254 lines
6.9 KiB
C++
254 lines
6.9 KiB
C++
/********************/
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/* Edi module text. */
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/********************/
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "common.h"
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#include "class_drawpanel.h"
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#include "pcbnew.h"
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#include "drawtxt.h"
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#include "trigo.h"
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#include "protos.h"
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static void Show_MoveTexte_Module( WinEDA_DrawPanel* panel,
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wxDC* DC,
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bool erase );
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static void AbortMoveTextModule( WinEDA_DrawPanel* Panel, wxDC* DC );
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wxPoint MoveVector; // Move vector for move edge, exported
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// to dialog_edit mod_text.cpp
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static wxPoint TextInitialPosition; // Mouse cursor initial position for
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// undo/abort move command
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static int TextInitialOrientation; // module text initial orientation for
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// undo/abort move+rot command+rot
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/* Add a new graphical text to the active module (footprint)
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* Note there always are 2 texts: reference and value.
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* New texts have the member TEXTE_MODULE.m_Type set to TEXT_is_DIVERS
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*/
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TEXTE_MODULE* WinEDA_BasePcbFrame::CreateTextModule( MODULE* Module, wxDC* DC )
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{
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TEXTE_MODULE* Text;
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Text = new TEXTE_MODULE( Module );
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/* Add the new text object to the beginning of the draw item list. */
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if( Module )
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Module->m_Drawings.PushFront( Text );
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Text->m_Flags = IS_NEW;
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Text->m_Text = wxT( "text" );
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g_ModuleTextWidth = Clamp_Text_PenSize( g_ModuleTextWidth,
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MIN( g_ModuleTextSize.x,
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g_ModuleTextSize.y ), true );
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Text->m_Size = g_ModuleTextSize;
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Text->m_Width = g_ModuleTextWidth;
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Text->m_Pos = GetScreen()->m_Curseur;
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Text->SetLocalCoord();
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InstallTextModOptionsFrame( Text, NULL );
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DrawPanel->MouseToCursorSchema();
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Text->m_Flags = 0;
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if( DC )
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Text->Draw( DrawPanel, DC, GR_OR );
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Text->DisplayInfo( this );
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return Text;
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}
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/* Rotate text 90 degrees.
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*/
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void WinEDA_BasePcbFrame::RotateTextModule( TEXTE_MODULE* Text, wxDC* DC )
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{
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if( Text == NULL )
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return;
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MODULE* module = (MODULE*) Text->GetParent();
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if( module && module->m_Flags == 0 && Text->m_Flags == 0 ) // prepare undo
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// command
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{
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if( this->m_Ident == PCB_FRAME )
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SaveCopyInUndoList( module, UR_CHANGED );
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}
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// we expect MoveVector to be (0,0) if there is no move in progress
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Text->Draw( DrawPanel, DC, GR_XOR, MoveVector );
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Text->m_Orient += 900;
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while( Text->m_Orient >= 1800 )
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Text->m_Orient -= 1800;
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Text->Draw( DrawPanel, DC, GR_XOR, MoveVector );
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Text->DisplayInfo( this );
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if( module )
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module->m_LastEdit_Time = time( NULL );
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OnModify();
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}
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/*
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* Deletes text in module (if not the reference or value)
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*/
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void WinEDA_BasePcbFrame::DeleteTextModule( TEXTE_MODULE* Text )
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{
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MODULE* Module;
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if( Text == NULL )
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return;
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Module = (MODULE*) Text->GetParent();
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if( Text->m_Type == TEXT_is_DIVERS )
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{
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DrawPanel->PostDirtyRect( Text->GetBoundingBox() );
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Text->DeleteStructure();
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OnModify();
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Module->m_LastEdit_Time = time( NULL );
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}
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}
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/*
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* Abort text move in progress.
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*
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* If a text is selected, its initial coordinates are regenerated.
