1040 lines
28 KiB
C++
1040 lines
28 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2011 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <sch_screen.h>
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#include <sch_item.h>
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#include <sch_marker.h>
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#include <sch_reference_list.h>
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#include <symbol_library.h>
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#include <sch_sheet_path.h>
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#include <sch_symbol.h>
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#include <sch_sheet.h>
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#include <schematic.h>
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#include <template_fieldnames.h>
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#include <trace_helpers.h>
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#include <boost/functional/hash.hpp>
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#include <wx/filename.h>
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#include <wx/log.h>
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#include "erc_item.h"
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/**
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* A singleton item of this class is returned for a weak reference that no longer exists.
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* Its sole purpose is to flag the item as having been deleted.
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*/
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class DELETED_SHEET_ITEM : public SCH_ITEM
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{
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public:
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DELETED_SHEET_ITEM() :
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SCH_ITEM( nullptr, NOT_USED )
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{}
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wxString GetSelectMenuText( EDA_UNITS aUnits ) const override
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{
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return _( "(Deleted Item)" );
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}
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wxString GetClass() const override
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{
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return wxT( "DELETED_SHEET_ITEM" );
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}
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static DELETED_SHEET_ITEM* GetInstance()
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{
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static DELETED_SHEET_ITEM* item = nullptr;
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if( !item )
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item = new DELETED_SHEET_ITEM();
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return item;
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}
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// pure virtuals:
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void SetPosition( const wxPoint& ) override {}
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void Print( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset ) override {}
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void Move( const wxPoint& aMoveVector ) override {}
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void MirrorHorizontally( int aCenter ) override {}
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void MirrorVertically( int aCenter ) override {}
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void Rotate( const wxPoint& aCenter ) override {}
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#if defined(DEBUG)
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void Show( int , std::ostream& ) const override {}
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#endif
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};
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namespace std
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{
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size_t hash<SCH_SHEET_PATH>::operator()( const SCH_SHEET_PATH& path ) const
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{
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return path.GetCurrentHash();
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}
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}
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SCH_SHEET_PATH::SCH_SHEET_PATH()
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{
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m_virtualPageNumber = 0;
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m_current_hash = 0;
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}
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SCH_SHEET_PATH::SCH_SHEET_PATH( const SCH_SHEET_PATH& aOther )
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{
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initFromOther( aOther );
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}
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SCH_SHEET_PATH& SCH_SHEET_PATH::operator=( const SCH_SHEET_PATH& aOther )
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{
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initFromOther( aOther );
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return *this;
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}
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void SCH_SHEET_PATH::initFromOther( const SCH_SHEET_PATH& aOther )
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{
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m_sheets = aOther.m_sheets;
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m_virtualPageNumber = aOther.m_virtualPageNumber;
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m_current_hash = aOther.m_current_hash;
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// Note: don't copy m_recursion_test_cache as it is slow and we want SCH_SHEET_PATHS to be
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// very fast to construct for use in the connectivity algorithm.
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}
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void SCH_SHEET_PATH::Rehash()
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{
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m_current_hash = 0;
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for( auto sheet : m_sheets )
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boost::hash_combine( m_current_hash, sheet->m_Uuid.Hash() );
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}
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int SCH_SHEET_PATH::Cmp( const SCH_SHEET_PATH& aSheetPathToTest ) const
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{
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if( size() > aSheetPathToTest.size() )
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return 1;
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if( size() < aSheetPathToTest.size() )
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return -1;
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//otherwise, same number of sheets.
