kicad/common/plotters/SVG_plotter.cpp

878 lines
29 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2020 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/* Some info on basic items SVG format, used here:
* The root element of all SVG files is the <svg> element.
*
* The <g> element is used to group SVG shapes together.
* Once grouped you can transform the whole group of shapes as if it was a single shape.
* This is an advantage compared to a nested <svg> element
* which cannot be the target of transformation by itself.
*
* The <rect> element represents a rectangle.
* Using this element you can draw rectangles of various width, height,
* with different stroke (outline) and fill colors, with sharp or rounded corners etc.
*
* <svg xmlns="http://www.w3.org/2000/svg"
* xmlns:xlink="http://www.w3.org/1999/xlink">
*
* <rect x="10" y="10" height="100" width="100"
* style="stroke:#006600; fill: #00cc00"/>
*
* </svg>
*
* The <circle> element is used to draw circles.
* <circle cx="40" cy="40" r="24" style="stroke:#006600; fill:#00cc00"/>
*
* The <ellipse> element is used to draw ellipses.
* An ellipse is a circle that does not have equal height and width.
* Its radius in the x and y directions are different, in other words.
* <ellipse cx="40" cy="40" rx="30" ry="15"
* style="stroke:#006600; fill:#00cc00"/>
*
* The <line> element is used to draw lines.
*
* <line x1="0" y1="10" x2="0" y2="100" style="stroke:#006600;"/>
* <line x1="10" y1="10" x2="100" y2="100" style="stroke:#006600;"/>
*
* The <polyline> element is used to draw multiple connected lines
* Here is a simple example:
*
* <polyline points="0,0 30,0 15,30" style="stroke:#006600;"/>
*
* The <polygon> element is used to draw with multiple (3 or more) sides / edges.
* Here is a simple example:
*
* <polygon points="0,0 50,0 25,50" style="stroke:#660000; fill:#cc3333;"/>
*
* The <path> element is used to draw advanced shapes combined from lines and arcs,
* with or without fill.
* It is probably the most advanced and versatile SVG shape of them all.
* It is probably also the hardest element to master.
* <path d="M50,50
* A30,30 0 0,1 35,20
* L100,100
* M110,110
* L100,0"
* style="stroke:#660000; fill:none;"/>
*
* Draw an elliptic arc: it is one of basic path command:
* <path d="M(startx,starty) A(radiusx,radiusy)
* rotation-axe-x
* flag_arc_large,flag_sweep endx,endy">
* flag_arc_large: 0 = small arc > 180 deg, 1 = large arc > 180 deg
* flag_sweep : 0 = CCW, 1 = CW
* The center of ellipse is automatically calculated.
*/
#include <base64.h>
#include <eda_shape.h>
#include <string_utils.h>
#include <font/font.h>
#include <macros.h>
#include <trigo.h>
#include <cstdint>
#include <wx/mstream.h>
#include <plotters/plotters_pslike.h>
// Note:
// During tests, we (JPC) found issues when the coordinates used 6 digits in mantissa
// especially for stroke-width using very small (but not null) values < 0.00001 mm
// So to avoid this king of issue, we are using 4 digits in mantissa
// The resolution (m_precision ) is 0.1 micron, that looks enougt for a SVG file
/**
* Translates '<' to "&lt;", '>' to "&gt;" and so on, according to the spec:
* http://www.w3.org/TR/2000/WD-xml-c14n-20000119.html#charescaping
* May be moved to a library if needed generally, but not expecting that.
