238 lines
6.7 KiB
C++
238 lines
6.7 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef SCH_TEXT_H
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#define SCH_TEXT_H
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#include <eda_text.h>
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#include <sch_item.h>
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#include <sch_field.h>
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#include <sch_connection.h> // for CONNECTION_TYPE
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class HTML_MESSAGE_BOX;
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/*
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* Spin style for text items of all kinds on schematics
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* Basically a higher level abstraction of rotation and justification of text
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*/
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class TEXT_SPIN_STYLE
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{
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public:
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enum SPIN : int
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{
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LEFT = 0,
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UP = 1,
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RIGHT = 2,
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BOTTOM = 3
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};
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TEXT_SPIN_STYLE() = default;
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constexpr TEXT_SPIN_STYLE( SPIN aSpin ) : m_spin( aSpin )
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{
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}
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constexpr bool operator==( SPIN a ) const
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{
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return m_spin == a;
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}
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constexpr bool operator!=( SPIN a ) const
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{
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return m_spin != a;
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}
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operator int() const
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{
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return static_cast<int>( m_spin );
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}
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TEXT_SPIN_STYLE RotateCW();
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TEXT_SPIN_STYLE RotateCCW();
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/**
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* Mirror the label spin style across the X axis or simply swaps up and bottom.
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*/
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TEXT_SPIN_STYLE MirrorX();
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/**
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* Mirror the label spin style across the Y axis or simply swaps left and right.
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*/
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TEXT_SPIN_STYLE MirrorY();
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private:
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SPIN m_spin;
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};
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/*
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* Label and flag shapes used with text objects.
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*/
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enum LABEL_FLAG_SHAPE
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{
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L_INPUT,
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L_OUTPUT,
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L_BIDI,
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L_TRISTATE,
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L_UNSPECIFIED,
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F_FIRST,
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F_DOT = F_FIRST,
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F_ROUND,
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F_DIAMOND,
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F_RECTANGLE
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};
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extern const char* SheetLabelType[]; /* names of types of labels */
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class SCH_TEXT : public SCH_ITEM, public EDA_TEXT
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{
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public:
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SCH_TEXT( const VECTOR2I& aPos = { 0, 0 }, const wxString& aText = wxEmptyString,
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KICAD_T aType = SCH_TEXT_T );
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SCH_TEXT( const SCH_TEXT& aText );
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~SCH_TEXT() { }
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static inline bool ClassOf( const EDA_ITEM* aItem )
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{
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return aItem && SCH_TEXT_T == aItem->Type();
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}
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virtual wxString GetClass() const override
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{
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return wxT( "SCH_TEXT" );
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}
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wxString GetShownText( int aDepth = 0 ) const override;
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/**
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* Set a spin or rotation angle, along with specific horizontal and vertical justification
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* styles with each angle.
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*
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* @param aSpinStyle Spin style as per #TEXT_SPIN_STYLE storage class, may be the enum
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* values or int value
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*/
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virtual void SetTextSpinStyle( TEXT_SPIN_STYLE aSpinStyle );
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TEXT_SPIN_STYLE GetTextSpinStyle() const { return m_spin_style; }
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virtual LABEL_FLAG_SHAPE GetShape() const { return L_UNSPECIFIED; }
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virtual void SetShape( LABEL_FLAG_SHAPE aShape ) { }
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/**
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* This offset depends on the orientation, the type of text, and the area required to
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* draw the associated graphic symbol or to put the text above a wire.
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*
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* @return the offset between the SCH_TEXT position and the text itself position
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*/
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virtual VECTOR2I GetSchematicTextOffset( const RENDER_SETTINGS* aSettings ) const;
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void Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& offset ) override;
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void SwapData( SCH_ITEM* aItem ) override;
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const EDA_RECT GetBoundingBox() const override;
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bool operator<( const SCH_ITEM& aItem ) const override;
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int GetTextOffset( const RENDER_SETTINGS* aSettings = nullptr ) const;
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int GetPenWidth() const override;
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KIFONT::FONT* GetDrawFont() const override;
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void Move( const VECTOR2I& aMoveVector ) override
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{
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EDA_TEXT::Offset( aMoveVector );
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}
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void MirrorHorizontally( int aCenter ) override;
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void MirrorVertically( int aCenter ) override;
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void Rotate( const VECTOR2I& aCenter ) override;
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virtual void Rotate90( bool aClockwise );
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virtual void MirrorSpinStyle( bool aLeftRight );
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bool Matches( const wxFindReplaceData& aSearchData, void* aAuxData ) const override
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{
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return SCH_ITEM::Matches( GetText(), aSearchData );
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}
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bool Replace( const wxFindReplaceData& aSearchData, void* aAuxData ) override
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{
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return EDA_TEXT::Replace( aSearchData );
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}
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virtual bool IsReplaceable() const override { return true; }
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void ViewGetLayers( int aLayers[], int& aCount ) const override;
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wxString GetSelectMenuText( EDA_UNITS aUnits ) const override;
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BITMAPS GetMenuImage() const override;
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VECTOR2I GetPosition() const override { return EDA_TEXT::GetTextPos(); }
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void SetPosition( const VECTOR2I& aPosition ) override { EDA_TEXT::SetTextPos( aPosition ); }
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bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override;
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bool HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy = 0 ) const override;
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void Plot( PLOTTER* aPlotter ) const override;
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EDA_ITEM* Clone() const override
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{
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return new SCH_TEXT( *this );
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}
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void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) override;
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#if defined(DEBUG)
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void Show( int nestLevel, std::ostream& os ) const override;
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#endif
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static HTML_MESSAGE_BOX* ShowSyntaxHelp( wxWindow* aParentWindow );
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protected:
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/**
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* The orientation of text and any associated drawing elements of derived objects.
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* - 0 is the horizontal and left justified.
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* - 1 is vertical and top justified.
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* - 2 is horizontal and right justified. It is the equivalent of the mirrored 0 orientation.
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* - 3 is vertical and bottom justified. It is the equivalent of the mirrored 1 orientation.
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*
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* This is a duplication of m_Orient, m_HJustified, and m_VJustified in #EDA_TEXT but is
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* easier to handle than 3 parameters when editing and reading and saving files.
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*/
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TEXT_SPIN_STYLE m_spin_style;
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};
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#endif /* SCH_TEXT_H */
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