2566 lines
75 KiB
C++
2566 lines
75 KiB
C++
/**
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* @file class_board.cpp
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* @brief BOARD class functions.
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*/
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net>
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*
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* Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <limits.h>
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#include <algorithm>
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#include <fctsys.h>
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#include <common.h>
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#include <kicad_string.h>
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#include <wxBasePcbFrame.h>
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#include <msgpanel.h>
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#include <pcb_netlist.h>
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#include <reporter.h>
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#include <base_units.h>
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#include <ratsnest_data.h>
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#include <ratsnest_viewitem.h>
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#include <worksheet_viewitem.h>
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#include <pcbnew.h>
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#include <colors_selection.h>
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#include <collectors.h>
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#include <class_board.h>
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#include <class_module.h>
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#include <class_track.h>
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#include <class_zone.h>
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#include <class_marker_pcb.h>
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/* This is an odd place for this, but CvPcb won't link if it is
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* in class_board_item.cpp like I first tried it.
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*/
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wxPoint BOARD_ITEM::ZeroOffset( 0, 0 );
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BOARD::BOARD() :
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BOARD_ITEM( (BOARD_ITEM*) NULL, PCB_T ),
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m_NetInfo( this ),
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m_paper( PAGE_INFO::A4 )
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{
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// we have not loaded a board yet, assume latest until then.
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m_fileFormatVersionAtLoad = LEGACY_BOARD_FILE_VERSION;
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m_Status_Pcb = 0; // Status word: bit 1 = calculate.
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SetColorsSettings( &g_ColorsSettings );
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m_nodeCount = 0; // Number of connected pads.
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m_unconnectedNetCount = 0; // Number of unconnected nets.
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m_CurrentZoneContour = NULL; // This ZONE_CONTAINER handle the
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// zone contour currently in progress
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BuildListOfNets(); // prepare pad and netlist containers.
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for( LAYER_NUM layer = 0; layer < LAYER_ID_COUNT; ++layer )
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{
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m_Layer[layer].m_name = GetStandardLayerName( ToLAYER_ID( layer ) );
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if( IsCopperLayer( layer ) )
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m_Layer[layer].m_type = LT_SIGNAL;
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else
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m_Layer[layer].m_type = LT_UNDEFINED;
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}
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NETCLASSPTR defaultClass = m_designSettings.GetDefault();
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defaultClass->SetDescription( _( "This is the default net class." ) );
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// Initialize default values in default netclass.
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defaultClass->SetParams( m_designSettings );
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m_designSettings.SetCurrentNetClass( defaultClass->GetName() );
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// Set sensible initial values for custom track width & via size
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m_designSettings.UseCustomTrackViaSize( false );
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m_designSettings.SetCustomTrackWidth( m_designSettings.GetCurrentTrackWidth() );
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m_designSettings.SetCustomViaSize( m_designSettings.GetCurrentViaSize() );
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m_designSettings.SetCustomViaDrill( m_designSettings.GetCurrentViaDrill() );
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// Initialize ratsnest
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m_ratsnest = new RN_DATA( this );
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}
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BOARD::~BOARD()
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{
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while( m_ZoneDescriptorList.size() )
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{
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ZONE_CONTAINER* area_to_remove = m_ZoneDescriptorList[0];
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Delete( area_to_remove );
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}
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delete m_ratsnest;
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m_FullRatsnest.clear();
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m_LocalRatsnest.clear();
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DeleteMARKERs();
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DeleteZONEOutlines();
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delete m_CurrentZoneContour;
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m_CurrentZoneContour = NULL;
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}
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const wxPoint& BOARD::GetPosition() const
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{
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wxLogWarning( wxT( "This should not be called on the BOARD object") );
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return ZeroOffset;
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}
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void BOARD::SetPosition( const wxPoint& aPos )
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{
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wxLogWarning( wxT( "This should not be called on the BOARD object") );
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}
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void BOARD::Move( const wxPoint& aMoveVector ) // overload
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{
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// Implement 'interface INSPECTOR' which is only INSPECTOR::Inspect(),
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// here it does the moving.
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struct MOVER : public INSPECTOR
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{
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SEARCH_RESULT Inspect( EDA_ITEM* item, const void* data )
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{
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BOARD_ITEM* brd_item = (BOARD_ITEM*) item;
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const wxPoint* vector = (const wxPoint*) data;
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brd_item->Move( *vector );
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return SEARCH_CONTINUE;
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}
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} inspector;
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// @todo : anything like this elsewhere? maybe put into GENERAL_COLLECTOR class.
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static const KICAD_T top_level_board_stuff[] = {
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PCB_MARKER_T,
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PCB_TEXT_T,
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PCB_LINE_T,
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PCB_DIMENSION_T,
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PCB_TARGET_T,
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PCB_VIA_T,
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PCB_TRACE_T,
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// PCB_PAD_T, Can't be at board level
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// PCB_MODULE_TEXT_T, Can't be at board level
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PCB_MODULE_T,
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PCB_ZONE_AREA_T,
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EOT
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};
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// visit this BOARD with the above inspector, which moves all items.
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Visit( &inspector, &aMoveVector, top_level_board_stuff );
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}
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void BOARD::chainMarkedSegments( wxPoint aPosition, LSET aLayerMask, TRACK_PTRS* aList )
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{
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TRACK* segment; // The current segment being analyzed.
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TRACK* via; // The via identified, eventually destroy
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TRACK* candidate; // The end segment to destroy (or NULL = segment)
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int NbSegm;
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if( !m_Track )
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return;
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/* Set the BUSY flag of all connected segments, first search starting at
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* aPosition. The search ends when a pad is found (end of a track), a
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* segment end has more than one other segment end connected, or when no
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* connected item found.
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*
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* Vias are a special case because they must look for segments connected
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* on other layers and they change the layer mask. They can be a track
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* end or not. They will be analyzer later and vias on terminal points
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* of the track will be considered as part of this track if they do not
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* connect segments of an other track together and will be considered as
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* part of an other track when removing the via, the segments of that other
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* track are disconnected.
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*/
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for( ; ; )
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{
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if( GetPad( aPosition, aLayerMask ) != NULL )
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return;
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/* Test for a via: a via changes the layer mask and can connect a lot
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* of segments at location aPosition. When found, the via is just
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* pushed in list. Vias will be examined later, when all connected
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* segment are found and push in list. This is because when a via
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* is found we do not know at this time the number of connected items
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* and we do not know if this via is on the track or finish the track
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*/
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via = m_Track->GetVia( NULL, aPosition, aLayerMask );
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if( via )
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{
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aLayerMask = via->GetLayerSet();
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aList->push_back( via );
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}
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/* Now we search all segments connected to point aPosition
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* if only 1 segment: this segment is candidate
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* if > 1 segment:
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* end of track (more than 2 segment connected at this location)
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*/
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segment = m_Track; candidate = NULL;
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NbSegm = 0;
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while( ( segment = ::GetTrack( segment, NULL, aPosition, aLayerMask ) ) != NULL )
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{
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if( segment->GetState( BUSY ) ) // already found and selected: skip it
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{
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segment = segment->Next();
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continue;
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}
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if( segment == via ) // just previously found: skip it
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{
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segment = segment->Next();
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continue;
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}
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NbSegm++;
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if( NbSegm == 1 ) /* First time we found a connected item: segment is candidate */
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{
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candidate = segment;
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segment = segment->Next();
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}
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else /* More than 1 segment connected -> this location is an end of the track */
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{
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return;
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}
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}
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if( candidate ) // A candidate is found: flag it an push it in list
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{
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/* Initialize parameters to search items connected to this
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* candidate:
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* we must analyze connections to its other end
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*/
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aLayerMask = candidate->GetLayerSet();
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if( aPosition == candidate->GetStart() )
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{
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aPosition = candidate->GetEnd();
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}
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else
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{
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aPosition = candidate->GetStart();
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}
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segment = m_Track; /* restart list of tracks to analyze */
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/* flag this item an push it in list of selected items */
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aList->push_back( candidate );
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candidate->SetState( BUSY, true );
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}
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else
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{
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return;
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}
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}
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}
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void BOARD::PushHighLight()
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{
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m_highLightPrevious = m_highLight;
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}
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void BOARD::PopHighLight()
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{
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m_highLight = m_highLightPrevious;
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m_highLightPrevious.Clear();
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}
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bool BOARD::SetLayer( LAYER_ID aIndex, const LAYER& aLayer )
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{
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if( unsigned( aIndex ) < DIM( m_Layer ) )
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{
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m_Layer[ aIndex ] = aLayer;
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return true;
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}
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return false;
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}
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const wxString BOARD::GetLayerName( LAYER_ID aLayer ) const
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{
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// All layer names are stored in the BOARD.
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if( IsLayerEnabled( aLayer ) )
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{
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// Standard names were set in BOARD::BOARD() but they may be
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// over-ridden by BOARD::SetLayerName().
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// For copper layers, return the actual copper layer name,
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// otherwise return the Standard English layer name.
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if( IsCopperLayer( aLayer ) )
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return m_Layer[aLayer].m_name;
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}
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return GetStandardLayerName( aLayer );
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}
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bool BOARD::SetLayerName( LAYER_ID aLayer, const wxString& aLayerName )
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{
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if( !IsCopperLayer( aLayer ) )
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return false;
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if( aLayerName == wxEmptyString || aLayerName.Len() > 20 )
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return false;
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// no quote chars in the name allowed
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if( aLayerName.Find( wxChar( '"' ) ) != wxNOT_FOUND )
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return false;
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wxString nameTemp = aLayerName;
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// replace any spaces with underscores before we do any comparing
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nameTemp.Replace( wxT( " " ), wxT( "_" ) );
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if( IsLayerEnabled( aLayer ) )
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{
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#if 0
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for( LAYER_NUM i = FIRST_COPPER_LAYER; i < NB_COPPER_LAYERS; ++i )
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{
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if( i != aLayer && IsLayerEnabled( i ) && nameTemp == m_Layer[i].m_Name )
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return false;
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}
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#else
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for( LSEQ cu = GetEnabledLayers().CuStack(); cu; ++cu )
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{
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LAYER_ID id = *cu;
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// veto changing the name if it exists elsewhere.
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if( id != aLayer && nameTemp == m_Layer[id].m_name )
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// if( id != aLayer && nameTemp == wxString( m_Layer[id].m_name ) )
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return false;
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}
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#endif
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m_Layer[aLayer].m_name = nameTemp;
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return true;
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}
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return false;
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}
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LAYER_T BOARD::GetLayerType( LAYER_ID aLayer ) const
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{
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if( !IsCopperLayer( aLayer ) )
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return LT_SIGNAL;
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//@@IMB: The original test was broken due to the discontinuity
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// in the layer sequence.
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if( IsLayerEnabled( aLayer ) )
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return m_Layer[aLayer].m_type;
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return LT_SIGNAL;
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}
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bool BOARD::SetLayerType( LAYER_ID aLayer, LAYER_T aLayerType )
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{
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if( !IsCopperLayer( aLayer ) )
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return false;
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//@@IMB: The original test was broken due to the discontinuity
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// in the layer sequence.