*/
static wxString XmlEsc( const wxString& aStr, bool isAttribute = false )
{
wxString escaped;
escaped.reserve( aStr.length() );
for( wxString::const_iterator it = aStr.begin(); it != aStr.end(); ++it )
{
const wxChar c = *it;
switch( c )
{
case wxS( '<' ):
escaped.append( wxS( "&lt;" ) );
break;
case wxS( '>' ):
escaped.append( wxS( "&gt;" ) );
break;
case wxS( '&' ):
escaped.append( wxS( "&amp;" ) );
break;
case wxS( '\r' ):
escaped.append( wxS( "&#xD;" ) );
break;
default:
if( isAttribute )
{
switch( c )
{
case wxS( '"' ):
escaped.append( wxS( "&quot;" ) );
break;
case wxS( '\t' ):
escaped.append( wxS( "&#x9;" ) );
break;
case wxS( '\n' ):
escaped.append( wxS( "&#xA;" ));
break;
default:
escaped.append(c);
}
}
else
{
escaped.append(c);
}
}
}
return escaped;
}
SVG_PLOTTER::SVG_PLOTTER()
{
m_graphics_changed = true;
SetTextMode( PLOT_TEXT_MODE::STROKE );
m_fillMode = FILL_T::NO_FILL; // or FILLED_SHAPE or FILLED_WITH_BG_BODYCOLOR
m_pen_rgb_color = 0; // current color value (black)
m_brush_rgb_color = 0; // current color value (black)
m_brush_alpha = 1.0;
m_dashed = PLOT_DASH_TYPE::SOLID;
m_precision = 4; // default: 4 digits in mantissa.
}
void SVG_PLOTTER::SetViewport( const VECTOR2I& aOffset, double aIusPerDecimil,
double aScale, bool aMirror )
{
m_plotMirror = aMirror;
m_yaxisReversed = true; // unlike other plotters, SVG has Y axis reversed
m_plotOffset = aOffset;
m_plotScale = aScale;
m_IUsPerDecimil = aIusPerDecimil;
// Compute the paper size in IUs. for historical reasons the page size is in mils
m_paperSize = m_pageInfo.GetSizeMils();
m_paperSize.x *= 10.0 * aIusPerDecimil;
m_paperSize.y *= 10.0 * aIusPerDecimil;
// gives now a default value to iuPerDeviceUnit (because the units of the caller is now known)
double iusPerMM = m_IUsPerDecimil / 2.54 * 1000;
m_iuPerDeviceUnit = 1 / iusPerMM;
SetSvgCoordinatesFormat( 4 );
}
void SVG_PLOTTER::SetSvgCoordinatesFormat( unsigned aPrecision )
{
// Only number of digits in mantissa are adjustable.
// SVG units are always mm
m_precision = aPrecision;
}
void SVG_PLOTTER::setFillMode( FILL_T fill )
{
if( m_fillMode != fill )
{
m_graphics_changed = true;
m_fillMode = fill;
}
}
void SVG_PLOTTER::setSVGPlotStyle( int aLineWidth, bool aIsGroup, const std::string& aExtraStyle )
{
if( aIsGroup )
fputs( "</g>\n<g ", m_outputFile );
// output the background fill color
fprintf( m_outputFile, "style=\"fill:#%6.6lX; ", m_brush_rgb_color );
switch( m_fillMode )
{
case FILL_T::NO_FILL:
fputs( "fill-opacity:0.0; ", m_outputFile );
break;
case FILL_T::FILLED_SHAPE:
case FILL_T::FILLED_WITH_BG_BODYCOLOR:
case FILL_T::FILLED_WITH_COLOR:
fprintf( m_outputFile, "fill-opacity:%.*f; ", m_precision, m_brush_alpha );
break;
}
double pen_w = userToDeviceSize( aLineWidth );
if( pen_w < 0.0 ) // Ensure pen width validity
pen_w = 0.0;
// Fix a strange issue found in Inkscape: aWidth < 100 nm create issues on degrouping objects
// So we use only 4 digits in mantissa for stroke-width.
