601 lines
19 KiB
C++
601 lines
19 KiB
C++
/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2013 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file ratsnest_data.h
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* @brief Class that computes missing connections on a PCB.
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*/
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#ifndef RATSNEST_DATA_H
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#define RATSNEST_DATA_H
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#include <ttl/halfedge/hetriang.h>
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#include <ttl/halfedge/hetraits.h>
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#include <math/box2.h>
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#include <boost/unordered_set.hpp>
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#include <boost/unordered_map.hpp>
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class BOARD;
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class BOARD_ITEM;
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class BOARD_CONNECTED_ITEM;
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class MODULE;
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class D_PAD;
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class SEGVIA;
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class TRACK;
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class ZONE_CONTAINER;
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class CPolyPt;
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// Preserve KiCad coding style policy
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typedef hed::Node RN_NODE;
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typedef hed::NodePtr RN_NODE_PTR;
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typedef hed::Edge RN_EDGE;
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typedef hed::EdgePtr RN_EDGE_PTR;
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typedef hed::EdgeMST RN_EDGE_MST;
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typedef boost::shared_ptr<hed::EdgeMST> RN_EDGE_MST_PTR;
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typedef hed::Triangulation TRIANGULATOR;
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///> General interface for filtering out nodes in search functions.
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struct RN_NODE_FILTER : public std::unary_function<const RN_NODE_PTR&, bool>
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{
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virtual ~RN_NODE_FILTER() {}
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virtual bool operator()( const RN_NODE_PTR& aNode ) const
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{
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return true; // By default everything passes
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}
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};
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///> Filters out nodes that have the flag set.
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struct WITHOUT_FLAG : public RN_NODE_FILTER
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{
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bool operator()( const RN_NODE_PTR& aNode ) const
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{
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return !aNode->GetFlag();
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}
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};
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///> Functor comparing if two nodes are equal by their coordinates. It is required to make set of
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///> shared pointers work properly.
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struct RN_NODE_COMPARE : std::binary_function<RN_NODE_PTR, RN_NODE_PTR, bool>
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{
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bool operator()( const RN_NODE_PTR& aNode1, const RN_NODE_PTR& aNode2 ) const
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{
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return ( aNode1->GetX() == aNode2->GetX() && aNode1->GetY() == aNode2->GetY() );
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}
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};
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///> Functor calculating hash for a given node. It is required to make set of shared pointers
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///> work properly.
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struct RN_NODE_HASH : std::unary_function<RN_NODE_PTR, std::size_t>
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{
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std::size_t operator()( const RN_NODE_PTR& aNode ) const
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{
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std::size_t hash = 2166136261u;
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hash ^= aNode->GetX();
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hash *= 16777619;
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hash ^= aNode->GetY();
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return hash;
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}
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};
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/**
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* Class RN_LINKS
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* Manages data describing nodes and connections for a given net.
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*/
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class RN_LINKS
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{
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public:
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// Helper typedefs
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typedef boost::unordered_set<RN_NODE_PTR, RN_NODE_HASH, RN_NODE_COMPARE> RN_NODE_SET;
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typedef std::list<RN_EDGE_PTR> RN_EDGE_LIST;
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/**
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* Function AddNode()
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* Adds a node with given coordinates and returns pointer to the newly added node. If the node
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* existed before, only appropriate pointer is returned.
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* @param aX is the x coordinate of a node.
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* @param aY is the y coordinate of a node.
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* @return Pointer to the node with given coordinates.
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*/
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const RN_NODE_PTR& AddNode( int aX, int aY );
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/**
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* Function RemoveNode()
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* Removes a node described by a given node pointer.
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* @param aNode is a pointer to node to be removed.
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*/
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void RemoveNode( const RN_NODE_PTR& aNode );
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/**
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* Function GetNodes()
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* Returns the set of currently used nodes.
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* @return The set of currently used nodes.
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*/
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const RN_NODE_SET& GetNodes() const
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{
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return m_nodes;
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}
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/**
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* Function AddConnection()
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* Adds a connection between two nodes and of given distance. Edges with distance equal 0 are
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* considered to be existing connections. Distance different than 0 means that the connection
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* is missing.
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* @param aNode1 is the origin node of a new connection.
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* @param aNode2 is the end node of a new connection.
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* @param aDistance is the distance of the connection (0 means that nodes are actually
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* connected, >0 means a missing connection).
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*/
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const RN_EDGE_PTR& AddConnection( const RN_NODE_PTR& aNode1, const RN_NODE_PTR& aNode2,
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unsigned int aDistance = 0 );
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/**
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* Function RemoveConnection()
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* Removes a connection described by a given edge pointer.
