588 lines
20 KiB
C++
588 lines
20 KiB
C++
/**************************************************************/
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/* class_board.h - Class BOARD to handle a board */
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/**************************************************************/
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#ifndef CLASS_BOARD_H
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#define CLASS_BOARD_H
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#include "dlist.h"
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class ZONE_CONTAINER;
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class EDA_BoardDesignSettings;
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/**
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* Enum LAYER_T
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* gives the allowed types of layers, same as Specctra DSN spec.
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*/
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enum LAYER_T
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{
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LT_SIGNAL,
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LT_POWER,
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LT_MIXED,
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LT_JUMPER,
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};
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/**
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* Struct LAYER
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* holds information pertinent to a layer of a BOARD.
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*/
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struct LAYER
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{
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/** The name of the layer, there should be no spaces in this name. */
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wxString m_Name;
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/** The type of the layer */
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LAYER_T m_Type;
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// int m_Color;
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// bool m_Visible; // ? use flags in m_Color instead ?
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/**
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* Function ShowType
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* converts a LAYER_T enum to a const char*
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* @param aType The LAYER_T to convert
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* @return const char* - The string representation of the layer type.
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*/
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static const char* ShowType( LAYER_T aType );
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/**
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* Function ParseType
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* converts a string to a LAYER_T
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* @param aType The const char* to convert
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* @return LAYER_T - The binary representation of the layer type, or
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* LAYER_T(-1) if the string is invalid
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*/
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static LAYER_T ParseType( const char* aType );
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};
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/**
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* Class BOARD
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* holds information pertinent to a PCBNEW printed circuit board.
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*/
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class BOARD : public BOARD_ITEM
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{
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friend class WinEDA_PcbFrame;
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private:
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typedef std::vector<MARKER*> MARKERS; // @todo: switch to boost:ptr_vector, and change ~BOARD()
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MARKERS m_markers; ///< MARKERs for clearance problems, owned by pointer
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typedef std::vector<ZONE_CONTAINER*> ZONE_CONTAINERS; // @todo: switch to boost::ptr_vector, and change ~BOARD()
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ZONE_CONTAINERS m_ZoneDescriptorList; ///< edge zone descriptors, owned by pointer
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LAYER m_Layer[NB_COPPER_LAYERS];
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public:
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WinEDA_BasePcbFrame* m_PcbFrame; // Window de visualisation
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EDA_Rect m_BoundaryBox; // Board size and position
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int m_Unused;
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int m_Status_Pcb; // Flags used in ratsnet calculation and update
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EDA_BoardDesignSettings* m_BoardSettings; // Link to current design settings
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int m_NbNodes; // Active pads (pads attached to a net ) count
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int m_NbLinks; // Ratsnest count
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int m_NbLoclinks; // Ratsests to show while creating a track
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int m_NbNoconnect; // Active ratsnet count (rastnest not alraedy connected by tracks
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DLIST<BOARD_ITEM> m_Drawings; // linked list of lines & texts
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DLIST<MODULE> m_Modules; // linked list of MODULEs
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DLIST<EQUIPOT> m_Equipots; // linked list of nets
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DLIST<TRACK> m_Track; // linked list of TRACKs and SEGVIAs
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DLIST<SEGZONE> m_Zone; // linked list of SEGZONEs
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std::vector<D_PAD*> m_Pads; // Entry for a sorted pad list (used in ratsnest calculations)
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CHEVELU* m_Ratsnest; // Rastnest list
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CHEVELU* m_LocalRatsnest; // Rastnest list used while moving a footprint
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ZONE_CONTAINER* m_CurrentZoneContour; // zone contour currently in progress
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BOARD( EDA_BaseStruct* aParent, WinEDA_BasePcbFrame* frame );
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~BOARD();
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/**
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* Function GetPosition
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* is here to satisfy BOARD_ITEM's requirements, but this implementation
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* is a dummy.
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* @return const wxPoint& of (0,0)
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*/
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wxPoint& GetPosition();
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/**
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* Function Add
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* adds the given item to this BOARD and takes ownership of its memory.