// TODO: perhaps used only 3 or 4 digits in mantissa for all values in mm, because some
// issues were previously reported reported when using nm as integer units
fprintf( m_outputFile, "\nstroke:#%6.6lX; stroke-width:%.*f; stroke-opacity:1; \n",
m_pen_rgb_color, m_precision, pen_w );
fputs( "stroke-linecap:round; stroke-linejoin:round;", m_outputFile );
//set any extra attributes for non-solid lines
switch( m_dashed )
{
case PLOT_DASH_TYPE::DASH:
fprintf( m_outputFile, "stroke-dasharray:%.*f,%.*f;",
m_precision, GetDashMarkLenIU( aLineWidth ),
m_precision, GetDashGapLenIU( aLineWidth ) );
break;
case PLOT_DASH_TYPE::DOT:
fprintf( m_outputFile, "stroke-dasharray:%f,%f;",
GetDotMarkLenIU( aLineWidth ), GetDashGapLenIU( aLineWidth ) );
break;
case PLOT_DASH_TYPE::DASHDOT:
fprintf( m_outputFile, "stroke-dasharray:%f,%f,%f,%f;",
GetDashMarkLenIU( aLineWidth ), GetDashGapLenIU( aLineWidth ),
GetDotMarkLenIU( aLineWidth ), GetDashGapLenIU( aLineWidth ) );
break;
case PLOT_DASH_TYPE::DASHDOTDOT:
fprintf( m_outputFile, "stroke-dasharray:%f,%f,%f,%f,%f,%f;",
GetDashMarkLenIU( aLineWidth ), GetDashGapLenIU( aLineWidth ),
GetDotMarkLenIU( aLineWidth ), GetDashGapLenIU( aLineWidth ),
GetDotMarkLenIU( aLineWidth ), GetDashGapLenIU( aLineWidth ) );
break;
case PLOT_DASH_TYPE::DEFAULT:
case PLOT_DASH_TYPE::SOLID:
default:
//do nothing
break;
}
if( aExtraStyle.length() )
fputs( aExtraStyle.c_str(), m_outputFile );
fputs( "\"", m_outputFile );
if( aIsGroup )
{
fputs( ">", m_outputFile );
m_graphics_changed = false;
}
fputs( "\n", m_outputFile );
}
void SVG_PLOTTER::SetCurrentLineWidth( int aWidth, void* aData )
{
if( aWidth == DO_NOT_SET_LINE_WIDTH )
return;
else if( aWidth == USE_DEFAULT_LINE_WIDTH )
aWidth = m_renderSettings->GetDefaultPenWidth();
// Note: aWidth == 0 is fine: used for filled shapes with no outline thickness
wxASSERT_MSG( aWidth >= 0, "Plotter called to set negative pen width" );
if( aWidth != m_currentPenWidth )
{
m_graphics_changed = true;
m_currentPenWidth = aWidth;
}
}
void SVG_PLOTTER::StartBlock( void* aData )
{
// We can't use <g></g> for blocks because we're already using it for graphics context, and
// our graphics context handling is lazy (ie: it leaves the last group open until the context
// changes).
}
void SVG_PLOTTER::EndBlock( void* aData )
{
}
void SVG_PLOTTER::emitSetRGBColor( double r, double g, double b, double a )
{
int red = (int) ( 255.0 * r );
int green = (int) ( 255.0 * g );
int blue = (int) ( 255.0 * b );
long rgb_color = (red << 16) | (green << 8) | blue;
if( m_pen_rgb_color != rgb_color )
{
m_graphics_changed = true;
m_pen_rgb_color = rgb_color;
// Currently, use the same color for brush and pen (i.e. to draw and fill a contour).
m_brush_rgb_color = rgb_color;
m_brush_alpha = a;
}
}
void SVG_PLOTTER::SetDash( int aLineWidth, PLOT_DASH_TYPE aLineStyle )
{
if( m_dashed != aLineStyle )
{
m_graphics_changed = true;
m_dashed = aLineStyle;
}
}
void SVG_PLOTTER::Rect( const VECTOR2I& p1, const VECTOR2I& p2, FILL_T fill, int width )
{
BOX2I rect( p1, VECTOR2I( p2.x - p1.x, p2.y - p1.y ) );
rect.Normalize();
VECTOR2D org_dev = userToDeviceCoordinates( rect.GetOrigin() );
VECTOR2D end_dev = userToDeviceCoordinates( rect.GetEnd() );
VECTOR2D size_dev = end_dev - org_dev;
// Ensure size of rect in device coordinates is > 0
// I don't know if this is a SVG issue or a Inkscape issue, but
// Inkscape has problems with negative or null values for width and/or height, so avoid them
BOX2D rect_dev( org_dev, size_dev );
rect_dev.Normalize();
setFillMode( fill );
SetCurrentLineWidth( width );
if( m_graphics_changed )
setSVGPlotStyle( GetCurrentLineWidth() );
// Rectangles having a 0 size value for height or width are just not drawn on Inkscape,
// so use a line when happens.
