498 lines
16 KiB
C++
498 lines
16 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2010 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
|
|
* Copyright (C) 2010 KiCad Developers, see change_log.txt for contributors.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#ifndef LAYERWIDGET_H_
|
|
#define LAYERWIDGET_H_
|
|
|
|
#include <wx/intl.h>
|
|
#include <wx/wx.h>
|
|
#include <wx/statbmp.h>
|
|
#include <wx/string.h>
|
|
#include <wx/aui/auibook.h>
|
|
#include <wx/notebook.h>
|
|
#include <wx/sizer.h>
|
|
#include <wx/gdicmn.h>
|
|
#include <wx/scrolwin.h>
|
|
#include <wx/font.h>
|
|
#include <wx/colour.h>
|
|
#include <wx/settings.h>
|
|
#include <wx/panel.h>
|
|
#include <wx/bitmap.h>
|
|
#include <wx/image.h>
|
|
#include <wx/icon.h>
|
|
#include <layers_id_colors_and_visibility.h>
|
|
#include <gal/color4d.h>
|
|
#include <widgets/color_swatch.h>
|
|
#include <widgets/indicator_icon.h>
|
|
|
|
#define LYR_COLUMN_COUNT 5 ///< Layer tab column count
|
|
#define RND_COLUMN_COUNT 2 ///< Rendering tab column count
|
|
|
|
#define COLUMN_ICON_ACTIVE 0
|
|
#define COLUMN_COLORBM 1
|
|
#define COLUMN_COLOR_LYR_CB 2
|
|
#define COLUMN_COLOR_LYRNAME 3
|
|
#define COLUMN_ALPHA_INDICATOR 4
|
|
|
|
using KIGFX::COLOR4D;
|
|
|
|
/**
|
|
* Class LAYER_WIDGET
|
|
* is abstract and is used to manage a list of layers, with the notion of
|
|
* a "current" layer, and layer specific visibility control. You must derive from
|
|
* it to use it so you can implement the abstract functions which recieve the
|
|
* events. Each layer is given its own color, and that color can be changed
|
|
* within the UI provided here. This widget knows nothing of the client code, meaning
|
|
* it has no knowledge of a BOARD or anything. To use it you must derive from
|
|
* this class and implement the abstract functions:
|
|
* <p> void OnLayerColorChange( int aLayer, int aColor );
|
|
* <p> bool OnLayerSelect( int aLayer );
|
|
* <p> void OnLayerVisible( int aLayer, bool isVisible );
|
|
* <p> void OnRenderColorChange( int id, int aColor );
|
|
* <p> void OnRenderEnable( int id, bool isEnabled );
|
|
*
|
|
* Please note that even if designed toward layers, it is used to
|
|
* contain other stuff, too (the second page in pcbnew contains render
|
|
* items, for example)
|
|
*/
|
|
class LAYER_WIDGET : public wxPanel
|
|
{
|
|
public:
|
|
/**
|
|
* Struct ROW
|
|
* provides all the data needed to add a row to a LAYER_WIDGET. This is
|
|
* part of the public API for a LAYER_WIDGET.
|
|
*/
|
|
struct ROW
|
|
{
|
|
wxString rowName; ///< the prompt or layername
|
|
int id; ///< either a layer or "visible element" id
|
|
COLOR4D color; ///< COLOR4D::UNSPECIFIED if none.
|
|
bool state; ///< initial wxCheckBox state
|
|
wxString tooltip; ///< if not empty, use this tooltip on row
|
|
bool changeable; ///< if true, the state can be changed
|
|
bool spacer; ///< if true, this row is a spacer
|
|
|
|
ROW( const wxString& aRowName, int aId, COLOR4D aColor = COLOR4D::UNSPECIFIED,
|
|
const wxString& aTooltip = wxEmptyString, bool aState = true, bool aChangeable = true )
|
|
{
|
|
rowName = aRowName;
|
|
id = aId;
|
|
color = aColor;
|
|
state = aState;
|
|
tooltip = aTooltip;
|
|
changeable = aChangeable;
|
|
spacer = false;
|
|
}
|
|
|
|
ROW()
|
|
{
|
|
id = 0;
|
|
color = COLOR4D::UNSPECIFIED;
|
|
state = true;
|
|
changeable = true;
|
|
spacer = true;
|
|
}
|
|
};
|
|
|
|
static const wxEventType EVT_LAYER_COLOR_CHANGE;
|
|
|
|
protected:
|
|
|
|
wxAuiNotebook* m_notebook;
|
|
wxPanel* m_LayerPanel;
|
|
wxScrolledWindow* m_LayerScrolledWindow;
|
|
wxFlexGridSizer* m_LayersFlexGridSizer;
|
|
wxPanel* m_RenderingPanel;
|
|
wxScrolledWindow* m_RenderScrolledWindow;
|
|
wxFlexGridSizer* m_RenderFlexGridSizer;
|
|
|
|
wxWindow* m_FocusOwner;
|
|
int m_CurrentRow; ///< selected row of layer list
|
|
int m_PointSize;
|
|
|
|
ROW_ICON_PROVIDER* m_IconProvider;
|
|
|
|
/**
|
|
* Virtual Function useAlternateBitmap
|
|
* @return true if bitmaps shown in Render layer list
|
|
* are alternate bitmaps, or false if they are "normal" bitmaps
|
|
* This is a virtual function because Pcbnew uses normal bitmaps
|
|
* but GerbView uses both bitmaps
|
|
* (alternate bitmaps to show layers in use, normal fo others)
|
|
*/
|
|
virtual bool useAlternateBitmap(int aRow) { return false; }
|
|
|
|
/**
|
|
* Subclasses can override this to provide logic for allowing
|
|
* arbitrary color selection via wxColourPicker instead of DisplayColorFrame.