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if( IsLayerEnabled( aLayer ) )
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{
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m_Layer[aLayer].m_type = aLayerType;
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return true;
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}
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return false;
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}
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const char* LAYER::ShowType( LAYER_T aType )
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{
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const char* cp;
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switch( aType )
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{
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default:
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case LT_SIGNAL:
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cp = "signal";
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break;
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case LT_POWER:
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cp = "power";
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break;
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case LT_MIXED:
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cp = "mixed";
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break;
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case LT_JUMPER:
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cp = "jumper";
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break;
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}
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return cp;
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}
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LAYER_T LAYER::ParseType( const char* aType )
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{
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if( strcmp( aType, "signal" ) == 0 )
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return LT_SIGNAL;
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else if( strcmp( aType, "power" ) == 0 )
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return LT_POWER;
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else if( strcmp( aType, "mixed" ) == 0 )
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return LT_MIXED;
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else if( strcmp( aType, "jumper" ) == 0 )
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return LT_JUMPER;
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else
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return LT_UNDEFINED;
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}
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int BOARD::GetCopperLayerCount() const
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{
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return m_designSettings.GetCopperLayerCount();
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}
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void BOARD::SetCopperLayerCount( int aCount )
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{
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m_designSettings.SetCopperLayerCount( aCount );
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}
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LSET BOARD::GetEnabledLayers() const
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{
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return m_designSettings.GetEnabledLayers();
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}
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LSET BOARD::GetVisibleLayers() const
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{
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return m_designSettings.GetVisibleLayers();
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}
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void BOARD::SetEnabledLayers( LSET aLayerMask )
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{
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m_designSettings.SetEnabledLayers( aLayerMask );
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}
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void BOARD::SetVisibleLayers( LSET aLayerMask )
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{
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m_designSettings.SetVisibleLayers( aLayerMask );
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}
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void BOARD::SetVisibleElements( int aMask )
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{
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// Call SetElementVisibility for each item
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// to ensure specific calculations that can be needed by some items,
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// just changing the visibility flags could be not sufficient.
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for( int ii = 0; ii < PCB_VISIBLE( END_PCB_VISIBLE_LIST ); ii++ )
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{
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int item_mask = 1 << ii;
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SetElementVisibility( ii, aMask & item_mask );
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}
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}
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void BOARD::SetVisibleAlls()
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{
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SetVisibleLayers( LSET().set() );
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// Call SetElementVisibility for each item,
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// to ensure specific calculations that can be needed by some items
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for( int ii = 0; ii < PCB_VISIBLE(END_PCB_VISIBLE_LIST); ii++ )
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SetElementVisibility( ii, true );
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}
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int BOARD::GetVisibleElements() const
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{
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return m_designSettings.GetVisibleElements();
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}
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bool BOARD::IsElementVisible( int aPCB_VISIBLE ) const
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{
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return m_designSettings.IsElementVisible( aPCB_VISIBLE );
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}
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void BOARD::SetElementVisibility( int aPCB_VISIBLE, bool isEnabled )
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{
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m_designSettings.SetElementVisibility( aPCB_VISIBLE, isEnabled );
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switch( aPCB_VISIBLE )
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{
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case RATSNEST_VISIBLE:
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// we must clear or set the CH_VISIBLE flags to hide/show ratsnest
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// because we have a tool to show/hide ratsnest relative to a pad or a module
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// so the hide/show option is a per item selection
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if( IsElementVisible( RATSNEST_VISIBLE ) )
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{
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for( unsigned ii = 0; ii < GetRatsnestsCount(); ii++ )
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m_FullRatsnest[ii].m_Status |= CH_VISIBLE;
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}
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else
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{
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for( unsigned ii = 0; ii < GetRatsnestsCount(); ii++ )
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m_FullRatsnest[ii].m_Status &= ~CH_VISIBLE;
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}
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break;
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default:
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;
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}
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}
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EDA_COLOR_T BOARD::GetVisibleElementColor( int aPCB_VISIBLE )
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{
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EDA_COLOR_T color = UNSPECIFIED_COLOR;
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|
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switch( aPCB_VISIBLE )
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{
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case NON_PLATED_VISIBLE:
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case VIA_THROUGH_VISIBLE:
|
|
case VIA_MICROVIA_VISIBLE:
|
|
case VIA_BBLIND_VISIBLE:
|
|
case MOD_TEXT_FR_VISIBLE:
|
|
case MOD_TEXT_BK_VISIBLE:
|
|
case MOD_TEXT_INVISIBLE:
|
|
case ANCHOR_VISIBLE:
|
|
case PAD_FR_VISIBLE:
|
|
case PAD_BK_VISIBLE:
|
|
case RATSNEST_VISIBLE:
|
|
case GRID_VISIBLE:
|
|
color = GetColorsSettings()->GetItemColor( aPCB_VISIBLE );
|
|
break;
|
|
|
|
default:
|
|
wxLogDebug( wxT( "BOARD::GetVisibleElementColor(): bad arg %d" ), aPCB_VISIBLE );
|
|
}
|
|
|
|
return color;
|
|
}
|
|
|
|
|
|
void BOARD::SetVisibleElementColor( int aPCB_VISIBLE, EDA_COLOR_T aColor )
|
|
{
|
|
switch( aPCB_VISIBLE )
|
|
{
|
|
case NON_PLATED_VISIBLE:
|
|
case VIA_THROUGH_VISIBLE:
|
|
case VIA_MICROVIA_VISIBLE:
|
|
case VIA_BBLIND_VISIBLE:
|
|
case MOD_TEXT_FR_VISIBLE:
|
|
case MOD_TEXT_BK_VISIBLE:
|
|
case MOD_TEXT_INVISIBLE:
|
|
case ANCHOR_VISIBLE:
|
|
case PAD_FR_VISIBLE:
|
|
case PAD_BK_VISIBLE:
|
|
case GRID_VISIBLE:
|
|
case RATSNEST_VISIBLE:
|
|
GetColorsSettings()->SetItemColor( aPCB_VISIBLE, aColor );
|
|
break;
|
|
|
|
default:
|
|
wxLogDebug( wxT( "BOARD::SetVisibleElementColor(): bad arg %d" ), aPCB_VISIBLE );
|
|
}
|
|
}
|
|
|
|
|
|
void BOARD::SetLayerColor( LAYER_ID aLayer, EDA_COLOR_T aColor )
|
|
{
|
|
GetColorsSettings()->SetLayerColor( aLayer, aColor );
|
|
}
|
|
|
|
|
|
EDA_COLOR_T BOARD::GetLayerColor( LAYER_ID aLayer ) const
|
|
{
|
|
return GetColorsSettings()->GetLayerColor( aLayer );
|
|
}
|
|
|
|
|
|
bool BOARD::IsModuleLayerVisible( LAYER_ID layer )
|
|
{
|
|
switch( layer )
|
|
{
|
|
case F_Cu:
|
|
return IsElementVisible( PCB_VISIBLE(MOD_FR_VISIBLE) );
|
|
|
|
case B_Cu:
|
|
return IsElementVisible( PCB_VISIBLE(MOD_BK_VISIBLE) );
|
|
|
|
default:
|
|
wxFAIL_MSG( wxT( "BOARD::IsModuleLayerVisible() param error: bad layer" ) );
|
|
return true;
|
|
}
|
|
}
|
|
|
|
|
|
void BOARD::Add( BOARD_ITEM* aBoardItem, int aControl )
|
|
{
|
|
if( aBoardItem == NULL )
|
|
{
|
|
wxFAIL_MSG( wxT( "BOARD::Add() param error: aBoardItem NULL" ) );
|
|
return;
|
|
}
|
|
|
|
switch( aBoardItem->Type() )
|
|
{
|
|
// this one uses a vector
|
|
case PCB_MARKER_T:
|
|
aBoardItem->SetParent( this );
|
|
m_markers.push_back( (MARKER_PCB*) aBoardItem );
|
|
break;
|
|
|
|
// this one uses a vector
|
|
case PCB_ZONE_AREA_T:
|
|
aBoardItem->SetParent( this );
|
|
m_ZoneDescriptorList.push_back( (ZONE_CONTAINER*) aBoardItem );
|
|
break;
|
|
|
|
case PCB_TRACE_T:
|
|
case PCB_VIA_T:
|
|
TRACK* insertAid;
|
|
insertAid = ( (TRACK*) aBoardItem )->GetBestInsertPoint( this );
|
|
m_Track.Insert( (TRACK*) aBoardItem, insertAid );
|
|
aBoardItem->SetParent( this );
|
|
break;
|
|
|
|
case PCB_ZONE_T:
|
|
if( aControl & ADD_APPEND )
|
|
m_Zone.PushBack( (SEGZONE*) aBoardItem );
|
|
else
|
|
m_Zone.PushFront( (SEGZONE*) aBoardItem );
|
|
|
|
aBoardItem->SetParent( this );
|
|
break;
|
|
|
|
case PCB_MODULE_T:
|
|
if( aControl & ADD_APPEND )
|
|
m_Modules.PushBack( (MODULE*) aBoardItem );
|
|
else
|
|
m_Modules.PushFront( (MODULE*) aBoardItem );
|
|
|
|
aBoardItem->SetParent( this );
|
|
|
|
// Because the list of pads has changed, reset the status
|
|
// This indicate the list of pad and nets must be recalculated before use
|
|
m_Status_Pcb = 0;
|
|
break;
|
|
|
|
case PCB_MODULE_EDGE_T:
|
|
assert( false ); // TODO Orson: I am just checking if it is supposed to be here
|
|
|
|
case PCB_DIMENSION_T:
|
|
case PCB_LINE_T:
|
|
case PCB_TEXT_T:
|
|
case PCB_TARGET_T:
|
|
if( aControl & ADD_APPEND )
|
|
m_Drawings.PushBack( aBoardItem );
|
|
else
|
|
m_Drawings.PushFront( aBoardItem );
|
|
|
|
aBoardItem->SetParent( this );
|
|
break;
|
|
|
|
// other types may use linked list
|
|
default:
|
|
{
|
|
wxString msg;
|
|
msg.Printf( wxT( "BOARD::Add() needs work: BOARD_ITEM type (%d) not handled" ),
|
|
aBoardItem->Type() );
|
|
wxFAIL_MSG( msg );
|
|
}
|
|
break;
|
|
}
|
|
|
|
m_ratsnest->Add( aBoardItem );
|
|
}
|
|
|
|
|
|
BOARD_ITEM* BOARD::Remove( BOARD_ITEM* aBoardItem )
|
|
{
|
|
// find these calls and fix them! Don't send me no stinking' NULL.
|
|
wxASSERT( aBoardItem );
|
|
|
|
switch( aBoardItem->Type() )
|
|
{
|
|
case PCB_MARKER_T:
|
|
|
|
// find the item in the vector, then remove it
|
|
for( unsigned i = 0; i<m_markers.size(); ++i )
|
|
{
|
|
if( m_markers[i] == (MARKER_PCB*) aBoardItem )
|
|
{
|
|
m_markers.erase( m_markers.begin() + i );
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
case PCB_ZONE_AREA_T: // this one uses a vector
|
|
// find the item in the vector, then delete then erase it.