if( rect_dev.GetSize().x == 0.0 || rect_dev.GetSize().y == 0.0 ) // Draw a line
{
fprintf( m_outputFile,
"<line x1=\"%.*f\" y1=\"%.*f\" x2=\"%.*f\" y2=\"%.*f\" />\n",
m_precision, rect_dev.GetPosition().x, m_precision, rect_dev.GetPosition().y,
m_precision, rect_dev.GetEnd().x, m_precision, rect_dev.GetEnd().y );
}
else
{
fprintf( m_outputFile,
"<rect x=\"%f\" y=\"%f\" width=\"%f\" height=\"%f\" rx=\"%f\" />\n",
rect_dev.GetPosition().x, rect_dev.GetPosition().y,
rect_dev.GetSize().x, rect_dev.GetSize().y,
0.0 /* radius of rounded corners */ );
}
}
void SVG_PLOTTER::Circle( const VECTOR2I& pos, int diametre, FILL_T fill, int width )
{
VECTOR2D pos_dev = userToDeviceCoordinates( pos );
double radius = userToDeviceSize( diametre / 2.0 );
setFillMode( fill );
SetCurrentLineWidth( width );
if( m_graphics_changed )
setSVGPlotStyle( GetCurrentLineWidth() );
// If diameter is less than width, switch to filled mode
if( fill == FILL_T::NO_FILL && diametre < width )
{
setFillMode( FILL_T::FILLED_SHAPE );
SetCurrentLineWidth( 0 );
radius = userToDeviceSize( ( diametre / 2.0 ) + ( width / 2.0 ) );
}
fprintf( m_outputFile,
"<circle cx=\"%.*f\" cy=\"%.*f\" r=\"%.*f\" /> \n",
m_precision, pos_dev.x, m_precision, pos_dev.y, m_precision, radius );
}
void SVG_PLOTTER::Arc( const VECTOR2D& aCenter, const EDA_ANGLE& aStartAngle,
const EDA_ANGLE& aEndAngle, double aRadius, FILL_T aFill, int aWidth )
{
/* Draws an arc of a circle, centered on (xc,yc), with starting point (x1, y1) and ending
* at (x2, y2). The current pen is used for the outline and the current brush for filling
* the shape.
*
* The arc is drawn in an anticlockwise direction from the start point to the end point.
*/
if( aRadius <= 0 )
{
Circle( aCenter, aWidth, FILL_T::FILLED_SHAPE, 0 );
return;
}
EDA_ANGLE startAngle( aStartAngle );
EDA_ANGLE endAngle( aEndAngle );
while( endAngle < startAngle )
endAngle += ANGLE_360;
// Calculate start point.
