64 lines
2.1 KiB
Plaintext
64 lines
2.1 KiB
Plaintext
Compiling KiCad on Apple Mac OS X
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=================================
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First written: 2010-01-31
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by: Jerry Jacobs <xor.gate.engineering[at]gmail[dot]com>
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Modified at: 2014-02-07
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by: Marco Serantoni <marco.serantoni[at]gmail[dot]com>
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Snow Leopard
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------------
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Requirements
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* XCode Tools (http://developer.apple.com/tools/xcode)
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* bzr (bazaar)
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* CMake (http://www.cmake.org)
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The build of Kicad for OSX is now easier than before.
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The building system will download and compile the needed libraries for you
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patching them accordly to the needs.
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Building Kicad with no support for Scripting
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The building needs to know if you want a static binary or a dynamic one
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Just set ONE of those two options KICAD_BUILD_STATIC or KICAD_BUILD_DYNAMIC
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If you set KICAD_BUILD_DYNAMIC the building system will build all and include
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the needed libraries for each executable in its bundle
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cmake -DKICAD_BUILD_DYNAMIC=ON .
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make
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Building Kicad with support for Scripting
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Due some problems with some dependencies the build of this kind of binary is a bit
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more complex, you should initially set KICAD_BUILD_DYNAMIC
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then issue for example
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cmake -DKICAD_BUILD_DYNAMIC=ON .
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make swig
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After successfully building you can set your KICAD_SCRIPTING* options (for example):
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cmake -DKICAD_SCRIPTING=ON -DKICAD_SCRIPTING_WXPYTHON=ON -DKICAD_SCRIPTING_MODULES=ON .
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make
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The system will build all accordling your choices and package all in the bundle
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I know bundles will be huge, but those will be autosufficient.
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Building Kicad for other processors or Universal binaries
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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I wish remember you should set the processor like
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cmake -DCMAKE_OSX_ARCHITECTURES="x86_64"
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for other platforms
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cmake -DCMAKE_OSX_ARCHITECTURES="x86_64 -arch i386"
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cmake -DCMAKE_OSX_ARCHITECTURES="x86_64 -arch i386 -arch ppc"
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I know some you should prefer use ; as separator, this will be accomplished soon
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keeping support for both the syntaxes
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