171 lines
4.8 KiB
C++
171 lines
4.8 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __EDIT_TOOL_H
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#define __EDIT_TOOL_H
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#include <math/vector2d.h>
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#include <tool/tool_interactive.h>
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#include <view/view_group.h>
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class BOARD_ITEM;
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class SELECTION_TOOL;
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namespace KIGFX
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{
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class VIEW_GROUP;
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}
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/**
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* Class EDIT_TOOL
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*
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* The interactive edit tool. Allows to move, rotate, flip and change properties of items selected
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* using the pcbnew.InteractiveSelection tool.
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*/
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class EDIT_TOOL : public TOOL_INTERACTIVE
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{
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public:
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EDIT_TOOL();
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/// @copydoc TOOL_INTERACTIVE::Reset()
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void Reset( RESET_REASON aReason ) {};
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/// @copydoc TOOL_INTERACTIVE::Init()
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bool Init();
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/**
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* Function Main()
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*
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* Main loop in which events are handled.
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* @param aEvent is the handled event.
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*/
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int Main( TOOL_EVENT& aEvent );
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/**
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* Function Edit()
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*
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* Displays properties window for the selected object.
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*/
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int Properties( TOOL_EVENT& aEvent );
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/**
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* Function Rotate()
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*
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* Rotates currently selected items.
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*/
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int Rotate( TOOL_EVENT& aEvent );
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/**
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* Function Flip()
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*
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* Rotates currently selected items. The rotation point is the current cursor position.
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*/
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int Flip( TOOL_EVENT& aEvent );
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/**
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* Function Remove()
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*
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* Deletes currently selected items. The rotation point is the current cursor position.
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*/
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int Remove( TOOL_EVENT& aEvent );
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/**
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* Function CopyItems()
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*
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* Copies selected items to the clipboard. Works only in "edit modules" mode.
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*/
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int CopyItems( TOOL_EVENT& aEvent );
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/**
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* Function PastePad()
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*
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* Pastes items from the clipboard. Works only in "edit modules" mode.
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*/
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int PasteItems( TOOL_EVENT& aEvent );
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/**
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* Function EditModules()
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*
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* Toggles edit module mode. When enabled, one may select parts of modules individually
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* (graphics, pads, etc.), so they can be modified.
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* @param aEnabled decides if the mode should be enabled.
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*/
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void EditModules( bool aEnabled )
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{
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m_editModules = aEnabled;
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}
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private:
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///> Selection tool used for obtaining selected items
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SELECTION_TOOL* m_selectionTool;
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///> Flag determining if anything is being dragged right now
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bool m_dragging;
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///> Offset from the dragged item's center (anchor)
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wxPoint m_offset;
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///> Last cursor position (needed for getModificationPoint() to avoid changes
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///> of edit reference point).
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VECTOR2I m_cursor;
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/// Edit module mode flag
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bool m_editModules;
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///> Removes and frees a single BOARD_ITEM.
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void remove( BOARD_ITEM* aItem );
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///> Sets up handlers for various events.
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void setTransitions();
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///> The required update flag for modified items
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KIGFX::VIEW_ITEM::VIEW_UPDATE_FLAGS m_updateFlag;
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///> Enables higher order update flag
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void enableUpdateFlag( KIGFX::VIEW_ITEM::VIEW_UPDATE_FLAGS aFlag )
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{
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if( m_updateFlag < aFlag )
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m_updateFlag = aFlag;
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}
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///> Updates ratsnest for selected items.
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///> @param aRedraw says if selected items should be drawn using the simple mode (e.g. one line
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///> per item).
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void updateRatsnest( bool aRedraw );
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///> Returns the right modification point (e.g. for rotation), depending on the number of
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///> selected items.
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wxPoint getModificationPoint( const SELECTION_TOOL::SELECTION& aSelection );
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///> If there are no items currently selected, it tries to choose the item that is under
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///> the cursor or displays a disambiguation menu if there are multpile items.
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bool makeSelection( const SELECTION_TOOL::SELECTION& aSelection );
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///> Updates view with the changes in the list.
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void processChanges( const PICKED_ITEMS_LIST* aList );
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};
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#endif
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