|
|
*/
|
|
// LEGACY TODO: obsolete once legacy canvas removed
|
|
virtual bool AreArbitraryColorsAllowed() { return false; }
|
|
|
|
/**
|
|
* Subclasses can override this to provide accurate representation
|
|
* of transparent colour swatches.
|
|
*/
|
|
virtual COLOR4D getBackgroundLayerColor() { return COLOR4D::BLACK; }
|
|
|
|
/**
|
|
* Function encodeId
|
|
* is here to allow saving a layer index within a control as its wxControl id,
|
|
* but to do so in a way that all child wxControl ids within a wxWindow are unique,
|
|
* since this is required by Windows.
|
|
* @see getDecodedId()
|
|
*/
|
|
static int encodeId( int aColumn, int aId );
|
|
|
|
/**
|
|
* Function getDecodedId
|
|
* decodes \a aControlId to original un-encoded value. This of
|
|
* course holds iff encodedId was called with a LAYER_NUM (this box
|
|
* is used for other things than layers, too)
|
|
*/
|
|
static LAYER_NUM getDecodedId( int aControlId );
|
|
|
|
void OnLeftDownLayers( wxMouseEvent& event );
|
|
|
|
/**
|
|
* Function OnRightDownLayer
|
|
* Called when user right-clicks a layer
|
|
*/
|
|
void OnRightDownLayer( wxMouseEvent& event, COLOR_SWATCH* aColorSwatch, const wxString& aLayerName );
|
|
|
|
/**
|
|
* Function OnSwatchChanged()
|
|
* is called when a user changes a swatch color
|
|
*/
|
|
void OnLayerSwatchChanged( wxCommandEvent& aEvent );
|
|
|
|
/**
|
|
* Function OnLayerCheckBox
|
|
* handles the "is layer visible" checkbox and propogates the
|
|
* event to the client's notification function.
|
|
*/
|
|
void OnLayerCheckBox( wxCommandEvent& event );
|
|
|
|
/**
|
|
* Function OnRightDownRender
|
|
* Called when user right-clicks a render option
|
|
*/
|
|
void OnRightDownRender( wxMouseEvent& aEvent, COLOR_SWATCH* aColorSwatch, const wxString& aRenderName );
|
|
|
|
/**
|
|
* Function OnRenderSwatchChanged
|
|
* Called when user has changed the swatch color of a render entry
|
|
*/
|
|
void OnRenderSwatchChanged( wxCommandEvent& aEvent );
|
|
|
|
void OnRenderCheckBox( wxCommandEvent& event );
|
|
|
|
void OnTabChange( wxNotebookEvent& event );
|
|
|
|
|
|
/**
|
|
* Function getLayerComp
|
|
* returns the component within the m_LayersFlexGridSizer at @a aRow and @a aCol
|
|
* or NULL if these parameters are out of range.
|
|
*
|
|
* @param aRow is the row index
|
|
* @param aColumn is the column
|
|
* @return wxWindow - the component installed within the sizer at given grid coordinate.
|
|
*/
|
|
wxWindow* getLayerComp( int aRow, int aColumn ) const;
|
|
wxWindow* getRenderComp( int aRow, int aColumn ) const;
|
|
|
|
/**
|
|
* Function findLayerRow
|
|
* returns the row index that \a aLayer resides in, or -1 if not found.
|
|
*/
|
|
int findLayerRow( LAYER_NUM aLayer ) const;
|
|
int findRenderRow( int aId ) const;
|
|
|
|
/**
|
|
* Function insertLayerRow
|
|
* appends or inserts a new row in the layer portion of the widget.
|
|
*/
|
|
void insertLayerRow( int aRow, const ROW& aSpec );
|
|
|
|
void insertRenderRow( int aRow, const ROW& aSpec );
|
|
|
|
void setLayerCheckbox( LAYER_NUM aLayer, bool isVisible );
|
|
|
|
/**
|
|
* Function passOnFocus
|
|
* gives away the keyboard focus up to the main parent window.