|
|
for( unsigned i = 0; i<m_ZoneDescriptorList.size(); ++i )
|
|
{
|
|
if( m_ZoneDescriptorList[i] == (ZONE_CONTAINER*) aBoardItem )
|
|
{
|
|
m_ZoneDescriptorList.erase( m_ZoneDescriptorList.begin() + i );
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
case PCB_MODULE_T:
|
|
m_Modules.Remove( (MODULE*) aBoardItem );
|
|
break;
|
|
|
|
case PCB_TRACE_T:
|
|
case PCB_VIA_T:
|
|
m_Track.Remove( (TRACK*) aBoardItem );
|
|
break;
|
|
|
|
case PCB_ZONE_T:
|
|
m_Zone.Remove( (SEGZONE*) aBoardItem );
|
|
break;
|
|
|
|
case PCB_DIMENSION_T:
|
|
case PCB_LINE_T:
|
|
case PCB_TEXT_T:
|
|
case PCB_MODULE_EDGE_T:
|
|
case PCB_TARGET_T:
|
|
m_Drawings.Remove( aBoardItem );
|
|
break;
|
|
|
|
// other types may use linked list
|
|
default:
|
|
wxFAIL_MSG( wxT( "BOARD::Remove() needs more ::Type() support" ) );
|
|
}
|
|
|
|
m_ratsnest->Remove( aBoardItem );
|
|
|
|
return aBoardItem;
|
|
}
|
|
|
|
|
|
void BOARD::DeleteMARKERs()
|
|
{
|
|
// the vector does not know how to delete the MARKER_PCB, it holds pointers
|
|
for( unsigned i = 0; i<m_markers.size(); ++i )
|
|
delete m_markers[i];
|
|
|
|
m_markers.clear();
|
|
}
|
|
|
|
|
|
void BOARD::DeleteZONEOutlines()
|
|
{
|
|
// the vector does not know how to delete the ZONE Outlines, it holds
|
|
// pointers
|
|
for( unsigned i = 0; i<m_ZoneDescriptorList.size(); ++i )
|
|
delete m_ZoneDescriptorList[i];
|
|
|
|
m_ZoneDescriptorList.clear();
|
|
}
|
|
|
|
|
|
int BOARD::GetNumSegmTrack() const
|
|
{
|
|
return m_Track.GetCount();
|
|
}
|
|
|
|
|
|
int BOARD::GetNumSegmZone() const
|
|
{
|
|
return m_Zone.GetCount();
|
|
}
|
|
|
|
|
|
unsigned BOARD::GetNodesCount() const
|
|
{
|
|
return m_nodeCount;
|
|
}
|
|
|
|
|
|
EDA_RECT BOARD::ComputeBoundingBox( bool aBoardEdgesOnly )
|
|
{
|
|
bool hasItems = false;
|
|
EDA_RECT area;
|
|
|
|
// Check segments, dimensions, texts, and fiducials
|
|
for( BOARD_ITEM* item = m_Drawings; item; item = item->Next() )
|
|
{
|
|
if( aBoardEdgesOnly && (item->Type() != PCB_LINE_T || item->GetLayer() != Edge_Cuts ) )
|
|
continue;
|
|
|
|
if( !hasItems )
|
|
area = item->GetBoundingBox();
|
|
else
|
|
area.Merge( item->GetBoundingBox() );
|
|
|
|
hasItems = true;
|
|
}
|
|
|
|
if( !aBoardEdgesOnly )
|
|
{
|
|
// Check modules
|
|
for( MODULE* module = m_Modules; module; module = module->Next() )
|
|
{
|
|
if( !hasItems )
|
|
area = module->GetBoundingBox();
|
|
else
|
|
area.Merge( module->GetBoundingBox() );
|
|
|
|
hasItems = true;
|
|
}
|
|
|
|
// Check tracks
|
|
for( TRACK* track = m_Track; track; track = track->Next() )
|
|
{
|
|
if( !hasItems )
|
|
area = track->GetBoundingBox();
|
|
else
|
|
area.Merge( track->GetBoundingBox() );
|
|
|
|
hasItems = true;
|
|
}
|
|
|
|
// Check segment zones
|
|
for( TRACK* track = m_Zone; track; track = track->Next() )
|
|
{
|
|
if( !hasItems )
|
|
area = track->GetBoundingBox();
|
|
else
|
|
area.Merge( track->GetBoundingBox() );
|
|
|
|
hasItems = true;
|
|
}
|
|
|
|
// Check polygonal zones
|
|
for( unsigned int i = 0; i < m_ZoneDescriptorList.size(); i++ )
|
|
{
|
|
ZONE_CONTAINER* aZone = m_ZoneDescriptorList[i];
|
|
|
|
if( !hasItems )
|
|
area = aZone->GetBoundingBox();
|
|
else
|
|
area.Merge( aZone->GetBoundingBox() );
|
|
|
|
area.Merge( aZone->GetBoundingBox() );
|
|
hasItems = true;
|
|
}
|
|
}
|
|
|
|
m_BoundingBox = area; // save for BOARD::GetBoundingBox()
|
|
|
|
return area;
|
|
}
|
|
|
|
|
|
// virtual, see pcbstruct.h
|
|
void BOARD::GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList )
|
|
{
|
|
wxString txt;
|
|
int viasCount = 0;
|
|
int trackSegmentsCount = 0;
|
|
|
|
for( BOARD_ITEM* item = m_Track; item; item = item->Next() )
|
|
{
|
|
if( item->Type() == PCB_VIA_T )
|
|
viasCount++;
|
|
else
|
|
trackSegmentsCount++;
|
|
}
|
|
|
|
txt.Printf( wxT( "%d" ), GetPadCount() );
|
|
aList.push_back( MSG_PANEL_ITEM( _( "Pads" ), txt, DARKGREEN ) );
|
|
|
|
txt.Printf( wxT( "%d" ), viasCount );
|
|
aList.push_back( MSG_PANEL_ITEM( _( "Vias" ), txt, DARKGREEN ) );
|
|
|
|
txt.Printf( wxT( "%d" ), trackSegmentsCount );
|
|
aList.push_back( MSG_PANEL_ITEM( _( "Track Segments" ), txt, DARKGREEN ) );
|
|
|
|
txt.Printf( wxT( "%d" ), GetNodesCount() );
|
|
aList.push_back( MSG_PANEL_ITEM( _( "Nodes" ), txt, DARKCYAN ) );
|
|
|
|
txt.Printf( wxT( "%d" ), m_NetInfo.GetNetCount() );
|
|
aList.push_back( MSG_PANEL_ITEM( _( "Nets" ), txt, RED ) );
|
|
|
|
/* These parameters are known only if the full ratsnest is available,
|
|
* so, display them only if this is the case
|
|
*/
|
|
if( (m_Status_Pcb & NET_CODES_OK) )
|
|
{
|
|
txt.Printf( wxT( "%d" ), GetRatsnestsCount() );
|
|
aList.push_back( MSG_PANEL_ITEM( _( "Links" ), txt, DARKGREEN ) );
|
|
|
|
txt.Printf( wxT( "%d" ), GetRatsnestsCount() - GetUnconnectedNetCount() );
|
|
aList.push_back( MSG_PANEL_ITEM( _( "Connections" ), txt, DARKGREEN ) );
|
|
|
|
txt.Printf( wxT( "%d" ), GetUnconnectedNetCount() );
|
|
aList.push_back( MSG_PANEL_ITEM( _( "Unconnected" ), txt, BLUE ) );
|
|
}
|
|
}
|
|
|
|
|
|
// virtual, see pcbstruct.h
|
|
SEARCH_RESULT BOARD::Visit( INSPECTOR* inspector, const void* testData,
|
|
const KICAD_T scanTypes[] )
|
|
{
|
|
KICAD_T stype;
|
|
SEARCH_RESULT result = SEARCH_CONTINUE;
|
|
const KICAD_T* p = scanTypes;
|
|
bool done = false;
|
|
|
|
#if 0 && defined(DEBUG)
|
|
std::cout << GetClass().mb_str() << ' ';
|
|
#endif
|
|
|
|
while( !done )
|
|
{
|
|
stype = *p;
|
|
|
|
switch( stype )
|
|
{
|
|
case PCB_T:
|
|
result = inspector->Inspect( this, testData ); // inspect me
|
|
// skip over any types handled in the above call.
|
|
++p;
|
|
break;
|
|
|
|
/* Instances of the requested KICAD_T live in a list, either one
|
|
* that I manage, or that my modules manage. If it's a type managed
|
|
* by class MODULE, then simply pass it on to each module's
|
|
* MODULE::Visit() function by way of the
|
|
* IterateForward( m_Modules, ... ) call.
|
|
*/
|
|
|
|
case PCB_MODULE_T:
|
|
case PCB_PAD_T:
|
|
case PCB_MODULE_TEXT_T:
|
|
case PCB_MODULE_EDGE_T:
|
|
|
|
// this calls MODULE::Visit() on each module.
|
|
result = IterateForward( m_Modules, inspector, testData, p );
|
|
|
|
// skip over any types handled in the above call.
|
|
for( ; ; )
|
|
{
|
|
switch( stype = *++p )
|
|
{
|
|
case PCB_MODULE_T:
|
|
case PCB_PAD_T:
|
|
case PCB_MODULE_TEXT_T:
|
|
case PCB_MODULE_EDGE_T:
|
|
continue;
|
|
|
|
default:
|
|
;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
break;
|
|
|
|
case PCB_LINE_T:
|
|
case PCB_TEXT_T:
|
|
case PCB_DIMENSION_T:
|
|
case PCB_TARGET_T:
|
|
result = IterateForward( m_Drawings, inspector, testData, p );
|
|
|
|
// skip over any types handled in the above call.
|
|
for( ; ; )
|
|
{
|
|
switch( stype = *++p )
|
|
{
|
|
case PCB_LINE_T:
|
|
case PCB_TEXT_T:
|
|
case PCB_DIMENSION_T:
|
|
case PCB_TARGET_T:
|
|
continue;
|
|
|
|
default:
|
|
;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
;
|
|
break;
|
|
|
|
#if 0 // both these are on same list, so we must scan it twice in order
|
|
// to get VIA priority, using new #else code below.
|
|
// But we are not using separate lists for TRACKs and VIA, because
|
|
// items are ordered (sorted) in the linked
|
|
// list by netcode AND by physical distance:
|
|
// when created, if a track or via is connected to an existing track or
|
|
// via, it is put in linked list after this existing track or via
|
|
// So usually, connected tracks or vias are grouped in this list
|
|
// So the algorithm (used in ratsnest computations) which computes the
|
|
// track connectivity is faster (more than 100 time regarding to
|
|
// a non ordered list) because when it searches for a connection, first
|
|
// it tests the near (near in term of linked list) 50 items
|
|
// from the current item (track or via) in test.