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for( unsigned i = 0; i < size(); i++ )
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{
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if( at( i )->m_Uuid < aSheetPathToTest.at( i )->m_Uuid )
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return -1;
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if( at( i )->m_Uuid != aSheetPathToTest.at( i )->m_Uuid )
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return 1;
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}
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return 0;
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}
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int SCH_SHEET_PATH::ComparePageNumAndName( const SCH_SHEET_PATH& aSheetPathToTest ) const
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{
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wxString pageA = GetPageNumber();
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wxString pageB = aSheetPathToTest.GetPageNumber();
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int pageNumComp = SCH_SHEET::ComparePageNum( pageA, pageB );
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if( pageNumComp == 0 )
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{
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wxString nameA = Last()->GetName();
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wxString nameB = aSheetPathToTest.Last()->GetName();
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return nameA.Cmp( nameB );
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}
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else
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{
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return pageNumComp;
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}
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}
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bool SCH_SHEET_PATH::IsContainedWithin( const SCH_SHEET_PATH& aSheetPathToTest ) const
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{
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if( aSheetPathToTest.size() > size() )
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return false;
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for( size_t i = 0; i < aSheetPathToTest.size(); ++i )
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{
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if( at( i )->m_Uuid != aSheetPathToTest.at( i )->m_Uuid )
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return false;
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}
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return true;
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}
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SCH_SHEET* SCH_SHEET_PATH::Last() const
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{
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if( !empty() )
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return m_sheets.back();
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return nullptr;
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}
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SCH_SCREEN* SCH_SHEET_PATH::LastScreen()
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{
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SCH_SHEET* lastSheet = Last();
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if( lastSheet )
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return lastSheet->GetScreen();
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return nullptr;
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}
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SCH_SCREEN* SCH_SHEET_PATH::LastScreen() const
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{
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SCH_SHEET* lastSheet = Last();
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if( lastSheet )
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return lastSheet->GetScreen();
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return nullptr;
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}
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wxString SCH_SHEET_PATH::PathAsString() const
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{
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wxString s;
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s = wxT( "/" ); // This is the root path
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// Start at 1 to avoid the root sheet, which does not need to be added to the path.
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// Its timestamp changes anyway.
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for( unsigned i = 1; i < size(); i++ )
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s += at( i )->m_Uuid.AsString() + "/";
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return s;
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}
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KIID_PATH SCH_SHEET_PATH::Path() const
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{
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KIID_PATH path;
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for( const SCH_SHEET* sheet : m_sheets )
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path.push_back( sheet->m_Uuid );
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return path;
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}
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KIID_PATH SCH_SHEET_PATH::PathWithoutRootUuid() const
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{
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KIID_PATH path;
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for( size_t i = 1; i < size(); i++ )
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path.push_back( at( i )->m_Uuid );
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return path;
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}
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wxString SCH_SHEET_PATH::PathHumanReadable( bool aUseShortRootName ) const
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{
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wxString s;
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wxString fileName;
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if( !empty() && at( 0 )->GetScreen() )
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fileName = at( 0 )->GetScreen()->GetFileName();
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wxFileName fn = fileName;
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if( aUseShortRootName )
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s = wxT( "/" ); // Use only the short name in netlists
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else
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s = fn.GetName() + wxT( "/" );
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// Start at 1 since we've already processed the root sheet.
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for( unsigned i = 1; i < size(); i++ )
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s = s + at( i )->GetFields()[ SHEETNAME ].GetShownText() + wxT( "/" );
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return s;
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}
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void SCH_SHEET_PATH::UpdateAllScreenReferences()
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{
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for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
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{
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SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
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symbol->GetField( REFERENCE_FIELD )->SetText( symbol->GetRef( this ) );
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symbol->GetField( VALUE_FIELD )->SetText( symbol->GetValue( this, false ) );
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symbol->GetField( FOOTPRINT_FIELD )->SetText( symbol->GetFootprint( this, false ) );
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symbol->UpdateUnit( symbol->GetUnitSelection( this ) );
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}
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}
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void SCH_SHEET_PATH::GetSymbols( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols,
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bool aForceIncludeOrphanSymbols ) const
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{
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for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
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{
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SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
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AppendSymbol( aReferences, symbol, aIncludePowerSymbols, aForceIncludeOrphanSymbols );
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}
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}
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void SCH_SHEET_PATH::AppendSymbol( SCH_REFERENCE_LIST& aReferences, SCH_SYMBOL* aSymbol,
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bool aIncludePowerSymbols,
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bool aForceIncludeOrphanSymbols ) const
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{
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// Skip pseudo-symbols, which have a reference starting with #. This mainly
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// affects power symbols.
