262 lines
5.7 KiB
C++
262 lines
5.7 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015 Cirilo Bernardo <cirilo.bernardo@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <iostream>
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#include "plugins/3dapi/ifsg_transform.h"
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#include "3d_cache/sg/scenegraph.h"
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extern char BadObject[];
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extern char BadOperand[];
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extern char BadParent[];
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extern char WrongParent[];
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IFSG_TRANSFORM::IFSG_TRANSFORM( bool create )
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{
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m_node = NULL;
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if( !create )
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return;
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m_node = new SCENEGRAPH( NULL );
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if( m_node )
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m_node->AssociateWrapper( &m_node );
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return;
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}
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IFSG_TRANSFORM::IFSG_TRANSFORM( SGNODE* aParent )
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{
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m_node = new SCENEGRAPH( NULL );
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if( m_node )
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{
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if( !m_node->SetParent( aParent ) )
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{
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delete m_node;
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m_node = NULL;
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#ifdef DEBUG
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std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
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std::cerr << WrongParent << "\n";
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#endif
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return;
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}
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m_node->AssociateWrapper( &m_node );
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}
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return;
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}
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bool IFSG_TRANSFORM::Attach( SGNODE* aNode )
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{
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if( m_node )
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m_node->DisassociateWrapper( &m_node );
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m_node = NULL;
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if( !aNode )
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return false;
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if( S3D::SGTYPE_TRANSFORM != aNode->GetNodeType() )
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{
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return false;
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}
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m_node = aNode;
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m_node->AssociateWrapper( &m_node );
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return true;
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}
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bool IFSG_TRANSFORM::NewNode( SGNODE* aParent )
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{
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if( m_node )
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m_node->DisassociateWrapper( &m_node );
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m_node = new SCENEGRAPH( aParent );
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if( aParent != m_node->GetParent() )
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{
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#ifdef DEBUG
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std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
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std::cerr << " * [BUG] invalid SGNODE parent (";
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std::cerr << aParent->GetNodeTypeName( aParent->GetNodeType() );
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std::cerr << ") to SCENEGRAPH\n";
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#endif
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delete m_node;
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m_node = NULL;
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return false;
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}
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m_node->AssociateWrapper( &m_node );
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return true;
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}
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bool IFSG_TRANSFORM::NewNode( IFSG_NODE& aParent )
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{
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SGNODE* np = aParent.GetRawPtr();
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if( NULL == np )
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{
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#ifdef DEBUG
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std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
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std::cerr << BadParent << "\n";
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#endif
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return false;
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}
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return NewNode( np );
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}
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bool IFSG_TRANSFORM::SetRotation( const SGVECTOR& aRotationAxis, double aAngle )
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{
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if( NULL == m_node )
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{
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#ifdef DEBUG
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std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
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std::cerr << BadObject << "\n";
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#endif
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return false;
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}
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((SCENEGRAPH*)m_node)->rotation_axis = aRotationAxis;
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((SCENEGRAPH*)m_node)->rotation_angle = aAngle;
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return true;
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}
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bool IFSG_TRANSFORM::SetScale( const SGPOINT& aScale )
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{
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if( NULL == m_node )
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{
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#ifdef DEBUG
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std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
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std::cerr << BadObject << "\n";
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#endif
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return false;
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}
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((SCENEGRAPH*)m_node)->scale = aScale;
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return true;
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}
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bool IFSG_TRANSFORM::SetScale( double aScale )
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{
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if( NULL == m_node )
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{
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#ifdef DEBUG
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std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
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std::cerr << BadObject << "\n";
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#endif
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return false;
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}
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if( aScale < 1e-8 && aScale > -1e-8 )
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{
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#ifdef DEBUG
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std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
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std::cerr << " * [BUG] |scale| is < 1e-8 - this seems strange\n";
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#endif
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return false;
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}
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((SCENEGRAPH*)m_node)->scale = SGPOINT( aScale, aScale, aScale );
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return true;
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}
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bool IFSG_TRANSFORM::SetTranslation( const SGPOINT& aTranslation )
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{
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if( NULL == m_node )
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{
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#ifdef DEBUG
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std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
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std::cerr << BadObject << "\n";
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#endif
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return false;
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}
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((SCENEGRAPH*)m_node)->translation = aTranslation;
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return true;
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}
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bool IFSG_TRANSFORM::SetScaleOrientation( const SGVECTOR& aScaleAxis, double aAngle )
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{
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if( NULL == m_node )
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{
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#ifdef DEBUG
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std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
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std::cerr << BadObject << "\n";
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#endif
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return false;
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}
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((SCENEGRAPH*)m_node)->scale_axis = aScaleAxis;
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((SCENEGRAPH*)m_node)->scale_angle = aAngle;
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return true;
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}
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bool IFSG_TRANSFORM::SetCenter( const SGPOINT& aCenter )
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{
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if( NULL == m_node )
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{
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#ifdef DEBUG
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std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
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std::cerr << BadObject << "\n";
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#endif
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return false;
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}
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((SCENEGRAPH*)m_node)->center = aCenter;
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return true;
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}
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