659 lines
28 KiB
C++
659 lines
28 KiB
C++
/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2011-2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2016-2023 Kicad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef IO_MGR_H_
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#define IO_MGR_H_
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#include <cstdint>
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#include <config.h>
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#include <vector>
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#include <wx/arrstr.h>
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#include <i18n_utility.h>
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#include <plugin_file_desc.h>
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class BOARD;
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class PLUGIN;
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class FOOTPRINT;
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class STRING_UTF8_MAP;
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class PROJECT;
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class PROGRESS_REPORTER;
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/**
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* A factory which returns an instance of a #PLUGIN.
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*/
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class IO_MGR
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{
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public:
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/**
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* The set of file types that the IO_MGR knows about, and for which there has been a
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* plugin written, in alphabetical order.
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*/
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enum PCB_FILE_T
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{
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UNKNOWN = 0, ///< 0 is not a legal menu id on Mac
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KICAD_SEXP, ///< S-expression Pcbnew file format.
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LEGACY, ///< Legacy Pcbnew file formats prior to s-expression.
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ALTIUM_CIRCUIT_MAKER,
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ALTIUM_CIRCUIT_STUDIO,
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ALTIUM_DESIGNER,
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CADSTAR_PCB_ARCHIVE,
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EAGLE,
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EASYEDA,
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EASYEDAPRO,
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FABMASTER,
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GEDA_PCB, ///< Geda PCB file formats.
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PCAD,
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SOLIDWORKS_PCB,
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// add your type here.
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// etc.
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FILE_TYPE_NONE
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};
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/**
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* Hold a list of available plugins, created using a singleton REGISTER_PLUGIN object.
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* This way, plugins can be added link-time.
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*/
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class PLUGIN_REGISTRY
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{
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public:
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struct ENTRY
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{
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PCB_FILE_T m_type;
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std::function<PLUGIN*(void)> m_createFunc;
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wxString m_name;
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};
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static PLUGIN_REGISTRY *Instance()
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{
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static PLUGIN_REGISTRY *self = nullptr;
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if( !self )
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{
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self = new PLUGIN_REGISTRY;
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}
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return self;
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}
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void Register( PCB_FILE_T aType, const wxString& aName,
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std::function<PLUGIN*(void)> aCreateFunc )
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{
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ENTRY ent;
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ent.m_type = aType;
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ent.m_createFunc = aCreateFunc;
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ent.m_name = aName;
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m_plugins.push_back( ent );
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}
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PLUGIN* Create( PCB_FILE_T aFileType ) const
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{
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for( auto& ent : m_plugins )
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{
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if ( ent.m_type == aFileType )
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{
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return ent.m_createFunc();
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}
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}
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return nullptr;
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}
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const std::vector<ENTRY>& AllPlugins() const
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{
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return m_plugins;
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}
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private:
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std::vector<ENTRY> m_plugins;
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};
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/**
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* Register a plugin.
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*
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* Declare as a static variable in an anonymous namespace.
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*
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* @param aType type of the plugin
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* @param aName name of the file format
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* @param aCreateFunc function that creates a new object for the plugin.
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*/
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struct REGISTER_PLUGIN
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{
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REGISTER_PLUGIN( PCB_FILE_T aType, const wxString& aName,
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std::function<PLUGIN*(void)> aCreateFunc )
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{
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PLUGIN_REGISTRY::Instance()->Register( aType, aName, aCreateFunc );
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}
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};
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/**
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* Return a #PLUGIN which the caller can use to import, export, save, or load
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* design documents.
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*
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* The returned #PLUGIN, may be reference counted, so please call PluginRelease() when you
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* are done using the returned #PLUGIN. It may or may not be code running from a DLL/DSO.
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*
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* @note The caller owns the returned object and must call PluginRelease when done using it.
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*
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* @param aFileType is from #PCB_FILE_T and tells which plugin to find.
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* @return the plug in corresponding to \a aFileType or NULL if not found.
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*/
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static PLUGIN* PluginFind( PCB_FILE_T aFileType );
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/**
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* Release a #PLUGIN back to the system and may cause it to be unloaded from memory.
