424 lines
15 KiB
C
424 lines
15 KiB
C
//*****************************************/
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/* prototypage des fonctions de EESchema */
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/*****************************************/
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void FreeLibraryEntry(LibCmpEntry * Entry);
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LibEDA_BaseStruct * LocatePin(const wxPoint & RefPos,
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EDA_LibComponentStruct * Entry,
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int Unit, int Convert, SCH_COMPONENT * DrawItem = NULL);
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/* Routine de localisation d'une PIN de la PartLib pointee par Entry */
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const wxString& ReturnDefaultFieldName( int aFieldNdx );
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/****************/
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/* DATABASE.CPP */
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/****************/
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void DisplayCmpDoc(wxString & Name);
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bool DataBaseGetName(WinEDA_DrawFrame * frame,
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wxString & Keys, wxString & BufName);
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/*********************/
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/* DANGLING_ENDS.CPP */
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/*********************/
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bool SegmentIntersect(int Sx1, int Sy1, int Sx2, int Sy2, int Px1, int Py1);
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/****************/
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/* BUS_WIRE_JUNCTION.CPP */
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/****************/
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void IncrementLabelMember(wxString & name);
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/****************/
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/* EDITPART.CPP */
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/****************/
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void InstallCmpeditFrame(WinEDA_SchematicFrame * parent, wxPoint & pos,
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SCH_COMPONENT * m_Cmp);
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/**************/
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/* EELIBS2.CPP */
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/**************/
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/* Functions common to all EELibs?.c modules: */
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int LibraryEntryCompare(EDA_LibComponentStruct *LE1, EDA_LibComponentStruct *LE2);
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int NumOfLibraries();
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EDA_LibComponentStruct *FindLibPart(const wxChar *Name, const wxString & LibName, int Alias);
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void DrawingLibInGhost(WinEDA_DrawPanel * panel, wxDC * DC, EDA_LibComponentStruct *LibEntry,
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SCH_COMPONENT * DrawLibItem, int PartX, int PartY,
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int Multi, int convert,
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int Color, bool DrawPinText);
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void DrawLibEntry(WinEDA_DrawPanel * panel, wxDC * DC,
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EDA_LibComponentStruct *LibEntry, int posX, int posY,
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int Multi, int convert,
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int DrawMode, int Color = -1);
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void DrawLibraryDrawStruct(WinEDA_DrawPanel * panel, wxDC * DC,
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EDA_LibComponentStruct *LibEntry, int PartX, int PartY,
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LibEDA_BaseStruct *DrawItem, int Multi,
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int DrawMode, int Color = -1);
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bool MapAngles(int *Angle1, int *Angle2, int TransMat[2][2]);
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/**************/
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/* EELIBS_DRAW_COMPONENTS.CPP */
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/**************/
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EDA_LibComponentStruct * Read_Component_Definition(WinEDA_DrawFrame * frame, char * Line,
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FILE *f, int *LineNum);
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/* Routine to Read a DEF/ENDDEF part entry from given open file. */
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LibraryStruct *FindLibrary(const wxString & Name);
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int LoadDocLib(WinEDA_DrawFrame * frame, const wxString & FullDocLibName, const wxString & Libname);
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PriorQue *LoadLibraryAux(WinEDA_DrawFrame * frame, LibraryStruct * library,
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FILE *f, int *NumOfParts);
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LibraryStruct * LoadLibraryName(WinEDA_DrawFrame * frame,
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const wxString & FullLibName, const wxString & LibName);
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void LoadLibraries(WinEDA_DrawFrame * frame);
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void FreeCmpLibrary(wxWindow * frame, const wxString & LibName);
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const wxChar **GetLibNames();
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void SnapLibItemPoint(int OrigX, int OrigY, int *ClosestX, int *ClosestY,
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SCH_COMPONENT *DrawLibItem);
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bool LibItemInBox(int x1, int y1, int x2, int y2,
