MEANDER_PLACER::CurrentNets() const
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{
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std::vector<int> rv;
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rv.push_back( m_originPair.NetP() );
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rv.push_back( m_originPair.NetN() );
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return rv;
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}
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}
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