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*
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* @param aPlugin is the one to be released, and which is no longer usable
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* after calling this.
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*/
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static void PluginRelease( PLUGIN* aPlugin );
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/**
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* Return a brief name for a plugin given \a aFileType enum.
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*/
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static const wxString ShowType( PCB_FILE_T aFileType );
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/**
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* Return the #PCB_FILE_T from the corresponding plugin type name: "kicad", "legacy", etc.
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*/
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static PCB_FILE_T EnumFromStr( const wxString& aFileType );
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/**
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* Return a plugin type given a path for a board file. FILE_TYPE_NONE if the file is not known.
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*/
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static PCB_FILE_T FindPluginTypeFromBoardPath( const wxString& aFileName, int aCtl = 0 );
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/**
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* Return a plugin type given a footprint library's libPath.
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*/
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static PCB_FILE_T GuessPluginTypeFromLibPath( const wxString& aLibPath, int aCtl = 0 );
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/**
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* Find the requested #PLUGIN and if found, calls the #PLUGIN::LoadBoard() function
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* on it using the arguments passed to this function. After the #PLUGIN::LoadBoard()
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* function returns, the #PLUGIN is Released() as part of this call.
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*
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* @param aFileType is the #PCB_FILE_T of file to load.
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* @param aFileName is the name of the file to load.
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* @param aAppendToMe is an existing BOARD to append to, use NULL if fresh
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* board load is wanted.
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* @param aProperties is an associative array that allows the caller to
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* pass additional tuning parameters to the PLUGIN.
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* @param aProject is the optional #PROJECT object primarily used by third party
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* importers.
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* @return the loaded #BOARD object. The caller owns it an it will never NULL because
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* exception thrown if error.
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*
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* @throw IO_ERROR if the #PLUGIN cannot be found, file cannot be found, or file cannot
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* be loaded.
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*/
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static BOARD* Load( PCB_FILE_T aFileType, const wxString& aFileName,
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BOARD* aAppendToMe = nullptr, const STRING_UTF8_MAP* aProperties = nullptr,
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PROJECT* aProject = nullptr,
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PROGRESS_REPORTER* aProgressReporter = nullptr );
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/**
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* Write either a full \a aBoard to a storage file in a format that this implementation
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* knows about, or it can be used to write a portion of\a aBoard to a special kind of
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* export file.
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*
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* @param aFileType is the #PCB_FILE_T of file to save.
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* @param aFileName is the name of a file to save to on disk.
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* @param aBoard is the #BOARD document (data tree) to save or export to disk.
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* @param aBoard is the in memory document tree from which to extract information when
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* writing to \a aFileName. The caller continues to own the #BOARD, and
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* the plugin should refrain from modifying the #BOARD if possible.
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* @param aProperties is an associative array that can be used to tell the saver how to
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* save the file, because it can take any number of additional named
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* tuning arguments that the plugin is known to support. The caller
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* continues to own this object (plugin may not delete it), and plugins
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* should expect it to be optionally NULL.
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*
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* @throw IO_ERROR if there is a problem saving or exporting.
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*/
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static void Save( PCB_FILE_T aFileType, const wxString& aFileName, BOARD* aBoard,
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const STRING_UTF8_MAP* aProperties = nullptr );
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};
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/**
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* A base class that #BOARD loading and saving plugins should derive from.
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*
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* Implementations can provide either Load() or Save() functions, or both. PLUGINs throw
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* exceptions, so it is best that you wrap your calls to these functions in a try catch block.
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* Plugins throw exceptions because it is illegal for them to have any user interface calls in
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* them whatsoever, i.e. no windowing or screen printing at all.
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*
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*The compiler writes the "zero argument" constructor for a PLUGIN automatically if you do
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* not provide one. If you decide you need to provide a zero argument constructor of your
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* own design, that is allowed. It must be public, and it is what the #IO_MGR uses. Parameters
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* may be passed into a PLUGIN via the #PROPERTIES variable for any of the public API functions
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* which take one.
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*
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*
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* <pre>
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* try
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* {
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* IO_MGR::Load(...);
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* or
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* IO_MGR::Save(...);
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* }
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* catch( const IO_ERROR& ioe )
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* {
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* // grab text from ioe, show in error window.
