312 lines
9.1 KiB
C++
312 lines
9.1 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2004 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 2004-2017 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file hierarch.cpp
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*/
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#include <fctsys.h>
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#include <class_drawpanel.h>
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#include <confirm.h>
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#include <id.h>
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#include <bitmaps.h>
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#include <dialog_shim.h>
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#include <schframe.h>
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#include <general.h>
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#include <sch_sheet.h>
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#include <sch_sheet_path.h>
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#include <wx/imaglist.h>
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#include <wx/treectrl.h>
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#include <class_netlist_object.h>
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#include <sch_sheet_path.h>
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class HIERARCHY_NAVIG_DLG;
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/**
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* Store an SCH_SHEET_PATH of each sheet in hierarchy.
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*/
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class TreeItemData : public wxTreeItemData
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{
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public:
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SCH_SHEET_PATH m_SheetPath;
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TreeItemData( SCH_SHEET_PATH& sheet ) : wxTreeItemData()
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{
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m_SheetPath = sheet;
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}
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};
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/**
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* Handle hierarchy tree control.
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*/
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class HIERARCHY_TREE : public wxTreeCtrl
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{
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private:
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HIERARCHY_NAVIG_DLG* m_parent;
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wxImageList* imageList;
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public:
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HIERARCHY_TREE( HIERARCHY_NAVIG_DLG* parent );
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// Closes the dialog on escape key
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void onChar( wxKeyEvent& event );
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};
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HIERARCHY_TREE::HIERARCHY_TREE( HIERARCHY_NAVIG_DLG* parent ) :
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wxTreeCtrl( (wxWindow*) parent, wxID_ANY, wxDefaultPosition, wxDefaultSize,
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wxTR_HAS_BUTTONS, wxDefaultValidator, wxT( "HierachyTreeCtrl" ) )
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{
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m_parent = parent;
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// Make an image list containing small icons
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// All icons are expected having the same size.
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wxBitmap tree_nosel_bm( KiBitmap( tree_nosel_xpm ) );
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imageList = new wxImageList( tree_nosel_bm.GetWidth(),
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tree_nosel_bm.GetHeight(), true, 2 );
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imageList->Add( tree_nosel_bm );
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imageList->Add( KiBitmap( tree_sel_xpm ) );
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AssignImageList( imageList );
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}
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class HIERARCHY_NAVIG_DLG : public DIALOG_SHIM
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{
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public:
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SCH_EDIT_FRAME* m_SchFrameEditor;
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HIERARCHY_TREE* m_Tree;
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int m_nbsheets;
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private:
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SCH_SHEET_PATH m_currSheet; // The currently opened scheet in hierarchy
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public:
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HIERARCHY_NAVIG_DLG( SCH_EDIT_FRAME* aParent, const wxPoint& aPos );
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~HIERARCHY_NAVIG_DLG();
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// Select the sheet currently selected in the tree, and close the dialog
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void SelectNewSheetAndQuit();
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private:
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/**
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* Create the hierarchical tree of the schematic.
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*
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* This routine is reentrant!
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* @param aList = the SCH_SHEET_PATH* list to explore
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* @param aPreviousmenu = the wxTreeItemId used as parent to add sub items
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*/
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void buildHierarchyTree( SCH_SHEET_PATH* aList, wxTreeItemId* aPreviousmenu );
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/**
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* Open the selected sheet and display the corresponding screen when a tree item is
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* selected.
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*/
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void onSelectSheetPath( wxTreeEvent& event );
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};
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void SCH_EDIT_FRAME::InstallHierarchyFrame( wxPoint& pos )
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{
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HIERARCHY_NAVIG_DLG* treeframe = new HIERARCHY_NAVIG_DLG( this, pos );
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treeframe->ShowQuasiModal();
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treeframe->Destroy();
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}
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HIERARCHY_NAVIG_DLG::HIERARCHY_NAVIG_DLG( SCH_EDIT_FRAME* aParent, const wxPoint& aPos ) :
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DIALOG_SHIM( aParent, wxID_ANY, _( "Navigator" ), wxDefaultPosition, wxDefaultSize,
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wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER )
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{
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wxASSERT( dynamic_cast< SCH_EDIT_FRAME* >( aParent ) );
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m_SchFrameEditor = aParent;
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m_currSheet = aParent->GetCurrentSheet();
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m_Tree = new HIERARCHY_TREE( this );
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m_nbsheets = 1;
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// root is the link to the main sheet.
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wxTreeItemId root;
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root = m_Tree->AddRoot( _( "Root" ), 0, 1 );
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m_Tree->SetItemBold( root, true );
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SCH_SHEET_PATH list;
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list.push_back( g_RootSheet );
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m_Tree->SetItemData( root, new TreeItemData( list ) );
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if( m_SchFrameEditor->GetCurrentSheet().Last() == g_RootSheet )
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m_Tree->SelectItem( root );
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buildHierarchyTree( &list, &root );
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m_Tree->ExpandAll();
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// This bloc gives a good size to the dialog, better than the default "best" size,
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// the first time the dialog is opened, during a session
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wxRect itemrect;
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wxSize tree_size;
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m_Tree->GetBoundingRect( root, itemrect );
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// Set dialog window size to be large enough
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tree_size.x = itemrect.GetWidth() + 20;
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tree_size.x = std::max( tree_size.x, 250 );
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// Readjust the size of the frame to an optimal value.