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if( aIncludePowerSymbols || aSymbol->GetRef( this )[0] != wxT( '#' ) )
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{
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LIB_SYMBOL* symbol = aSymbol->GetLibSymbolRef().get();
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if( symbol || aForceIncludeOrphanSymbols )
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{
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SCH_REFERENCE schReference( aSymbol, symbol, *this );
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schReference.SetSheetNumber( m_virtualPageNumber );
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aReferences.AddItem( schReference );
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}
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}
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}
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void SCH_SHEET_PATH::GetMultiUnitSymbols( SCH_MULTI_UNIT_REFERENCE_MAP& aRefList,
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bool aIncludePowerSymbols ) const
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{
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for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
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{
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SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
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AppendMultiUnitSymbol( aRefList, symbol, aIncludePowerSymbols );
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}
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}
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void SCH_SHEET_PATH::AppendMultiUnitSymbol( SCH_MULTI_UNIT_REFERENCE_MAP& aRefList,
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SCH_SYMBOL* aSymbol,
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bool aIncludePowerSymbols ) const
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{
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// Skip pseudo-symbols, which have a reference starting with #. This mainly
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// affects power symbols.
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if( !aIncludePowerSymbols && aSymbol->GetRef( this )[0] == wxT( '#' ) )
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return;
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LIB_SYMBOL* symbol = aSymbol->GetLibSymbolRef().get();
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if( symbol && symbol->GetUnitCount() > 1 )
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{
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SCH_REFERENCE schReference = SCH_REFERENCE( aSymbol, symbol, *this );
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schReference.SetSheetNumber( m_virtualPageNumber );
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wxString reference_str = schReference.GetRef();
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// Never lock unassigned references
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if( reference_str[reference_str.Len() - 1] == '?' )
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return;
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aRefList[reference_str].AddItem( schReference );
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}
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}
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bool SCH_SHEET_PATH::operator==( const SCH_SHEET_PATH& d1 ) const
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{
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return m_current_hash == d1.GetCurrentHash();
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}
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bool SCH_SHEET_PATH::TestForRecursion( const wxString& aSrcFileName, const wxString& aDestFileName )
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{
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auto pair = std::make_pair( aSrcFileName, aDestFileName );
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if( m_recursion_test_cache.count( pair ) )
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return m_recursion_test_cache.at( pair );
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SCHEMATIC* sch = LastScreen()->Schematic();
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wxCHECK_MSG( sch, false, "No SCHEMATIC found in SCH_SHEET_PATH::TestForRecursion!" );
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wxFileName rootFn = sch->GetFileName();
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wxFileName srcFn = aSrcFileName;
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wxFileName destFn = aDestFileName;
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if( srcFn.IsRelative() )
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srcFn.MakeAbsolute( rootFn.GetPath() );
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if( destFn.IsRelative() )
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destFn.MakeAbsolute( rootFn.GetPath() );
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// The source and destination sheet file names cannot be the same.
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if( srcFn == destFn )
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{
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m_recursion_test_cache[pair] = true;
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return true;
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}
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/// @todo Store sheet file names with full path, either relative to project path
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/// or absolute path. The current design always assumes subsheet files are
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/// located in the project folder which may or may not be desirable.
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unsigned i = 0;
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while( i < size() )
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{
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wxFileName cmpFn = at( i )->GetFileName();
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if( cmpFn.IsRelative() )
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cmpFn.MakeAbsolute( rootFn.GetPath() );
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// Test if the file name of the destination sheet is in anywhere in this sheet path.
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if( cmpFn == destFn )
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break;
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i++;
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}
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// The destination sheet file name was not found in the sheet path or the destination
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// sheet file name is the root sheet so no recursion is possible.
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if( i >= size() || i == 0 )
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{
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m_recursion_test_cache[pair] = false;
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return false;
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}
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// Walk back up to the root sheet to see if the source file name is already a parent in
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// the sheet path. If so, recursion will occur.
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do
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{
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i -= 1;
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wxFileName cmpFn = at( i )->GetFileName();
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if( cmpFn.IsRelative() )
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cmpFn.MakeAbsolute( rootFn.GetPath() );
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if( cmpFn == srcFn )
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{
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m_recursion_test_cache[pair] = true;
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return true;
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}
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} while( i != 0 );
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// The source sheet file name is not a parent of the destination sheet file name.