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* }
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* </pre>
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*/
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class PLUGIN
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{
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public:
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/**
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* Return a brief hard coded name for this PLUGIN.
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*/
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virtual const wxString PluginName() const = 0;
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/**
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* Returns board file description for the PLUGIN.
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*/
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virtual PLUGIN_FILE_DESC GetBoardFileDesc() const;
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/**
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* Returns footprint file description for the PLUGIN.
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*/
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virtual PLUGIN_FILE_DESC GetFootprintFileDesc() const;
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/**
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* Returns footprint library description for the PLUGIN.
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*/
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virtual PLUGIN_FILE_DESC GetFootprintLibDesc() const;
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/**
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* Checks if this PLUGIN can read the specified board file.
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* If not overriden, extension check is used.
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*/
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virtual bool CanReadBoard( const wxString& aFileName ) const;
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/**
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* Checks if this PLUGIN can read a footprint from specified file or directory.
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* If not overriden, extension check is used.
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*/
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virtual bool CanReadFootprint( const wxString& aFileName ) const;
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/**
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* Checks if this PLUGIN can read footprint library from specified file or directory.
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* If not overriden, extension check is used.
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*/
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virtual bool CanReadFootprintLib( const wxString& aFileName ) const;
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/**
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* Registers a KIDIALOG callback for collecting info from the user.
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*/
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virtual void SetQueryUserCallback( std::function<bool( wxString aTitle, int aIcon,
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wxString aMessage,
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wxString aAction )> aCallback )
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{ }
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/**
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* Load information from some input file format that this PLUGIN implementation
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* knows about into either a new #BOARD or an existing one.
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*
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* This may be used to load an entire new #BOARD, or to augment an existing one if
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* @a aAppendToMe is not NULL.
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*
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* @param aFileName is the name of the file to use as input and may be foreign in
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* nature or native in nature.
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* @param aAppendToMe is an existing BOARD to append to, but if NULL then this means
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* "do not append, rather load anew".
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* @param aProperties is an associative array that can be used to tell the loader how to
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* load the file, because it can take any number of additional named
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* arguments that the plugin is known to support. These are tuning
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* parameters for the import or load. The caller continues to own
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* this object (plugin may not delete it), and plugins should expect
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* it to be optionally NULL.
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* @param aProject is the optional #PROJECT object primarily used by third party
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* importers.
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* @param aProgressReporter an optional progress reporter
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* @param aLineCount a line count (necessary if a progress reporter is supplied)
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* @return the successfully loaded board, or the same one as \a aAppendToMe if aAppendToMe
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* was not NULL, and caller owns it.
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*
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* @throw IO_ERROR if there is a problem loading, and its contents should say what went
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* wrong, using line number and character offsets of the input file if
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* possible.
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*/
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virtual BOARD* LoadBoard( const wxString& aFileName, BOARD* aAppendToMe,
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const STRING_UTF8_MAP* aProperties = nullptr, PROJECT* aProject = nullptr,
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PROGRESS_REPORTER* aProgressReporter = nullptr );
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/**
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* Return a container with the cached library footprints generated in the last call to
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* #Load. This function is intended to be used ONLY by the non-KiCad board importers for the
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* purpose of obtaining the footprint library of the design and creating a project-specific
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* library.
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*
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* @return Footprints (caller owns the objects)
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*/
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virtual std::vector<FOOTPRINT*> GetImportedCachedLibraryFootprints();
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/**
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* Write @a aBoard to a storage file in a format that this PLUGIN implementation knows
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* about or it can be used to write a portion of \a aBoard to a special kind of export
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* file.
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*
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* @param aFileName is the name of a file to save to on disk.
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* @param aBoard is the class #BOARD in memory document tree from which to extract
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* information when writing to \a aFileName. The caller continues to
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* own the BOARD, and the plugin should refrain from modifying the BOARD
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* if possible.
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* @param aProperties is an associative array that can be used to tell the saver how to
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* save the file, because it can take any number of additional named
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* tuning arguments that the plugin is known to support. The caller
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* continues to own this object (plugin may not delete it) and plugins
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* should expect it to be optionally NULL.