|
|
// Usually, because of this sort, a connected item (if exists) is
|
|
// found.
|
|
// If not found (and only in this case) an exhaustive (and time
|
|
// consuming) search is made, but this case is statistically rare.
|
|
case PCB_VIA_T:
|
|
case PCB_TRACE_T:
|
|
result = IterateForward( m_Track, inspector, testData, p );
|
|
|
|
// skip over any types handled in the above call.
|
|
for( ; ; )
|
|
{
|
|
switch( stype = *++p )
|
|
{
|
|
case PCB_VIA_T:
|
|
case PCB_TRACE_T:
|
|
continue;
|
|
|
|
default:
|
|
;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
break;
|
|
|
|
#else
|
|
case PCB_VIA_T:
|
|
result = IterateForward( m_Track, inspector, testData, p );
|
|
++p;
|
|
break;
|
|
|
|
case PCB_TRACE_T:
|
|
result = IterateForward( m_Track, inspector, testData, p );
|
|
++p;
|
|
break;
|
|
#endif
|
|
|
|
case PCB_MARKER_T:
|
|
|
|
// MARKER_PCBS are in the m_markers std::vector
|
|
for( unsigned i = 0; i<m_markers.size(); ++i )
|
|
{
|
|
result = m_markers[i]->Visit( inspector, testData, p );
|
|
|
|
if( result == SEARCH_QUIT )
|
|
break;
|
|
}
|
|
|
|
++p;
|
|
break;
|
|
|
|
case PCB_ZONE_AREA_T:
|
|
|
|
// PCB_ZONE_AREA_T are in the m_ZoneDescriptorList std::vector
|
|
for( unsigned i = 0; i< m_ZoneDescriptorList.size(); ++i )
|
|
{
|
|
result = m_ZoneDescriptorList[i]->Visit( inspector, testData, p );
|
|
|
|
if( result == SEARCH_QUIT )
|
|
break;
|
|
}
|
|
|
|
++p;
|
|
break;
|
|
|
|
case PCB_ZONE_T:
|
|
result = IterateForward( m_Zone, inspector, testData, p );
|
|
++p;
|
|
break;
|
|
|
|
default: // catch EOT or ANY OTHER type here and return.
|
|
done = true;
|
|
break;
|
|
}
|
|
|
|
if( result == SEARCH_QUIT )
|
|
break;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
/* now using PcbGeneralLocateAndDisplay(), but this remains a useful example
|
|
* of how the INSPECTOR can be used in a lightweight way.
|
|
* // see pcbstruct.h
|
|
* BOARD_ITEM* BOARD::FindPadOrModule( const wxPoint& refPos, LAYER_NUM layer )
|
|
* {
|
|
* class PadOrModule : public INSPECTOR
|
|
* {
|
|
* public:
|
|
* BOARD_ITEM* found;
|
|
* LAYER_NUM layer;
|
|
* int layer_mask;
|
|
*
|
|
* PadOrModule( LAYER_NUM alayer ) :
|
|
* found(0), layer(alayer), layer_mask( g_TabOneLayerMask[alayer] )
|
|
* {}
|
|
*
|
|
* SEARCH_RESULT Inspect( EDA_ITEM* testItem, const void* testData
|
|
* )
|
|
* {
|
|
* BOARD_ITEM* item = (BOARD_ITEM*) testItem;
|
|
* const wxPoint& refPos = *(const wxPoint*) testData;
|
|
*
|
|
* if( item->Type() == PCB_PAD_T )
|
|
* {
|
|
* D_PAD* pad = (D_PAD*) item;
|
|
* if( pad->HitTest( refPos ) )
|
|
* {
|
|
* if( layer_mask & pad->GetLayerSet() )
|
|
* {
|
|
* found = item;
|
|
* return SEARCH_QUIT;
|
|
* }
|
|
* else if( !found )
|
|
* {
|
|
* MODULE* parent = (MODULE*) pad->m_Parent;
|
|
* if( IsModuleLayerVisible( parent->GetLayer() ) )
|
|
* found = item;
|
|
* }
|
|
* }
|
|
* }
|
|
*
|
|
* else if( item->Type() == PCB_MODULE_T )
|
|
* {
|
|
* MODULE* module = (MODULE*) item;
|
|
*
|
|
* // consider only visible modules
|
|
* if( IsModuleLayerVisible( module->GetLayer() ) )
|
|
* {
|
|
* if( module->HitTest( refPos ) )
|
|
* {
|
|
* if( layer == module->GetLayer() )
|
|
* {
|
|
* found = item;
|
|
* return SEARCH_QUIT;
|
|
* }
|
|
*
|
|
* // layer mismatch, save in case we don't find a
|
|
* // future layer match hit.
|
|
* if( !found )
|
|
* found = item;
|
|
* }
|
|
* }
|
|
* }
|
|
* return SEARCH_CONTINUE;
|
|
* }
|
|
* };
|
|
*
|
|
* PadOrModule inspector( layer );
|
|
*
|
|
* // search only for PADs first, then MODULES, and preferably a layer match
|
|
* static const KICAD_T scanTypes[] = { PCB_PAD_T, PCB_MODULE_T, EOT };
|
|
*
|
|
* // visit this BOARD with the above inspector
|
|
* Visit( &inspector, &refPos, scanTypes );
|
|
*
|
|
* return inspector.found;
|
|
* }
|
|
*/
|
|
|
|
|
|
NETINFO_ITEM* BOARD::FindNet( int aNetcode ) const
|
|
{
|
|
// the first valid netcode is 1 and the last is m_NetInfo.GetCount()-1.
|
|
// zero is reserved for "no connection" and is not used.
|
|
// NULL is returned for non valid netcodes
|
|
|
|
if( aNetcode == NETINFO_LIST::UNCONNECTED )
|
|
return &NETINFO_LIST::ORPHANED;
|
|
else
|
|
return m_NetInfo.GetNetItem( aNetcode );
|
|
}
|
|
|
|
|
|
NETINFO_ITEM* BOARD::FindNet( const wxString& aNetname ) const
|
|
{
|
|
return m_NetInfo.GetNetItem( aNetname );
|
|
}
|
|
|
|
|
|
MODULE* BOARD::FindModuleByReference( const wxString& aReference ) const
|
|
{
|
|
struct FINDER : public INSPECTOR
|
|
{
|
|
MODULE* found;
|
|
|
|
FINDER() : found( 0 ) {}
|
|
|
|
// implement interface INSPECTOR
|
|
SEARCH_RESULT Inspect( EDA_ITEM* item, const void* data )
|
|
{
|
|
MODULE* module = (MODULE*) item;
|
|
const wxString& ref = *(const wxString*) data;
|
|
|
|
if( ref == module->GetReference() )
|
|
{
|
|
found = module;
|
|
return SEARCH_QUIT;
|
|
}
|
|
|
|
return SEARCH_CONTINUE;
|
|
}
|
|
} inspector;
|
|
|
|
// search only for MODULES
|
|
static const KICAD_T scanTypes[] = { PCB_MODULE_T, EOT };
|
|
|
|
// visit this BOARD with the above inspector
|
|
BOARD* nonconstMe = (BOARD*) this;
|
|
nonconstMe->Visit( &inspector, &aReference, scanTypes );
|
|
|
|
return inspector.found;
|
|
}
|
|
|
|
|
|
MODULE* BOARD::FindModule( const wxString& aRefOrTimeStamp, bool aSearchByTimeStamp ) const
|
|
{
|
|
if( aSearchByTimeStamp )
|
|
{
|
|
for( MODULE* module = m_Modules; module; module = module->Next() )
|
|
{
|
|
if( aRefOrTimeStamp.CmpNoCase( module->GetPath() ) == 0 )
|
|
return module;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
|
|
#if 0 // case independent compare, why?
|
|
for( MODULE* module = m_Modules; module; module = module->Next() )
|
|
{
|
|
if( aRefOrTimeStamp.CmpNoCase( module->GetReference() ) == 0 )
|
|
return module;
|
|
}
|
|
#else
|
|
return FindModuleByReference( aRefOrTimeStamp );
|
|
#endif
|
|
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
// Sort nets by decreasing pad count. For same pad count, sort by alphabetic names
|
|
static bool sortNetsByNodes( const NETINFO_ITEM* a, const NETINFO_ITEM* b )
|
|
{
|
|
if( b->GetNodesCount() == a->GetNodesCount() )
|
|
return a->GetNetname() < b->GetNetname();
|
|
|
|
return b->GetNodesCount() < a->GetNodesCount();
|
|
}
|
|
|
|
// Sort nets by alphabetic names
|
|
static bool sortNetsByNames( const NETINFO_ITEM* a, const NETINFO_ITEM* b )
|
|
{
|
|
return a->GetNetname() < b->GetNetname();
|
|
}
|
|
|
|
int BOARD::SortedNetnamesList( wxArrayString& aNames, bool aSortbyPadsCount )
|
|
{
|
|
if( m_NetInfo.GetNetCount() == 0 )
|
|
return 0;
|
|
|
|
// Build the list
|
|
std::vector <NETINFO_ITEM*> netBuffer;
|
|
|
|
netBuffer.reserve( m_NetInfo.GetNetCount() );
|
|
|
|
for( NETINFO_LIST::iterator net( m_NetInfo.begin() ), netEnd( m_NetInfo.end() );
|
|
net != netEnd; ++net )
|
|
{
|
|
if( net->GetNet() > 0 )
|
|
netBuffer.push_back( *net );
|
|
}
|
|
|
|
// sort the list
|
|
if( aSortbyPadsCount )
|
|
sort( netBuffer.begin(), netBuffer.end(), sortNetsByNodes );
|
|
else
|
|
sort( netBuffer.begin(), netBuffer.end(), sortNetsByNames );
|
|
|
|
for( unsigned ii = 0; ii < netBuffer.size(); ii++ )
|
|
aNames.Add( netBuffer[ii]->GetNetname() );
|
|
|
|
return netBuffer.size();
|
|
}
|
|
|
|
|
|
void BOARD::RedrawAreasOutlines( EDA_DRAW_PANEL* panel, wxDC* aDC, GR_DRAWMODE aDrawMode, LAYER_ID aLayer )
|
|
{
|
|
if( !aDC )
|
|
return;
|
|
|
|
for( int ii = 0; ii < GetAreaCount(); ii++ )
|
|
{
|
|
ZONE_CONTAINER* edge_zone = GetArea( ii );
|
|
|
|
if( (aLayer < 0) || ( aLayer == edge_zone->GetLayer() ) )
|
|
edge_zone->Draw( panel, aDC, aDrawMode );
|
|
}
|
|
}
|
|
|
|
|
|
void BOARD::RedrawFilledAreas( EDA_DRAW_PANEL* panel, wxDC* aDC, GR_DRAWMODE aDrawMode, LAYER_ID aLayer )
|
|
{
|
|
if( !aDC )
|
|
return;
|
|
|
|
for( int ii = 0; ii < GetAreaCount(); ii++ )
|
|
{
|
|
ZONE_CONTAINER* edge_zone = GetArea( ii );
|
|
|
|
if( (aLayer < 0) || ( aLayer == edge_zone->GetLayer() ) )
|
|
edge_zone->DrawFilledArea( panel, aDC, aDrawMode );
|
|
}
|
|
}
|
|
|
|
|
|
ZONE_CONTAINER* BOARD::HitTestForAnyFilledArea( const wxPoint& aRefPos,
|
|
LAYER_ID aStartLayer, LAYER_ID aEndLayer, int aNetCode )
|
|
{
|
|
if( aEndLayer < 0 )
|
|
aEndLayer = aStartLayer;
|
|
|
|
if( aEndLayer < aStartLayer )
|
|
EXCHG( aEndLayer, aStartLayer );
|
|
|
|
for( unsigned ia = 0; ia < m_ZoneDescriptorList.size(); ia++ )
|
|
{
|
|
ZONE_CONTAINER* area = m_ZoneDescriptorList[ia];
|
|
LAYER_NUM layer = area->GetLayer();
|
|
|
|
if( layer < aStartLayer || layer > aEndLayer )
|
|
continue;
|
|
|
|
// In locate functions we must skip tagged items with BUSY flag set.