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m_recursion_test_cache[pair] = false;
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return false;
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}
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wxString SCH_SHEET_PATH::GetPageNumber() const
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{
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SCH_SHEET* sheet = Last();
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wxCHECK( sheet, wxEmptyString );
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return sheet->GetPageNumber( *this );
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}
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void SCH_SHEET_PATH::SetPageNumber( const wxString& aPageNumber )
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{
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SCH_SHEET* sheet = Last();
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wxCHECK( sheet, /* void */ );
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sheet->SetPageNumber( *this, aPageNumber );
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}
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void SCH_SHEET_PATH::MakeFilePathRelativeToParentSheet()
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{
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wxCHECK( m_sheets.size() > 1, /* void */ );
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wxFileName sheetFileName = Last()->GetFileName();
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// If the sheet file name is absolute, then the user requested is so don't make it relative.
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if( sheetFileName.IsAbsolute() )
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return;
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SCH_SCREEN* screen = LastScreen();
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SCH_SCREEN* parentScreen = m_sheets[ m_sheets.size() - 2 ]->GetScreen();
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wxCHECK( screen && parentScreen, /* void */ );
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wxFileName fileName = screen->GetFileName();
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wxFileName parentFileName = parentScreen->GetFileName();
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// SCH_SCREEN file names must be absolute. If they are not, someone set them incorrectly
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// on load or on creation.
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wxCHECK( fileName.IsAbsolute() && parentFileName.IsAbsolute(), /* void */ );
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if( fileName.GetPath() == parentFileName.GetPath() )
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{
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Last()->SetFileName( fileName.GetFullName() );
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}
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else if( fileName.MakeRelativeTo( parentFileName.GetPath() ) )
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{
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Last()->SetFileName( fileName.GetFullPath() );
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}
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else
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{
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Last()->SetFileName( screen->GetFileName() );
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}
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wxLogTrace( tracePathsAndFiles,
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wxT( "\n File name: '%s'"
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"\n parent file name '%s',"
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"\n sheet '%s' file name '%s'." ),
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screen->GetFileName(), parentScreen->GetFileName(), PathHumanReadable(),
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Last()->GetFileName() );
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}
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SCH_SHEET_LIST::SCH_SHEET_LIST( SCH_SHEET* aSheet, bool aCheckIntegrity )
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{
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if( aSheet != nullptr )
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{
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BuildSheetList( aSheet, aCheckIntegrity );
