206 lines
6.8 KiB
C
206 lines
6.8 KiB
C
/**
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* @file menus_helpers.h
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* @brief Usefull macros and inline functions to create menus items
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* in menubars or popup menus
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*/
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2004-2014 KiCad Developers.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <bitmaps.h>
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/**
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* Definition SETBITMAPS
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* is a macro use to add a bitmaps to check menu item.
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* @note Do not use with normal menu items or any platform other than Windows.
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* @param aImage is the image to add the menu item.
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*/
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#if defined( USE_IMAGES_IN_MENUS ) && defined( __WINDOWS__ )
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# define SETBITMAPS( aImage ) item->SetBitmaps( KiBitmap( checked_ok_xpm ), KiBitmap( aImage ) )
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#else
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# define SETBITMAPS( aImage )
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#endif
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/**
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* Definition SETBITMAP
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* is a macro use to add a bitmap to a menu items.
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* @note Do not use with checked menu items.
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* @param aImage is the image to add the menu item.
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*/
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#if !defined( USE_IMAGES_IN_MENUS )
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# define SET_BITMAP( aImage )
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#else
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# define SET_BITMAP( aImage ) item->SetBitmap( aImage )
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#endif
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/**
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* Function AddMenuItem
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* is an inline helper function to create and insert a menu item with an icon
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* into \a aMenu
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*
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* @param aMenu is the menu to add the new item.
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* @param aId is the command ID for the new menu item.
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* @param aText is the string for the new menu item.
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* @param aImage is the icon to add to the new menu item.
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* @param aType is the type of menu :wxITEM_NORMAL (default), wxITEM_CHECK ...
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* @return a pointer to the new created wxMenuItem
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*/
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static inline wxMenuItem* AddMenuItem( wxMenu* aMenu,
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int aId,
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const wxString& aText,
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const wxBitmap& aImage,
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wxItemKind aType = wxITEM_NORMAL )
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{
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wxMenuItem* item;
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item = new wxMenuItem( aMenu, aId, aText, wxEmptyString, aType );
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if( aType == wxITEM_CHECK )
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{
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#if defined( USE_IMAGES_IN_MENUS ) && defined( __WINDOWS__ )
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item->SetBitmaps( KiBitmap( checked_ok_xpm ), aImage );
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// A workaround to a strange bug on Windows, wx Widgets 3.0:
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// size of bitmaps is not taken in account for wxITEM_CHECK menu
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// unless we call SetFont
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item->SetFont(*wxNORMAL_FONT);
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#endif
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}
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else
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{
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SET_BITMAP( aImage );
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}
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aMenu->Append( item );
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return item;
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}
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/**
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* Function AddMenuItem
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* is an inline helper function to create and insert a menu item with an icon
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* and a help message string into \a aMenu
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*
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* @param aMenu is the menu to add the new item.
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* @param aId is the command ID for the new menu item.
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* @param aText is the string for the new menu item.
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* @param aHelpText is the help message string for the new menu item.
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* @param aImage is the icon to add to the new menu item.
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* @param aType is the type of menu :wxITEM_NORMAL (default), wxITEM_CHECK ...
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* @return a pointer to the new created wxMenuItem
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*/
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static inline wxMenuItem* AddMenuItem( wxMenu* aMenu,
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int aId,
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const wxString& aText,
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const wxString& aHelpText,
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const wxBitmap& aImage,
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wxItemKind aType = wxITEM_NORMAL )
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{
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wxMenuItem* item;
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item = new wxMenuItem( aMenu, aId, aText, aHelpText, aType );
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if( aType == wxITEM_CHECK )
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{
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#if defined( USE_IMAGES_IN_MENUS ) && defined( __WINDOWS__ )
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item->SetBitmaps( KiBitmap( checked_ok_xpm ), aImage );
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// A workaround to a strange bug on Windows, wx Widgets 3.0:
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// size of bitmaps is not taken in account for wxITEM_CHECK menu
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// unless we call SetFont
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item->SetFont(*wxNORMAL_FONT);
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#endif
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}
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else
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{
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SET_BITMAP( aImage );
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}
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aMenu->Append( item );
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return item;
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}
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/**
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* Function AddMenuItem
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* is an inline helper function to create and insert a menu item with an icon
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* into \a aSubMenu in \a aMenu
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*
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* @param aMenu is the menu to add the new submenu item.
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* @param aSubMenu is the submenu to add the new menu.
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* @param aId is the command ID for the new menu item.
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* @param aText is the string for the new menu item.
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* @param aImage is the icon to add to the new menu item.
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* @return a pointer to the new created wxMenuItem
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*/
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static inline wxMenuItem* AddMenuItem( wxMenu* aMenu,
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wxMenu* aSubMenu,
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int aId,
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const wxString& aText,
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const wxBitmap& aImage )
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{
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wxMenuItem* item;
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item = new wxMenuItem( aMenu, aId, aText );
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item->SetSubMenu( aSubMenu );
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SET_BITMAP( aImage );
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aMenu->Append( item );
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return item;
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};
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/**
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* Function AddMenuItem
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* is an inline helper function to create and insert a menu item with an icon
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* and a help message string into \a aSubMenu in \a aMenu
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*
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* @param aMenu is the menu to add the new submenu item.
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* @param aSubMenu is the submenu to add the new menu.
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* @param aId is the command ID for the new menu item.
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* @param aText is the string for the new menu item.
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* @param aHelpText is the help message string for the new menu item.
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* @param aImage is the icon to add to the new menu item.
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* @return a pointer to the new created wxMenuItem
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*/
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static inline wxMenuItem* AddMenuItem( wxMenu* aMenu,
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wxMenu* aSubMenu,
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int aId,
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const wxString& aText,
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const wxString& aHelpText,
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const wxBitmap& aImage )
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{
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wxMenuItem* item;
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item = new wxMenuItem( aMenu, aId, aText, aHelpText );
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item->SetSubMenu( aSubMenu );
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SET_BITMAP( aImage );
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aMenu->Append( item );
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return item;
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};
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