125 lines
4.6 KiB
C++
125 lines
4.6 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2014 CERN
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* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef SEARCH_STACK_H_
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#define SEARCH_STACK_H_
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#include <wx/filefn.h>
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#include <wx/filename.h>
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#include <project.h>
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/**
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* Look for files in a number of paths.
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*
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* Augments wxPathList. I chose the name because it sounded like a stack of work, as a
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* reminder that anything you put in here means searching work at some point in time.
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* (An alternative is to simply know where something is.)
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*/
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class SEARCH_STACK : public wxPathList, public PROJECT::_ELEM
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{
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public:
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KICAD_T Type() override { return SEARCH_STACK_T; }
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#if defined(DEBUG)
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void Show( const wxString& aPrefix ) const;
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#endif
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/**
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* Return the shortest possible path which can be use later to find a full path from
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* this SEARCH_STACK.
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*
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* If the library path is already in the library search paths list, just add the library
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* name to the list. Otherwise, add the library name with the full or relative path.
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* The relative path is preferable because it preserves use of default libraries paths,
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* when the path is a sub path of these default paths. Note we accept only sub paths
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* not relative paths starting by ../ that are not subpaths and are outside KiCad library
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* paths
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*
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* @param aFullFilename The filename with path and extension.
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* @param aBaseDir The absolute path on which relative paths in this SEARCH_STACK are
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* based.
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* @return a short filename (with extension) with only a relative path if
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* this filename can be found in library paths
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*/
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wxString FilenameWithRelativePathInSearchList( const wxString& aFullFilename,
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const wxString& aBaseDir );
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wxString FindValidPath( const wxString& aFileName ) const
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{
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#if 1 // might not be needed
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if( wxFileName::FileExists( aFileName ) )
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return aFileName;
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else
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#endif
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return wxPathList::FindValidPath( aFileName );
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}
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/**
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* Insert or append path(s).
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*
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* @param aPaths path or path list to add. paths must be separated by ";" on windows,
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* or ":" | ";" on unix.
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* @param aIndex insertion point, -1 for append.
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*/
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void AddPaths( const wxString& aPaths, int aIndex = -1 );
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/**
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* Remove the given path(s) from the library path list.
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*
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* @param aPaths path or list of paths to remove. If list, paths must be separated by
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* ";" on windows, or ":" | ";" on unix.
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*/
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void RemovePaths( const wxString& aPaths );
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/**
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* Separate \a aPathString into individual paths.
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*
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* @param aResult is where to put the paths, it should be empty upon entry.
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* @param aPathString is concatenated string with interposing ';' or ':' separators.
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* @return the count of paths found in \a aPathString
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*/
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static int Split( wxArrayString* aResult, const wxString& aPathString );
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#if 1 // this function is so poorly designed it deserves not to exist.
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/**
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* A quirky function inherited from old code that seems to serve particular needs in
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* the UI.
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*
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* It returns what is called the last visited directory or if \a aSubPathToSearch is
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* empty, the first path in this SEARCH_STACK ( but not the CWD ).
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*
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* @todo add more here if you can figure it out.
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*
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* @param aSubPathToSearch is the preferred sub path to search in path list.
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*/
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const wxString LastVisitedPath( const wxString& aSubPathToSearch = wxEmptyString );
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#endif
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};
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#endif // SEARCH_STACK_H_
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