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SortByPageNumbers();
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}
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}
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void SCH_SHEET_LIST::BuildSheetList( SCH_SHEET* aSheet, bool aCheckIntegrity )
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{
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wxCHECK_RET( aSheet != nullptr, wxT( "Cannot build sheet list from undefined sheet." ) );
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std::vector<SCH_SHEET*> badSheets;
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m_currentSheetPath.push_back( aSheet );
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m_currentSheetPath.SetVirtualPageNumber( static_cast<int>( size() ) + 1 );
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push_back( m_currentSheetPath );
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if( m_currentSheetPath.LastScreen() )
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{
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wxString parentFileName = aSheet->GetFileName();
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std::vector<SCH_ITEM*> childSheets;
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m_currentSheetPath.LastScreen()->GetSheets( &childSheets );
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for( SCH_ITEM* item : childSheets )
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{
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SCH_SHEET* sheet = static_cast<SCH_SHEET*>( item );
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if( aCheckIntegrity )
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{
|
|
if( !m_currentSheetPath.TestForRecursion( sheet->GetFileName(), parentFileName ) )
|
|
BuildSheetList( sheet, true );
|
|
else
|
|
badSheets.push_back( sheet );
|
|
}
|
|
else
|
|
{
|
|
BuildSheetList( sheet, false );
|
|
}
|
|
}
|
|
}
|
|
|
|
if( aCheckIntegrity )
|
|
{
|
|
for( SCH_SHEET* sheet : badSheets )
|
|
{
|
|
m_currentSheetPath.LastScreen()->Remove( sheet );
|
|
m_currentSheetPath.LastScreen()->SetContentModified();
|
|
}
|
|
}
|
|
|
|
m_currentSheetPath.pop_back();
|
|
}
|
|
|
|
|
|
void SCH_SHEET_LIST::SortByPageNumbers( bool aUpdateVirtualPageNums )
|
|
{
|
|
std::sort( begin(), end(),
|
|
[]( SCH_SHEET_PATH a, SCH_SHEET_PATH b ) -> bool
|
|
{
|
|
return a.ComparePageNumAndName(b) < 0;
|
|
} );
|
|
|
|
if( aUpdateVirtualPageNums )
|
|
{
|
|
int virtualPageNum = 1;
|
|
|
|
for( SCH_SHEET_PATH& sheet : *this )
|
|
{
|
|
sheet.SetVirtualPageNumber( virtualPageNum++ );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
bool SCH_SHEET_LIST::NameExists( const wxString& aSheetName ) const
|
|
{
|
|
for( const SCH_SHEET_PATH& sheet : *this )
|
|
{
|
|
if( sheet.Last()->GetName() == aSheetName )
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool SCH_SHEET_LIST::PageNumberExists( const wxString& aPageNumber ) const
|
|
{
|
|
for( const SCH_SHEET_PATH& sheet : *this )
|
|
{
|
|
if( sheet.GetPageNumber() == aPageNumber )
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool SCH_SHEET_LIST::IsModified() const
|
|
{
|
|
for( const SCH_SHEET_PATH& sheet : *this )
|
|
{
|
|
if( sheet.LastScreen() && sheet.LastScreen()->IsContentModified() )
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
void SCH_SHEET_LIST::ClearModifyStatus()
|
|
{
|
|
for( const SCH_SHEET_PATH& sheet : *this )
|
|
{
|
|
if( sheet.LastScreen() )
|
|
sheet.LastScreen()->SetContentModified( false );
|
|
}
|
|
}
|
|
|
|
|
|
SCH_ITEM* SCH_SHEET_LIST::GetItem( const KIID& aID, SCH_SHEET_PATH* aPathOut ) const
|
|
{
|
|
for( const SCH_SHEET_PATH& sheet : *this )
|
|
{
|
|
SCH_SCREEN* screen = sheet.LastScreen();
|
|
|
|
for( SCH_ITEM* aItem : screen->Items() )
|
|
{
|
|
if( aItem->m_Uuid == aID )
|
|
{
|
|
if( aPathOut )
|
|
*aPathOut = sheet;
|
|
|
|
return aItem;
|
|
}
|
|
|
|
SCH_ITEM* childMatch = nullptr;
|
|
|
|
aItem->RunOnChildren(
|
|
[&]( SCH_ITEM* aChild )
|
|
{
|
|
if( aChild->m_Uuid == aID )
|
|
childMatch = aChild;
|
|
} );
|
|
|
|
if( childMatch )
|
|
{
|
|
if( aPathOut )
|
|
*aPathOut = sheet;
|
|
|
|
return childMatch;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Not found; weak reference has been deleted.
|
|
return DELETED_SHEET_ITEM::GetInstance();
|
|
}
|
|
|
|
|
|
void SCH_SHEET_LIST::FillItemMap( std::map<KIID, EDA_ITEM*>& aMap )
|
|
{
|
|
for( const SCH_SHEET_PATH& sheet : *this )
|
|
{
|
|
SCH_SCREEN* screen = sheet.LastScreen();
|
|
|
|
for( SCH_ITEM* aItem : screen->Items() )