|
|
if( area->GetState( BUSY ) )
|
|
continue;
|
|
|
|
if( aNetCode >= 0 && area->GetNetCode() != aNetCode )
|
|
continue;
|
|
|
|
if( area->HitTestFilledArea( aRefPos ) )
|
|
return area;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
int BOARD::SetAreasNetCodesFromNetNames()
|
|
{
|
|
int error_count = 0;
|
|
|
|
for( int ii = 0; ii < GetAreaCount(); ii++ )
|
|
{
|
|
ZONE_CONTAINER* it = GetArea( ii );
|
|
|
|
if( !it->IsOnCopperLayer() )
|
|
{
|
|
it->SetNetCode( NETINFO_LIST::UNCONNECTED );
|
|
continue;
|
|
}
|
|
|
|
if( it->GetNetCode() != 0 ) // i.e. if this zone is connected to a net
|
|
{
|
|
const NETINFO_ITEM* net = it->GetNet();
|
|
|
|
if( net )
|
|
{
|
|
it->SetNetCode( net->GetNet() );
|
|
}
|
|
else
|
|
{
|
|
error_count++;
|
|
|
|
// keep Net Name and set m_NetCode to -1 : error flag.
|
|
it->SetNetCode( -1 );
|
|
}
|
|
}
|
|
}
|
|
|
|
return error_count;
|
|
}
|
|
|
|
|
|
VIA* BOARD::GetViaByPosition( const wxPoint& aPosition, LAYER_ID aLayer) const
|
|
{
|
|
for( VIA *via = GetFirstVia( m_Track); via; via = GetFirstVia( via->Next() ) )
|
|
{
|
|
if( (via->GetStart() == aPosition) &&
|
|
(via->GetState( BUSY | IS_DELETED ) == 0) &&
|
|
((aLayer == UNDEFINED_LAYER) || (via->IsOnLayer( aLayer ))) )
|
|
return via;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
D_PAD* BOARD::GetPad( const wxPoint& aPosition, LSET aLayerMask )
|
|
{
|
|
if( !aLayerMask.any() )
|
|
aLayerMask = LSET::AllCuMask();
|
|
|
|
for( MODULE* module = m_Modules; module; module = module->Next() )
|
|
{
|
|
D_PAD* pad = module->GetPad( aPosition, aLayerMask );
|
|
|
|
if( pad )
|
|
return pad;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
D_PAD* BOARD::GetPad( TRACK* aTrace, ENDPOINT_T aEndPoint )
|
|
{
|
|
const wxPoint& aPosition = aTrace->GetEndPoint( aEndPoint );
|
|
|
|
LSET aLayerMask( aTrace->GetLayer() );
|
|
|
|
for( MODULE* module = m_Modules; module; module = module->Next() )
|
|
{
|
|
D_PAD* pad = module->GetPad( aPosition, aLayerMask );
|
|
|
|
if( pad )
|
|
return pad;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
D_PAD* BOARD::GetPadFast( const wxPoint& aPosition, LSET aLayerMask )
|
|
{
|
|
for( unsigned i=0; i<GetPadCount(); ++i )
|
|
{
|
|
D_PAD* pad = m_NetInfo.GetPad(i);
|
|
|
|
if( pad->GetPosition() != aPosition )
|
|
continue;
|
|
|
|
// Pad found, it must be on the correct layer
|
|
if( ( pad->GetLayerSet() & aLayerMask ).any() )
|
|
return pad;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
D_PAD* BOARD::GetPad( std::vector<D_PAD*>& aPadList, const wxPoint& aPosition, LSET aLayerMask )
|
|
{
|
|
// Search the aPoint coordinates in aPadList
|
|
// aPadList is sorted by X then Y values, and a fast binary search is used
|
|
int idxmax = aPadList.size()-1;
|
|
|
|
int delta = aPadList.size();
|
|
|
|
int idx = 0; // Starting index is the beginning of list
|
|
|
|
while( delta )
|
|
{
|
|
// Calculate half size of remaining interval to test.
|
|
// Ensure the computed value is not truncated (too small)
|
|
if( (delta & 1) && ( delta > 1 ) )
|
|
delta++;
|
|
|
|
delta /= 2;
|
|
|
|
D_PAD* pad = aPadList[idx];
|
|
|
|
if( pad->GetPosition() == aPosition ) // candidate found
|
|
{
|
|
// The pad must match the layer mask:
|
|
if( ( aLayerMask & pad->GetLayerSet() ).any() )
|
|
return pad;
|
|
|
|
// More than one pad can be at aPosition
|
|
// search for a pad at aPosition that matched this mask
|
|
|
|
// search next
|
|
for( int ii = idx+1; ii <= idxmax; ii++ )
|
|
{
|
|
pad = aPadList[ii];
|
|
|
|
if( pad->GetPosition() != aPosition )
|
|
break;
|
|
|
|
if( (aLayerMask & pad->GetLayerSet()) != 0 )
|
|
return pad;
|
|
}
|
|
// search previous
|
|
for( int ii = idx-1 ;ii >=0; ii-- )
|
|
{
|
|
pad = aPadList[ii];
|
|
|
|
if( pad->GetPosition() != aPosition )
|
|
break;
|
|
|
|
if( (aLayerMask & pad->GetLayerSet()) != 0 )
|
|
return pad;
|
|
}
|
|
|
|
// Not found:
|
|
return 0;
|
|
}
|
|
|
|
if( pad->GetPosition().x == aPosition.x ) // Must search considering Y coordinate
|
|
{
|
|
if(pad->GetPosition().y < aPosition.y) // Must search after this item
|
|
{
|
|
idx += delta;
|
|
|
|
if( idx > idxmax )
|
|
idx = idxmax;
|
|
}
|
|
else // Must search before this item
|
|
{
|
|
idx -= delta;
|
|
|
|
if( idx < 0 )
|
|
idx = 0;
|
|
}
|
|
}
|
|
else if( pad->GetPosition().x < aPosition.x ) // Must search after this item
|
|
{
|
|
idx += delta;
|
|
|
|
if( idx > idxmax )
|
|
idx = idxmax;
|
|
}
|
|
else // Must search before this item
|
|
{
|
|
idx -= delta;
|
|
|
|
if( idx < 0 )
|
|
idx = 0;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/**
|
|
* Function SortPadsByXCoord
|
|
* is used by GetSortedPadListByXCoord to Sort a pad list by x coordinate value.
|
|
* This function is used to build ordered pads lists
|
|
*/
|
|
bool sortPadsByXthenYCoord( D_PAD* const & ref, D_PAD* const & comp )
|
|
{
|
|
if( ref->GetPosition().x == comp->GetPosition().x )
|
|
return ref->GetPosition().y < comp->GetPosition().y;
|
|
return ref->GetPosition().x < comp->GetPosition().x;
|
|
}
|
|
|
|
|
|
void BOARD::GetSortedPadListByXthenYCoord( std::vector<D_PAD*>& aVector, int aNetCode )
|
|
{
|
|
if( aNetCode < 0 )
|
|
{
|
|
aVector.insert( aVector.end(), m_NetInfo.m_PadsFullList.begin(),
|
|
m_NetInfo.m_PadsFullList.end() );
|
|
}
|
|
else
|
|
{
|
|
const NETINFO_ITEM* net = m_NetInfo.GetNetItem( aNetCode );
|
|
if( net )
|
|
{
|
|
aVector.insert( aVector.end(), net->m_PadInNetList.begin(),
|
|
net->m_PadInNetList.end() );
|
|
}
|
|
}
|
|
|
|
sort( aVector.begin(), aVector.end(), sortPadsByXthenYCoord );
|
|
}
|
|
|
|
|
|
TRACK* BOARD::GetTrack( TRACK* aTrace, const wxPoint& aPosition,
|
|
LSET aLayerMask ) const
|
|
{
|
|
for( TRACK* track = aTrace; track; track = track->Next() )
|
|
{
|
|
LAYER_ID layer = track->GetLayer();
|
|
|
|
if( track->GetState( BUSY | IS_DELETED ) )
|
|
continue;
|
|
|
|
if( m_designSettings.IsLayerVisible( layer ) == false )
|
|
continue;
|
|
|
|
if( track->Type() == PCB_VIA_T ) /* VIA encountered. */
|
|
{
|
|
if( track->HitTest( aPosition ) )
|
|
return track;
|
|
}
|
|
else
|
|
{
|
|
if( !aLayerMask[layer] )
|
|
continue; // Segments on different layers.
|
|
|
|
if( track->HitTest( aPosition ) )
|
|
return track;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
TRACK* BOARD::MarkTrace( TRACK* aTrace, int* aCount,
|
|
double* aTraceLength, double* aPadToDieLength,
|
|
bool aReorder )
|
|
{
|
|
int NbSegmBusy;
|
|
|
|
TRACK_PTRS trackList;
|
|
|
|
if( aCount )
|
|
*aCount = 0;
|
|
|
|
if( aTraceLength )
|
|
*aTraceLength = 0;
|
|
|
|
if( aTrace == NULL )
|
|
return NULL;
|
|
|
|
// Ensure the flag BUSY of all tracks of the board is cleared
|
|
// because we use it to mark segments of the track
|
|
for( TRACK* track = m_Track; track; track = track->Next() )
|
|
track->SetState( BUSY, false );
|
|
|
|
// Set flags of the initial track segment
|
|
aTrace->SetState( BUSY, true );
|
|
LSET layerMask = aTrace->GetLayerSet();
|
|
|
|
trackList.push_back( aTrace );
|
|
|
|
/* Examine the initial track segment : if it is really a segment, this is
|
|
* easy.
|
|
* If it is a via, one must search for connected segments.
|
|
* If <=2, this via connect 2 segments (or is connected to only one
|
|
* segment) and this via and these 2 segments are a part of a track.