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* @param aBoardItem The item to add to this board.
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* @param aControl An int which can vary how the item is added.
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*/
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void Add( BOARD_ITEM* aBoardItem, int aControl = 0 );
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#define ADD_APPEND 1 ///< aControl flag for Add( aControl ), appends not inserts
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/**
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* Function Delete
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* removes the given single item from this BOARD and deletes its memory.
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* @param aBoardItem The item to remove from this board and delete
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*/
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void Delete( BOARD_ITEM* aBoardItem )
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{
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wxASSERT( aBoardItem ); // developers should run DEBUG versions and fix such calls with NULL
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if( aBoardItem )
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delete Remove( aBoardItem );
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}
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/**
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* Function Remove
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* removes \a aBoardItem from this BOARD and returns it to caller without
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* deleting it.
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* @param aBoardItem The item to remove from this board.
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* @return BOARD_ITEM* \a aBoardItem which was passed in.
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*/
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BOARD_ITEM* Remove( BOARD_ITEM* aBoardItem );
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/**
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* Function DeleteMARKERs
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* deletes ALL MARKERS from the board.
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*/
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void DeleteMARKERs();
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/**
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* Function DeleteZONEOutlines
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* deletes ALL zone outlines from the board.
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*/
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void DeleteZONEOutlines();
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/**
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* Function GetMARKER
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* returns the MARKER at a given index.
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* @param index The array type index into a collection of MARKERS.
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* @return MARKER* - a pointer to the MARKER or NULL if index out of range.
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*/
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MARKER* GetMARKER( int index ) const
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{
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if( (unsigned) index < m_markers.size() )
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return m_markers[index];
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return NULL;
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}
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/**
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* Function GetMARKERCount
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* @return int - The number of MARKERS.
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*/
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int GetMARKERCount() const
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{
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return (int) m_markers.size();
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}
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/**
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* Function GetCopperLayerCount
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* @return int - The number of copper layers in the BOARD.
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*/
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int GetCopperLayerCount() const;
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/**
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* Function GetLayerName
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* returns the name of the copper layer given by aLayerIndex.
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*
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* @param aLayerIndex A layer index, like COPPER_LAYER_N, etc.
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* @return wxString - the layer name.
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*/
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wxString GetLayerName( int aLayerIndex ) const;
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/**
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* Function SetLayerName
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* changes the name of the layer given by aLayerIndex.
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*
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* @param aLayerIndex A layer index, like COPPER_LAYER_N, etc.
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* @param aLayerName The new layer name
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* @return bool - true if aLayerName was legal and unique amoung other
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* layer names at other layer indices and aLayerIndex was within range, else false.
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*/
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bool SetLayerName( int aLayerIndex, const wxString& aLayerName );
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/**
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* Function GetLayerType
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* returns the type of the copper layer given by aLayerIndex.
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*
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* @param aLayerIndex A layer index, like COPPER_LAYER_N, etc.
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* @return LAYER_T - the layer type, or LAYER_T(-1) if the
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* index was out of range.
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*/
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LAYER_T GetLayerType( int aLayerIndex ) const;
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/**
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* Function SetLayerName
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* changes the name of the layer given by aLayerIndex.
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*
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* @param aLayerIndex A layer index, like COPPER_LAYER_N, etc.
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* @param aLayerType The new layer type.
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* @return bool - true if aLayerType was legal and aLayerIndex was within range, else false.
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*/
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bool SetLayerType( int aLayerIndex, LAYER_T aLayerType );
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/* Routines de calcul des nombres de segments pistes et zones */
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int GetNumSegmTrack();
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int GetNumSegmZone();
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int GetNumNoconnect(); // retourne le nombre de connexions manquantes
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/**
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* Function GetNumRatsnests
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* @return int - The number of rats
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*/
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int GetNumRatsnests()
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{
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return m_NbLinks;
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}
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int GetNumNodes(); // retourne le nombre de pads a netcode > 0
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// Calcul du rectangle d'encadrement:
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bool ComputeBoundaryBox();
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/**
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* Function Display_Infos
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* has knowledge about the frame and how and where to put status information
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* about this object into the frame's message panel.
