377 lines
12 KiB
C++
377 lines
12 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 1992-2019 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef FOOTPRINT_EDIT_FRAME_H
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#define FOOTPRINT_EDIT_FRAME_H
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#include <pcb_base_frame.h>
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#include <pcb_base_edit_frame.h>
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#include <io_mgr.h>
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#include <config_params.h>
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#include <fp_tree_synchronizing_adapter.h>
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class PCB_LAYER_WIDGET;
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class FP_LIB_TABLE;
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class EDGE_MODULE;
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class FOOTPRINT_TREE_PANE;
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class LIB_MANAGER;
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namespace PCB { struct IFACE; } // A KIFACE_I coded in pcbnew.c
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class FOOTPRINT_EDIT_FRAME : public PCB_BASE_EDIT_FRAME
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{
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friend struct PCB::IFACE;
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FOOTPRINT_TREE_PANE* m_treePane;
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LIB_TREE_MODEL_ADAPTER::PTR m_adapter;
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std::unique_ptr<MODULE> m_revertModule;
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wxString m_footprintNameWhenLoaded;
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int m_defaultLibWidth;
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public:
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~FOOTPRINT_EDIT_FRAME();
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/**
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* Function GetFootprintEditorFrameName (static)
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* @return the frame name used when creating the frame
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* used to get a reference to this frame, if exists
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*/
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static const wxChar* GetFootprintEditorFrameName();
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///> @copydoc PCB_BASE_EDIT_FRAME::GetModel()
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BOARD_ITEM_CONTAINER* GetModel() const override;
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bool IsCurrentFPFromBoard() const;
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BOARD_DESIGN_SETTINGS& GetDesignSettings() const override;
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void SetDesignSettings( const BOARD_DESIGN_SETTINGS& aSettings ) override;
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const PCB_PLOT_PARAMS& GetPlotSettings() const override;
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void SetPlotSettings( const PCB_PLOT_PARAMS& aSettings ) override;
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void LoadSettings( wxConfigBase* aCfg ) override;
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void SaveSettings( wxConfigBase* aCfg ) override;
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double BestZoom() override;
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/**
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* Return the footprint editor settings list.
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*
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* Currently, only the settings that are needed at start
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* up by the main window are defined here. There are other locally used
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* settings that are scattered throughout the Pcbnew source code. If you need
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* to define a configuration setting that needs to be loaded at run time,
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* this is the place to define it.
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*
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* @return - Reference to the list of applications settings.
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*/
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PARAM_CFG_ARRAY& GetConfigurationSettings();
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void OnCloseWindow( wxCloseEvent& Event ) override;
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void CloseModuleEditor( wxCommandEvent& Event );
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/**
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* switches currently used canvas (Cairo / OpenGL).
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* It also reinit the layers manager that slightly changes with canvases
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*/
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void SwitchCanvas( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType ) override;
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/**
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* Update the layer manager and other widgets from the board setup
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* (layer and items visibility, colors ...)
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*/
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void UpdateUserInterface();
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void Process_Special_Functions( wxCommandEvent& event );
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/**
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* Refresh the library tree and redraw the window
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*/
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void HardRedraw() override;
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/**
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* Create the main horizontal toolbar for the footprint editor.
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*/
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void ReCreateHToolbar() override;
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void ReCreateVToolbar() override;
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void ReCreateOptToolbar() override;
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/**
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* @brief (Re)Create the menubar for the module editor frame
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*/
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void ReCreateMenuBar() override;
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// The Tool Framework initalization, for GAL mode
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void setupTools();
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void OnSaveFootprintAsPng( wxCommandEvent& event );
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bool IsSearchTreeShown();
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void ToggleSearchTree();
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/**
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* Save a library to a new name and/or library type.