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*
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* @throw IO_ERROR if there is a problem saving or exporting.
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*/
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virtual void SaveBoard( const wxString& aFileName, BOARD* aBoard,
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const STRING_UTF8_MAP* aProperties = nullptr );
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/**
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* Return a list of footprint names contained within the library at @a aLibraryPath.
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*
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* @param aLibraryPath is a locator for the "library", usually a directory, file,
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* or URL containing several footprints.
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* @param aProperties is an associative array that can be used to tell the plugin
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* anything needed about how to perform with respect to @a aLibraryPath.
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* The caller continues to own this object (plugin may not delete it),
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* and plugins should expect it to be optionally NULL.
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* @param aFootprintNames is the array of available footprint names inside a library.
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* @param aBestEfforts if true, don't throw on errors, just return an empty list.
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*
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* @throw IO_ERROR if the library cannot be found, or footprint cannot be loaded.
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*/
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virtual void FootprintEnumerate( wxArrayString& aFootprintNames, const wxString& aLibraryPath,
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bool aBestEfforts, const STRING_UTF8_MAP* aProperties = nullptr );
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/**
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* Generate a timestamp representing all the files in the library (including the library
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* directory).
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*
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* Timestamps should not be considered ordered, they either match or they don't.
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*/
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virtual long long GetLibraryTimestamp( const wxString& aLibraryPath ) const = 0;
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/**
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* If possible, prefetches the specified library (e.g. performing downloads). Does not parse.
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* Threadsafe.
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*
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* This is a no-op for libraries that cannot be prefetched. Plugins that cannot prefetch
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* need not override this; a default no-op is provided.
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*
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* @param aLibraryPath is a locator for the "library", usually a directory, file, or URL
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* containing several footprints.
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*
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* @param aProperties is an associative array that can be used to tell the plugin anything
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* needed about how to perform with respect to @a aLibraryPath. The
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* caller continues to own this object (plugin may not delete it), and
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* plugins should expect it to be optionally NULL.
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*
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* @throw IO_ERROR if there is an error prefetching the library.
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*/
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virtual void PrefetchLib( const wxString& aLibraryPath,
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const STRING_UTF8_MAP* aProperties = nullptr );
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/**
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* Load a single footprint from @a aFootprintPath and put its name in @a aFootprintNameOut.
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* If this is a footprint library, the first footprint should be loaded.
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* The default implementation uses FootprintEnumerate and FootprintLoad to load first footprint.
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*
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* @param aLibraryPath is a path of the footprint file.
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* @param aFootprintNameOut is the name output of the loaded footprint.
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* @param aProperties is an associative array that can be used to tell the loader
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* implementation to do something special, because it can take
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* any number of additional named tuning arguments that the plugin
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* is known to support. The caller continues to own this object
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* (plugin may not delete it), and plugins should expect it to be
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* optionally NULL.
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* @return the #FOOTPRINT object if found, caller owns it, else NULL if not found.
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*
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* @throw IO_ERROR if the footprint cannot be found or read.
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*/
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virtual FOOTPRINT* ImportFootprint( const wxString& aFootprintPath, wxString& aFootprintNameOut,
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const STRING_UTF8_MAP* aProperties = nullptr );
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/**
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* Load a footprint having @a aFootprintName from the @a aLibraryPath containing a library
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* format that this PLUGIN knows about.
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*
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* @param aLibraryPath is a locator for the "library", usually a directory, file, or URL
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* containing several footprints.
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* @param aFootprintName is the name of the footprint to load.
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* @param aProperties is an associative array that can be used to tell the loader
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* implementation to do something special, because it can take
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* any number of additional named tuning arguments that the plugin
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* is known to support. The caller continues to own this object
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* (plugin may not delete it), and plugins should expect it to be
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* optionally NULL.
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* @param aKeepUUID = true to keep initial items UUID, false to set new UUID
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* normally true if loaded in the footprint editor, false
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* if loaded in the board editor. Make sense only in kicad_plugin
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* @return the #FOOTPRINT object if found, caller owns it, else NULL if not found.