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* @param aEdge is a pointer to edge to be removed.
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*/
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void RemoveConnection( const RN_EDGE_PTR& aEdge )
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{
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m_edges.remove( aEdge );
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}
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/**
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* Function GetConnections()
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* Returns the list of edges that currently connect nodes.
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* @return the list of edges that currently connect nodes.
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*/
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const RN_EDGE_LIST& GetConnections() const
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{
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return m_edges;
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}
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protected:
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///> Set of nodes that are used are expected to be connected together.
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RN_NODE_SET m_nodes;
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///> List of edges that currently connect nodes.
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RN_EDGE_LIST m_edges;
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};
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/**
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* Class RN_POLY
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* Describes a single subpolygon (ZONE_CONTAINER is supposed to contain one or more of those) and
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* performs fast point-inside-polygon test.
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*/
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class RN_POLY
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{
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public:
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RN_POLY( const CPolyPt* aBegin, const CPolyPt* aEnd, const ZONE_CONTAINER* aParent,
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RN_LINKS& aConnections, const BOX2I& aBBox );
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/**
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* Function GetNode()
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* Returns node representing a polygon (it has the same coordinates as the first point of its
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* bounding polyline.
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*/
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const RN_NODE_PTR& GetNode() const
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{
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return m_node;
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}
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/**
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* Function GetParent()
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* Returns pointer to zone that is the owner of subpolygon.
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* @return Pointer to zone that is the owner of subpolygon.
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*/
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const ZONE_CONTAINER* GetParent() const
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{
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return m_parent;
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}
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/**
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* Function HitTest()
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* Tests if selected node is located within polygon boundaries.
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* @param aNode is a node to be checked.
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* @return True is the node is located within polygon boundaries.
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*/
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bool HitTest( const RN_NODE_PTR& aNode ) const;
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private:
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///> Owner of this subpolygon.
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const ZONE_CONTAINER* m_parent;
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///> Pointer to the first point of polyline bounding the polygon.
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const CPolyPt* m_begin;
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///> Pointer to the last point of polyline bounding the polygon.
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const CPolyPt* m_end;
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///> Bounding box of the polygon.
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BOX2I m_bbox;
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///> Node representing a polygon (it has the same coordinates as the first point of its
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///> bounding polyline.
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RN_NODE_PTR m_node;
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friend bool sortArea( const RN_POLY& aP1, const RN_POLY& aP2 );
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};
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/**
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* Class RN_NET
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* Describes ratsnest for a single net.
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*/
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class RN_NET
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{
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public:
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///> Default constructor.
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RN_NET() : m_dirty( true ), m_visible( true )
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{}
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/**
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* Function SetVisible()
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* Sets state of the visibility flag.
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* @param aEnabled is new state. True if ratsnest for a given net is meant to be displayed,
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* false otherwise.
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*/
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void SetVisible( bool aEnabled )
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{
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m_visible = aEnabled;
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}
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/**
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* Function IsVisible()
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* Returns the visibility flag state.
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* @return True if ratsnest for given net is set as visible, false otherwise,
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*/
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bool IsVisible() const
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{
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return m_visible;
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}
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/**
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* Function MarkDirty()
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* Marks ratsnest for given net as 'dirty', ie. requiring recomputation.
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*/
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void MarkDirty()
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{
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m_dirty = true;
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}
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/**
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* Function IsDirty()
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* Returns state of the 'dirty' flag, indicating that ratsnest for a given net is invalid
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* and requires an update.
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* @return True if ratsnest requires recomputation, false otherwise.
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*/
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bool IsDirty() const
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{
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return m_dirty;
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}
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/**
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* Function GetUnconnected()
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* Returns pointer to a vector of edges that makes ratsnest for a given net.
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* @return Pointer to a vector of edges that makes ratsnest for a given net.
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*/
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const std::vector<RN_EDGE_PTR>* GetUnconnected() const
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{
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return m_rnEdges.get();
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}
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/**
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* Function Update()
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* Recomputes ratsnest for a net.
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*/
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void Update();
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/**
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* Function AddItem()
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* Adds an appropriate node associated with selected pad, so it is
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* taken into account during ratsnest computations.
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* @param aPad is a pad for which node is added.
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*/
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void AddItem( const D_PAD* aPad );
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/**
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* Function AddItem()
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* Adds an appropriate node associated with selected via, so it is
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* taken into account during ratsnest computations.
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* @param aVia is a via for which node is added.
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*/
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void AddItem( const SEGVIA* aVia );
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/**
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* Function AddItem()
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* Adds appropriate nodes and edges associated with selected track, so they are
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* taken into account during ratsnest computations.
