230 lines
6.1 KiB
C++
230 lines
6.1 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 CERN
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __TOOL_BASE_H
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#define __TOOL_BASE_H
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#include <cassert>
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#include <eda_item.h> // for KICAD_T
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#include <tool/tool_event.h>
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#include <functional>
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class EDA_ITEM;
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class TOOL_MANAGER;
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class TOOLS_HOLDER;
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namespace KIGFX
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{
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class VIEW;
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class VIEW_CONTROLS;
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}
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enum TOOL_TYPE
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{
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///> Tool that interacts with the user
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INTERACTIVE = 0x01,
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///> Tool that runs in the background without any user intervention
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BATCH = 0x02
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};
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/// Unique identifier for tools
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typedef int TOOL_ID;
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using TOOL_STATE_FUNC = std::function<int(const TOOL_EVENT&)>;
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/**
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* TOOL_BASE
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*
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* Base abstract interface for all kinds of tools.
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*/
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class TOOL_BASE
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{
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public:
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TOOL_BASE( TOOL_TYPE aType, TOOL_ID aId, const std::string& aName = std::string( "" ) ) :
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m_type( aType ),
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m_toolId( aId ),
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m_toolName( aName ),
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m_toolMgr( NULL ) {};
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virtual ~TOOL_BASE() {};
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///> Determines the reason of reset for a tool
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enum RESET_REASON
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{
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RUN, ///< Tool is invoked after being inactive
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MODEL_RELOAD, ///< Model changes (required full reload)
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GAL_SWITCH ///< Rendering engine changes
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};
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/**
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* Function Init()
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* Init() is called once upon a registration of the tool.
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*
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* @return True if the initialization went fine, false - otherwise.
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*/
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virtual bool Init()
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{
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return true;
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}
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/**
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* Function Reset()
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* Brings the tool to a known, initial state. If the tool claimed anything from
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* the model or the view, it must release it when its reset.
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* @param aReason contains information about the reason of tool reset.
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*/
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virtual void Reset( RESET_REASON aReason ) = 0;
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/**
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* Function GetType()
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* Returns the type of the tool.
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* @return The type of the tool.
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*/
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TOOL_TYPE GetType() const
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{
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return m_type;
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}
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/**
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* Function GetId()
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* Returns the unique identifier of the tool. The identifier is set by an instance of
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* TOOL_MANAGER.
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* @return Identifier of the tool.
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*/
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TOOL_ID GetId() const
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{
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return m_toolId;
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}
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/**
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* Function GetName()
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* Returns the name of the tool. Tool names are expected to obey the format:
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* application.ToolName (eg. pcbnew.InteractiveSelection).
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* @return The name of the tool.
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*/
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const std::string& GetName() const
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{
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return m_toolName;
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}
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/**
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* Function GetManager()
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* Returns the instance of TOOL_MANAGER that takes care of the tool.
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* @return Instance of the TOOL_MANAGER. If there is no TOOL_MANAGER associated, it returns
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* NULL.
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*/
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TOOL_MANAGER* GetManager() const
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{
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return m_toolMgr;
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}
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//TOOL_SETTINGS& GetAdapter();
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bool IsToolActive() const;
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protected:
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friend class TOOL_MANAGER;
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friend class TOOL_SETTINGS;
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/**
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* Function attachManager()
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*
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* Sets the TOOL_MANAGER the tool will belong to.
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* Called by TOOL_MANAGER::RegisterTool()
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*/
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void attachManager( TOOL_MANAGER* aManager );
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/**
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* Function getView()
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*
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* Returns the instance of VIEW object used in the application. It allows tools to draw.
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* @return The instance of VIEW.
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*/
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KIGFX::VIEW* getView() const;
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/**
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* Function getViewControls()
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*
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* Returns the instance of VIEW_CONTROLS object used in the application. It allows tools to
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* read & modify user input and its settings (eg. show cursor, enable snapping to grid, etc.)
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* @return The instance of VIEW_CONTROLS.
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*/
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KIGFX::VIEW_CONTROLS* getViewControls() const;
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/**
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* Function getEditFrame()
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*
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* Returns the application window object, casted to requested user type.
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*/
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template <typename T>
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T* getEditFrame() const
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{
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#if !defined( QA_TEST ) // Dynamic casts give the linker a siezure in the test framework
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wxASSERT( dynamic_cast<T*>( getToolHolderInt() ) );
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#endif
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return static_cast<T*>( getToolHolderInt() );
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}
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/**
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* Function getModel()
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*
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* Returns the model object if it matches the requested type.
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*/
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template <typename T>
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T* getModel() const
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{
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EDA_ITEM* m = getModelInt();
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#if !defined( QA_TEST ) // Dynamic casts give the linker a siezure in the test framework
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wxASSERT( dynamic_cast<T*>( m ) );
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#endif
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return static_cast<T*>( m );
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}
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///> Stores the type of the tool.
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TOOL_TYPE m_type;
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///> Unique identifier for the tool, assigned by a TOOL_MANAGER instance.
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TOOL_ID m_toolId;
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///> Name of the tool. Names are expected to obey the format application.ToolName
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///> (eg. pcbnew.InteractiveSelection).
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std::string m_toolName;
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TOOL_MANAGER* m_toolMgr;
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//TOOL_SETTINGS m_toolSettings;
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private:
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// hide the implementation to avoid spreading half of
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// kicad and wxWidgets headers to the tools that may not need them at all!
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EDA_ITEM* getModelInt() const;
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TOOLS_HOLDER* getToolHolderInt() const;
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};
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#endif
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