562 lines
12 KiB
C++
562 lines
12 KiB
C++
/******************************************************************/
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/* drawpanel.cpp - fonctions des classes du type WinEDA_DrawPanel */
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/******************************************************************/
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#ifdef __GNUG__
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#pragma implementation
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#endif
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#include "fctsys.h"
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#include "common.h"
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/* defines locaux */
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#define CURSOR_SIZE 12 /* taille de la croix du curseur PCB */
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/*******************************************************/
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/* Class BASE_SCREEN: classe de gestion d'un affichage */
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/*******************************************************/
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BASE_SCREEN::BASE_SCREEN( int idscreen ) : EDA_BaseStruct( SCREEN_STRUCT_TYPE )
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{
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EEDrawList = NULL; /* Schematic items list */
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m_Type = idscreen;
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m_ZoomList = NULL;
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m_GridList = NULL;
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m_UndoList = NULL;
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m_RedoList = NULL;
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m_UndoRedoCountMax = 1;
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m_FirstRedraw = TRUE;
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InitDatas();
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}
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/******************************/
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BASE_SCREEN::~BASE_SCREEN( void )
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/******************************/
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{
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if( m_ZoomList )
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free( m_ZoomList );
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if( m_GridList )
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free( m_GridList );
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ClearUndoRedoList();
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}
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/*******************************/
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void BASE_SCREEN::InitDatas( void )
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/*******************************/
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{
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m_SheetNumber = m_NumberOfSheet = 1; /* gestion hierarchie: Root: SheetNumber = 1 */
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m_Zoom = 32;
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m_Grid = wxSize( 50, 50 ); /* pas de la grille */
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m_UserGrid = g_UserGrid; /* pas de la grille "utilisateur" */
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m_UserGridIsON = FALSE;
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m_UserGridUnit = g_UserGrid_Unit;
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m_Diviseur_Grille = 1;
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m_Center = TRUE;
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/* offsets pour tracer le circuit sur l'ecran */
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switch( m_Type ) // Init taille sheet par defaut
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{
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case SCHEMATIC_FRAME:
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m_Center = FALSE;
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m_CurrentSheet = &g_Sheet_A4;
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break;
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default:
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case CVPCB_DISPLAY_FRAME:
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case MODULE_EDITOR_FRAME:
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case PCB_FRAME:
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m_CurrentSheet = &g_Sheet_A4;
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break;
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case GERBER_FRAME:
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m_CurrentSheet = &g_Sheet_GERBER;
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break;
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}
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if( m_Center )
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{
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m_Curseur.x = m_Curseur.y = 0;
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m_DrawOrg.x = -ReturnPageSize().x / 2;
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m_DrawOrg.y = -ReturnPageSize().y / 2;
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}
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else
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{
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m_DrawOrg.x = m_DrawOrg.y = 0;
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m_Curseur.x = ReturnPageSize().x / 2;
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m_Curseur.y = ReturnPageSize().y / 2;
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}
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// DrawOrg est rendu multiple du zoom min :
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m_DrawOrg.x -= m_DrawOrg.x % 256;
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m_DrawOrg.y -= m_DrawOrg.y % 256;
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m_O_Curseur = m_Curseur;
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SetCurItem( NULL );
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/* indicateurs divers */
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m_FlagRefreshReq = 0; /* indique que l'ecran doit redessine */
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m_FlagModified = 0; // indique modif du PCB,utilise pour eviter une sortie sans sauvegarde
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m_FlagSave = 1; // indique sauvegarde auto faite
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}
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/******************************************************************/
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wxPoint BASE_SCREEN::CursorRealPosition( const wxPoint& ScreenPos )
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/******************************************************************/
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{
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wxPoint curpos;
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curpos.x = ScreenPos.x* GetZoom();
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curpos.y = ScreenPos.y* GetZoom();
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curpos.x += m_DrawOrg.x;
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curpos.y += m_DrawOrg.y;
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return curpos;
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}
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/***************************************/
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int BASE_SCREEN::GetInternalUnits( void )
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/***************************************/
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{
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switch( m_Type )
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{
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default:
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case SCHEMATIC_FRAME:
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return EESCHEMA_INTERNAL_UNIT;
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break;
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case GERBER_FRAME:
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case CVPCB_DISPLAY_FRAME:
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case MODULE_EDITOR_FRAME:
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case PCB_FRAME:
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return PCB_INTERNAL_UNIT;
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}
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}
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/*****************************************/
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wxSize BASE_SCREEN::ReturnPageSize( void )
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/*****************************************/
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/* Retourne en unites internes la taille de la feuille de dessin
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* (la taille de la feuille est connue en 1/1000 ")
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*/
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{
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wxSize PageSize;
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switch( m_Type )
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{
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default:
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case SCHEMATIC_FRAME:
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PageSize = m_CurrentSheet->m_Size;
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break;
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case GERBER_FRAME:
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case CVPCB_DISPLAY_FRAME:
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case MODULE_EDITOR_FRAME:
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case PCB_FRAME:
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PageSize.x = m_CurrentSheet->m_Size.x * (PCB_INTERNAL_UNIT / 1000);
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PageSize.y = m_CurrentSheet->m_Size.y * (PCB_INTERNAL_UNIT / 1000);
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break;
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}
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return PageSize;
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}
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/********************************************/
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void BASE_SCREEN::SetZoomList( int* zoomlist )
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/********************************************/
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/* init liste des zoom (NULL terminated)