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* @param aTrack is a track for which nodes and edges are added.
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*/
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void AddItem( const TRACK* aTrack );
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/**
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* Function AddItem()
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* Processes zone to split it into subpolygons and adds appropriate nodes for them, so they are
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* taken into account during ratsnest computations.
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* @param aZone is a zone to be processed.
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*/
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void AddItem( const ZONE_CONTAINER* aZone );
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/**
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* Function RemoveItem()
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* Removes all nodes and edges associated with selected pad, so they are not
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* taken into account during ratsnest computations anymore.
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* @param aPad is a pad for which nodes and edges are removed.
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*/
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void RemoveItem( const D_PAD* aPad );
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/**
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* Function RemoveItem()
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* Removes all nodes and edges associated with selected via, so they are not
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* taken into account during ratsnest computations anymore.
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* @param aVia is a via for which nodes and edges are removed.
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*/
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void RemoveItem( const SEGVIA* aVia );
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/**
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* Function RemoveItem()
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* Removes all nodes and edges associated with selected track, so they are not
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* taken into account during ratsnest computations anymore.
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* @param aTrack is a track for which nodes and edges are removed.
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*/
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void RemoveItem( const TRACK* aTrack );
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/**
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* Function RemoveItem()
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* Removes all nodes and edges associated with selected zone, so they are not
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* taken into account during ratsnest computations anymore.
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* @param aZone is a zone for which nodes and edges are removed.
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*/
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void RemoveItem( const ZONE_CONTAINER* aZone );
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/**
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* Function GetNodes()
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* Returns list of nodes that are associated with a given item.
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* @param aItem is an item for which the list is generated.
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* @return List of associated nodes.
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*/
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std::list<RN_NODE_PTR> GetNodes( const BOARD_CONNECTED_ITEM* aItem ) const;
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/**
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* Function GetClosestNode()
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* Returns a single node that lies in the shortest distance from a specific node.
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* @param aNode is the node for which the closest node is searched.
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*/
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const RN_NODE_PTR GetClosestNode( const RN_NODE_PTR& aNode ) const;
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/**
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* Function GetClosestNode()
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* Returns a single node that lies in the shortest distance from a specific node and meets
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* selected filter criterion..
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* @param aNode is the node for which the closest node is searched.
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* @param aFilter is a functor that filters nodes.
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*/
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const RN_NODE_PTR GetClosestNode( const RN_NODE_PTR& aNode,
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const RN_NODE_FILTER& aFilter ) const;
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/**
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* Function GetClosestNodes()
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* Returns list of nodes sorted by the distance from a specific node.
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* @param aNode is the node for which the closest nodes are searched.
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* @param aNumber is asked number of returned nodes. If it is negative then all nodes that
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* belong to the same net are returned. If asked number is greater than number of possible
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* nodes then the size of list is limited to number of possible nodes.
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*/
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std::list<RN_NODE_PTR> GetClosestNodes( const RN_NODE_PTR& aNode, int aNumber = -1 ) const;
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/**
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* Function GetClosestNodes()
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* Returns filtered list of nodes sorted by the distance from a specific node.
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* @param aNode is the node for which the closest nodes are searched.
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* @param aFilter is a functor that filters nodes.
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* @param aNumber is asked number of returned nodes. If it is negative then all nodes that
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* belong to the same net are returned. If asked number is greater than number of possible
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* nodes then the size of list is limited to number of possible nodes.
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*/
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std::list<RN_NODE_PTR> GetClosestNodes( const RN_NODE_PTR& aNode,
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const RN_NODE_FILTER& aFilter, int aNumber = -1 ) const;
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/**
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* Function GetEdges()
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* Returns pointer to the vector of edges that makes ratsnest for a given net.
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* @return Pointer to the vector of edges that makes ratsnest for a given net
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*/
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const std::vector<RN_EDGE_PTR>* GetEdges() const
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{
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return m_rnEdges.get();
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}
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/**
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* Function AddSimpleNode()
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* Changes drawing mode for a node to simple (ie. one ratsnest line per node).
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* @param aNode is a node that changes its drawing mode..
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*/
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void AddSimpleNode( RN_NODE_PTR& aNode )
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{
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m_simpleNodes.push_back( aNode );
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aNode->SetFlag( true );
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}
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/**
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* Function GetSimpleNodes()
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* Returns list of nodes for which ratsnest is drawn in simple mode (ie. one
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* ratsnest line per node).
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* @return list of nodes for which ratsnest is drawn in simple mode.