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* Is virtual from EDA_BaseStruct.
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* @param frame A WinEDA_DrawFrame in which to print status information.
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*/
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void Display_Infos( WinEDA_DrawFrame* frame );
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void Draw( WinEDA_DrawPanel* panel, wxDC* DC,
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int aDrawMode, const wxPoint& offset = ZeroOffset );
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/**
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* Function DrawHighLight
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* redraws the objects in the board that are associated with the given aNetCode
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* and turns on or off the brilliance associated with that net according to the
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* current value of global g_HightLigt_Status
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* @param aDrawPanel is needed for the clipping support.
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* @param aNetCode is the net number to highlight or to dim.
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*/
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void DrawHighLight( WinEDA_DrawPanel* aDrawPanel, wxDC* DC, int aNetCode );
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/**
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* Function Visit
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* may be re-implemented for each derived class in order to handle
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* all the types given by its member data. Implementations should call
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* inspector->Inspect() on types in scanTypes[], and may use IterateForward()
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* to do so on lists of such data.
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* @param inspector An INSPECTOR instance to use in the inspection.
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* @param testData Arbitrary data used by the inspector.
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* @param scanTypes Which KICAD_T types are of interest and the order
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* is significant too, terminated by EOT.
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* @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan,
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* else SCAN_CONTINUE, and determined by the inspector.
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*/
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SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData,
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const KICAD_T scanTypes[] );
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/**
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* Function FindNet
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* searches for a net with the given netcode.
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* @param aNetcode A netcode to search for.
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* @return EQUIPOT* - the net or NULL if not found.
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*/
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EQUIPOT* FindNet( int aNetcode ) const;
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/**
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* Function FindNet overlayed
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* searches for a net with the given name.
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* @param aNetname A Netname to search for.
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* @return EQUIPOT* - the net or NULL if not found.
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*/
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EQUIPOT* FindNet( const wxString & aNetname ) const;
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/**
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* Function FindModuleByReference
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* searches for a MODULE within this board with the given
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* reference designator. Finds only the first one, if there
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* is more than one such MODULE.
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* @param aReference The reference designator of the MODULE to find.
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* @return MODULE* - If found, the MODULE having the given reference
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* designator, else NULL.
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*/
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MODULE* FindModuleByReference( const wxString& aReference ) const;
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/**
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* Function ReturnSortedNetnamesList
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* searches for a net with the given netcode.
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* @param aNames An array string to fill with net names.
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* @param aSort_Type : NO_SORT = no sort, ALPHA_SORT = sort by alphabetic order, PAD_CNT_SORT = sort by active pads count.
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* @return int - net names count.
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*/
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enum netname_sort_type {
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NO_SORT,
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ALPHA_SORT,
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PAD_CNT_SORT
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};
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int ReturnSortedNetnamesList( wxArrayString & aNames, const int aSort_Type);
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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bool Save( FILE* aFile ) const;
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/**
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* Function GetClass
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* returns the class name.
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* @return wxString
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*/
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wxString GetClass() const
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{
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return wxT( "BOARD" );
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}
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#if defined(DEBUG)
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/**
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* Function Show
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* is used to output the object tree, currently for debugging only.
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* @param nestLevel An aid to prettier tree indenting, and is the level
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* of nesting of this object within the overall tree.
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* @param os The ostream& to output to.
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*/
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void Show( int nestLevel, std::ostream& os );
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#endif
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/**************************/
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/* footprint operations : */
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/**************************/
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void Change_Side_Module( MODULE* Module, wxDC* DC );
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/*************************/
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/* Copper Areas handling */
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/*************************/
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/**
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* Function HitTestForAnyFilledArea
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* tests if the given wxPoint is within the bounds of a filled area of this zone.
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* the test is made on zones on layer from aStartLayer to aEndLayer
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* Note: if a zone has its flag BUSY (in .m_State) is set, it is ignored.
