271 lines
6.3 KiB
C++
271 lines
6.3 KiB
C++
/*
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* KiRouter - a push-and-(sometimes-)shove PCB router
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*
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* Copyright (C) 2013-2015 CERN
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* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
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* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <base_units.h> // God forgive me doing this...
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#include "pns_debug_decorator.h"
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#include "pns_itemset.h"
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#include "pns_meander_placer.h"
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#include "pns_node.h"
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#include "pns_router.h"
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#include "pns_solid.h"
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#include "pns_topology.h"
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namespace PNS {
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MEANDER_PLACER::MEANDER_PLACER( ROUTER* aRouter ) :
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MEANDER_PLACER_BASE( aRouter )
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{
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m_currentNode = NULL;
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// Init temporary variables (do not leave uninitialized members)
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m_initialSegment = NULL;
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m_lastLength = 0;
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m_lastStatus = TOO_SHORT;
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}
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MEANDER_PLACER::~MEANDER_PLACER()
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{
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}
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NODE* MEANDER_PLACER::CurrentNode( bool aLoopsRemoved ) const
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{
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if( !m_currentNode )
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return m_world;
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return m_currentNode;
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}
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bool MEANDER_PLACER::Start( const VECTOR2I& aP, ITEM* aStartItem )
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{
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VECTOR2I p;
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if( !aStartItem || !aStartItem->OfKind( ITEM::SEGMENT_T ) )
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{
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Router()->SetFailureReason( _( "Please select a track whose length you want to tune." ) );
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return false;
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}
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m_initialSegment = static_cast<SEGMENT*>( aStartItem );
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p = m_initialSegment->Seg().NearestPoint( aP );
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m_currentNode = NULL;
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m_currentStart = p;
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m_world = Router()->GetWorld()->Branch();
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m_originLine = m_world->AssembleLine( m_initialSegment );
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m_padToDieLenth = GetTotalPadToDieLength( m_originLine );
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TOPOLOGY topo( m_world );
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m_tunedPath = topo.AssembleTrivialPath( m_initialSegment );
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m_world->Remove( m_originLine );
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m_currentWidth = m_originLine.Width();
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m_currentEnd = VECTOR2I( 0, 0 );
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return true;
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}
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long long int MEANDER_PLACER::origPathLength() const
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{
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long long int total = m_padToDieLenth;
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for( const ITEM* item : m_tunedPath.CItems() )
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{
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if( const LINE* l = dyn_cast<const LINE*>( item ) )
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{
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total += l->CLine().Length();
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}
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}
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return total;
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}
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bool MEANDER_PLACER::Move( const VECTOR2I& aP, ITEM* aEndItem )
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{
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return doMove( aP, aEndItem, m_settings.m_targetLength );
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}
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bool MEANDER_PLACER::doMove( const VECTOR2I& aP, ITEM* aEndItem, long long int aTargetLength )
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{
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SHAPE_LINE_CHAIN pre, tuned, post;
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if( m_currentNode )
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delete m_currentNode;
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m_currentNode = m_world->Branch();
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cutTunedLine( m_originLine.CLine(), m_currentStart, aP, pre, tuned, post );
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m_result = MEANDERED_LINE( this, false );
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m_result.SetWidth( m_originLine.Width() );
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m_result.SetBaselineOffset( 0 );
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for( int i = 0; i < tuned.SegmentCount(); i++ )
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{
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const SEG s = tuned.CSegment( i );
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m_result.AddCorner( s.A );
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m_result.MeanderSegment( s );
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m_result.AddCorner( s.B );
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}
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long long int lineLen = origPathLength();
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m_lastLength = lineLen;
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m_lastStatus = TUNED;
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if( compareWithTolerance( lineLen, aTargetLength, m_settings.m_lengthTolerance ) > 0 )
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{
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m_lastStatus = TOO_LONG;
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} else {
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m_lastLength = lineLen - tuned.Length();
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tuneLineLength( m_result, aTargetLength - lineLen );
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}
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for( const ITEM* item : m_tunedPath.CItems() )
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{
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if( const LINE* l = dyn_cast<const LINE*>( item ) )
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{
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Dbg()->AddLine( l->CLine(), 5, 30000 );
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}
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}
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if( m_lastStatus != TOO_LONG )
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{
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tuned.Clear();
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for( MEANDER_SHAPE* m : m_result.Meanders() )
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{
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if( m->Type() != MT_EMPTY )
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{
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tuned.Append ( m->CLine( 0 ) );
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}
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}
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m_lastLength += tuned.Length();
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int comp = compareWithTolerance( m_lastLength - aTargetLength, 0, m_settings.m_lengthTolerance );
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if( comp > 0 )
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m_lastStatus = TOO_LONG;
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else if( comp < 0 )
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m_lastStatus = TOO_SHORT;
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else
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m_lastStatus = TUNED;
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}
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m_finalShape.Clear();
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m_finalShape.Append( pre );
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m_finalShape.Append( tuned );
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m_finalShape.Append( post );
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m_finalShape.Simplify();
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return true;
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}
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bool MEANDER_PLACER::FixRoute( const VECTOR2I& aP, ITEM* aEndItem, bool aForceFinish )
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{
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if( !m_currentNode )
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return false;
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m_currentTrace = LINE( m_originLine, m_finalShape );
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m_currentNode->Add( m_currentTrace );
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Router()->CommitRouting( m_currentNode );
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return true;
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}
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bool MEANDER_PLACER::CheckFit( MEANDER_SHAPE* aShape )
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{
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LINE l( m_originLine, aShape->CLine( 0 ) );
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if( m_currentNode->CheckColliding( &l ) )
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return false;
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int w = aShape->Width();
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int clearance = w + m_settings.m_spacing;
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return m_result.CheckSelfIntersections( aShape, clearance );
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}
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const ITEM_SET MEANDER_PLACER::Traces()
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{
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m_currentTrace = LINE( m_originLine, m_finalShape );
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return ITEM_SET( &m_currentTrace );
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}
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const VECTOR2I& MEANDER_PLACER::CurrentEnd() const
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{
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return m_currentEnd;
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}
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int MEANDER_PLACER::CurrentLayer() const
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{
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return m_initialSegment->Layers().Start();
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}
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const wxString MEANDER_PLACER::TuningInfo( EDA_UNITS aUnits ) const
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{
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wxString status;
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switch ( m_lastStatus )
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{
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case TOO_LONG:
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status = _( "Too long: " );
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break;
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case TOO_SHORT:
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status = _( "Too short: " );
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break;
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case TUNED:
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status = _( "Tuned: " );
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break;
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default:
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return _( "?" );
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}
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status += ::MessageTextFromValue( aUnits, m_lastLength, false );
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status += "/";
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status += ::MessageTextFromValue( aUnits, m_settings.m_targetLength, false );
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return status;
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}
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MEANDER_PLACER::TUNING_STATUS MEANDER_PLACER::TuningStatus() const
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{
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return m_lastStatus;
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}
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}
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