249 lines
7.6 KiB
C++
249 lines
7.6 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2009-2013 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 1992-2013 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file gerbview/menubar.cpp
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* @brief (Re)Create the main menubar for GerbView
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*/
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#include <fctsys.h>
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#include <pgm_base.h>
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#include <kiface_i.h>
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#include <gerbview.h>
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#include <gerbview_frame.h>
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#include <gerbview_id.h>
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#include <hotkeys.h>
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#include <menus_helpers.h>
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void GERBVIEW_FRAME::ReCreateMenuBar()
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{
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// Create and try to get the current menubar
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wxMenuBar* menuBar = GetMenuBar();
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if( !menuBar )
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menuBar = new wxMenuBar();
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// Delete all existing menus so they can be rebuilt.
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// This allows language changes of the menu text on the fly.
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menuBar->Freeze();
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while( menuBar->GetMenuCount() )
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delete menuBar->Remove( 0 );
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// Recreate all menus:
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// Menu File:
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wxMenu* fileMenu = new wxMenu;
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// Load
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AddMenuItem( fileMenu,
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wxID_FILE,
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_( "Load &Gerber File" ),
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_( "Load a new Gerber file on the current layer. Previous data will be deleted" ),
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KiBitmap( gerber_file_xpm ) );
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// Excellon
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AddMenuItem( fileMenu,
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ID_GERBVIEW_LOAD_DRILL_FILE,
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_( "Load &EXCELLON Drill File" ),
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_( "Load excellon drill file" ),
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KiBitmap( gerbview_drill_file_xpm ) );
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// Recent gerber files
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static wxMenu* openRecentGbrMenu;
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// Add this menu to list menu managed by m_fileHistory
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// (the file history will be updated when adding/removing files in history
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if( openRecentGbrMenu )
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Kiface().GetFileHistory().RemoveMenu( openRecentGbrMenu );
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openRecentGbrMenu = new wxMenu();
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Kiface().GetFileHistory().UseMenu( openRecentGbrMenu );
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Kiface().GetFileHistory().AddFilesToMenu();
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AddMenuItem( fileMenu, openRecentGbrMenu,
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wxID_ANY,
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_( "Open &Recent Gerber File" ),
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_( "Open a recent opened Gerber file" ),
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KiBitmap( gerber_recent_files_xpm ) );
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// Recent drill files
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static wxMenu* openRecentDrlMenu;
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if( openRecentDrlMenu )
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m_drillFileHistory.RemoveMenu( openRecentDrlMenu );
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openRecentDrlMenu = new wxMenu();
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m_drillFileHistory.UseMenu( openRecentDrlMenu );
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m_drillFileHistory.AddFilesToMenu( );
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AddMenuItem( fileMenu, openRecentDrlMenu,
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wxID_ANY,
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_( "Open Recent Dri&ll File" ),
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_( "Open a recent opened drill file" ),
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KiBitmap( gerbview_open_recent_drill_files_xpm ) );
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// Separator
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fileMenu->AppendSeparator();
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// Clear all
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AddMenuItem( fileMenu,
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ID_GERBVIEW_ERASE_ALL,
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_( "Clear &All" ),
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_( "Clear all layers. All data will be deleted" ),
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KiBitmap( gerbview_clear_layers_xpm ) );
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// Separator
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fileMenu->AppendSeparator();
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// Export to Pcbnew
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AddMenuItem( fileMenu,
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ID_GERBVIEW_EXPORT_TO_PCBNEW,
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_( "E&xport to Pcbnew" ),
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_( "Export data in Pcbnew format" ),
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KiBitmap( export_xpm ) );
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// Separator
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fileMenu->AppendSeparator();
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// Print
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AddMenuItem( fileMenu,
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wxID_PRINT,
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_( "&Print" ),
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_( "Print gerber" ),
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KiBitmap( print_button_xpm ) );
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// Separator
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fileMenu->AppendSeparator();
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// Exit
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AddMenuItem( fileMenu,
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wxID_EXIT,
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_( "&Close" ),
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_( "Close GerbView" ),
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KiBitmap( exit_xpm ) );
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// Menu for configuration and preferences
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wxMenu* configMenu = new wxMenu;
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// Hide layer manager
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AddMenuItem( configMenu,
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ID_MENU_GERBVIEW_SHOW_HIDE_LAYERS_MANAGER_DIALOG,
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_( "Hide &Layers Manager" ),
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m_show_layer_manager_tools ?
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_( "Hide &Layers Manager" ) : _("Show &Layers Manager" ),
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KiBitmap( layers_manager_xpm ) );
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// Options (Preferences on WXMAC)
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#ifdef __WXMAC__
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configMenu->Append(wxID_PREFERENCES);
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#else
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AddMenuItem( configMenu,
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wxID_PREFERENCES,
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_( "&Options" ),
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_( "Set options to draw items" ),
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KiBitmap( preference_xpm ) );
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#endif // __WXMAC__
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// Language submenu
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Pgm().AddMenuLanguageList( configMenu );
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// Hotkey submenu
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AddHotkeyConfigMenu( configMenu );
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// Menu miscellaneous
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wxMenu* miscellaneousMenu = new wxMenu;
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// List dcodes
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AddMenuItem( miscellaneousMenu,
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ID_GERBVIEW_SHOW_LIST_DCODES,
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_( "&List DCodes" ),
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_( "List and edit D-codes" ),
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KiBitmap( show_dcodenumber_xpm ) );
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// Show source
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AddMenuItem( miscellaneousMenu,
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ID_GERBVIEW_SHOW_SOURCE,
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_( "&Show Source" ),
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_( "Show source file for the current layer" ),
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KiBitmap( tools_xpm ) );
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// Separator
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miscellaneousMenu->AppendSeparator();
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// Clear layer
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AddMenuItem( miscellaneousMenu,
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ID_GERBVIEW_GLOBAL_DELETE,
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_( "&Clear Layer" ),
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_( "Clear current layer" ),
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KiBitmap( general_deletions_xpm ) );
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// Separator
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miscellaneousMenu->AppendSeparator();
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// Text editor
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AddMenuItem( miscellaneousMenu,
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ID_MENU_GERBVIEW_SELECT_PREFERED_EDITOR,
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_( "&Text Editor" ),
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_( "Select your preferred text editor" ),
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KiBitmap( editor_xpm ) );
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// Menu Help
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wxMenu* helpMenu = new wxMenu;
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// Version info
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AddHelpVersionInfoMenuEntry( helpMenu );
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// Contents
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AddMenuItem( helpMenu,
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wxID_HELP,
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_( "&Contents" ),
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_( "Open the GerbView handbook" ),
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KiBitmap( help_xpm ) );
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// About GerbView
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AddMenuItem( helpMenu,
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wxID_ABOUT,
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_( "&About GerbView" ),
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_( "About GerbView gerber and drill viewer" ),
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KiBitmap( online_help_xpm ) );
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// Append menus to the menubar
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menuBar->Append( fileMenu, _( "&File" ) );
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menuBar->Append( configMenu, _( "&Preferences" ) );
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menuBar->Append( miscellaneousMenu, _( "&Miscellaneous" ) );
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menuBar->Append( helpMenu, _( "&Help" ) );
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menuBar->Thaw();
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// Associate the menu bar with the frame, if no previous menubar
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if( GetMenuBar() == NULL )
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SetMenuBar( menuBar );
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else
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menuBar->Refresh();
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}
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