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* @param refPos A wxPoint to test
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* @param aStartLayer the first layer to test
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* @param aEndLayer the last layer (-1 to ignore it) to test
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* @return ZONE_CONTAINER* return a pointer to the ZONE_CONTAINER found, else NULL
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*/
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ZONE_CONTAINER* HitTestForAnyFilledArea( const wxPoint& aRefPos, int aStartLayer, int aEndLayer = -1 );
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/**
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* Function RedrawAreasOutlines
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* Redraw all areas outlines on layer aLayer ( redraw all if aLayer < 0 )
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*/
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void RedrawAreasOutlines(WinEDA_DrawPanel* panel, wxDC * aDC, int aDrawMode, int aLayer);
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/**
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* Function RedrawFilledAreas
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* Redraw all filled areas on layer aLayer ( redraw all if aLayer < 0 )
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*/
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void RedrawFilledAreas(WinEDA_DrawPanel* panel, wxDC * aDC, int aDrawMode, int aLayer);
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/**
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* Function SetAreasNetCodesFromNetNames
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* Set the .m_NetCode member of all copper areas, according to the area Net Name
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* The SetNetCodesFromNetNames is an equivalent to net name, for fas comparisons.
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* However the Netcode is an arbitrary equyivalence, it must be set after each netlist read
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* or net change
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* Must be called after pad netcodes are calculated
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* @return : error count
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* For non copper areas, netcode is set to 0
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*/
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int SetAreasNetCodesFromNetNames(void);
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/**
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* Function GetArea
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* returns the Area (Zone Container) at a given index.
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* @param index The array type index into a collection of ZONE_CONTAINER *.
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* @return ZONE_CONTAINER* - a pointer to the Area or NULL if index out of range.
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*/
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ZONE_CONTAINER* GetArea( int index ) const
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{
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if( (unsigned) index < m_ZoneDescriptorList.size() )
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return m_ZoneDescriptorList[index];
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return NULL;
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}
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/**
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* Function GetAreaIndex
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* returns the Area Index for the given Zone Container.
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* @param aArea :The ZONE_CONTAINER to find.
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* @return an Area Index in m_ZoneDescriptorList or -1 if non found.
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*/
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int GetAreaIndex( const ZONE_CONTAINER* aArea) const
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{
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for( int ii = 0; ii < GetAreaCount(); ii++ ) // Search for aArea in list
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{
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if ( aArea == GetArea( ii ) ) // Found !
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return ii;
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}
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return -1;
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}
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/**
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* Function GetAreaCount
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* @return int - The number of Areas or ZONE_CONTAINER.
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*/
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int GetAreaCount() const
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{
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return (int) m_ZoneDescriptorList.size();
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}
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/* Functions used in test, merge and cut outlines */
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/**
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* Function AddArea
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* add empty copper area to net
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* @return pointer to the new area
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*/
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ZONE_CONTAINER* AddArea( int netcode, int layer, int x, int y, int hatch );
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/**
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* remove copper area from net
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* @param area = area to remove
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* @return 0
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*/
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int RemoveArea( ZONE_CONTAINER* area_to_remove );
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/**
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* Function InsertArea
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* add empty copper area to net, inserting after m_ZoneDescriptorList[iarea]
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* @return pointer to the new area
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*/
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ZONE_CONTAINER* InsertArea( int netcode, int iarea, int layer, int x, int y, int hatch );
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/**
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Function CompleteArea
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* complete copper area contour by adding a line from last to first corner
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* if there is only 1 or 2 corners, remove (delete) the area
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* @param area_to_complete = area to complete or remove
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* @param style = style of last corner
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* @return 1 if Ok, 0 if area removed
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*/
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int CompleteArea( ZONE_CONTAINER* area_to_complete, int style );
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/**
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* Function TestAreaPolygon
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* Test an area for self-intersection.