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SCH_COMPONENT *DrawLibItem);
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char * StrPurge(char * text);
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/* Supprime les caracteres Space en debut de la ligne text
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retourne un pointeur sur le 1er caractere non Space de text */
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/************/
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/* BLOCK.CPP */
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/************/
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SCH_ITEM * DuplicateStruct(SCH_ITEM *DrawStruct);
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void MoveOneStruct(SCH_ITEM *DrawStructs, const wxPoint & move_vector);
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/* Given a structure move it by move_vector. */
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bool PlaceStruct(BASE_SCREEN * screen, SCH_ITEM *DrawStruct);
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bool MoveStruct(WinEDA_DrawPanel * panel, wxDC * DC, SCH_ITEM *DrawStruct);
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void DeleteStruct(WinEDA_DrawPanel * panel, wxDC * DC, SCH_ITEM *DrawStruct);
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bool DrawStructInBox(int x1, int y1, int x2, int y2,
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SCH_ITEM *DrawStruct);
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/*************/
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/* LOCATE.CPP */
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/*************/
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LibDrawPin* LocatePinByNumber( const wxString & ePin_Number,
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SCH_COMPONENT* eComponent );
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SCH_COMPONENT * LocateSmallestComponent( SCH_SCREEN * Screen );
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/* Recherche du plus petit (en surface) composant pointe par la souris */
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SCH_ITEM * PickStruct(EDA_Rect & block, BASE_SCREEN* screen, int SearchMask );
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SCH_ITEM * PickStruct(const wxPoint & refpos, BASE_SCREEN* screen, int SearchMask);
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/* 2 functions PickStruct:
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Search in block, or Search at location pos
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SearchMask = (bitwise OR):
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LIBITEM
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WIREITEM
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BUSITEM
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RACCORDITEM
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JUNCTIONITEM
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DRAWITEM
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TEXTITEM
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LABELITEM
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SHEETITEM
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MARKERITEM
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NOCONNECTITEM
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SEARCH_PINITEM
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SHEETLABELITEM
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FIELDCMPITEM
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if EXCLUDE_WIRE_BUS_ENDPOINTS is set, in wire ou bus search and locate,
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start and end points are not included in search
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if WIRE_BUS_ENDPOINTS_ONLY is set, in wire ou bus search and locate,
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only start and end points are included in search
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Return:
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-Bloc searc:
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pointeur sur liste de pointeurs de structures si Plusieurs
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structures selectionnees.
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pointeur sur la structure si 1 seule
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Positon serach:
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pointeur sur la structure.
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Si pas de structures selectionnees: retourne NULL */
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LibEDA_BaseStruct * LocateDrawItem(SCH_SCREEN * Screen, const wxPoint & refpoint,
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EDA_LibComponentStruct * LibEntry, int Unit, int Convert, int masque);
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Hierarchical_PIN_Sheet_Struct * LocateSheetLabel(DrawSheetStruct *Sheet, const wxPoint & pos);
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LibDrawPin * LocateAnyPin(SCH_ITEM *DrawList, const wxPoint & RefPos,
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SCH_COMPONENT ** libpart = NULL );
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Hierarchical_PIN_Sheet_Struct * LocateAnyPinSheet(const wxPoint & RefPos,
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SCH_ITEM *DrawList);
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int distance(int dx, int dy, int spot_cX, int spot_cY, int seuil);
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/* Calcul de la distance du point spot_cx,spot_cy a un segment de droite,
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d'origine 0,0 et d'extremite dx, dy;
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retourne:
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0 si distance > seuil
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1 si distance <= seuil
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Variables utilisees ( sont ramenees au repere centre sur l'origine du segment)
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dx, dy = coord de l'extremite segment.