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*
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* @note Saving as a new library type requires the plug-in to support saving libraries
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* @see PLUGIN::FootprintSave and PLUGIN::FootprintLibCreate
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*/
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bool SaveLibraryAs( const wxString& aLibraryPath );
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void OnUpdateModuleSelected( wxUpdateUIEvent& aEvent );
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void OnUpdateLoadModuleFromBoard( wxUpdateUIEvent& aEvent );
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void OnUpdateInsertModuleInBoard( wxUpdateUIEvent& aEvent );
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///> @copydoc PCB_BASE_EDIT_FRAME::OnEditItemRequest()
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void OnEditItemRequest( BOARD_ITEM* aItem ) override;
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/**
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* Called from the main toolbar to load a footprint from board mainly to edit it.
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*/
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void LoadModuleFromBoard( wxCommandEvent& event );
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void LoadModuleFromLibrary( LIB_ID aFPID );
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/**
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* Returns the adapter object that provides the stored data.
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*/
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LIB_TREE_MODEL_ADAPTER::PTR& GetLibTreeAdapter() { return m_adapter; }
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/**
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* Save in an existing library a given footprint.
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*
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* @param aModule = the given footprint
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* @return : true if OK, false if abort
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*/
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bool SaveFootprint( MODULE* aModule );
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bool SaveFootprintAs( MODULE* aModule );
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bool SaveFootprintToBoard( bool aAddNew );
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bool SaveFootprintInLibrary( MODULE* aModule, const wxString& aLibraryName );
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bool RevertFootprint();
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/**
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* Must be called after a footprint change
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* in order to set the "modify" flag of the current screen
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* and prepare, if needed the refresh of the 3D frame showing the footprint
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* do not forget to call the basic OnModify function to update auxiliary info
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*/
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void OnModify() override;
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// BOARD handling
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/**
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* Delete all and reinitialize the current board.
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*
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* @param aQuery = true to prompt user for confirmation, false to initialize silently
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*/
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bool Clear_Pcb( bool aQuery );
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/// Return the LIB_ID of the part or library selected in the footprint tree.
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LIB_ID GetTreeFPID() const;
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/// Return the LIB_ID of the part being edited.
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LIB_ID GetLoadedFPID() const;
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/// Return the LIB_ID of the part selected in the footprint tree, or the loaded part if
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/// there is no selection in the tree.
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LIB_ID GetTargetFPID() const;
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/**
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* Perform a geometric transform on the current footprint.
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*/
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void Transform( MODULE* module, int transform );
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// importing / exporting Footprint
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/**
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* Create a file containing only one footprint.
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*
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* Used to export a footprint
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* Exported files have the standard ext .emp
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* This is the same format as .mod files but restricted to only one footprint
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* So Create a new lib (which will contains one module) and export a footprint
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* is basically the same thing
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* @param aModule = the module to export
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*/
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void Export_Module( MODULE* aModule );
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/**
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* Read a file containing only one footprint.
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*
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* Used to import (after exporting) a footprint
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* Exported files have the standard ext .emp
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* This is the same format as .mod files but restricted to only one footprint
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* The import function can also read gpcb footprint file, in Newlib format
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* (One footprint per file, Newlib files have no special ext.)
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*/
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MODULE* Import_Module( const wxString& aName = wxT("") );
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/**
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* Load in Modedit a footprint from the main board.
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*
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* @param Module = the module to load. If NULL, a module reference will we asked to user
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* @return true if a module isloaded, false otherwise.
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*/
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bool Load_Module_From_BOARD( MODULE* Module );
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/**
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* Display the list of modules currently existing on the BOARD.
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*
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* @return a pointer to a module if this module is selected or NULL otherwise
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* @param aPcb = the board from modules can be loaded
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*/
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MODULE* SelectFootprintFromBoard( BOARD* aPcb );
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// functions to edit footprint edges
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/**
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* Delete the given module from its library.
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*/
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bool DeleteModuleFromLibrary( const LIB_ID& aFPID, bool aConfirm );
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/**
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* Test whether a given element category is visible.
