419 lines
12 KiB
C++
419 lines
12 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2014 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
|
|
* Copyright (C) 2014 KiCad Developers, see CHANGELOG.TXT for contributors.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
|
|
/*
|
|
|
|
This is a program launcher for a single KIFACE DSO. It only mimics a KIWAY,
|
|
not actually implements one, since only a single DSO is supported by it.
|
|
|
|
It is compiled multiple times, once for each standalone program and as such
|
|
gets different compiler command line supplied #defines from CMake.
|
|
|
|
*/
|
|
|
|
|
|
#include <typeinfo>
|
|
#include <macros.h>
|
|
#include <fctsys.h>
|
|
#include <wx/filename.h>
|
|
#include <wx/stdpaths.h>
|
|
#include <wx/snglinst.h>
|
|
#include <wx/html/htmlwin.h>
|
|
|
|
#include <kiway.h>
|
|
#include <pgm_base.h>
|
|
#include <kiway_player.h>
|
|
#include <confirm.h>
|
|
|
|
|
|
// Only a single KIWAY is supported in this single_top top level component,
|
|
// which is dedicated to loading only a single DSO.
|
|
KIWAY Kiway( &Pgm(), KFCTL_STANDALONE );
|
|
|
|
|
|
// implement a PGM_BASE and a wxApp side by side:
|
|
|
|
/**
|
|
* Struct PGM_SINGLE_TOP
|
|
* implements PGM_BASE with its own OnPgmInit() and OnPgmExit().
|
|
*/
|
|
static struct PGM_SINGLE_TOP : public PGM_BASE
|
|
{
|
|
bool OnPgmInit();
|
|
|
|
void OnPgmExit()
|
|
{
|
|
Kiway.OnKiwayEnd();
|
|
|
|
SaveCommonSettings();
|
|
|
|
// Destroy everything in PGM_BASE, especially wxSingleInstanceCheckerImpl
|
|
// earlier than wxApp and earlier than static destruction would.
|
|
PGM_BASE::Destroy();
|
|
}
|
|
|
|
void MacOpenFile( const wxString& aFileName ) override
|
|
{
|
|
wxFileName filename( aFileName );
|
|
|
|
if( filename.FileExists() )
|
|
{
|
|
#if 0
|
|
// this pulls in EDA_DRAW_FRAME type info, which we don't want in
|
|
// the single_top link image.
|
|
KIWAY_PLAYER* frame = dynamic_cast<KIWAY_PLAYER*>( App().GetTopWindow() );
|
|
#else
|
|
KIWAY_PLAYER* frame = (KIWAY_PLAYER*) App().GetTopWindow();
|
|
#endif
|
|
if( frame )
|
|
frame->OpenProjectFiles( std::vector<wxString>( 1, aFileName ) );
|
|
}
|
|
}
|
|
|
|
} program;
|
|
|
|
|
|
PGM_BASE& Pgm()
|
|
{
|
|
return program;
|
|
}
|
|
|
|
// A module to allow Html modules initialization/cleanup
|
|
// When a wxHtmlWindow is used *only* in a dll/so module, the Html text is displayed
|
|
// as plain text.
|
|
// This helper class is just used to force wxHtmlWinParser initialization
|
|
// see https://groups.google.com/forum/#!topic/wx-users/FF0zv5qGAT0
|
|
class HtmlModule: public wxModule
|
|
{
|
|
public:
|
|
HtmlModule() { }
|
|
virtual bool OnInit() override { AddDependency( CLASSINFO( wxHtmlWinParser ) ); return true; };
|
|
virtual void OnExit() override {};
|
|
private:
|
|
wxDECLARE_DYNAMIC_CLASS( HtmlModule );
|
|
};
|
|
wxIMPLEMENT_DYNAMIC_CLASS(HtmlModule, wxModule);
|
|
|
|
/**
|
|
* Struct APP_SINGLE_TOP
|
|
* implements a bare naked wxApp (so that we don't become dependent on
|
|
* functionality in a wxApp derivative that we cannot deliver under wxPython).
|
|
*/
|
|
struct APP_SINGLE_TOP : public wxApp
|
|
{
|
|
#if defined (__LINUX__)
|
|
APP_SINGLE_TOP(): wxApp()
|
|
{
|
|
// Disable proxy menu in Unity window manager. Only usual menubar works with wxWidgets (at least <= 3.1)
|
|
// When the proxy menu menubar is enable, some important things for us do not work: menuitems UI events and shortcuts.