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*
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* @param CurrArea = copper area to test
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* @return :
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* -1 if arcs intersect other sides
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* 0 if no intersecting sides
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* 1 if intersecting sides, but no intersecting arcs
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* Also sets utility2 flag of area with return value
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*/
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int TestAreaPolygon( ZONE_CONTAINER* CurrArea );
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/**
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* Function ClipAreaPolygon
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* Process an area that has been modified, by clipping its polygon against itself.
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* This may change the number and order of copper areas in the net.
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* @param bMessageBoxInt == TRUE, shows message when clipping occurs.
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* @param bMessageBoxArc == TRUE, shows message when clipping can't be done due to arcs.
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* @return:
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* -1 if arcs intersect other sides, so polygon can't be clipped
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* 0 if no intersecting sides
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* 1 if intersecting sides
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* Also sets areas->utility1 flags if areas are modified
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*/
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int ClipAreaPolygon( ZONE_CONTAINER* CurrArea,
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bool bMessageBoxArc, bool bMessageBoxInt, bool bRetainArcs = TRUE );
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/**
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* Process an area that has been modified, by clipping its polygon against
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* itself and the polygons for any other areas on the same net.
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* This may change the number and order of copper areas in the net.
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* @param modified_area = area to test
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* @param bMessageBox : if TRUE, shows message boxes when clipping occurs.
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* @return :
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* -1 if arcs intersect other sides, so polygon can't be clipped
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* 0 if no intersecting sides
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* 1 if intersecting sides, polygon clipped
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*/
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int AreaPolygonModified( ZONE_CONTAINER* modified_area,
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bool bMessageBoxArc,
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bool bMessageBoxInt );
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/**
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* Function CombineAllAreasInNet
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* Checks all copper areas in net for intersections, combining them if found
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* @param aNetCode = net to consider
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* @param bMessageBox : if true display warning message box
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* @param bUseUtility : if true, don't check areas if both utility flags are 0
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* Sets utility flag = 1 for any areas modified
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* If an area has self-intersecting arcs, doesn't try to combine it
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*/
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int CombineAllAreasInNet( int aNetCode, bool bMessageBox, bool bUseUtility );
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/**
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* Function TestAreaIntersections
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* Check for intersection of a given copper area with other areas in same net
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* @param area_to_test = area to compare to all other areas in the same net
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*/
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bool TestAreaIntersections( ZONE_CONTAINER* area_to_test );
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/**
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* Function TestAreaIntersection
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* Test for intersection of 2 copper areas
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* area_to_test must be after area_ref in m_ZoneDescriptorList
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* @param area_ref = area reference
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* @param area_to_test = area to compare for intersection calculations
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* @return : 0 if no intersection
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* 1 if intersection
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* 2 if arcs intersect
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*/
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int TestAreaIntersection( ZONE_CONTAINER* area_ref, ZONE_CONTAINER* area_to_test );
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/**
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* Function CombineAreas
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* If possible, combine 2 copper areas
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* area_ref must be BEFORE area_to_combine
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* area_to_combine will be deleted, if areas are combined
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* @return : 0 if no intersection
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* 1 if intersection
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* 2 if arcs intersect
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*/
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int CombineAreas( ZONE_CONTAINER* area_ref, ZONE_CONTAINER* area_to_combine );
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/**
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* Function Test_Drc_Areas_Outlines_To_Areas_Outlines
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* Test Areas outlines for DRC:
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* Test areas inside other areas
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* Test areas too close
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* @param aArea_To_Examine: area to compare with other areas. if NULL: all areas are compared tp all others
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* @param aCreate_Markers: if true create DRC markers. False: do not creates anything
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* @return errors count
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*/
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int Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_Examine,bool aCreate_Markers );
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/****** function relative to ratsnest calculations: */
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/**
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* Function Test_Connection_To_Copper_Areas
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* init .m_ZoneSubnet parameter in tracks and pads according to the connections to areas found
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* @param aNetcode = netcode to analyse. if -1, analyse all nets
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*/
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void Test_Connections_To_Copper_Areas( int aNetcode = -1 );
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};
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#endif // #ifndef CLASS_BOARD_H
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