|
|
* If > 2 only this via is flagged (the track has only this via)
|
|
*/
|
|
if( aTrace->Type() == PCB_VIA_T )
|
|
{
|
|
TRACK* Segm1, * Segm2 = NULL, * Segm3 = NULL;
|
|
Segm1 = ::GetTrack( m_Track, NULL, aTrace->GetStart(), layerMask );
|
|
|
|
if( Segm1 )
|
|
{
|
|
Segm2 = ::GetTrack( Segm1->Next(), NULL, aTrace->GetStart(), layerMask );
|
|
}
|
|
|
|
if( Segm2 )
|
|
{
|
|
Segm3 = ::GetTrack( Segm2->Next(), NULL, aTrace->GetStart(), layerMask );
|
|
}
|
|
|
|
if( Segm3 ) // More than 2 segments are connected to this via. the track" is only this via
|
|
{
|
|
if( aCount )
|
|
*aCount = 1;
|
|
|
|
return aTrace;
|
|
}
|
|
|
|
if( Segm1 ) // search for others segments connected to the initial segment start point
|
|
{
|
|
layerMask = Segm1->GetLayerSet();
|
|
chainMarkedSegments( aTrace->GetStart(), layerMask, &trackList );
|
|
}
|
|
|
|
if( Segm2 ) // search for others segments connected to the initial segment end point
|
|
{
|
|
layerMask = Segm2->GetLayerSet();
|
|
chainMarkedSegments( aTrace->GetStart(), layerMask, &trackList );
|
|
}
|
|
}
|
|
else // mark the chain using both ends of the initial segment
|
|
{
|
|
chainMarkedSegments( aTrace->GetStart(), layerMask, &trackList );
|
|
chainMarkedSegments( aTrace->GetEnd(), layerMask, &trackList );
|
|
}
|
|
|
|
// Now examine selected vias and flag them if they are on the track
|
|
// If a via is connected to only one or 2 segments, it is flagged (is on the track)
|
|
// If a via is connected to more than 2 segments, it is a track end, and it
|
|
// is removed from the list
|
|
// go through the list backwards.
|
|
for( int i = trackList.size() - 1; i>=0; --i )
|
|
{
|
|
TRACK* via = trackList[i];
|
|
|
|
if( via->Type() != PCB_VIA_T )
|
|
continue;
|
|
|
|
if( via == aTrace )
|
|
continue;
|
|
|
|
via->SetState( BUSY, true ); // Try to flag it. the flag will be cleared later if needed
|
|
|
|
layerMask = via->GetLayerSet();
|
|
|
|
TRACK* track = ::GetTrack( m_Track, NULL, via->GetStart(), layerMask );
|
|
|
|
// GetTrace does not consider tracks flagged BUSY.
|
|
// So if no connected track found, this via is on the current track
|
|
// only: keep it
|
|
if( track == NULL )
|
|
continue;
|
|
|
|
/* If a track is found, this via connects also others segments of an
|
|
* other track. This case happens when the vias ends the selected
|
|
* track but must we consider this via is on the selected track, or
|
|
* on an other track.
|
|
* (this is important when selecting a track for deletion: must this
|
|
* via be deleted or not?)
|
|
* We consider here this via on the track if others segment connected
|
|
* to this via remain connected when removing this via.
|
|
* We search for all others segment connected together:
|
|
* if there are on the same layer, the via is on the selected track
|
|
* if there are on different layers, the via is on an other track
|
|
*/
|
|
LAYER_NUM layer = track->GetLayer();
|
|
|
|
while( ( track = ::GetTrack( track->Next(), NULL, via->GetStart(), layerMask ) ) != NULL )
|
|
{
|
|
if( layer != track->GetLayer() )
|
|
{
|
|
// The via connects segments of an other track: it is removed
|
|
// from list because it is member of an other track
|
|
via->SetState( BUSY, false );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Rearrange the track list in order to have flagged segments linked
|
|
* from firstTrack so the NbSegmBusy segments are consecutive segments
|
|
* in list, the first item in the full track list is firstTrack, and
|
|
* the NbSegmBusy-1 next items (NbSegmBusy when including firstTrack)
|
|
* are the flagged segments
|
|
*/
|
|
NbSegmBusy = 0;
|
|
TRACK* firstTrack;
|
|
|
|
for( firstTrack = m_Track; firstTrack; firstTrack = firstTrack->Next() )
|
|
{
|
|
// Search for the first flagged BUSY segments
|
|
if( firstTrack->GetState( BUSY ) )
|
|
{
|
|
NbSegmBusy = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( firstTrack == NULL )
|
|
return NULL;
|
|
|
|
double full_len = 0;
|
|
double lenPadToDie = 0;
|
|
|
|
if( aReorder )
|
|
{
|
|
DLIST<TRACK>* list = (DLIST<TRACK>*)firstTrack->GetList();
|
|
wxASSERT( list );
|
|
|
|
/* Rearrange the chain starting at firstTrack
|
|
* All others flagged items are moved from their position to the end
|
|
* of the flagged list
|
|
*/
|
|
TRACK* next;
|
|
|
|
for( TRACK* track = firstTrack->Next(); track; track = next )
|
|
{
|
|
next = track->Next();
|
|
|
|
if( track->GetState( BUSY ) ) // move it!
|
|
{
|
|
NbSegmBusy++;
|
|
track->UnLink();
|
|
list->Insert( track, firstTrack->Next() );
|
|
|
|
if( aTraceLength )
|
|
full_len += track->GetLength();
|
|
|
|
if( aPadToDieLength ) // Add now length die.
|
|
{
|
|
// In fact only 2 pads (maximum) will be taken in account:
|
|
// that are on each end of the track, if any
|
|
if( track->GetState( BEGIN_ONPAD ) )
|
|
{
|
|
D_PAD * pad = (D_PAD *) track->start;
|
|
lenPadToDie += (double) pad->GetPadToDieLength();
|
|
}
|
|
|
|
if( track->GetState( END_ONPAD ) )
|
|
{
|
|
D_PAD * pad = (D_PAD *) track->end;
|
|
lenPadToDie += (double) pad->GetPadToDieLength();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if( aTraceLength )
|
|
{
|
|
NbSegmBusy = 0;
|
|
|
|
for( TRACK* track = firstTrack; track; track = track->Next() )
|
|
{
|
|
if( track->GetState( BUSY ) )
|
|
{
|
|
NbSegmBusy++;
|
|
track->SetState( BUSY, false );
|
|
full_len += track->GetLength();
|
|
|
|
// Add now length die.
|
|
// In fact only 2 pads (maximum) will be taken in account:
|
|
// that are on each end of the track, if any
|
|
if( track->GetState( BEGIN_ONPAD ) )
|
|
{
|
|
D_PAD * pad = (D_PAD *) track->start;
|
|
lenPadToDie += (double) pad->GetPadToDieLength();
|
|
}
|
|
|
|
if( track->GetState( END_ONPAD ) )
|
|
{
|
|
D_PAD * pad = (D_PAD *) track->end;
|
|
lenPadToDie += (double) pad->GetPadToDieLength();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if( aTraceLength )
|
|
*aTraceLength = full_len;
|
|
|
|
if( aPadToDieLength )
|
|
*aPadToDieLength = lenPadToDie;
|
|
|
|
if( aCount )
|
|
*aCount = NbSegmBusy;
|
|
|
|
return firstTrack;
|
|
}
|
|
|
|
|
|
MODULE* BOARD::GetFootprint( const wxPoint& aPosition, LAYER_ID aActiveLayer,
|
|
bool aVisibleOnly, bool aIgnoreLocked )
|
|
{
|
|
MODULE* pt_module;
|
|
MODULE* module = NULL;
|
|
MODULE* alt_module = NULL;
|
|
int min_dim = 0x7FFFFFFF;
|
|
int alt_min_dim = 0x7FFFFFFF;
|
|
bool current_layer_back = IsBackLayer( aActiveLayer );
|
|
|
|
for( pt_module = m_Modules; pt_module; pt_module = (MODULE*) pt_module->Next() )
|
|
{
|
|
// is the ref point within the module's bounds?
|
|
if( !pt_module->HitTest( aPosition ) )
|
|
continue;
|
|
|
|
// if caller wants to ignore locked modules, and this one is locked, skip it.
|
|
if( aIgnoreLocked && pt_module->IsLocked() )
|
|
continue;
|
|
|
|
LAYER_ID layer = pt_module->GetLayer();
|
|
|
|
// Filter non visible modules if requested
|
|
if( !aVisibleOnly || IsModuleLayerVisible( layer ) )
|
|
{
|
|
EDA_RECT bb = pt_module->GetFootprintRect();
|
|
|
|
int offx = bb.GetX() + bb.GetWidth() / 2;
|
|
int offy = bb.GetY() + bb.GetHeight() / 2;
|
|
|
|
// off x & offy point to the middle of the box.
|
|
int dist = ( aPosition.x - offx ) * ( aPosition.x - offx ) +
|
|
( aPosition.y - offy ) * ( aPosition.y - offy );
|
|
|
|
if( current_layer_back == IsBackLayer( layer ) )
|
|
{
|
|
if( dist <= min_dim )
|
|
{
|
|
// better footprint shown on the active side
|
|
module = pt_module;
|
|
min_dim = dist;
|
|
}
|
|
}
|
|
else if( aVisibleOnly && IsModuleLayerVisible( layer ) )
|
|
{
|
|
if( dist <= alt_min_dim )
|
|
{
|
|
// better footprint shown on the other side
|
|
alt_module = pt_module;
|
|
alt_min_dim = dist;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if( module )
|
|
{
|
|
return module;
|
|
}
|
|
|
|
if( alt_module)
|
|
{
|
|
return alt_module;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
BOARD_CONNECTED_ITEM* BOARD::GetLockPoint( const wxPoint& aPosition, LSET aLayerMask )
|
|
{
|
|
for( MODULE* module = m_Modules; module; module = module->Next() )
|
|
{
|
|
D_PAD* pad = module->GetPad( aPosition, aLayerMask );
|
|
|
|
if( pad )
|
|
return pad;
|
|
}
|
|
|
|
// No pad has been located so check for a segment of the trace.
|
|
TRACK* segment = ::GetTrack( m_Track, NULL, aPosition, aLayerMask );
|
|
|
|
if( segment == NULL )
|
|
segment = GetTrack( m_Track, aPosition, aLayerMask );
|
|
|
|
return segment;
|
|
}
|
|
|
|
|
|
TRACK* BOARD::CreateLockPoint( wxPoint& aPosition, TRACK* aSegment, PICKED_ITEMS_LIST* aList )
|
|
{
|
|
/* creates an intermediate point on aSegment and break it into two segments
|
|
* at aPosition.
|
|
* The new segment starts from aPosition and ends at the end point of
|
|
* aSegment. The original segment now ends at aPosition.