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*/
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static void AbortMoveTextModule( WinEDA_DrawPanel* Panel, wxDC* DC )
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{
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BASE_SCREEN* screen = Panel->GetScreen();
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TEXTE_MODULE* Text = (TEXTE_MODULE*) screen->GetCurItem();
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MODULE* Module;
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Panel->ManageCurseur = NULL;
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Panel->ForceCloseManageCurseur = NULL;
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if( Text == NULL )
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return;
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Module = (MODULE*) Text->GetParent();
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Text->Draw( Panel, DC, GR_XOR, MoveVector );
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// If the text was moved (the move does not change internal data)
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// it could be rotated while moving. So set old value for orientation
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if( (Text->m_Flags & IS_MOVED) )
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Text->m_Orient = TextInitialOrientation;
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/* Redraw the text */
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Panel->PostDirtyRect( Text->GetBoundingBox() );
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// leave it at (0,0) so we can use it Rotate when not moving.
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MoveVector.x = MoveVector.y = 0;
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Text->m_Flags = 0;
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Module->m_Flags = 0;
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screen->SetCurItem( NULL );
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}
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/* Start a text move.
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*/
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void WinEDA_BasePcbFrame::StartMoveTexteModule( TEXTE_MODULE* Text, wxDC* DC )
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{
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MODULE* Module;
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if( Text == NULL )
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return;
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Module = (MODULE*) Text->GetParent();
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Text->m_Flags |= IS_MOVED;
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Module->m_Flags |= IN_EDIT;
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MoveVector.x = MoveVector.y = 0;
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TextInitialPosition = Text->m_Pos;
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TextInitialOrientation = Text->m_Orient;
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Text->DisplayInfo( this );
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SetCurItem( Text );
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DrawPanel->ManageCurseur = Show_MoveTexte_Module;
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DrawPanel->ForceCloseManageCurseur = AbortMoveTextModule;
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DrawPanel->ManageCurseur( DrawPanel, DC, TRUE );
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}
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/* Place the text a the cursor position when the left mouse button is clicked.
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*/
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void WinEDA_BasePcbFrame::PlaceTexteModule( TEXTE_MODULE* Text, wxDC* DC )
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{
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if( Text != NULL )
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{
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DrawPanel->PostDirtyRect( Text->GetBoundingBox() );
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/* Update the coordinates for anchor. */
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MODULE* Module = (MODULE*) Text->GetParent();
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if( Module )
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{
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// Prepare undo command (a rotation can be made while moving)
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EXCHG( Text->m_Orient, TextInitialOrientation );
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if( m_Ident == PCB_FRAME )
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SaveCopyInUndoList( Module, UR_CHANGED );
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else
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SaveCopyInUndoList( Module, UR_MODEDIT );
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EXCHG( Text->m_Orient, TextInitialOrientation );
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// Set the new position for text.
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Text->m_Pos = GetScreen()->m_Curseur;
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wxPoint textRelPos = Text->m_Pos - Module->m_Pos;
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RotatePoint( &textRelPos, -Module->m_Orient );
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Text->m_Pos0 = textRelPos;
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Text->m_Flags = 0;
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Module->m_Flags = 0;
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Module->m_LastEdit_Time = time( NULL );
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OnModify();
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/* Redraw text. */
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DrawPanel->PostDirtyRect( Text->GetBoundingBox() );
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}
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else
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Text->m_Pos = GetScreen()->m_Curseur;
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}
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// leave it at (0,0) so we can use it Rotate when not moving.
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MoveVector.x = MoveVector.y = 0;
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DrawPanel->ManageCurseur = NULL;
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DrawPanel->ForceCloseManageCurseur = NULL;
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}
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static void Show_MoveTexte_Module( WinEDA_DrawPanel* panel, wxDC* DC,
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bool erase )
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{
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BASE_SCREEN* screen = panel->GetScreen();
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TEXTE_MODULE* Text = (TEXTE_MODULE*) screen->GetCurItem();
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if( Text == NULL )
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return;
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/* Undraw the text */
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if( erase )
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Text->Draw( panel, DC, GR_XOR, MoveVector );
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MoveVector = TextInitialPosition - screen->m_Curseur;
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/* Redraw the text */
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Text->Draw( panel, DC, GR_XOR, MoveVector );
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}
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