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*/
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{
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int ii, nbitems, * zoom;
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// Decompte des items
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for( nbitems = 1, zoom = zoomlist; ; zoom++, nbitems++ )
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{
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if( *zoom == 0 )
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break;
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}
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// Init liste
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if( m_ZoomList )
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free( m_ZoomList );
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m_ZoomList = (int*) MyZMalloc( nbitems * sizeof( int) );
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for( ii = 0, zoom = zoomlist; ii < nbitems; zoom++, ii++ )
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{
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m_ZoomList[ii] = *zoom;
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}
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}
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/***********************************/
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void BASE_SCREEN::SetFirstZoom( void )
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/***********************************/
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/* ajuste le coeff de zoom a 1*/
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{
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m_Zoom = 1;
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}
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/****************************/
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int BASE_SCREEN::GetZoom( void )
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/****************************/
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/* retourne le coeff de zoom */
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{
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return m_Zoom;
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}
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/***********************************/
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void BASE_SCREEN::SetZoom( int coeff )
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/***********************************/
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/* ajuste le coeff de zoom a coeff */
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{
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m_Zoom = coeff;
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if( m_Zoom < 1 )
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m_Zoom = 1;
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}
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/********************************/
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void BASE_SCREEN::SetNextZoom( void )
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/********************************/
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/* Selectionne le prochain coeff de zoom
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*/
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{
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m_Zoom *= 2;
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if( m_ZoomList == NULL )
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return;
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int ii, zoom_max = 512;
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for( ii = 0; m_ZoomList[ii] != 0; ii++ )
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zoom_max = m_ZoomList[ii];
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if( m_Zoom > zoom_max )
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m_Zoom = zoom_max;
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}
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/*************************************/
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void BASE_SCREEN::SetPreviousZoom( void )
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/*************************************/
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/* Selectionne le precedent coeff de zoom
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*/
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{
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m_Zoom /= 2;
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if( m_Zoom < 1 )
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m_Zoom = 1;
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}
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/**********************************/
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void BASE_SCREEN::SetLastZoom( void )
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/**********************************/
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/* ajuste le coeff de zoom au max
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*/
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{
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if( m_ZoomList == NULL )
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return;
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int ii;
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for( ii = 0; m_ZoomList[ii] != 0; ii++ )
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m_Zoom = m_ZoomList[ii];
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}
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/********************************************/
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void BASE_SCREEN::SetGridList( wxSize* gridlist )
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/********************************************/
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/* init liste des zoom (NULL terminated)
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*/
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{
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int ii, nbitems;
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wxSize* grid;
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// Decompte des items
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for( nbitems = 0, grid = gridlist; ; grid++, nbitems++ )
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{
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if( (grid->x <= 0) || (grid->y <= 0) )
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break;
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}
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// Init liste
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if( m_GridList )
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free( m_GridList );
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m_GridList = (wxSize*) MyZMalloc( nbitems * sizeof(wxSize) );
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for( ii = 0, grid = gridlist; ii < nbitems; grid++, ii++ )
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{
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m_GridList[ii] = *grid;
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}
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}
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/**********************************************/
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void BASE_SCREEN::SetGrid( const wxSize& size )
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/**********************************************/
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{
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if( m_GridList == NULL )
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return;
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if( (size.x <= 0) || (size.y <= 0) )
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{
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m_UserGrid = g_UserGrid;
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m_UserGridIsON = TRUE;
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}
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else
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{
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m_Grid = size;
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m_UserGridIsON = FALSE;
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}
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}
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/*********************************/
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wxSize BASE_SCREEN::GetGrid( void )
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/*********************************/
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{
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wxSize grid = m_Grid;
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double xx, scale;
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if( m_GridList == NULL )
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return wxSize( 1, 1 );
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if( m_UserGridIsON || m_Grid.x < 0 || m_Grid.y < 0 )
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{
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if( m_UserGridUnit == INCHES )
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scale = 10000;
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else
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scale = 10000 / 25.4;
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xx = m_UserGrid.x * scale;
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grid.x = (int) (xx + 0.5);
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xx = m_UserGrid.y * scale;
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grid.y = (int) (xx + 0.5);
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}
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return grid;
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}
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/*********************************/
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void BASE_SCREEN::SetNextGrid( void )
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/*********************************/
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/* Selectionne la prochaine grille
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*/
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{
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int ii;
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if( m_GridList == NULL )
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return;
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for( ii = 0; ; ii++ )
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{
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if( m_GridList[ii].x <= 0 )
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break;
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if( (m_Grid.x == m_GridList[ii].x) && (m_Grid.y == m_GridList[ii].y) )