VECTOR2D centre_device = userToDeviceCoordinates( aCenter );
double radius_device = userToDeviceSize( aRadius );
if( m_plotMirror )
{
if( m_mirrorIsHorizontal )
{
std::swap( startAngle, endAngle );
startAngle = ANGLE_180 - startAngle;
endAngle = ANGLE_180 - endAngle;
}
else
{
startAngle = -startAngle;
endAngle = -endAngle;
}
}
VECTOR2D start;
start.x = radius_device;
RotatePoint( start, startAngle );
VECTOR2D end;
end.x = radius_device;
RotatePoint( end, endAngle );
start += centre_device;
end += centre_device;
double theta1 = startAngle.AsRadians();
if( theta1 < 0 )
theta1 = theta1 + M_PI * 2;
double theta2 = endAngle.AsRadians();
if( theta2 < 0 )
theta2 = theta2 + M_PI * 2;
if( theta2 < theta1 )
theta2 = theta2 + M_PI * 2;
int flg_arc = 0; // flag for large or small arc. 0 means less than 180 degrees
if( fabs( theta2 - theta1 ) > M_PI )
flg_arc = 1;
int flg_sweep = 0; // flag for sweep always 0
// Draw a single arc: an arc is one of 3 curve commands (2 other are 2 bezier curves)
// params are start point, radius1, radius2, X axe rotation,
// flag arc size (0 = small arc > 180 deg, 1 = large arc > 180 deg),
// sweep arc ( 0 = CCW, 1 = CW),
// end point
if( aFill != FILL_T::NO_FILL )
{
// Filled arcs (in Eeschema) consist of the pie wedge and a stroke only on the arc
// This needs to be drawn in two steps.
setFillMode( aFill );
SetCurrentLineWidth( 0 );
if( m_graphics_changed )
setSVGPlotStyle( GetCurrentLineWidth() );
fprintf( m_outputFile, "<path d=\"M%.*f %.*f A%.*f %.*f 0.0 %d %d %.*f %.*f L %.*f %.*f Z\" />\n",
m_precision, start.x, m_precision, start.y,
m_precision, radius_device, m_precision, radius_device,
flg_arc, flg_sweep,
m_precision, end.x, m_precision, end.y,
m_precision, centre_device.x, m_precision, centre_device.y );
}
setFillMode( FILL_T::NO_FILL );
SetCurrentLineWidth( aWidth );
if( m_graphics_changed )
setSVGPlotStyle( GetCurrentLineWidth() );
fprintf( m_outputFile, "<path d=\"M%.*f %.*f A%.*f %.*f 0.0 %d %d %.*f %.*f\" />\n",
m_precision, start.x, m_precision, start.y,
m_precision, radius_device, m_precision, radius_device,
flg_arc, flg_sweep,
m_precision, end.x, m_precision, end.y );
}
void SVG_PLOTTER::BezierCurve( const VECTOR2I& aStart, const VECTOR2I& aControl1,
const VECTOR2I& aControl2, const VECTOR2I& aEnd,
int aTolerance, int aLineThickness )
{
#if 1
setFillMode( FILL_T::NO_FILL );
SetCurrentLineWidth( aLineThickness );
if( m_graphics_changed )
setSVGPlotStyle( GetCurrentLineWidth() );
VECTOR2D start = userToDeviceCoordinates( aStart );
VECTOR2D ctrl1 = userToDeviceCoordinates( aControl1 );
VECTOR2D ctrl2 = userToDeviceCoordinates( aControl2 );
VECTOR2D end = userToDeviceCoordinates( aEnd );
// Generate a cubic curve: start point and 3 other control points.