|
|
*/
|
|
if( aSegment->GetStart() == aPosition || aSegment->GetEnd() == aPosition )
|
|
return NULL;
|
|
|
|
// A via is a good lock point
|
|
if( aSegment->Type() == PCB_VIA_T )
|
|
{
|
|
aPosition = aSegment->GetStart();
|
|
return aSegment;
|
|
}
|
|
|
|
// Calculation coordinate of intermediate point relative to the start point of aSegment
|
|
wxPoint delta = aSegment->GetEnd() - aSegment->GetStart();
|
|
|
|
// calculate coordinates of aPosition relative to aSegment->GetStart()
|
|
wxPoint lockPoint = aPosition - aSegment->GetStart();
|
|
|
|
// lockPoint must be on aSegment:
|
|
// Ensure lockPoint.y/lockPoint.y = delta.y/delta.x
|
|
if( delta.x == 0 )
|
|
lockPoint.x = 0; // horizontal segment
|
|
else
|
|
lockPoint.y = KiROUND( ( (double)lockPoint.x * delta.y ) / delta.x );
|
|
|
|
/* Create the intermediate point (that is to say creation of a new
|
|
* segment, beginning at the intermediate point.
|
|
*/
|
|
lockPoint += aSegment->GetStart();
|
|
|
|
TRACK* newTrack = (TRACK*)aSegment->Clone();
|
|
// The new segment begins at the new point,
|
|
newTrack->SetStart(lockPoint);
|
|
newTrack->start = aSegment;
|
|
newTrack->SetState( BEGIN_ONPAD, false );
|
|
|
|
DLIST<TRACK>* list = (DLIST<TRACK>*)aSegment->GetList();
|
|
wxASSERT( list );
|
|
list->Insert( newTrack, aSegment->Next() );
|
|
|
|
if( aList )
|
|
{
|
|
// Prepare the undo command for the now track segment
|
|
ITEM_PICKER picker( newTrack, UR_NEW );
|
|
aList->PushItem( picker );
|
|
// Prepare the undo command for the old track segment
|
|
// before modifications
|
|
picker.SetItem( aSegment );
|
|
picker.SetStatus( UR_CHANGED );
|
|
picker.SetLink( aSegment->Clone() );
|
|
aList->PushItem( picker );
|
|
}
|
|
|
|
// Old track segment now ends at new point.
|
|
aSegment->SetEnd(lockPoint);
|
|
aSegment->end = newTrack;
|
|
aSegment->SetState( END_ONPAD, false );
|
|
|
|
D_PAD * pad = GetPad( newTrack, ENDPOINT_START );
|
|
|
|
if ( pad )
|
|
{
|
|
newTrack->start = pad;
|
|
newTrack->SetState( BEGIN_ONPAD, true );
|
|
aSegment->end = pad;
|
|
aSegment->SetState( END_ONPAD, true );
|
|
}
|
|
|
|
aPosition = lockPoint;
|
|
return newTrack;
|
|
}
|
|
|
|
|
|
ZONE_CONTAINER* BOARD::AddArea( PICKED_ITEMS_LIST* aNewZonesList, int aNetcode,
|
|
LAYER_ID aLayer, wxPoint aStartPointPosition, int aHatch )
|
|
{
|
|
ZONE_CONTAINER* new_area = InsertArea( aNetcode,
|
|
m_ZoneDescriptorList.size( ) - 1,
|
|
aLayer, aStartPointPosition.x,
|
|
aStartPointPosition.y, aHatch );
|
|
|
|
if( aNewZonesList )
|
|
{
|
|
ITEM_PICKER picker( new_area, UR_NEW );
|
|
aNewZonesList->PushItem( picker );
|
|
}
|
|
|
|
return new_area;
|
|
}
|
|
|
|
|
|
void BOARD::RemoveArea( PICKED_ITEMS_LIST* aDeletedList, ZONE_CONTAINER* area_to_remove )
|
|
{
|
|
if( area_to_remove == NULL )
|
|
return;
|
|
|
|
if( aDeletedList )
|
|
{
|
|
ITEM_PICKER picker( area_to_remove, UR_DELETED );
|
|
aDeletedList->PushItem( picker );
|
|
Remove( area_to_remove ); // remove from zone list, but does not delete it
|
|
}
|
|
else
|
|
{
|
|
Delete( area_to_remove );
|
|
}
|
|
}
|
|
|
|
|
|
ZONE_CONTAINER* BOARD::InsertArea( int netcode, int iarea, LAYER_ID layer, int x, int y, int hatch )
|
|
{
|
|
ZONE_CONTAINER* new_area = new ZONE_CONTAINER( this );
|
|
|
|
new_area->SetNetCode( netcode );
|
|
new_area->SetLayer( layer );
|
|
new_area->SetTimeStamp( GetNewTimeStamp() );
|
|
|
|
if( iarea < (int) ( m_ZoneDescriptorList.size() - 1 ) )
|
|
m_ZoneDescriptorList.insert( m_ZoneDescriptorList.begin() + iarea + 1, new_area );
|
|
else
|
|
m_ZoneDescriptorList.push_back( new_area );
|
|
|
|
new_area->Outline()->Start( layer, x, y, hatch );
|
|
return new_area;
|
|
}
|
|
|
|
|
|
bool BOARD::NormalizeAreaPolygon( PICKED_ITEMS_LIST * aNewZonesList, ZONE_CONTAINER* aCurrArea )
|
|
{
|
|
CPolyLine* curr_polygon = aCurrArea->Outline();
|
|
|
|
// mark all areas as unmodified except this one, if modified
|
|
for( unsigned ia = 0; ia < m_ZoneDescriptorList.size(); ia++ )
|
|
m_ZoneDescriptorList[ia]->SetLocalFlags( 0 );
|
|
|
|
aCurrArea->SetLocalFlags( 1 );
|
|
|
|
if( curr_polygon->IsPolygonSelfIntersecting() )
|
|
{
|
|
std::vector<CPolyLine*>* pa = new std::vector<CPolyLine*>;
|
|
curr_polygon->UnHatch();
|
|
int n_poly = aCurrArea->Outline()->NormalizeAreaOutlines( pa );
|
|
|
|
// If clipping has created some polygons, we must add these new copper areas.
|
|
if( n_poly > 1 )
|
|
{
|
|
ZONE_CONTAINER* NewArea;
|
|
|
|
for( int ip = 1; ip < n_poly; ip++ )
|
|
{
|
|
// create new copper area and copy poly into it
|
|
CPolyLine* new_p = (*pa)[ip - 1];
|
|
NewArea = AddArea( aNewZonesList, aCurrArea->GetNetCode(), aCurrArea->GetLayer(),
|
|
wxPoint(0, 0), CPolyLine::NO_HATCH );
|
|
|
|
// remove the poly that was automatically created for the new area
|
|
// and replace it with a poly from NormalizeAreaOutlines
|
|
delete NewArea->Outline();
|
|
NewArea->SetOutline( new_p );
|
|
NewArea->Outline()->Hatch();
|
|
NewArea->SetLocalFlags( 1 );
|
|
}
|
|
}
|
|
|
|
delete pa;
|
|
}
|
|
|
|
curr_polygon->Hatch();
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void BOARD::ReplaceNetlist( NETLIST& aNetlist, bool aDeleteSinglePadNets,
|
|
REPORTER* aReporter )
|
|
{
|
|
unsigned i;
|
|
wxPoint bestPosition;
|
|
wxString msg;
|
|
D_PAD* pad;
|
|
MODULE* footprint;
|
|
COMPONENT_NET net;
|
|
|
|
if( !IsEmpty() )
|
|
{
|
|
// Position new components below any existing board features.
|
|
EDA_RECT bbbox = ComputeBoundingBox( true );
|
|
|
|
if( bbbox.GetWidth() || bbbox.GetHeight() )
|
|
{
|
|
bestPosition.x = bbbox.Centre().x;
|
|
bestPosition.y = bbbox.GetBottom() + Millimeter2iu( 10 );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Position new components in the center of the page when the board is empty.
|
|
wxSize pageSize = m_paper.GetSizeIU();
|
|
|
|
bestPosition.x = pageSize.GetWidth() / 2;
|
|
bestPosition.y = pageSize.GetHeight() / 2;
|
|
}
|
|
|
|
m_Status_Pcb = 0;
|
|
|
|
for( i = 0; i < aNetlist.GetCount(); i++ )
|
|
{
|
|
COMPONENT* component = aNetlist.GetComponent( i );
|
|
|
|
if( aReporter && aReporter->ReportAll() )
|
|
{
|
|
#if defined(DEBUG)
|
|
if( component->GetReference() == wxT( "D2" ) )
|
|
{
|
|
int breakhere = 1;
|
|
(void) breakhere;
|
|
}
|
|
#endif
|
|
|
|
msg.Printf( _( "Checking netlist component footprint \"%s:%s:%s\".\n" ),
|
|
GetChars( component->GetReference() ),
|
|
GetChars( component->GetTimeStamp() ),
|
|
GetChars( component->GetFPID().Format() ) );
|
|
aReporter->Report( msg );
|
|
}
|
|
|
|
if( aNetlist.IsFindByTimeStamp() )
|
|
footprint = FindModule( aNetlist.GetComponent( i )->GetTimeStamp(), true );
|
|
else
|
|
footprint = FindModule( aNetlist.GetComponent( i )->GetReference() );
|
|
|
|
if( footprint == NULL ) // A new footprint.
|
|
{
|
|
if( aReporter )
|
|
{
|
|
if( component->GetModule() != NULL )
|
|
{
|
|
msg.Printf( _( "Adding new component \"%s:%s\" footprint \"%s\".\n" ),
|
|
GetChars( component->GetReference() ),
|
|
GetChars( component->GetTimeStamp() ),
|
|
GetChars( component->GetFPID().Format() ) );
|
|
|
|
if( aReporter->ReportWarnings() )
|
|
aReporter->Report( msg );
|
|
}
|
|
else
|
|
{
|
|
msg.Printf( _( "Cannot add new component \"%s:%s\" due to missing "
|
|
"footprint \"%s\".\n" ),
|
|
GetChars( component->GetReference() ),
|
|
GetChars( component->GetTimeStamp() ),
|
|
GetChars( component->GetFPID().Format() ) );
|
|
|
|
if( aReporter->ReportErrors() )
|
|
aReporter->Report( msg );
|
|
}
|
|
}
|
|
|
|
if( !aNetlist.IsDryRun() && (component->GetModule() != NULL) )
|
|
{
|
|
// Owned by NETLIST, can only copy it.
|
|
footprint = new MODULE( *component->GetModule() );
|
|
footprint->SetParent( this );
|
|
footprint->SetPosition( bestPosition );
|
|
footprint->SetTimeStamp( GetNewTimeStamp() );
|
|
Add( footprint, ADD_APPEND );
|
|
}
|
|
}
|
|
else // An existing footprint.
|
|
{
|
|
// Test for footprint change.
