96 lines
2.5 KiB
C++
96 lines
2.5 KiB
C++
/*
|
|
* KiRouter - a push-and-(sometimes-)shove PCB router
|
|
*
|
|
* Copyright (C) 2013-2014 CERN
|
|
* Copyright (C) 2016-2023 KiCad Developers, see AUTHORS.txt for contributors.
|
|
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation, either version 3 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <math/vector2d.h>
|
|
|
|
#include <geometry/shape.h>
|
|
#include <geometry/shape_line_chain.h>
|
|
#include <geometry/shape_circle.h>
|
|
#include <geometry/shape_compound.h>
|
|
#include <geometry/shape_poly_set.h>
|
|
|
|
#include <wx/log.h>
|
|
|
|
#include "pns_router.h"
|
|
#include "pns_solid.h"
|
|
#include "pns_utils.h"
|
|
|
|
namespace PNS {
|
|
|
|
|
|
const SHAPE_LINE_CHAIN SOLID::Hull( int aClearance, int aWalkaroundThickness, int aLayer ) const
|
|
{
|
|
if( !m_shape )
|
|
return SHAPE_LINE_CHAIN();
|
|
|
|
if( m_shape->Type() == SH_COMPOUND )
|
|
{
|
|
SHAPE_COMPOUND* cmpnd = static_cast<SHAPE_COMPOUND*>( m_shape );
|
|
|
|
if ( cmpnd->Shapes().size() == 1 )
|
|
{
|
|
return BuildHullForPrimitiveShape( cmpnd->Shapes()[0], aClearance,
|
|
aWalkaroundThickness );
|
|
}
|
|
else
|
|
{
|
|
SHAPE_POLY_SET hullSet;
|
|
|
|
for( SHAPE* shape : cmpnd->Shapes() )
|
|
{
|
|
hullSet.AddOutline( BuildHullForPrimitiveShape( shape, aClearance,
|
|
aWalkaroundThickness ) );
|
|
}
|
|
|
|
hullSet.Simplify( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
|
|
return hullSet.Outline( 0 );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
return BuildHullForPrimitiveShape( m_shape, aClearance, aWalkaroundThickness );
|
|
}
|
|
}
|
|
|
|
|
|
ITEM* SOLID::Clone() const
|
|
{
|
|
ITEM* solid = new SOLID( *this );
|
|
return solid;
|
|
}
|
|
|
|
|
|
void SOLID::SetPos( const VECTOR2I& aCenter )
|
|
{
|
|
VECTOR2I delta = aCenter - m_pos;
|
|
|
|
if( m_shape )
|
|
m_shape->Move( delta );
|
|
|
|
if( m_hole )
|
|
m_hole->Move( delta );
|
|
|
|
m_pos = aCenter;
|
|
}
|
|
|
|
|
|
}
|