kicad/eeschema/sch_bus_entry.h

249 lines
7.9 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
* Copyright (C) 2004-2021 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef _SCH_BUS_ENTRY_H_
#define _SCH_BUS_ENTRY_H_
#include <gal/color4d.h>
#include <sch_item.h>
#define TARGET_BUSENTRY_RADIUS schIUScale.MilsToIU( 12 ) // Circle diameter drawn at the ends
/**
* Base class for a bus or wire entry.
*/
class SCH_BUS_ENTRY_BASE : public SCH_ITEM
{
public:
SCH_BUS_ENTRY_BASE( KICAD_T aType, const VECTOR2I& pos = VECTOR2I( 0, 0 ),
bool aFlipY = false );
bool IsDanglingStart() const { return m_isDanglingStart; }
bool IsDanglingEnd() const { return m_isDanglingEnd; }
void SetEndDangling( bool aDanglingState ) { m_isDanglingEnd = aDanglingState; }
// Do not create a copy constructor. The one generated by the compiler is adequate.
~SCH_BUS_ENTRY_BASE() { }
void SetLastResolvedState( const SCH_ITEM* aItem ) override
{
const SCH_BUS_ENTRY_BASE* aEntry = dynamic_cast<const SCH_BUS_ENTRY_BASE*>( aItem );
if( aEntry )
{
m_lastResolvedWidth = aEntry->m_lastResolvedWidth;
m_lastResolvedLineStyle = aEntry->m_lastResolvedLineStyle;
m_lastResolvedColor = aEntry->m_lastResolvedColor;
}
}
/**
* Return true for items which are moved with the anchor point at mouse cursor
* and false for items moved with no reference to anchor
* @return false for a bus entry
*/
bool IsMovableFromAnchorPoint() const override { return false; }
VECTOR2I GetEnd() const;
VECTOR2I GetSize() const { return m_size; }
void SetSize( const VECTOR2I& aSize ) { m_size = aSize; }
// Base class getter unused; necessary for property to compile
int GetPenWidth() const override;
void SetPenWidth( int aWidth );
virtual bool HasLineStroke() const override { return true; }
virtual STROKE_PARAMS GetStroke() const override { return m_stroke; }
virtual void SetStroke( const STROKE_PARAMS& aStroke ) override { m_stroke = aStroke; }
PLOT_DASH_TYPE GetLineStyle() const;
void SetLineStyle( PLOT_DASH_TYPE aStyle );
COLOR4D GetBusEntryColor() const;
void SetBusEntryColor( const COLOR4D& aColor );
void SwapData( SCH_ITEM* aItem ) override;
void ViewGetLayers( int aLayers[], int& aCount ) const override;
void Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset ) override;
const BOX2I GetBoundingBox() const override;
void Move( const VECTOR2I& aMoveVector ) override
{
m_pos += aMoveVector;
}
void MirrorHorizontally( int aCenter ) override;
void MirrorVertically( int aCenter ) override;
void Rotate( const VECTOR2I& aCenter ) override;
bool IsDangling() const override;
bool IsConnectable() const override { return true; }
std::vector<VECTOR2I> GetConnectionPoints() const override;
VECTOR2I GetPosition() const override { return m_pos; }
void SetPosition( const VECTOR2I& aPosition ) override { m_pos = aPosition; }
bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override;
bool IsPointClickableAnchor( const VECTOR2I& aPos ) const override
{
return ( GetPosition() == aPos && IsDanglingStart() )
|| ( GetEnd() == aPos && IsDanglingEnd() );
}
bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override;
void Plot( PLOTTER* aPlotter, bool aBackground ) const override;
void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) override;
bool operator <( const SCH_ITEM& aItem ) const override;
#if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }
#endif
private:
bool doIsConnected( const VECTOR2I& aPosition ) const override;
protected:
VECTOR2I m_pos;
VECTOR2I m_size;
bool m_isDanglingStart;
bool m_isDanglingEnd;
STROKE_PARAMS m_stroke;
// If real-time connectivity gets disabled (due to being too slow on a particular
// design), we can no longer rely on getting the NetClass to find netclass-specific
// linestyles, linewidths and colors.
mutable PLOT_DASH_TYPE m_lastResolvedLineStyle;
mutable int m_lastResolvedWidth;
mutable COLOR4D m_lastResolvedColor;
};
/**
* Class for a wire to bus entry.
*/
class SCH_BUS_WIRE_ENTRY : public SCH_BUS_ENTRY_BASE
{
public:
SCH_BUS_WIRE_ENTRY( const VECTOR2I& pos = VECTOR2I( 0, 0 ), bool aFlipY = false );
SCH_BUS_WIRE_ENTRY( const VECTOR2I& pos, int aQuadrant );
~SCH_BUS_WIRE_ENTRY() { }
static inline bool ClassOf( const EDA_ITEM* aItem )
{
return aItem && SCH_BUS_WIRE_ENTRY_T == aItem->Type();
}
wxString GetClass() const override
{
return wxT( "SCH_BUS_WIRE_ENTRY" );
}
int GetPenWidth() const override;
void GetEndPoints( std::vector< DANGLING_END_ITEM >& aItemList ) override;
bool CanConnect( const SCH_ITEM* aItem ) const override
{
return aItem->Type() == SCH_LINE_T &&
( aItem->GetLayer() == LAYER_WIRE || aItem->GetLayer() == LAYER_BUS );
}
wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override;
EDA_ITEM* Clone() const override;
virtual bool ConnectionPropagatesTo( const EDA_ITEM* aItem ) const override;
BITMAPS GetMenuImage() const override;
bool UpdateDanglingState( std::vector<DANGLING_END_ITEM>& aItemList,
const SCH_SHEET_PATH* aPath = nullptr ) override;
/**
* Pointer to the bus item (usually a bus wire) connected to this bus-wire
* entry, if it is connected to one.
*/
SCH_ITEM* m_connected_bus_item;
};
/**
* Class for a bus to bus entry.
*/
class SCH_BUS_BUS_ENTRY : public SCH_BUS_ENTRY_BASE
{
public:
SCH_BUS_BUS_ENTRY( const VECTOR2I& pos = VECTOR2I( 0, 0 ), bool aFlipY = false );
~SCH_BUS_BUS_ENTRY() { }
static inline bool ClassOf( const EDA_ITEM* aItem )
{
return aItem && SCH_BUS_BUS_ENTRY_T == aItem->Type();
}
wxString GetClass() const override
{
return wxT( "SCH_BUS_BUS_ENTRY" );
}
int GetPenWidth() const override;
void GetEndPoints( std::vector< DANGLING_END_ITEM >& aItemList ) override;
bool CanConnect( const SCH_ITEM* aItem ) const override
{
return aItem->Type() == SCH_LINE_T && aItem->GetLayer() == LAYER_BUS;
}
wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override;
EDA_ITEM* Clone() const override;
BITMAPS GetMenuImage() const override;
bool UpdateDanglingState( std::vector<DANGLING_END_ITEM>& aItemList,
const SCH_SHEET_PATH* aPath = nullptr ) override;
/**
* Pointer to the bus items (usually bus wires) connected to this bus-bus
* entry (either or both may be nullptr)
*/
SCH_ITEM* m_connected_bus_items[2];
};
#endif // _SCH_BUS_ENTRY_H_