|
|
*/
|
|
void passOnFocus();
|
|
|
|
// popup menu ids.
|
|
enum POPUP_ID
|
|
{
|
|
ID_CHANGE_LAYER_COLOR = wxID_HIGHEST,
|
|
ID_CHANGE_RENDER_COLOR,
|
|
ID_LAST_VALUE
|
|
};
|
|
|
|
public:
|
|
|
|
/** Constructor
|
|
* @param aParent is the parent window
|
|
* @param aFocusOwner is the window that should be sent the focus after
|
|
* @param id is the wxWindow id ( default = wxID_ANY)
|
|
* @param pos is the window position
|
|
* @param size is the window size
|
|
* @param style is the window style
|
|
* every operation.
|
|
*/
|
|
LAYER_WIDGET( wxWindow* aParent, wxWindow* aFocusOwner, wxWindowID id = wxID_ANY,
|
|
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
|
|
long style = wxTAB_TRAVERSAL );
|
|
|
|
virtual ~LAYER_WIDGET();
|
|
|
|
/**
|
|
* Function GetBestSize
|
|
* returns the preferred minimum size, taking into consideration the
|
|
* dynamic content. Nothing in wxWidgets was reliable enough so this
|
|
* overrides one of their functions.
|
|
*/
|
|
wxSize GetBestSize() const;
|
|
|
|
/**
|
|
* Function GetLayerRowCount
|
|
* returns the number of rows in the layer tab.
|
|
*/
|
|
int GetLayerRowCount() const;
|
|
|
|
/**
|
|
* Function GetRenderRowCount
|
|
* returns the number of rows in the render tab.
|
|
*/
|
|
int GetRenderRowCount() const;
|
|
|
|
/**
|
|
* Function AppendLayerRow
|
|
* appends a new row in the layer portion of the widget. The user must
|
|
* ensure that ROW::id is unique for all existing rows on Windows.
|
|
*/
|
|
void AppendLayerRow( const ROW& aRow );
|
|
|
|
/**
|
|
* Function AppendLayerRows
|
|
* appends new rows in the layer portion of the widget. The user must
|
|
* ensure that ROW::id is unique for all existing rows on Windows.
|
|
*/
|
|
void AppendLayerRows( const ROW* aRowsArray, int aRowCount )
|
|
{
|
|
for( int row=0; row<aRowCount; ++row )
|
|
AppendLayerRow( aRowsArray[row] );
|
|
|
|
UpdateLayouts();
|
|
}
|
|
|
|
/**
|
|
* Function ClearLayerRows
|
|
* empties out the layer rows.
|
|
*/
|
|
void ClearLayerRows();
|
|
|
|
/**
|
|
* Function AppendRenderRow
|
|
* appends a new row in the render portion of the widget. The user must
|
|
* ensure that ROW::id is unique for all existing rows on Windows.
|
|
*/
|
|
void AppendRenderRow( const ROW& aRow );
|
|
|
|
/**
|
|
* Function AppendRenderRows
|
|
* appends new rows in the render portion of the widget. The user must
|
|
* ensure that ROW::id is unique for all existing rows on Windows.
|
|
*/
|
|
void AppendRenderRows( const ROW* aRowsArray, int aRowCount )
|
|
{
|
|
for( int row=0; row<aRowCount; ++row )
|
|
AppendRenderRow( aRowsArray[row] );
|
|
|
|
UpdateLayouts();
|
|
}
|
|
|
|
/**
|
|
* Function ClearRenderRows
|
|
* empties out the render rows.
|
|
*/
|
|
void ClearRenderRows();
|
|
|
|
/**
|
|
* Function SelectLayerRow
|
|
* changes the row selection in the layer list to the given row.
|
|
*/
|
|
void SelectLayerRow( int aRow );
|
|
|
|
/**
|
|
* Function SelectLayer
|
|
* changes the row selection in the layer list to \a aLayer provided.
|
|
*/
|
|
void SelectLayer( LAYER_NUM aLayer );
|
|
|
|
/**
|
|
* Function GetSelectedLayer
|
|
* returns the selected layer or -1 if none.
|
|
*/
|
|
LAYER_NUM GetSelectedLayer();
|
|
|
|
/**
|
|
* Function SetLayerVisible
|
|
* sets \a aLayer visible or not. This does not invoke OnLayerVisible().
|
|
*/
|
|
void SetLayerVisible( LAYER_NUM aLayer, bool isVisible );
|
|
|
|
/**
|
|
* Function IsLayerVisible
|
|
* returns the visible state of the layer ROW associated with \a aLayer id.