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*/
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const std::deque<RN_NODE_PTR>& GetSimpleNodes() const
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{
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return m_simpleNodes;
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}
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/**
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* Function ClearSimple()
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* Removes all nodes and edges that are used for displaying ratsnest in simple mode.
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*/
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void ClearSimple();
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protected:
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///> Validates edge, ie. modifies source and target nodes for an edge
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///> to make sure that they are not ones with the flag set.
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void validateEdge( RN_EDGE_PTR& aEdge );
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///> Removes all ratsnest edges for a given node.
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void clearNode( const RN_NODE_PTR& aNode );
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///> Adds appropriate edges for nodes that are connected by zones.
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void processZones();
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///> Recomputes ratsnset from scratch.
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void compute();
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////> Stores information about connections for a given net.
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RN_LINKS m_links;
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///> Vector of edges that makes ratsnest for a given net.
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boost::shared_ptr< std::vector<RN_EDGE_PTR> > m_rnEdges;
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///> List of nodes for which ratsnest is drawn in simple mode.
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std::deque<RN_NODE_PTR> m_simpleNodes;
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///> Flag indicating necessity of recalculation of ratsnest for a net.
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bool m_dirty;
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///> Map that associates nodes in the ratsnest model to respective nodes.
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boost::unordered_map<const D_PAD*, RN_NODE_PTR> m_pads;
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///> Map that associates nodes in the ratsnest model to respective vias.
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boost::unordered_map<const SEGVIA*, RN_NODE_PTR> m_vias;
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///> Map that associates edges in the ratsnest model to respective tracks.
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boost::unordered_map<const TRACK*, RN_EDGE_PTR> m_tracks;
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///> Map that associates groups of subpolygons in the ratsnest model to their respective zones.
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boost::unordered_map<const ZONE_CONTAINER*, std::deque<RN_POLY> > m_zonePolygons;
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///> Map that associates groups of edges in the ratsnest model to their respective zones.
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boost::unordered_map<const ZONE_CONTAINER*, std::deque<RN_EDGE_PTR> > m_zoneConnections;
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///> Visibility flag.
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bool m_visible;
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};
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/**
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* Class RN_DATA
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*
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* Stores information about unconnected items for the whole PCB.
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*/
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class RN_DATA
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{
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public:
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/**
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* Default constructor
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* @param aBoard is the board to be processed in order to look for unconnected items.
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*/
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RN_DATA( const BOARD* aBoard ) : m_board( aBoard ) {}
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/**
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* Function UpdateItem()
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* Updates ratsnest data for an item.
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* @param aItem is an item to be updated.
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*/
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void Update( const BOARD_CONNECTED_ITEM* aItem );
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/**
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* Function UpdateItem()
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* Updates ratsnest data for a module.
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* @param aItem is a module to be updated.
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*/
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void Update( const MODULE* aModule );
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/**
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* Function AddSimple()
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* Sets an item to be drawn in simple mode (ie. one line per node, instead of full ratsnest).
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* It is used for drawing temporary ratsnest, eg. while moving an item.
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* @param aItem is an item to be drawn in simple node.
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*/
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void AddSimple( const BOARD_CONNECTED_ITEM* aItem );
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/**
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* Function AddSimple()
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* Sets a module to be drawn in simple mode (ie. one line per node, instead of full ratsnest).
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* It is used for drawing temporary ratsnest, eg. while moving a module.
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* @param aModule is a module to be drawn in simple node.
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*/
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void AddSimple( const MODULE* aModule );
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/**
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* Function ClearSimple()
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* Clears the list of nodes for which ratsnest is drawn in simple mode (one line per node).
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*/
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void ClearSimple();
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/**
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* Function ProcessBoard()
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* Prepares data for computing (computes a list of current nodes and connections). It is
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* required to run only once after loading a board.
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*/
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void ProcessBoard();
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/**
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* Function Recalculate()
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* Recomputes ratsnest for selected net number or all nets that need updating.
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* @param aNet is a net number. If it is negative, all nets that need updating are recomputed.
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*/
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void Recalculate( int aNet = -1 );
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/**
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* Function GetNets()
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* Returns ratsnest grouped by net numbers.
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* @return Vector of ratsnest grouped by net numbers.
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*/
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const std::vector<RN_NET>& GetNets() const
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{
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return m_nets;
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}
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protected:
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/**
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* Function updateNet()
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* Recomputes ratsnest for a single net.
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* @param aNetCode is the net number to be recomputed.
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*/
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void updateNet( int aNetCode );
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///> Board to be processed.
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const BOARD* m_board;
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///> Stores information about ratsnest grouped by net numbers.
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std::vector<RN_NET> m_nets;
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};
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#endif /* RATSNEST_DATA_H */
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