fprintf( m_outputFile, "<path d=\"M%.*f,%.*f C%.*f,%.*f %.*f,%.*f %.*f,%.*f\" />\n",
m_precision, start.x, m_precision, start.y,
m_precision, ctrl1.x, m_precision, ctrl1.y,
m_precision, ctrl2.x, m_precision, ctrl2.y,
m_precision, end.x, m_precision, end.y );
#else
PLOTTER::BezierCurve( aStart, aControl1, aControl2, aEnd, aTolerance, aLineThickness );
#endif
}
void SVG_PLOTTER::PlotPoly( const std::vector<VECTOR2I>& aCornerList, FILL_T aFill,
int aWidth, void* aData )
{
if( aCornerList.size() <= 1 )
return;
setFillMode( aFill );
SetCurrentLineWidth( aWidth );
fprintf( m_outputFile, "<path ");
switch( aFill )
{
case FILL_T::NO_FILL:
setSVGPlotStyle( aWidth, false, "fill:none" );
break;
case FILL_T::FILLED_WITH_BG_BODYCOLOR:
case FILL_T::FILLED_SHAPE:
case FILL_T::FILLED_WITH_COLOR:
setSVGPlotStyle( aWidth, false, "fill-rule:evenodd;" );
break;
}
VECTOR2D pos = userToDeviceCoordinates( aCornerList[0] );
fprintf( m_outputFile, "d=\"M %.*f,%.*f\n", m_precision, pos.x, m_precision, pos.y );
for( unsigned ii = 1; ii < aCornerList.size() - 1; ii++ )
{
pos = userToDeviceCoordinates( aCornerList[ii] );
fprintf( m_outputFile, "%.*f,%.*f\n", m_precision, pos.x, m_precision, pos.y );
}
// If the corner list ends where it begins, then close the poly
if( aCornerList.front() == aCornerList.back() )
{
fprintf( m_outputFile, "Z\" /> \n" );
}
else
{
pos = userToDeviceCoordinates( aCornerList.back() );
fprintf( m_outputFile, "%.*f,%.*f\n\" /> \n", m_precision, pos.x, m_precision, pos.y );
}
}
void SVG_PLOTTER::PlotImage( const wxImage& aImage, const VECTOR2I& aPos, double aScaleFactor )
{
VECTOR2I pix_size( aImage.GetWidth(), aImage.GetHeight() );
// Requested size (in IUs)
VECTOR2D drawsize( aScaleFactor * pix_size.x, aScaleFactor * pix_size.y );
// calculate the bitmap start position
VECTOR2I start( aPos.x - drawsize.x / 2, aPos.y - drawsize.y / 2 );
// Rectangles having a 0 size value for height or width are just not drawn on Inkscape,
// so use a line when happens.
if( drawsize.x == 0.0 || drawsize.y == 0.0 ) // Draw a line
{
PLOTTER::PlotImage( aImage, aPos, aScaleFactor );
}
else
{
wxMemoryOutputStream img_stream;
if( m_colorMode )
{
aImage.SaveFile( img_stream, wxBITMAP_TYPE_PNG );
}
else // Plot in B&W
{
wxImage image = aImage.ConvertToGreyscale();
image.SaveFile( img_stream, wxBITMAP_TYPE_PNG );
}
size_t input_len = img_stream.GetOutputStreamBuffer()->GetBufferSize();
std::vector<uint8_t> buffer( input_len );
std::vector<uint8_t> encoded;
img_stream.CopyTo( buffer.data(), buffer.size() );
base64::encode( buffer, encoded );
fprintf( m_outputFile,
"<image x=\"%f\" y=\"%f\" xlink:href=\"data:image/png;base64,",
userToDeviceSize( start.x ), userToDeviceSize( start.y ) );
for( size_t i = 0; i < encoded.size(); i++ )
{
fprintf( m_outputFile, "%c", static_cast<char>( encoded[i] ) );
if( ( i % 64 ) == 63 )
fprintf( m_outputFile, "\n" );
}
fprintf( m_outputFile, "\"\npreserveAspectRatio=\"none\" width=\"%.*f\" height=\"%.*f\" />",
m_precision, userToDeviceSize( drawsize.x ), m_precision, userToDeviceSize( drawsize.y ) );
}
}
void SVG_PLOTTER::PenTo( const VECTOR2I& pos, char plume )
{
if( plume == 'Z' )
{
if( m_penState != 'Z' )
{
fputs( "\" />\n", m_outputFile );
m_penState = 'Z';
m_penLastpos.x = -1;
m_penLastpos.y = -1;
}
return;
}
if( m_penState == 'Z' ) // here plume = 'D' or 'U'
{
VECTOR2D pos_dev = userToDeviceCoordinates( pos );
// Ensure we do not use a fill mode when moving the pen,
// in SVG mode (i;e. we are plotting only basic lines, not a filled area
if( m_fillMode != FILL_T::NO_FILL )