|
|
wxString wm;
|
|
|
|
if( wxGetEnv( wxT( "XDG_CURRENT_DESKTOP" ), &wm ) && wm.CmpNoCase( wxT( "Unity" ) ) == 0 )
|
|
{
|
|
wxSetEnv ( wxT("UBUNTU_MENUPROXY" ), wxT( "0" ) );
|
|
}
|
|
|
|
// Force the use of X11 backend (or wayland-x11 compatibilty layer). This is required until wxWidgets
|
|
// supports the Wayland compositors
|
|
wxSetEnv( wxT( "GDK_BACKEND" ), wxT( "x11" ) );
|
|
|
|
// Disable overlay scrollbars as they mess up wxWidgets window sizing and cause excessive redraw requests
|
|
wxSetEnv( wxT( "GTK_OVERLAY_SCROLLING" ), wxT( "0" ) );
|
|
|
|
// Set GTK2-style input instead of xinput2. This disables touchscreen and smooth scrolling
|
|
// Needed to ensure that we are not getting multiple mouse scroll events
|
|
wxSetEnv( wxT( "GDK_CORE_DEVICE_EVENTS" ), wxT( "1" ) );
|
|
}
|
|
#endif
|
|
|
|
bool OnInit() override
|
|
{
|
|
// Force wxHtmlWinParser initialization when a wxHtmlWindow is used only
|
|
// in a shared modules (.so or .dll file)
|
|
// Otherwise the Html text is displayed as plain text.
|
|
HtmlModule html_init;
|
|
|
|
try
|
|
{
|
|
return program.OnPgmInit();
|
|
}
|
|
catch( const std::exception& e )
|
|
{
|
|
wxLogError( wxT( "Unhandled exception class: %s what: %s" ),
|
|
GetChars( FROM_UTF8( typeid(e).name() )),
|
|
GetChars( FROM_UTF8( e.what() ) ) );
|
|
}
|
|
catch( const IO_ERROR& ioe )
|
|
{
|
|
wxLogError( GetChars( ioe.What() ) );
|
|
}
|
|
catch(...)
|
|
{
|
|
wxLogError( wxT( "Unhandled exception of unknown type" ) );
|
|
}
|
|
|
|
program.OnPgmExit();
|
|
|
|
return false;
|
|
}
|
|
|
|
int OnExit() override
|
|
{
|
|
// Fixes segfault when wxPython scripting is enabled.
|
|
#if defined( KICAD_SCRIPTING_WXPYTHON )
|
|
program.OnPgmExit();
|
|
#endif
|
|
return wxApp::OnExit();
|
|
}
|
|
|
|
int OnRun() override
|
|
{
|
|
int ret = -1;
|
|
|
|
try
|
|
{
|
|
ret = wxApp::OnRun();
|
|
}
|
|
catch( const std::exception& e )
|
|
{
|
|
wxLogError( wxT( "Unhandled exception class: %s what: %s" ),
|
|
GetChars( FROM_UTF8( typeid(e).name() )),
|
|
GetChars( FROM_UTF8( e.what() ) ) );
|
|
}
|
|
catch( const IO_ERROR& ioe )
|
|
{
|
|
wxLogError( GetChars( ioe.What() ) );
|
|
}
|
|
catch(...)
|
|
{
|
|
wxLogError( wxT( "Unhandled exception of unknown type" ) );
|
|
}
|
|
|
|
// Works properly when wxPython scripting is disabled.
|
|
#if !defined( KICAD_SCRIPTING_WXPYTHON )
|
|
program.OnPgmExit();
|
|
#endif
|
|
return ret;
|
|
}
|
|
|
|
|
|
#if defined( DEBUG )
|
|
/**
|
|
* Override main loop exception handling on debug builds.
|
|
*
|
|
* It can be painfully difficult to debug exceptions that happen in wxUpdateUIEvent
|
|
* handlers. The override provides a bit more useful information about the exception
|
|
* and a breakpoint can be set to pin point the event where the exception was thrown.
|
|
*/
|
|
virtual bool OnExceptionInMainLoop() override
|
|
{
|
|
try
|
|
{
|
|
throw;
|
|
}
|
|
catch( const std::exception& e )
|
|
{
|
|
wxLogError( "Unhandled exception class: %s what: %s",
|
|
FROM_UTF8( typeid(e).name() ),
|
|
FROM_UTF8( e.what() ) );
|
|
}
|
|
catch( const IO_ERROR& ioe )
|
|
{
|
|
wxLogError( ioe.What() );
|
|
}
|
|
catch(...)
|
|
{
|
|
wxLogError( "Unhandled exception of unknown type" );
|
|
}
|
|
|
|
return false; // continue on. Return false to abort program
|
|
}
|
|
#endif
|
|
|
|
#ifdef __WXMAC__
|
|
|
|
/**
|
|
* Function MacOpenFile
|
|
* is specific to MacOSX (not used under Linux or Windows).
|
|
* MacOSX requires it for file association.
|
|
* @see http://wiki.wxwidgets.org/WxMac-specific_topics
|
|
*/
|
|
void MacOpenFile( const wxString& aFileName ) override
|
|
{
|
|
Pgm().MacOpenFile( aFileName );
|
|
}
|
|
|
|
#endif
|
|
};
|
|
|
|
IMPLEMENT_APP( APP_SINGLE_TOP )
|
|
|
|
|
|
bool PGM_SINGLE_TOP::OnPgmInit()
|
|
{
|
|
#if defined(DEBUG)
|
|
wxString absoluteArgv0 = wxStandardPaths::Get().GetExecutablePath();
|
|
|
|
if( !wxIsAbsolutePath( absoluteArgv0 ) )
|
|
{
|
|
wxLogError( wxT( "No meaningful argv[0]" ) );
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
if( !InitPgm() )
|
|
return false;
|
|
|
|
#if !defined(BUILD_KIWAY_DLL)
|
|
|
|
// Only bitmap2component and pcb_calculator use this code currently, as they
|
|
// are not split to use single_top as a link image separate from a *.kiface.