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break;
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}
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if( (m_GridList[ii].x > 0) && (ii > 0) )
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m_Grid = m_GridList[ii - 1];
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}
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/*************************************/
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void BASE_SCREEN::SetPreviousGrid( void )
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/*************************************/
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/* Selectionne le precedent coeff de grille
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*/
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{
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int ii;
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if( m_GridList == NULL )
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return;
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for( ii = 0; ; ii++ )
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{
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if( m_GridList[ii].x <= 0 )
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break;
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if( (m_Grid.x == m_GridList[ii].x) && (m_Grid.y == m_GridList[ii].y) )
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break;
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}
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if( (m_GridList[ii].x > 0) && (m_GridList[ii + 1].x > 0) )
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m_Grid = m_GridList[ii + 1];
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}
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/**********************************/
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void BASE_SCREEN::SetFirstGrid( void )
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/**********************************/
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/* ajuste le coeff de grille a 1
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*/
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{
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if( m_GridList == NULL )
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return;
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int ii = 0;
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while( m_GridList[ii].x > 0 )
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ii++;
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m_Grid = m_GridList[ii - 1];
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}
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/**********************************/
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void BASE_SCREEN::SetLastGrid( void )
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/**********************************/
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/* ajuste le coeff de grille au max
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*/
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{
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if( m_GridList == NULL )
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return;
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m_Grid = m_GridList[0];
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}
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/*****************************************/
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void BASE_SCREEN::ClearUndoRedoList( void )
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/*****************************************/
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/* free the undo and the redo lists
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*/
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{
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EDA_BaseStruct* nextitem;
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while( m_UndoList )
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{
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nextitem = m_UndoList->Pnext;
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delete m_UndoList;
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m_UndoList = nextitem;
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}
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while( m_RedoList )
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{
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nextitem = m_RedoList->Pnext;
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delete m_RedoList;
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m_RedoList = nextitem;
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}
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}
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/***********************************************************/
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void BASE_SCREEN::AddItemToUndoList( EDA_BaseStruct* newitem )
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/************************************************************/
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/* Put newitem in head of undo list
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* Deletes olds items if > count max.
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*/
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{
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int ii;
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EDA_BaseStruct* item, * nextitem;
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if( newitem == NULL )
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return;
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newitem->Pnext = m_UndoList;
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m_UndoList = newitem;
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/* Free first items, if count max reached */
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for( ii = 0, item = m_UndoList; ii < m_UndoRedoCountMax; ii++ )
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{
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if( item->Pnext == NULL )
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return;
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item = item->Pnext;
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}
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if( item == NULL )
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return;
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nextitem = item->Pnext;
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item->Pnext = NULL; // Set end of chain
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// Delete the extra items
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for( item = nextitem; item != NULL; item = nextitem )
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{
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nextitem = item->Pnext;
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delete item;
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}
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}
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/***********************************************************/
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void BASE_SCREEN::AddItemToRedoList( EDA_BaseStruct* newitem )
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/***********************************************************/
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{
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int ii;
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EDA_BaseStruct* item, * nextitem;
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if( newitem == NULL )
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return;
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newitem->Pnext = m_RedoList;
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m_RedoList = newitem;
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/* Free first items, if count max reached */
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for( ii = 0, item = m_RedoList; ii < m_UndoRedoCountMax; ii++ )
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{
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if( item->Pnext == NULL )
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break;
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item = item->Pnext;
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}
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if( item == NULL )
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return;
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nextitem = item->Pnext;
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item->Pnext = NULL; // Set end of chain
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// Delete the extra items
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for( item = nextitem; item != NULL; item = nextitem )
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{
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nextitem = item->Pnext;
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delete item;
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}
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}
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/*****************************************************/
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EDA_BaseStruct* BASE_SCREEN::GetItemFromUndoList( void )
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/*****************************************************/
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{
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EDA_BaseStruct* item = m_UndoList;
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if( item )
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m_UndoList = item->Pnext;
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return item;
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}
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/******************************************************/
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EDA_BaseStruct* BASE_SCREEN::GetItemFromRedoList( void )
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/******************************************************/
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{
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EDA_BaseStruct* item = m_RedoList;
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if( item )
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m_RedoList = item->Pnext;
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return item;
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}
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void BASE_SCREEN::SetCurItem( EDA_BaseStruct* aCurItem )
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{
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m_CurrentItem = aCurItem;
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}
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