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spot_cX,spot_cY = coord du curseur souris
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la recherche se fait selon 4 cas:
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segment horizontal
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segment vertical
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segment quelconque */
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/***************/
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/* EEREDRAW.CPP */
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/***************/
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void DrawDanglingSymbol(WinEDA_DrawPanel * panel,wxDC * DC,
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const wxPoint & pos, int Color);
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void Draw_Marqueur(WinEDA_DrawPanel * panel, wxDC * DC,
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wxPoint pos, char* pt_bitmap, int DrawMode, int Color);
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void DrawStructsInGhost(WinEDA_DrawPanel * panel, wxDC * DC,
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SCH_ITEM * DrawStruct, int dx, int dy );
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void SetHighLightStruct(SCH_ITEM *HighLight);
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void RedrawActiveWindow(WinEDA_DrawPanel * panel, wxDC * DC);
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void RedrawStructList(WinEDA_DrawPanel * panel, wxDC * DC, SCH_ITEM *Structs, int DrawMode,
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int Color = -1);
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void RedrawOneStruct(WinEDA_DrawPanel * panel, wxDC * DC, SCH_ITEM *Struct, int DrawMode,
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int Color = -1);
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/**************/
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/* EELAYER.CPP */
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/**************/
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void SeedLayers();
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int ReturnLayerColor(int Layer);
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void DisplayColorSetupFrame(WinEDA_DrawFrame * parent, const wxPoint & pos);
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/*************/
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/* EELOAD.CPP */
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/*************/
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int CountCmpNumber();
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/***************/
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/* EECONFIG.CPP */
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/***************/
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bool Read_Config( const wxString & CfgFileName, bool ForceRereadConfig );
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bool Read_Hotkey_Config( WinEDA_DrawFrame * frame, bool verbose );
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/**************/
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/* SAVELIB.CPP */
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/**************/
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LibEDA_BaseStruct * CopyDrawEntryStruct( wxWindow * frame, LibEDA_BaseStruct * DrawItem);
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/* Routine de Duplication d'une structure DrawLibItem d'une partlib
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Parametres d'entree:
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DrawEntry = pointeur sur la structure a dupliquer
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La structure nouvelle est creee, mais n'est pas inseree dans le
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chainage
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Retourne:
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Pointeur sur la structure creee (ou NULL si impossible) */
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int WriteOneLibEntry(wxWindow * frame, FILE * ExportFile, EDA_LibComponentStruct * LibEntry);
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/* Routine d'ecriture du composant pointe par LibEntry
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dans le fichier ExportFile( qui doit etre deja ouvert)
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return: FALSE si Ok, TRUE si err write */
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EDA_LibComponentStruct * CopyLibEntryStruct (wxWindow * frame, EDA_LibComponentStruct * OldEntry);
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/* Routine de copie d'une partlib
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Parametres d'entree: pointeur sur la structure de depart
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Parametres de sortie: pointeur sur la structure creee */
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int WriteOneDocLibEntry(FILE * ExportFile, EDA_LibComponentStruct * LibEntry);
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/* Routine d'ecriture de la doc du composant pointe par LibEntry
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dans le fichier ExportFile( qui doit etre deja ouvert)
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return: 0 si Ok
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1 si err write */
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int SaveOneLibrary(wxWindow * frame, const wxString & FullFileName, LibraryStruct * Library);
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/* Sauvegarde en fichier la librairie pointee par Library, sous le nom
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FullFileName.
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2 fichiers sont crees
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- La librarie
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- le fichier de documentation
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une sauvegarde .bak de l'ancien fichier librairie est cree
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une sauvegarde .bck de l'ancien fichier documentation est cree
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return:
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0 si OK
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1 si erreur */
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/***************/
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/* SYMBEDIT.CPP */
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/***************/
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void SuppressDuplicateDrawItem(EDA_LibComponentStruct * LibEntry);
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/* Routine de suppression des elements de trace dupliques, situation
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frequente lorsque l'on charge des symboles predessines plusieurs fois
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pour definir un composant */
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/***************/
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/* SYMBTEXT.CPP */
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/***************/
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/**************/
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/* NETLIST.CPP */
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/**************/
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int IsBusLabel(const wxString & LabelDrawList);
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/***************/
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/* ANNOTATE.CPP */
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/***************/
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void ReAnnotatePowerSymbolsOnly();
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int CheckAnnotate(WinEDA_SchematicFrame * frame, bool OneSheetOnly);
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/* Retourne le nombre de composants non annotes ou erron<6F>s
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Si OneSheetOnly : recherche sur le schema courant
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else: recherche sur toute la hierarchie */
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/************/
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/* PLOT.CPP */
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/************/
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void SetCurrentLineWidth( int width);
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void PlotArc(wxPoint centre, int StAngle, int EndAngle, int rayon, int width = -1);
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void PlotCercle(wxPoint centre, int diametre, bool fill, int width = -1);
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void PlotPoly( int nb, int * coord, bool fill, int width = -1);
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void PlotNoConnectStruct(DrawNoConnectStruct * Struct);
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void PlotLibPart( SCH_COMPONENT *DrawLibItem );
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/* Genere le trace d'un composant */
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void PlotSheetStruct(DrawSheetStruct *Struct);
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/* Routine de dessin du bloc type hierarchie */
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void PlotTextStruct(EDA_BaseStruct *Struct);
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/***************/
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/* DELSHEET.CPP */
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/***************/
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void DeleteSubHierarchy(DrawSheetStruct * Sheet, bool confirm_deletion);
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bool ClearProjectDrawList(SCH_SCREEN * FirstWindow, bool confirm_deletion);
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/* free the draw list screen->EEDrawList and the subhierarchies
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clear the screen datas (filenames ..)