|
|
// i.e. they are single part link images so don't need to load a *.kiface.
|
|
|
|
// Get the getter, it is statically linked into this binary image.
|
|
KIFACE_GETTER_FUNC* getter = &KIFACE_GETTER;
|
|
|
|
int kiface_version;
|
|
|
|
// Get the KIFACE.
|
|
KIFACE* kiface = getter( &kiface_version, KIFACE_VERSION, this );
|
|
|
|
// Trick the KIWAY into thinking it loaded a KIFACE, by recording the KIFACE
|
|
// in the KIWAY. It needs to be there for KIWAY::OnKiwayEnd() anyways.
|
|
Kiway.set_kiface( KIWAY::KifaceType( TOP_FRAME ), kiface );
|
|
#endif
|
|
|
|
// Open project or file specified on the command line:
|
|
int argc = App().argc;
|
|
|
|
int args_offset = 1;
|
|
|
|
FRAME_T appType = TOP_FRAME;
|
|
|
|
const struct
|
|
{
|
|
wxString name;
|
|
FRAME_T type;
|
|
} frameTypes[] = {
|
|
{ wxT( "pcb" ), FRAME_PCB },
|
|
{ wxT( "fpedit" ), FRAME_PCB_MODULE_EDITOR },
|
|
{ wxT( "" ), FRAME_T_COUNT }
|
|
};
|
|
|
|
if( argc > 2 )
|
|
{
|
|
if( App().argv[1] == "--frame" )
|
|
{
|
|
wxString appName = App().argv[2];
|
|
appType = FRAME_T_COUNT;
|
|
|
|
for( int i = 0; frameTypes[i].type != FRAME_T_COUNT; i++ )
|
|
{
|
|
const auto& frame = frameTypes[i];
|
|
if(frame.name == appName)
|
|
{
|
|
appType = frame.type;
|
|
}
|
|
}
|
|
args_offset += 2;
|
|
|
|
if( appType == FRAME_T_COUNT )
|
|
{
|
|
wxLogError( wxT( "Unknown frame: %s" ), appName );
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Use KIWAY to create a top window, which registers its existence also.
|
|
// "TOP_FRAME" is a macro that is passed on compiler command line from CMake,
|
|
// and is one of the types in FRAME_T.
|
|
KIWAY_PLAYER* frame = Kiway.Player( appType, true );
|
|
|
|
Kiway.SetTop( frame );
|
|
|
|
App().SetTopWindow( frame ); // wxApp gets a face.
|
|
|
|
|
|
if( argc > args_offset )
|
|
{
|
|
/*
|
|
gerbview handles multiple project data files, i.e. gerber files on
|
|
cmd line. Others currently do not, they handle only one. For common
|
|
code simplicity we simply pass all the arguments in however, each
|
|
program module can do with them what they want, ignore, complain
|
|
whatever. We don't establish policy here, as this is a multi-purpose
|
|
launcher.
|
|
*/
|
|
|
|
std::vector<wxString> argSet;
|
|
|
|
for( int i = args_offset; i < argc; ++i )
|
|
{
|
|
argSet.push_back( App().argv[i] );
|
|
}
|
|
|
|
// special attention to a single argument: argv[1] (==argSet[0])
|
|
if( argc == args_offset + 1 )
|
|
{
|
|
wxFileName argv1( argSet[0] );
|
|
|
|
#if defined(PGM_DATA_FILE_EXT)
|
|
// PGM_DATA_FILE_EXT, if present, may be different for each compile,
|
|
// it may come from CMake on the compiler command line, but often does not.
|
|
// This facillity is mostly useful for those program modules
|
|
// supporting a single argv[1].
|
|
if( !argv1.GetExt() )
|
|
argv1.SetExt( wxT( PGM_DATA_FILE_EXT ) );
|
|
#endif
|
|
argv1.MakeAbsolute();
|
|
|
|
argSet[0] = argv1.GetFullPath();
|
|
}
|
|
|
|
// Use the KIWAY_PLAYER::OpenProjectFiles() API function:
|
|
if( !frame->OpenProjectFiles( argSet ) )
|
|
{
|
|
// OpenProjectFiles() API asks that it report failure to the UI.
|
|
// Nothing further to say here.
|
|
|
|
// We've already initialized things at this point, but wx won't call OnExit if
|
|
// we fail out. Call our own cleanup routine here to ensure the relevant resources
|
|
// are freed at the right time (if they aren't, segfaults will occur).
|
|
OnPgmExit();
|
|
|
|
// Fail the process startup if the file could not be opened,
|
|
// although this is an optional choice, one that can be reversed
|
|
// also in the KIFACE specific OpenProjectFiles() return value.
|
|
return false;
|
|
}
|
|
}
|
|
|
|
frame->Show();
|
|
|
|
return true;
|
|
}
|