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tree_size.y = m_nbsheets * itemrect.GetHeight();
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if( m_nbsheets < 2 )
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tree_size.y += 10; // gives a better look for small trees
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SetClientSize( tree_size );
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// manage the ESC key to close the dialog, because thre is no Cancel button
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// in dialog
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m_Tree->Connect( wxEVT_CHAR, wxKeyEventHandler( HIERARCHY_TREE::onChar ) );
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// Manage double click on a selection, or the enter key:
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Bind( wxEVT_TREE_ITEM_ACTIVATED, &HIERARCHY_NAVIG_DLG::onSelectSheetPath, this );
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// Manage a simple click on a selection, if the selection changes
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Bind( wxEVT_TREE_SEL_CHANGED, &HIERARCHY_NAVIG_DLG::onSelectSheetPath, this );
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}
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HIERARCHY_NAVIG_DLG::~HIERARCHY_NAVIG_DLG()
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{
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Unbind( wxEVT_TREE_ITEM_ACTIVATED, &HIERARCHY_NAVIG_DLG::onSelectSheetPath, this );
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Unbind( wxEVT_TREE_SEL_CHANGED, &HIERARCHY_NAVIG_DLG::onSelectSheetPath, this );
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m_Tree->Disconnect( wxEVT_CHAR, wxKeyEventHandler( HIERARCHY_TREE::onChar ) );
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}
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void HIERARCHY_TREE::onChar( wxKeyEvent& event )
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{
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if( event.GetKeyCode() == WXK_ESCAPE )
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m_parent->Close( true );
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else
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event.Skip();
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}
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void HIERARCHY_NAVIG_DLG::buildHierarchyTree( SCH_SHEET_PATH* aList, wxTreeItemId* aPreviousmenu )
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{
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wxCHECK_RET( m_nbsheets < NB_MAX_SHEET, "Maximum number of sheets exceeded." );
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SCH_ITEM* schitem = aList->LastDrawList();
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while( schitem && m_nbsheets < NB_MAX_SHEET )
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{
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if( schitem->Type() == SCH_SHEET_T )
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{
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SCH_SHEET* sheet = (SCH_SHEET*) schitem;
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m_nbsheets++;
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wxTreeItemId menu;
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menu = m_Tree->AppendItem( *aPreviousmenu, sheet->GetName(), 0, 1 );
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aList->push_back( sheet );
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m_Tree->SetItemData( menu, new TreeItemData( *aList ) );
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if( *aList == m_currSheet )
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{
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m_Tree->EnsureVisible( menu );
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m_Tree->SelectItem( menu );
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}
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buildHierarchyTree( aList, &menu );
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aList->pop_back();
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}
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schitem = schitem->Next();
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}
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}
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void HIERARCHY_NAVIG_DLG::onSelectSheetPath( wxTreeEvent& event )
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{
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wxTreeItemId ItemSel = m_Tree->GetSelection();
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m_SchFrameEditor->SetCurrentSheet(( (TreeItemData*) m_Tree->GetItemData( ItemSel ) )->m_SheetPath );
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m_SchFrameEditor->DisplayCurrentSheet();
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Close( true );
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}
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void SCH_EDIT_FRAME::DisplayCurrentSheet()
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{
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SetRepeatItem( NULL );
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ClearMsgPanel();
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SCH_SCREEN* screen = m_CurrentSheet->LastScreen();
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// Switch to current sheet,
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// and update the grid size, because it can be modified in latest screen
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SetScreen( screen );
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GetScreen()->SetGrid( m_LastGridSizeId + ID_POPUP_GRID_LEVEL_1000 );
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// update the References
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m_CurrentSheet->UpdateAllScreenReferences();
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SetSheetNumberAndCount();
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m_canvas->SetCanStartBlock( -1 );
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if( screen->m_FirstRedraw )
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{
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Zoom_Automatique( false );
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screen->m_FirstRedraw = false;
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SetCrossHairPosition( GetScrollCenterPosition() );
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m_canvas->MoveCursorToCrossHair();
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// Ensure the schematic is fully segmented on first display
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BreakSegmentsOnJunctions();
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SchematicCleanUp( true );
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screen->ClearUndoORRedoList( screen->m_UndoList, 1 );
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screen->TestDanglingEnds();
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}
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else
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{
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RedrawScreen( GetScrollCenterPosition(), true );
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}
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// Some items (wires, labels) can be highlighted. So prepare the highlight flag:
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SetCurrentSheetHighlightFlags();
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// Now refresh m_canvas. Should be not necessary, but because screen has changed
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// the previous refresh has set all new draw parameters (scroll position ..)
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// but most of time there were some inconsitencies about cursor parameters
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// ( previous position of cursor ...) and artefacts can happen
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// mainly when sheet size has changed
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// This second refresh clears artefacts because at this point,
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// all parameters are now updated
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m_canvas->Refresh();
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}
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