kicad/3d-viewer/3d_cache/sg/ifsg_appearance.cpp

406 lines
8.9 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Cirilo Bernardo <cirilo.bernardo@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <iostream>
#include "plugins/3dapi/ifsg_appearance.h"
#include "3d_cache/sg/sg_appearance.h"
extern char BadObject[];
extern char BadOperand[];
extern char BadParent[];
extern char WrongParent[];
IFSG_APPEARANCE::IFSG_APPEARANCE( bool create )
{
m_node = NULL;
if( !create )
return ;
m_node = new SGAPPEARANCE( NULL );
if( m_node )
m_node->AssociateWrapper( &m_node );
return;
}
IFSG_APPEARANCE::IFSG_APPEARANCE( SGNODE* aParent )
{
m_node = new SGAPPEARANCE( NULL );
if( m_node )
{
if( !m_node->SetParent( aParent ) )
{
delete m_node;
m_node = NULL;
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << WrongParent << "\n";
#endif
return;
}
m_node->AssociateWrapper( &m_node );
}
return;
}
IFSG_APPEARANCE::IFSG_APPEARANCE( IFSG_NODE& aParent )
{
SGNODE* pp = aParent.GetRawPtr();
#ifdef DEBUG
if( ! pp )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << BadParent << "\n";
}
#endif
m_node = new SGAPPEARANCE( NULL );
if( m_node )
{
if( !m_node->SetParent( pp ) )
{
delete m_node;
m_node = NULL;
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << WrongParent << "\n";
#endif
return;
}
m_node->AssociateWrapper( &m_node );
}
return;
}
bool IFSG_APPEARANCE::Attach( SGNODE* aNode )
{
if( m_node )
m_node->DisassociateWrapper( &m_node );
m_node = NULL;
if( !aNode )
return false;
if( S3D::SGTYPE_APPEARANCE != aNode->GetNodeType() )
{
return false;
}
m_node = aNode;
m_node->AssociateWrapper( &m_node );
return true;
}
bool IFSG_APPEARANCE::NewNode( SGNODE* aParent )
{
if( m_node )
m_node->DisassociateWrapper( &m_node );
m_node = new SGAPPEARANCE( aParent );
if( aParent != m_node->GetParent() )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [BUG] invalid SGNODE parent (";
std::cerr << aParent->GetNodeTypeName( aParent->GetNodeType() );
std::cerr << ") to SGAPPEARANCE\n";
#endif
delete m_node;
m_node = NULL;
return false;
}
m_node->AssociateWrapper( &m_node );
return true;
}
bool IFSG_APPEARANCE::NewNode( IFSG_NODE& aParent )
{
SGNODE* np = aParent.GetRawPtr();
if( NULL == np )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << BadParent << "\n";
#endif
return false;
}
return NewNode( np );
}
bool IFSG_APPEARANCE::SetEmissive( float aRVal, float aGVal, float aBVal )
{
if( NULL == m_node )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << BadObject << "\n";
#endif
return false;
}
return ((SGAPPEARANCE*)m_node)->SetEmissive( aRVal, aGVal, aBVal );
}
bool IFSG_APPEARANCE::SetEmissive( const SGCOLOR* aRGBColor )
{
if( NULL == m_node )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << BadObject << "\n";
#endif
return false;
}
return ((SGAPPEARANCE*)m_node)->SetEmissive( aRGBColor );
}
bool IFSG_APPEARANCE::SetEmissive( const SGCOLOR& aRGBColor )
{
if( NULL == m_node )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << BadObject << "\n";
#endif
return false;
}
return ((SGAPPEARANCE*)m_node)->SetEmissive( aRGBColor );
}
bool IFSG_APPEARANCE::SetDiffuse( float aRVal, float aGVal, float aBVal )
{
if( NULL == m_node )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << BadObject << "\n";
#endif
return false;
}
return ((SGAPPEARANCE*)m_node)->SetDiffuse( aRVal, aGVal, aBVal );
}
bool IFSG_APPEARANCE::SetDiffuse( const SGCOLOR* aRGBColor )
{
if( NULL == m_node )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << BadObject << "\n";
#endif
return false;
}
return ((SGAPPEARANCE*)m_node)->SetDiffuse( aRGBColor );
}
bool IFSG_APPEARANCE::SetDiffuse( const SGCOLOR& aRGBColor )
{
if( NULL == m_node )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << BadObject << "\n";
#endif
return false;
}
return ((SGAPPEARANCE*)m_node)->SetDiffuse( aRGBColor );
}
bool IFSG_APPEARANCE::SetSpecular( float aRVal, float aGVal, float aBVal )
{
if( NULL == m_node )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << BadObject << "\n";
#endif
return false;
}
return ((SGAPPEARANCE*)m_node)->SetSpecular( aRVal, aGVal, aBVal );
}
bool IFSG_APPEARANCE::SetSpecular( const SGCOLOR* aRGBColor )
{
if( NULL == m_node )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << BadObject << "\n";
#endif
return false;
}
return ((SGAPPEARANCE*)m_node)->SetSpecular( aRGBColor );
}
bool IFSG_APPEARANCE::SetSpecular( const SGCOLOR& aRGBColor )
{
if( NULL == m_node )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << BadObject << "\n";
#endif
return false;
}
return ((SGAPPEARANCE*)m_node)->SetSpecular( aRGBColor );
}
bool IFSG_APPEARANCE::SetAmbient( float aAmbientLight )
{
if( NULL == m_node )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << BadObject << "\n";
#endif
return false;
}
if( aAmbientLight < 0 || aAmbientLight > 1.0 )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [BUG] ambient intensity out of range [0..1]\n";
#endif
return false;
}
((SGAPPEARANCE*)m_node)->ambient = aAmbientLight;
return true;
}
bool IFSG_APPEARANCE::SetShininess( float aShininess )
{
if( NULL == m_node )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << BadObject << "\n";
#endif
return false;
}
if( aShininess < 0 || aShininess > 1.0 )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [BUG] shininess out of range [0..1]\n";
#endif
return false;
}
((SGAPPEARANCE*)m_node)->shininess = aShininess;
return true;
}
bool IFSG_APPEARANCE::SetTransparency( float aTransparency )
{
if( NULL == m_node )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << BadObject << "\n";
#endif
return false;
}
if( aTransparency < 0 || aTransparency > 1.0 )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [BUG] shininess out of range [0..1]\n";
#endif
return false;
}
((SGAPPEARANCE*)m_node)->transparency = aTransparency;
return true;
}