setFillMode( FILL_T::NO_FILL );
if( m_graphics_changed )
setSVGPlotStyle( GetCurrentLineWidth() );
fprintf( m_outputFile, "<path d=\"M%.*f %.*f\n",
m_precision, pos_dev.x,
m_precision, pos_dev.y );
}
else if( m_penState != plume || pos != m_penLastpos )
{
if( m_graphics_changed )
setSVGPlotStyle( GetCurrentLineWidth() );
VECTOR2D pos_dev = userToDeviceCoordinates( pos );
fprintf( m_outputFile, "L%.*f %.*f\n",
m_precision, pos_dev.x,
m_precision, pos_dev.y );
}
m_penState = plume;
m_penLastpos = pos;
}
bool SVG_PLOTTER::StartPlot( const wxString& aPageNumber )
{
wxASSERT( m_outputFile );
static const char* header[] =
{
"<?xml version=\"1.0\" standalone=\"no\"?>\n",
" <!DOCTYPE svg PUBLIC \"-//W3C//DTD SVG 1.1//EN\" \n",
" \"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd\"> \n",
"<svg\n"
" xmlns:svg=\"http://www.w3.org/2000/svg\"\n"
" xmlns=\"http://www.w3.org/2000/svg\"\n",
" xmlns:xlink=\"http://www.w3.org/1999/xlink\"\n",
" version=\"1.1\"\n",
nullptr
};
// Write header.
for( int ii = 0; header[ii] != nullptr; ii++ )
{
fputs( header[ii], m_outputFile );
}
// Write viewport pos and size
VECTOR2D origin; // TODO set to actual value
fprintf( m_outputFile, " width=\"%.*fmm\" height=\"%.*fmm\" viewBox=\"%.*f %.*f %.*f %.*f\">\n",
m_precision, (double) m_paperSize.x / m_IUsPerDecimil * 2.54 / 1000,
m_precision, (double) m_paperSize.y / m_IUsPerDecimil * 2.54 / 1000,
m_precision, origin.x, m_precision, origin.y,
m_precision, m_paperSize.x * m_iuPerDeviceUnit,
m_precision, m_paperSize.y * m_iuPerDeviceUnit);
// Write title
char date_buf[250];
time_t ltime = time( nullptr );
strftime( date_buf, 250, "%Y/%m/%d %H:%M:%S", localtime( &ltime ) );
fprintf( m_outputFile,
"<title>SVG Image created as %s date %s </title>\n",
TO_UTF8( XmlEsc( wxFileName( m_filename ).GetFullName() ) ), date_buf );
// End of header
fprintf( m_outputFile, " <desc>Image generated by %s </desc>\n",
TO_UTF8( XmlEsc( m_creator ) ) );
// output the pen and brush color (RVB values in hex) and opacity
double opacity = 1.0; // 0.0 (transparent to 1.0 (solid)
fprintf( m_outputFile,
"<g style=\"fill:#%6.6lX; fill-opacity:%.*f;stroke:#%6.6lX; stroke-opacity:%.*f;\n",
m_brush_rgb_color, m_precision, m_brush_alpha, m_pen_rgb_color, m_precision, opacity );
// output the pen cap and line joint
fputs( "stroke-linecap:round; stroke-linejoin:round;\"\n", m_outputFile );
fputs( " transform=\"translate(0 0) scale(1 1)\">\n", m_outputFile );
return true;
}
bool SVG_PLOTTER::EndPlot()
{
fputs( "</g> \n</svg>\n", m_outputFile );
fclose( m_outputFile );
m_outputFile = nullptr;
return true;
}
void SVG_PLOTTER::Text( const VECTOR2I& aPos,
const COLOR4D& aColor,
const wxString& aText,
const EDA_ANGLE& aOrient,
const VECTOR2I& aSize,
enum GR_TEXT_H_ALIGN_T aH_justify,
enum GR_TEXT_V_ALIGN_T aV_justify,
int aWidth,
bool aItalic,
bool aBold,
bool aMultilineAllowed,
KIFONT::FONT* aFont,
const KIFONT::METRICS& aFontMetrics,
void* aData )
{
setFillMode( FILL_T::NO_FILL );
SetColor( aColor );
SetCurrentLineWidth( aWidth );
if( m_graphics_changed )
setSVGPlotStyle( GetCurrentLineWidth() );
VECTOR2I text_pos = aPos;
const char* hjust = "start";
switch( aH_justify )
{
case GR_TEXT_H_ALIGN_CENTER: hjust = "middle"; break;
case GR_TEXT_H_ALIGN_RIGHT: hjust = "end"; break;
case GR_TEXT_H_ALIGN_LEFT: hjust = "start"; break;
}
switch( aV_justify )
{
case GR_TEXT_V_ALIGN_CENTER: text_pos.y += aSize.y / 2; break;
case GR_TEXT_V_ALIGN_TOP: text_pos.y += aSize.y; break;
case GR_TEXT_V_ALIGN_BOTTOM: break;
}
VECTOR2I text_size;
// aSize.x or aSize.y is < 0 for mirrored texts.