|
|
{
|
|
aMap[ aItem->m_Uuid ] = aItem;
|
|
|
|
aItem->RunOnChildren(
|
|
[&]( SCH_ITEM* aChild )
|
|
{
|
|
aMap[ aChild->m_Uuid ] = aChild;
|
|
} );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void SCH_SHEET_LIST::AnnotatePowerSymbols()
|
|
{
|
|
// List of reference for power symbols
|
|
SCH_REFERENCE_LIST references;
|
|
SCH_REFERENCE_LIST additionalreferences; // Todo: add as a parameter to this function
|
|
|
|
// Map of locked symbols (not used, but needed by Annotate()
|
|
SCH_MULTI_UNIT_REFERENCE_MAP lockedSymbols;
|
|
|
|
// Build the list of power symbols:
|
|
for( SCH_SHEET_PATH& sheet : *this )
|
|
{
|
|
for( SCH_ITEM* item : sheet.LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
|
|
{
|
|
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
|
|
LIB_SYMBOL* libSymbol = symbol->GetLibSymbolRef().get();
|
|
|
|
if( libSymbol && libSymbol->IsPower() )
|
|
{
|
|
SCH_REFERENCE schReference( symbol, libSymbol, sheet );
|
|
references.AddItem( schReference );
|
|
}
|
|
}
|
|
}
|
|
|
|
// Find duplicate, and silently clear annotation of duplicate
|
|
std::map<wxString, int> ref_list; // stores the existing references
|
|
|
|
for( unsigned ii = 0; ii< references.GetCount(); ++ii )
|
|
{
|
|
wxString curr_ref = references[ii].GetRef();
|
|
|
|
if( ref_list.find( curr_ref ) == ref_list.end() )
|
|
{
|
|
ref_list[curr_ref] = ii;
|
|
continue;
|
|
}
|
|
|
|
// Possible duplicate, if the ref ends by a number:
|
|
if( curr_ref.Last() < '0' && curr_ref.Last() > '9' )
|
|
continue; // not annotated
|
|
|
|
// Duplicate: clear annotation by removing the number ending the ref
|
|
while( curr_ref.Last() >= '0' && curr_ref.Last() <= '9' )
|
|
curr_ref.RemoveLast();
|
|
|
|
references[ii].SetRef( curr_ref );
|
|
}
|
|
|
|
// Break full symbol reference into name (prefix) and number:
|
|
// example: IC1 become IC, and 1
|
|
references.SplitReferences();
|
|
|
|
// Ensure all power symbols have the reference starting by '#'
|
|
// (Not sure this is really useful)
|
|
for( unsigned ii = 0; ii< references.GetCount(); ++ii )
|
|
{
|
|
if( references[ii].GetRef()[0] != '#' )
|
|
{
|
|
wxString new_ref = "#" + references[ii].GetRef();
|
|
references[ii].SetRef( new_ref );
|
|
}
|
|
}
|
|
|
|
// Recalculate and update reference numbers in schematic
|
|
references.Annotate( false, 0, 100, lockedSymbols, additionalreferences );
|
|
references.UpdateAnnotation();
|
|
}
|
|
|
|
|
|
void SCH_SHEET_LIST::GetSymbols( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols,
|
|
bool aForceIncludeOrphanSymbols ) const
|
|
{
|
|
for( const SCH_SHEET_PATH& sheet : *this )
|
|
sheet.GetSymbols( aReferences, aIncludePowerSymbols, aForceIncludeOrphanSymbols );
|
|
}
|
|
|
|
|
|
void SCH_SHEET_LIST::GetSymbolsWithinPath( SCH_REFERENCE_LIST& aReferences,
|
|
const SCH_SHEET_PATH& aSheetPath,
|
|
bool aIncludePowerSymbols,
|
|
bool aForceIncludeOrphanSymbols ) const
|
|
{
|
|
for( const SCH_SHEET_PATH& sheet : *this )
|
|
{
|
|
if( sheet.IsContainedWithin( aSheetPath ) )
|
|
sheet.GetSymbols( aReferences, aIncludePowerSymbols, aForceIncludeOrphanSymbols );
|
|
}
|
|
}
|
|
|
|
|
|
void SCH_SHEET_LIST::GetSheetsWithinPath( SCH_SHEET_PATHS& aSheets,
|
|
const SCH_SHEET_PATH& aSheetPath ) const
|
|
{
|
|
for( const SCH_SHEET_PATH& sheet : *this )
|
|
{
|
|
if( sheet.IsContainedWithin( aSheetPath ) )
|
|
aSheets.push_back( sheet );
|
|
}
|
|
}
|
|
|
|
|
|
void SCH_SHEET_LIST::GetMultiUnitSymbols( SCH_MULTI_UNIT_REFERENCE_MAP &aRefList,
|
|
bool aIncludePowerSymbols ) const
|
|
{
|
|
for( SCH_SHEET_PATHS::const_iterator it = begin(); it != end(); ++it )
|
|
{
|
|
SCH_MULTI_UNIT_REFERENCE_MAP tempMap;
|
|
( *it ).GetMultiUnitSymbols( tempMap );
|
|
|
|
for( SCH_MULTI_UNIT_REFERENCE_MAP::value_type& pair : tempMap )
|
|
{
|
|
// Merge this list into the main one
|
|
unsigned n_refs = pair.second.GetCount();
|
|
|
|
for( unsigned thisRef = 0; thisRef < n_refs; ++thisRef )
|
|
aRefList[pair.first].AddItem( pair.second[thisRef] );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
bool SCH_SHEET_LIST::TestForRecursion( const SCH_SHEET_LIST& aSrcSheetHierarchy,
|
|
const wxString& aDestFileName )
|
|
{
|
|
if( empty() )
|
|
return false;
|
|
|
|
SCHEMATIC* sch = at( 0 ).LastScreen()->Schematic();
|
|
|
|
wxCHECK_MSG( sch, false, "No SCHEMATIC found in SCH_SHEET_LIST::TestForRecursion!" );
|
|
|
|
wxFileName rootFn = sch->GetFileName();
|
|
wxFileName destFn = aDestFileName;
|
|
|
|
if( destFn.IsRelative() )
|
|
destFn.MakeAbsolute( rootFn.GetPath() );
|
|
|
|
// Test each SCH_SHEET_PATH in this SCH_SHEET_LIST for potential recursion.