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*
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* @throw IO_ERROR if the library cannot be found or read. No exception is thrown in
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* the case where \a aFootprintName cannot be found.
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*/
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virtual FOOTPRINT* FootprintLoad( const wxString& aLibraryPath,
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const wxString& aFootprintName,
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bool aKeepUUID = false,
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const STRING_UTF8_MAP* aProperties = nullptr );
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/**
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* A version of FootprintLoad() for use after FootprintEnumerate() for more efficient
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* cache management.
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*/
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virtual const FOOTPRINT* GetEnumeratedFootprint( const wxString& aLibraryPath,
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const wxString& aFootprintName,
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const STRING_UTF8_MAP* aProperties = nullptr );
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/**
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* Check for the existence of a footprint.
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*/
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virtual bool FootprintExists( const wxString& aLibraryPath, const wxString& aFootprintName,
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const STRING_UTF8_MAP* aProperties = nullptr );
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/**
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|
* Write @a aFootprint to an existing library located at @a aLibraryPath.
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|
* If a footprint by the same name already exists, it is replaced.
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|
*
|
|
* @param aLibraryPath is a locator for the "library", usually a directory, file, or URL
|
|
* containing several footprints.
|
|
* @param aFootprint is what to store in the library. The caller continues to own the
|
|
* footprint after this call.
|
|
* @param aProperties is an associative array that can be used to tell the saver how to
|
|
* save the footprint, because it can take any number of additional
|
|
* named tuning arguments that the plugin is known to support. The
|
|
* caller continues to own this object (plugin may not delete it), and
|
|
* plugins should expect it to be optionally NULL.
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|
*
|
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* @throw IO_ERROR if there is a problem saving.
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|
*/
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|
virtual void FootprintSave( const wxString& aLibraryPath, const FOOTPRINT* aFootprint,
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|
const STRING_UTF8_MAP* aProperties = nullptr );
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|
|
|
/**
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|
* Delete @a aFootprintName from the library at @a aLibraryPath.
|
|
*
|
|
* @param aLibraryPath is a locator for the "library", usually a directory, file, or URL
|
|
* containing several footprints.
|
|
* @param aFootprintName is the name of a footprint to delete from the specified library.
|
|
* @param aProperties is an associative array that can be used to tell the library delete
|
|
* function anything special, because it can take any number of additional
|
|
* named tuning arguments that the plugin is known to support. The caller
|
|
* continues to own this object (plugin may not delete it), and plugins
|
|
* should expect it to be optionally NULL.
|
|
*
|
|
* @throw IO_ERROR if there is a problem finding the footprint or the library, or deleting it.
|
|
*/
|
|
virtual void FootprintDelete( const wxString& aLibraryPath, const wxString& aFootprintName,
|
|
const STRING_UTF8_MAP* aProperties = nullptr );
|
|
|
|
/**
|
|
* Create a new empty footprint library at @a aLibraryPath empty.
|
|
*
|
|
* It is an error to attempt to create an existing library or to attempt to create
|
|
* on a "read only" location.
|
|
*
|
|
* @param aLibraryPath is a locator for the "library", usually a directory, file, or URL
|
|
* containing several footprints.
|
|
* @param aProperties is an associative array that can be used to tell the library create
|
|
* function anything special, because it can take any number of additional
|
|
* named tuning arguments that the plugin is known to support. The caller
|
|
* continues to own this object (plugin may not delete it), and plugins
|
|
* should expect it to be optionally NULL.
|
|
*
|
|
* @throw IO_ERROR if there is a problem finding the library, or creating it.
|
|
*/
|
|
virtual void FootprintLibCreate( const wxString& aLibraryPath,
|
|
const STRING_UTF8_MAP* aProperties = nullptr );
|
|
|
|
/**
|
|
* Delete an existing footprint library and returns true, or if library does not
|
|
* exist returns false, or throws an exception if library exists but is read only or
|
|
* cannot be deleted for some other reason.
|
|
*
|
|
* @param aLibraryPath is a locator for the "library", usually a directory or file which
|
|
* will contain footprints.