// The actual text size value is the absolute value
text_size.x = std::abs( GRTextWidth( aText, aFont, aSize, aWidth, aBold, aItalic, aFontMetrics ) );
text_size.y = std::abs( aSize.x * 4/3 ); // Hershey font height to em size conversion
VECTOR2D anchor_pos_dev = userToDeviceCoordinates( aPos );
VECTOR2D text_pos_dev = userToDeviceCoordinates( text_pos );
VECTOR2D sz_dev = userToDeviceSize( text_size );
if( !aOrient.IsZero() )
{
fprintf( m_outputFile, "<g transform=\"rotate(%f %.*f %.*f)\">\n",
m_plotMirror ? aOrient.AsDegrees() : -aOrient.AsDegrees(), m_precision,
anchor_pos_dev.x, m_precision, anchor_pos_dev.y );
}
fprintf( m_outputFile, "<text x=\"%.*f\" y=\"%.*f\"\n",
m_precision, text_pos_dev.x, m_precision, text_pos_dev.y );
/// If the text is mirrored, we should also mirror the hidden text to match
if( m_plotMirror != ( aSize.x < 0 ) )
fprintf( m_outputFile, "transform=\"scale(-1 1) translate(%f 0)\"\n", -2 * text_pos_dev.x );
fprintf( m_outputFile,
"textLength=\"%.*f\" font-size=\"%.*f\" lengthAdjust=\"spacingAndGlyphs\"\n"
"text-anchor=\"%s\" opacity=\"0\">%s</text>\n",
m_precision, sz_dev.x, m_precision, sz_dev.y, hjust, TO_UTF8( XmlEsc( aText ) ) );
if( !aOrient.IsZero() )
fputs( "</g>\n", m_outputFile );
fprintf( m_outputFile, "<g class=\"stroked-text\"><desc>%s</desc>\n",
TO_UTF8( XmlEsc( aText ) ) );
PLOTTER::Text( aPos, aColor, aText, aOrient, aSize, aH_justify, aV_justify, aWidth, aItalic,
aBold, aMultilineAllowed, aFont, aFontMetrics );
fputs( "</g>", m_outputFile );
}
void SVG_PLOTTER::PlotText( const VECTOR2I& aPos,
const COLOR4D& aColor,
const wxString& aText,
const TEXT_ATTRIBUTES& aAttributes,
KIFONT::FONT* aFont,
const KIFONT::METRICS& aFontMetrics,
void* aData )
{
VECTOR2I size = aAttributes.m_Size;
if( aAttributes.m_Mirrored )
size.x = -size.x;
SVG_PLOTTER::Text( aPos, aColor, aText, aAttributes.m_Angle, size, aAttributes.m_Halign,
aAttributes.m_Valign, aAttributes.m_StrokeWidth, aAttributes.m_Italic,
aAttributes.m_Bold, aAttributes.m_Multiline, aFont, aFontMetrics, aData );
}