|
|
for( unsigned i = 0; i < size(); i++ )
|
|
{
|
|
// Test each SCH_SHEET_PATH in the source sheet.
|
|
for( unsigned j = 0; j < aSrcSheetHierarchy.size(); j++ )
|
|
{
|
|
const SCH_SHEET_PATH* sheetPath = &aSrcSheetHierarchy[j];
|
|
|
|
for( unsigned k = 0; k < sheetPath->size(); k++ )
|
|
{
|
|
if( at( i ).TestForRecursion( sheetPath->GetSheet( k )->GetFileName(),
|
|
aDestFileName ) )
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// The source sheet file can safely be added to the destination sheet file.
|
|
return false;
|
|
}
|
|
|
|
|
|
SCH_SHEET_PATH* SCH_SHEET_LIST::FindSheetForScreen( const SCH_SCREEN* aScreen )
|
|
{
|
|
for( SCH_SHEET_PATH& sheetpath : *this )
|
|
{
|
|
if( sheetpath.LastScreen() == aScreen )
|
|
return &sheetpath;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
SCH_SHEET_LIST SCH_SHEET_LIST::FindAllSheetsForScreen( const SCH_SCREEN* aScreen ) const
|
|
{
|
|
SCH_SHEET_LIST retval;
|
|
|
|
for( const SCH_SHEET_PATH& sheetpath : *this )
|
|
{
|
|
if( sheetpath.LastScreen() == aScreen )
|
|
retval.push_back( sheetpath );
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
|
|
void SCH_SHEET_LIST::UpdateSymbolInstances(
|
|
const std::vector<SYMBOL_INSTANCE_REFERENCE>& aSymbolInstances )
|
|
{
|
|
SCH_REFERENCE_LIST symbolInstances;
|
|
|
|
GetSymbols( symbolInstances, true, true );
|
|
|
|
std::map<KIID_PATH, wxString> pathNameCache;
|
|
|
|
// Calculating the name of a path is somewhat expensive; on large designs with many symbols
|
|
// this can blow up to a serious amount of time when loading the schematic
|
|
auto getName = [&pathNameCache]( const KIID_PATH& aPath ) -> const wxString&
|
|
{
|
|
if( pathNameCache.count( aPath ) )
|
|
return pathNameCache.at( aPath );
|
|
|
|
pathNameCache[aPath] = aPath.AsString();
|
|
return pathNameCache[aPath];
|
|
};
|
|
|
|
for( size_t i = 0; i < symbolInstances.GetCount(); i++ )
|
|
{
|
|
// The instance paths are stored in the file sans root path so the comparison
|
|
// should not include the root path.