|
|
*/
|
|
bool IsLayerVisible( LAYER_NUM aLayer );
|
|
|
|
/**
|
|
* Function SetLayerColor
|
|
* changes the color of \a aLayer
|
|
*/
|
|
void SetLayerColor( LAYER_NUM aLayer, COLOR4D aColor );
|
|
|
|
/**
|
|
* Function GetLayerColor
|
|
* returns the color of the layer ROW associated with \a aLayer id.
|
|
*/
|
|
COLOR4D GetLayerColor( LAYER_NUM aLayer ) const;
|
|
|
|
/**
|
|
* Function SetRenderState
|
|
* sets the state of the checkbox associated with \a aId within the
|
|
* Render tab group of the widget. Does not fire an event, i.e. does
|
|
* not invoke OnRenderEnable().
|
|
* @param aId is the same unique id used when adding a ROW to the
|
|
* Render tab.
|
|
* @param isSet = the new checkbox state
|
|
*/
|
|
void SetRenderState( int aId, bool isSet );
|
|
|
|
/**
|
|
* Function GetRenderState
|
|
* returns the state of the checkbox associated with \a aId.
|
|
* @return bool - true if checked, else false.
|
|
*/
|
|
bool GetRenderState( int aId );
|
|
|
|
void UpdateLayouts();
|
|
|
|
/**
|
|
* Function UpdateLayerIcons
|
|
* Update all layer manager icons (layers only)
|
|
* Useful when loading a file or clearing a layer because they change,
|
|
* and the indicator arrow icon needs to be updated
|
|
*/
|
|
void UpdateLayerIcons();
|
|
|
|
/* did not help:
|
|
void Freeze()
|
|
{
|
|
LAYER_PANEL_BASE::Freeze();
|
|
m_LayerScrolledWindow->Freeze();
|
|
m_RenderScrolledWindow->Freeze();
|
|
}
|
|
|
|
void Thaw()
|
|
{
|
|
m_RenderScrolledWindow->Thaw();
|
|
m_LayerScrolledWindow->Thaw();
|
|
LAYER_PANEL_BASE::Thaw();
|
|
}
|
|
*/
|
|
|
|
//-----<abstract functions>-------------------------------------------
|
|
|
|
/**
|
|
* Function OnLayerColorChange
|
|
* is called to notify client code about a layer color change. Derived
|
|
* classes will handle this accordingly.
|
|
* @param aLayer is the board layer to change
|
|
* @param aColor is the new color
|
|
*/
|
|
virtual void OnLayerColorChange( int aLayer, COLOR4D aColor ) = 0;
|
|
|
|
/**
|
|
* Function OnLayerSelect
|
|
* is called to notify client code whenever the user selects a different
|
|
* layer. Derived classes will handle this accordingly, and can deny
|
|
* the change by returning false.
|
|
* @param aLayer is the board layer to select
|
|
*/
|
|
virtual bool OnLayerSelect( int aLayer ) = 0;
|
|
|
|
/**
|
|
* Function OnLayerVisible
|
|
* is called to notify client code about a layer visibility change.
|
|
*
|
|
* @param aLayer is the board layer to select
|
|
* @param isVisible is the new visible state
|
|
* @param isFinal is true when this is the last of potentially several
|
|
* such calls, and can be used to decide when to update the screen only
|
|
* one time instead of several times in the midst of a multiple layer change.
|
|
*/
|
|
virtual void OnLayerVisible( LAYER_NUM aLayer, bool isVisible, bool isFinal = true ) = 0;
|
|
|
|
/**
|
|
* Function OnLayerRightClick
|
|
* is called to notify client code about a layer being right-clicked.
|
|
*
|
|
* @param aMenu is the right-click menu containing layer-scoped options.
|
|
* It can be used to add extra, wider scoped menu items.
|
|
*/
|
|
virtual void OnLayerRightClick( wxMenu& aMenu ) = 0;
|
|
|
|
/**
|
|
* Function OnRenderColorChange
|
|
* is called to notify client code whenever the user changes a rendering
|
|
* color.
|
|
* @param aId is the same id that was established in a Rendering row
|
|
* via the AddRenderRow() function.
|
|
* @param aColor is the new color
|
|
*/
|
|
virtual void OnRenderColorChange( int aId, COLOR4D aColor ) = 0;
|
|
|
|
/**
|
|
* Function OnRenderEnable
|
|
* is called to notify client code whenever the user changes an rendering
|
|
* enable in one of the rendering checkboxes.
|
|
* @param aId is the same id that was established in a Rendering row
|
|
* via the AddRenderRow() function.
|
|
* @param isEnabled is the state of the checkbox, true if checked.
|
|
*/
|
|
virtual void OnRenderEnable( int aId, bool isEnabled ) = 0;
|
|
|
|
//-----</abstract functions>------------------------------------------
|
|
};
|
|
|
|
#endif // LAYERWIDGET_H_
|