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*
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* @param aElement is from the enum by the same name
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* @return bool - true if the element is visible.
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* @see enum PCB_LAYER_ID
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*/
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bool IsElementVisible( GAL_LAYER_ID aElement ) const;
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/**
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* Function SetElementVisibility
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* changes the visibility of an element category
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* @param aElement is from the enum by the same name
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* @param aNewState = The new visibility state of the element category
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* @see enum PCB_LAYER_ID
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*/
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void SetElementVisibility( GAL_LAYER_ID aElement, bool aNewState );
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/**
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* @return true if the grid must be shown
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*/
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bool IsGridVisible() const override;
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/**
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* It may be overloaded by derived classes
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* if you want to store/retrieve the grid visibility in configuration.
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* @param aVisible = true if the grid must be shown
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*/
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void SetGridVisibility( bool aVisible ) override;
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/**
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* @return the color of the grid
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*/
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COLOR4D GetGridColor() override;
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///> @copydoc PCB_BASE_FRAME::SetActiveLayer()
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void SetActiveLayer( PCB_LAYER_ID aLayer ) override;
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///> @copydoc PCB_BASE_FRAME::OnUpdateLayerAlpha()
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void OnUpdateLayerAlpha( wxUpdateUIEvent& aEvent ) override;
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///> @copydoc EDA_DRAW_FRAME::UseGalCanvas()
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void ActivateGalCanvas() override;
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/**
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* Load a KiCad board (.kicad_pcb) from \a aFileName.
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*
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* @param aFileSet - hold the BOARD file to load, a vector of one element.
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* @param aCtl - KICTL_ bits, one to indicate that an append of the board file
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* aFileName to the currently loaded file is desired.
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* @see #KIWAY_PLAYER for bit defines.
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* @return bool - false if file load fails, otherwise true.
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*/
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bool OpenProjectFiles( const std::vector<wxString>& aFileSet, int aCtl = 0 ) override;
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/**
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* Override from PCB_BASE_EDIT_FRAME which adds a module to the editor's dummy board,
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* NOT to the user's PCB.
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*/
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void AddModuleToBoard( MODULE* module ) override;
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/**
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* Allows Modedit to install its preferences panel into the preferences dialog.
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*/
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void InstallPreferences( PAGED_DIALOG* aParent, PANEL_HOTKEYS_EDITOR* aHotkeysPanel ) override;
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void ReFillLayerWidget();
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/**
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* Update visible items after a language change.
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*/
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void ShowChangedLanguage() override;
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/**
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* Called after the preferences dialog is run.
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*/
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void CommonSettingsChanged() override;
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/**
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* Synchronize the footprint library tree to the current state of the footprint library
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* table.
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* @param aProgress
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*/
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void SyncLibraryTree( bool aProgress );
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void FocusOnLibID( const LIB_ID& aLibID );
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void KiwayMailIn( KIWAY_EXPRESS& mail ) override;
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void SyncToolbars() override;
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DECLARE_EVENT_TABLE()
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protected:
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/// protected so only friend PCB::IFACE::CreateWindow() can act as sole factory.
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FOOTPRINT_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent, EDA_DRAW_PANEL_GAL::GAL_TYPE aBackend );
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PCB_LAYER_WIDGET* m_Layers; ///< the layer manager
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/// List of footprint editor configuration parameters.
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PARAM_CFG_ARRAY m_configParams;
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/**
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* Make sure the footprint info list is loaded (with a progress dialog) and then initialize
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* the footprint library tree.
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*/
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void initLibraryTree();
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/**
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* Updates window title according to getLibNickName().
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*/
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void updateTitle();
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/// Reloads displayed items and sets view.
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void updateView();
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void restoreLastFootprint();
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void retainLastFootprint();
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/**
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* Run the Footprint Properties dialog and handle changes made in it.
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*/
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void editFootprintProperties( MODULE* aFootprint );
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};
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#endif // FOOTPRINT_EDIT_FRAME_H
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