|
|
wxString path = symbolInstances[i].GetPath();
|
|
|
|
auto it = std::find_if( aSymbolInstances.begin(), aSymbolInstances.end(),
|
|
[ path, &getName ]( const SYMBOL_INSTANCE_REFERENCE& r ) -> bool
|
|
{
|
|
return path == getName( r.m_Path );
|
|
} );
|
|
|
|
if( it == aSymbolInstances.end() )
|
|
{
|
|
wxLogTrace( traceSchSheetPaths, "No symbol instance found for path '%s'", path );
|
|
continue;
|
|
}
|
|
|
|
SCH_SYMBOL* symbol = symbolInstances[ i ].GetSymbol();
|
|
|
|
wxCHECK2( symbol, continue );
|
|
|
|
// Symbol instance paths are stored and looked up in memory with the root path so use
|
|
// the full path here.
|
|
symbol->AddHierarchicalReference( symbolInstances[i].GetSheetPath().Path(),
|
|
it->m_Reference, it->m_Unit, it->m_Value,
|
|
it->m_Footprint );
|
|
symbol->GetField( REFERENCE_FIELD )->SetText( it->m_Reference );
|
|
}
|
|
}
|
|
|
|
|
|
void SCH_SHEET_LIST::UpdateSheetInstances( const std::vector<SCH_SHEET_INSTANCE>& aSheetInstances )
|
|
{
|
|
|
|
for( const SCH_SHEET_PATH& instance : *this )
|
|
{
|
|
auto it = std::find_if( aSheetInstances.begin(), aSheetInstances.end(),
|
|
[ instance ]( const SCH_SHEET_INSTANCE& r ) -> bool
|
|
{
|
|
return instance.PathWithoutRootUuid() == r.m_Path;
|
|
} );
|
|
|
|
if( it == aSheetInstances.end() )
|
|
{
|
|
wxLogTrace( traceSchSheetPaths, "No sheet instance found for path '%s'",
|
|
instance.PathWithoutRootUuid().AsString() );
|
|
continue;
|
|
}
|
|
|
|
SCH_SHEET* sheet = instance.Last();
|
|
|
|
wxCHECK2( sheet, continue );
|
|
|
|
sheet->AddInstance( instance.Path() );
|
|
sheet->SetPageNumber( instance, it->m_PageNumber );
|
|
}
|
|
}
|
|
|
|
|
|
std::vector<KIID_PATH> SCH_SHEET_LIST::GetPaths() const
|
|
{
|
|
std::vector<KIID_PATH> paths;
|
|
|
|
for( const SCH_SHEET_PATH& sheetPath : *this )
|
|
paths.emplace_back( sheetPath.Path() );
|
|
|
|
return paths;
|
|
}
|
|
|
|
|
|
std::vector<SCH_SHEET_INSTANCE> SCH_SHEET_LIST::GetSheetInstances() const
|
|
{
|
|
std::vector<SCH_SHEET_INSTANCE> retval;
|
|
|
|
for( const SCH_SHEET_PATH& path : *this )
|
|
{
|
|
SCH_SHEET_INSTANCE instance;
|
|
const SCH_SHEET* sheet = path.Last();
|
|
|
|
wxCHECK2( sheet, continue );
|
|
|
|
instance.m_Path = path.PathWithoutRootUuid();
|
|
instance.m_PageNumber = sheet->GetPageNumber( path );
|
|
|
|
retval.push_back( instance );
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
|
|
bool SCH_SHEET_LIST::AllSheetPageNumbersEmpty() const
|
|
{
|
|
for( const SCH_SHEET_PATH& instance : *this )
|
|
{
|
|
const SCH_SHEET* sheet = instance.Last();
|
|
|
|
wxCHECK2( sheet, continue );
|
|
|
|
if( !sheet->GetPageNumber( instance ).IsEmpty() )
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void SCH_SHEET_LIST::SetInitialPageNumbers()
|
|
{
|
|
// Don't accidentally renumber existing sheets.
|
|
wxCHECK( AllSheetPageNumbersEmpty(), /* void */ );
|
|
|
|
wxString tmp;
|
|
int pageNumber = 1;
|
|
|
|
for( const SCH_SHEET_PATH& instance : *this )
|
|
{
|
|
SCH_SHEET* sheet = instance.Last();
|
|
|
|
wxCHECK2( sheet, continue );
|
|
|
|
sheet->AddInstance( instance.Path() );
|
|
tmp.Printf( "%d", pageNumber );
|
|
sheet->SetPageNumber( instance, tmp );
|
|
pageNumber += 1;
|
|
}
|
|
}
|