79 lines
2.6 KiB
C++
79 lines
2.6 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef KICAD_ASSET_ARCHIVE_H
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#define KICAD_ASSET_ARCHIVE_H
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#include <unordered_map>
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#include <vector>
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#include <core/wx_stl_compat.h>
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/**
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* An asset archive represents a file containing data assets that are loaded from disk and then
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* cached in memory. For example, a set of bitmap images.
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*
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* The entire contents of the archive will be uncompressed and kept resident in memory in the
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* current implementation, so consider this before reusing this as-is for new use cases.
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*/
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class ASSET_ARCHIVE
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{
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public:
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ASSET_ARCHIVE( const wxString& aFilePath, bool aLoadNow = true );
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~ASSET_ARCHIVE() = default;
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bool Load();
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/**
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* Retrieves a file with the given path from the cached archive
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* @param aFilePath is the path within the archive to the requested file
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* @param aDest is the target byte array to copy into
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* @param aMaxLen is the maximum bytes that can be copied into aDest
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* @return the number of bytes copied, or -1 if the given file was not found
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*/
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long GetFileContents( const wxString& aFilePath, const unsigned char* aDest, size_t aMaxLen );
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/**
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* Retrieves a pointer to a file with the given path from the cached archive
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* @param aFilePath is the path within the archive to the requested file
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* @param aDest will be set to point to the start of the file if the file was found
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* @return the file size, or -1 if the given file was not found
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*/
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long GetFilePointer( const wxString& aFilePath, const unsigned char** aDest );
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private:
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struct FILE_INFO
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{
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size_t offset;
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size_t length;
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};
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/// Cache of file info for a given file path
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std::unordered_map<wxString, FILE_INFO> m_fileInfoCache;
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/// The full file contents
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std::vector<unsigned char> m_cache;
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/// Path to the source archive file
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wxString m_filePath;
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};
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#endif // KICAD_ASSET_ARCHIVE_H
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