|
|
* @param aProperties is an associative array that can be used to tell the library delete
|
|
* implementation function anything special, because it can take any
|
|
* number of additional named tuning arguments that the plugin is known
|
|
* to support. The caller continues to own this object (plugin may not
|
|
* delete it), and plugins should expect it to be optionally NULL.
|
|
* @return true if library deleted, false if library did not exist.
|
|
*
|
|
* @throw IO_ERROR if there is a problem deleting an existing library.
|
|
*/
|
|
virtual bool FootprintLibDelete( const wxString& aLibraryPath,
|
|
const STRING_UTF8_MAP* aProperties = nullptr );
|
|
|
|
/**
|
|
* Return true if the library at @a aLibraryPath is writable.
|
|
*
|
|
* The system libraries are typically read only because of where they are installed..
|
|
*
|
|
* @param aLibraryPath is a locator for the "library", usually a directory, file, or URL
|
|
* containing several footprints.
|
|
*
|
|
* @throw IO_ERROR if no library at aLibraryPath exists.
|
|
*/
|
|
virtual bool IsFootprintLibWritable( const wxString& aLibraryPath );
|
|
|
|
/**
|
|
* Append supported PLUGIN options to @a aListToAppenTo along with internationalized
|
|
* descriptions.
|
|
*
|
|
* Options are typically appended so that a derived #PLUGIN can call its base class
|
|
* function by the same name first, thus inheriting options declared there. Some base
|
|
* class options could pertain to all Footprint*() functions in all derived PLUGINs.
|
|
*
|
|
* @note Since aListToAppendTo is a #PROPERTIES object, all options will be unique and
|
|
* last guy wins.
|
|
*
|
|
* @param aListToAppendTo holds a tuple of
|
|
* <dl>
|
|
* <dt>option</dt>
|
|
* <dd>This eventually is what shows up into the fp-lib-table "options"
|
|
* field, possibly combined with others.</dd>
|
|
* <dt>internationalized description</dt>
|
|
* <dd>The internationalized description is displayed in DIALOG_PLUGIN_OPTIONS.
|
|
* It may be multi-line and be quite explanatory of the option.</dd>
|
|
* </dl>
|
|
* <br>
|
|
* In the future perhaps @a aListToAppendTo evolves to something capable of also
|
|
* holding a wxValidator for the cells in said dialog:
|
|
* http://forums.wxwidgets.org/viewtopic.php?t=23277&p=104180.
|
|
* This would require a 3 column list, and introducing wx GUI knowledge to
|
|
* PLUGIN, which has been avoided to date.
|
|
*/
|
|
virtual void FootprintLibOptions( STRING_UTF8_MAP* aListToAppendTo ) const;
|
|
|
|
virtual ~PLUGIN()
|
|
{};
|
|
|
|
|
|
#ifndef SWIG
|
|
/**
|
|
* Releases a PLUGIN in the context of a potential thrown exception through its destructor.
|
|
*/
|
|
class RELEASER
|
|
{
|
|
PLUGIN* plugin;
|
|
|
|
// private assignment operator so it's illegal
|
|
RELEASER& operator=( RELEASER& aOther ) { return *this; }
|
|
|
|
// private copy constructor so it's illegal
|
|
RELEASER( const RELEASER& aOther ) : plugin( nullptr ) {}
|
|
|
|
public:
|
|
RELEASER( PLUGIN* aPlugin = nullptr ) :
|
|
plugin( aPlugin )
|
|
{
|
|
}
|
|
|
|
~RELEASER()
|
|
{
|
|
if( plugin )
|
|
release();
|
|
}
|
|
|
|
void release()
|
|
{
|
|
IO_MGR::PluginRelease( plugin );
|
|
plugin = nullptr;
|
|
}
|
|
|
|
void set( PLUGIN* aPlugin )
|
|
{
|
|
if( plugin )
|
|
release();
|
|
plugin = aPlugin;
|
|
}
|
|
|
|
operator PLUGIN* () const
|
|
{
|
|
return plugin;
|
|
}
|
|
|
|
PLUGIN* operator -> () const
|
|
{
|
|
return plugin;
|
|
}
|
|
};
|
|
#endif
|
|
};
|
|
|
|
#endif // IO_MGR_H_
|