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*/
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/*************/
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/* DELETE.CPP */
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/*************/
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bool LocateAndDeleteItem(WinEDA_SchematicFrame * frame, wxDC * DC);
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void EraseStruct(SCH_ITEM *DrawStruct, SCH_SCREEN * Window);
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void DeleteAllMarkers(int type);
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/* Effacement des marqueurs du type "type" */
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void DeleteOneLibraryDrawStruct(WinEDA_DrawPanel * panel,
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wxDC *DC, EDA_LibComponentStruct * LibEntry,
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LibEDA_BaseStruct * DrawItem, int Affiche);
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/* Routine d'effacement d'un "LibraryDrawStruct"
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(d'un element de dessin d'un composant )
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Parametres d'entree
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Pointeur sur le composant comportant la structure
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(Si NULL la structure a effacer est supposee non rattachee
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a un composant)
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Pointeur sur la structure a effacer
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Affiche (si != 0 Efface le graphique correspondant de l'ecran) */
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/**************/
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/* GETPART.CPP */
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/**************/
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int LookForConvertPart( EDA_LibComponentStruct * LibEntry );
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/* Retourne la plus grande valeur trouvee dans la liste des elements
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"drawings" du composant LibEntry, pour le membre .Convert
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Si il n'y a pas de representation type "convert", la valeur
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retournee est 0 ou 1
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Si il y a une representation type "convert",
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la valeur retournee est > 1 (typiquement 2) */
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/**************/
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/* PINEDIT.CPP */
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/**************/
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void InstallPineditFrame(WinEDA_LibeditFrame * parent, wxDC * DC, const wxPoint & pos);
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/**************/
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/* SELPART.CPP */
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/**************/
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int DisplayComponentsNamesInLib(WinEDA_DrawFrame * frame,
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LibraryStruct *Library, wxString & Buffer, wxString & OldName);
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LibraryStruct * SelectLibraryFromList(WinEDA_DrawFrame * frame);
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/* Routine pour selectionner une librairie a partir d'une liste */
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int GetNameOfPartToLoad(WinEDA_DrawFrame * frame, LibraryStruct * Lib,
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wxString & BufName);
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/* Routine de selection du nom d'un composant en librairie pour chargement,
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dans la librairie Library.
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Si Library == NULL, il y aura demande de selection d'une librairie
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Retourne
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1 si composant selectionne
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0 si commande annulee
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place le nom du composant a charger, selectionne a partir d'une liste dans
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BufName */
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/**************/
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/* LIBARCH.CPP */
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/**************/
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bool LibArchive(wxWindow * frame, const wxString & ArchFullFileName);
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/**************/
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/* CLEANUP.CPP */
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/**************/
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void SchematicCleanUp(SCH_SCREEN * screen, wxDC * DC);
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/* Routine de nettoyage:
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- regroupe les segments de fils (ou de bus) alignes en 1 seul segment
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- Detecte les objets identiques superposes
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*/
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void BreakSegmentOnJunction( SCH_SCREEN * Screen );
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/* Routine creant des debuts / fin de segment (BUS ou WIRES) sur les jonctions
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et les raccords */
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DrawPickedStruct * BreakSegment(SCH_SCREEN * screen, wxPoint breakpoint,
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bool PutInUndoList = FALSE);
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/* Coupe un segment ( BUS, WIRE ) en 2 au point breakpoint,
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- si ce point est sur le segment
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- extremites non comprises */
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/**************/
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/* EECLASS.CPP */
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/**************/
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void SetStructFather(EDA_BaseStruct * Struct, BASE_SCREEN * Screen);
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/***************/
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/* LIBALIAS.CPP */
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/***************/
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bool BuildAliasData(LibraryStruct * Lib, EDA_LibComponentStruct * component);
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/* Create the alias data for the lib component to edit */
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int LocateAlias( const wxArrayString & AliasData, const wxString & Name);
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/* Return an index in alias data list ( -1 if not found ) */
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/***************/
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/* OPTIONS.CPP */
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/***************/
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void DisplayOptionFrame(WinEDA_DrawFrame * parent, const wxPoint & framepos);
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/****************/
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/* CONTROLE.CPP */
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/****************/
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void RemoteCommand( const char* cmdline );
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