|
|
if( !component->GetFPID().empty() &&
|
|
footprint->GetFPID() != component->GetFPID() )
|
|
{
|
|
if( aNetlist.GetReplaceFootprints() )
|
|
{
|
|
if( aReporter )
|
|
{
|
|
if( component->GetModule() != NULL )
|
|
{
|
|
msg.Printf( _( "Replacing component \"%s:%s\" footprint \"%s\" with "
|
|
"\"%s\".\n" ),
|
|
GetChars( footprint->GetReference() ),
|
|
GetChars( footprint->GetPath() ),
|
|
GetChars( footprint->GetFPID().Format() ),
|
|
GetChars( component->GetFPID().Format() ) );
|
|
|
|
if( aReporter->ReportWarnings() )
|
|
aReporter->Report( msg );
|
|
}
|
|
else
|
|
{
|
|
msg.Printf( _( "Cannot replace component \"%s:%s\" due to missing "
|
|
"footprint \"%s\".\n" ),
|
|
GetChars( footprint->GetReference() ),
|
|
GetChars( footprint->GetPath() ),
|
|
GetChars( component->GetFPID().Format() ) );
|
|
|
|
if( aReporter->ReportErrors() )
|
|
aReporter->Report( msg );
|
|
}
|
|
}
|
|
|
|
if( !aNetlist.IsDryRun() && (component->GetModule() != NULL) )
|
|
{
|
|
wxASSERT( footprint != NULL );
|
|
MODULE* newFootprint = new MODULE( *component->GetModule() );
|
|
|
|
if( aNetlist.IsFindByTimeStamp() )
|
|
newFootprint->SetReference( footprint->GetReference() );
|
|
else
|
|
newFootprint->SetPath( footprint->GetPath() );
|
|
|
|
footprint->CopyNetlistSettings( newFootprint );
|
|
Remove( footprint );
|
|
Add( newFootprint, ADD_APPEND );
|
|
footprint = newFootprint;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Test for reference designator field change.
|
|
if( footprint->GetReference() != component->GetReference() )
|
|
{
|
|
if( aReporter && aReporter->ReportWarnings())
|
|
{
|
|
msg.Printf( _( "Changing footprint \"%s:%s\" reference to \"%s\".\n" ),
|
|
GetChars( footprint->GetReference() ),
|
|
GetChars( footprint->GetPath() ),
|
|
GetChars( component->GetReference() ) );
|
|
aReporter->Report( msg );
|
|
}
|
|
|
|
if( !aNetlist.IsDryRun() )
|
|
footprint->SetReference( component->GetReference() );
|
|
}
|
|
|
|
// Test for value field change.
|
|
if( footprint->GetValue() != component->GetValue() )
|
|
{
|
|
if( aReporter && aReporter->ReportAll() )
|
|
{
|
|
msg.Printf( _( "Changing footprint \"%s:%s\" value from \"%s\" to \"%s\".\n" ),
|
|
GetChars( footprint->GetReference() ),
|
|
GetChars( footprint->GetPath() ),
|
|
GetChars( footprint->GetValue() ),
|
|
GetChars( component->GetValue() ) );
|
|
aReporter->Report( msg );
|
|
}
|
|
|
|
if( !aNetlist.IsDryRun() )
|
|
footprint->SetValue( component->GetValue() );
|
|
}
|
|
|
|
// Test for time stamp change.
|
|
if( footprint->GetPath() != component->GetTimeStamp() )
|
|
{
|
|
if( aReporter && aReporter->ReportWarnings() )
|
|
{
|
|
msg.Printf( _( "Changing footprint path \"%s:%s\" to \"%s\".\n" ),
|
|
GetChars( footprint->GetReference() ),
|
|
GetChars( footprint->GetPath() ),
|
|
GetChars( component->GetTimeStamp() ) );
|
|
aReporter->Report( msg );
|
|
}
|
|
|
|
if( !aNetlist.IsDryRun() )
|
|
footprint->SetPath( component->GetTimeStamp() );
|
|
}
|
|
}
|
|
|
|
if( footprint == NULL )
|
|
continue;
|
|
|
|
// At this point, the component footprint is updated. Now update the nets.
|
|
for( pad = footprint->Pads(); pad; pad = pad->Next() )
|
|
{
|
|
net = component->GetNet( pad->GetPadName() );
|
|
|
|
if( !net.IsValid() ) // Footprint pad had no net.
|
|
{
|
|
if( !pad->GetNetname().IsEmpty() )
|
|
{
|
|
if( aReporter && aReporter->ReportAll() )
|
|
{
|
|
msg.Printf( _( "Clearing component \"%s:%s\" pin \"%s\" net name.\n" ),
|
|
GetChars( footprint->GetReference() ),
|
|
GetChars( footprint->GetPath() ),
|
|
GetChars( pad->GetPadName() ) );
|
|
aReporter->Report( msg );
|
|
}
|
|
|
|
if( !aNetlist.IsDryRun() )
|
|
pad->SetNetCode( NETINFO_LIST::UNCONNECTED );
|
|
}
|
|
}
|
|
else // Footprint pad has a net.
|
|
{
|
|
if( net.GetNetName() != pad->GetNetname() )
|
|
{
|
|
if( aReporter && aReporter->ReportAll() )
|
|
{
|
|
msg.Printf( _( "Changing component \"%s:%s\" pin \"%s\" net name from "
|
|
"\"%s\" to \"%s\".\n" ),
|
|
GetChars( footprint->GetReference() ),
|
|
GetChars( footprint->GetPath() ),
|
|
GetChars( pad->GetPadName() ),
|
|
GetChars( pad->GetNetname() ),
|
|
GetChars( net.GetNetName() ) );
|
|
aReporter->Report( msg );
|
|
}
|
|
|
|
if( !aNetlist.IsDryRun() )
|
|
{
|
|
NETINFO_ITEM* netinfo = FindNet( net.GetNetName() );
|
|
if( netinfo == NULL )
|
|
{
|
|
// It is a new net, we have to add it
|
|
netinfo = new NETINFO_ITEM( this, net.GetNetName() );
|
|
m_NetInfo.AppendNet( netinfo );
|
|
}
|
|
|
|
pad->SetNetCode( netinfo->GetNet() );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Remove all components not in the netlist.
|
|
if( aNetlist.GetDeleteExtraFootprints() )
|
|
{
|
|
MODULE* nextModule;
|
|
const COMPONENT* component;
|
|
|
|
for( MODULE* module = m_Modules; module != NULL; module = nextModule )
|
|
{
|
|
nextModule = module->Next();
|
|
|
|
if( module->IsLocked() )
|
|
continue;
|
|
|
|
if( aNetlist.IsFindByTimeStamp() )
|
|
component = aNetlist.GetComponentByTimeStamp( module->GetPath() );
|
|
else
|
|
component = aNetlist.GetComponentByReference( module->GetReference() );
|
|
|
|
if( component == NULL )
|
|
{
|
|
if( aReporter && aReporter->ReportWarnings() )
|
|
{
|
|
msg.Printf( _( "Removing footprint \"%s:%s\".\n" ),
|
|
GetChars( module->GetReference() ),
|
|
GetChars( module->GetPath() ) );
|
|
aReporter->Report( msg );
|
|
}
|
|
|
|
if( !aNetlist.IsDryRun() )
|
|
module->DeleteStructure();
|
|
}
|
|
}
|
|
}
|
|
|
|
// If needed, remove the single pad nets:
|
|
if( aDeleteSinglePadNets && !aNetlist.IsDryRun() )
|
|
{
|
|
BuildListOfNets();
|
|
|
|
std::vector<D_PAD*> padlist = GetPads();
|
|
|
|
// padlist is the list of pads, sorted by netname.
|
|
int count = 0;
|
|
wxString netname;
|
|
D_PAD* pad = NULL;
|
|
D_PAD* previouspad = NULL;
|
|
|
|
for( unsigned ii = 0; ii < padlist.size(); ii++ )
|
|
{
|
|
pad = padlist[ii];
|
|
|
|
if( pad->GetNetname().IsEmpty() )
|
|
continue;
|
|
|
|
if( netname != pad->GetNetname() ) // End of net
|
|
{
|
|
if( previouspad && count == 1 )
|
|
{
|
|
if( aReporter && aReporter->ReportAll() )
|
|
{
|
|
msg.Printf( _( "Remove single pad net \"%s\" on \"%s\" pad '%s'\n" ),
|
|
GetChars( previouspad->GetNetname() ),
|
|
GetChars( previouspad->GetParent()->GetReference() ),
|
|
GetChars( previouspad->GetPadName() ) );
|
|
aReporter->Report( msg );
|
|
}
|
|
|
|
previouspad->SetNetCode( NETINFO_LIST::UNCONNECTED );
|
|
}
|
|
netname = pad->GetNetname();
|
|
count = 1;
|
|
}
|
|
else
|
|
count++;
|
|
|
|
previouspad = pad;
|
|
}
|
|
|
|
// Examine last pad
|
|
if( pad && count == 1 )
|
|
pad->SetNetCode( NETINFO_LIST::UNCONNECTED );
|
|
}
|
|
|
|
m_ratsnest->ProcessBoard();
|
|
|
|
// Last step: Some tests:
|
|
// verify all pads found in netlist:
|
|
// They should exist in footprints, otherwise the footprint is wrong
|
|
// note also references or time stamps are updated, so we use only
|
|
// the reference to find a footprint
|
|
if( aReporter && aReporter->ReportErrors() )
|
|
{
|
|
wxString padname;
|
|
for( i = 0; i < aNetlist.GetCount(); i++ )
|
|
{
|
|
const COMPONENT* component = aNetlist.GetComponent( i );
|
|
MODULE* footprint = FindModuleByReference( component->GetReference() );
|
|
|
|
if( footprint == NULL ) // It can be missing in partial designs
|
|
continue;
|
|
|
|
// Explore all pins/pads in component
|
|
for( unsigned jj = 0; jj < component->GetNetCount(); jj++ )
|
|
{
|
|
net = component->GetNet( jj );
|
|
padname = net.GetPinName();
|
|
|
|
if( footprint->FindPadByName( padname ) )
|
|
continue; // OK, pad found
|
|
|
|
// not found: bad footprint, report error
|
|
msg.Printf( _( "*** Error: Component '%s' pad '%s' not found in footprint '%s' ***\n" ),
|
|
GetChars( component->GetReference() ),
|
|
GetChars( padname ),
|
|
GetChars( footprint->GetFPID().Format() ) );
|
|
aReporter->Report( msg );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* Extracts the board outlines and build a closed polygon
|
|
* from lines, arcs and circle items on edge cut layer
|
|
* Any closed outline inside the main outline is a hole
|
|
* All contours should be closed, i.e. are valid vertices for a closed polygon
|
|
* return true if success, false if a contour is not valid
|
|
*/
|
|
#include <specctra.h>
|
|
bool BOARD::GetBoardPolygonOutlines( CPOLYGONS_LIST& aOutlines,
|
|
CPOLYGONS_LIST& aHoles,
|
|
wxString* aErrorText )
|
|
{
|
|
// the SPECCTRA_DB function to extract board outlines:
|
|
DSN::SPECCTRA_DB dummy;
|
|
return dummy.GetBoardPolygonOutlines( this, aOutlines,
|
|
aHoles, aErrorText );
|
|
}
|