kicad/include/wxEeschemaStruct.h

1277 lines
49 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
* Copyright (C) 2008-2011 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 2004-2011 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file wxEeschemaStruct.h
*/
#ifndef WX_EESCHEMA_STRUCT_H
#define WX_EESCHEMA_STRUCT_H
#include <sch_base_frame.h>
#include <config_params.h>
#include <class_undoredo_container.h>
#include <template_fieldnames.h>
#include <block_commande.h>
#include <class_sch_screen.h>
#include <sch_collectors.h>
class LIB_EDIT_FRAME;
class LIB_VIEW_FRAME;
class DRAWSEGMENT;
class SCH_ITEM;
class SCH_NO_CONNECT;
class CMP_LIBRARY;
class LIB_COMPONENT;
class LIB_DRAW_ITEM;
class EDA_ITEM;
class SCH_BUS_ENTRY_BASE;
class SCH_BUS_WIRE_ENTRY;
class SCH_BUS_BUS_ENTRY;
class SCH_GLOBALLABEL;
class SCH_TEXT;
class SCH_BITMAP;
class SCH_SHEET;
class SCH_SHEET_PATH;
class SCH_SHEET_PIN;
class SCH_COMPONENT;
class SCH_FIELD;
class LIB_PIN;
class SCH_JUNCTION;
class DIALOG_SCH_FIND;
class wxFindDialogEvent;
class wxFindReplaceData;
/// enum used in RotationMiroir()
enum COMPONENT_ORIENTATION_T {
CMP_NORMAL, // Normal orientation, no rotation or mirror
CMP_ROTATE_CLOCKWISE, // Rotate -90
CMP_ROTATE_COUNTERCLOCKWISE, // Rotate +90
CMP_ORIENT_0, // No rotation and no mirror id CMP_NORMAL
CMP_ORIENT_90, // Rotate 90, no mirror
CMP_ORIENT_180, // Rotate 180, no mirror
CMP_ORIENT_270, // Rotate -90, no mirror
CMP_MIRROR_X = 0x100, // Mirror around X axis
CMP_MIRROR_Y = 0x200 // Mirror around Y axis
};
/** Schematic annotation order options. */
enum ANNOTATE_ORDER_T {
SORT_BY_X_POSITION, ///< Annotate by X position from left to right.
SORT_BY_Y_POSITION, ///< Annotate by Y position from top to bottom.
UNSORTED, ///< Annotate by position of component in the schematic sheet
///< object list.
};
/** Schematic annotation type options. */
enum ANNOTATE_OPTION_T {
INCREMENTAL_BY_REF, ///< Annotate incrementally using the first free reference number.
SHEET_NUMBER_X_100, ///< Annotate using the first free reference number starting at
///< the sheet number * 100.
SHEET_NUMBER_X_1000, ///< Annotate using the first free reference number starting at
///< the sheet number * 1000.
};
/// Schematic search type used by the socket link with Pcbnew
enum SCH_SEARCH_T {
FIND_COMPONENT_ONLY, ///< Find a component in the schematic.
FIND_PIN, ///< Find a component pin in the schematic.
FIND_REFERENCE, ///< Find an item by it's reference designator.
FIND_VALUE, ///< Find an item by it's value field.
FIND_FIELD ///< Find a component field.
};
/**
* Schematic editor (Eeschema) main window.
*/
class SCH_EDIT_FRAME : public SCH_BASE_FRAME
{
private:
SCH_SHEET_PATH* m_CurrentSheet; ///< which sheet we are presently working on.
wxString m_DefaultSchematicFileName;
PARAM_CFG_ARRAY m_projectFileParams;
PARAM_CFG_ARRAY m_configSettings;
wxPageSetupDialogData m_pageSetupData;
wxFindReplaceData* m_findReplaceData;
wxPoint m_previewPosition;
wxSize m_previewSize;
wxPoint m_printDialogPosition;
wxSize m_printDialogSize;
bool m_printMonochrome; ///< Print monochrome instead of grey scale.
bool m_printSheetReference;
DIALOG_SCH_FIND* m_dlgFindReplace;
wxPoint m_findDialogPosition;
wxSize m_findDialogSize;
wxArrayString m_findStringHistoryList;
wxArrayString m_replaceStringHistoryList;
BLOCK_SELECTOR m_blockItems; ///< List of selected items.
SCH_ITEM* m_item_to_repeat; ///< Last item to insert by the repeat command.
int m_repeatLabelDelta; ///< Repeat label number increment step.
SCH_COLLECTOR m_collectedItems; ///< List of collected items.
SCH_FIND_COLLECTOR m_foundItems; ///< List of find/replace items.
SCH_ITEM* m_undoItem; ///< Copy of the current item being edited.
wxString m_simulatorCommand; ///< Command line used to call the circuit
///< simulator (gnucap, spice, ...)
wxString m_netListerCommand; ///< Command line to call a custom net list
///< generator.
bool m_forceHVLines; ///< force H or V directions for wires, bus, line
/// An index to the last find item in the found items list #m_foundItems.
int m_foundItemIndex;
/// Flag to indicate show hidden pins.
bool m_showAllPins;
/// The name of the format to use when generating a net list.
wxString m_netListFormat;
/// Add X prefix to component references when generating spice net lists.
bool m_spiceNetlistAddReferencePrefix;
/// Use netcodes (net number) as net names when generating spice net lists.
bool m_spiceNetlistUseNetcodeAsNetname;
/* these are PROJECT specific, not schematic editor specific
wxString m_userLibraryPath;
wxArrayString m_componentLibFiles;
*/
static int m_lastSheetPinType; ///< Last sheet pin type.
static wxSize m_lastSheetPinTextSize; ///< Last sheet pin text size.
static wxPoint m_lastSheetPinPosition; ///< Last sheet pin position.
protected:
TEMPLATES m_TemplateFieldNames;
/**
* Initializing accessor for the pin text size
*/
const wxSize &GetLastSheetPinTextSize();
/**
* Function doAutoSave
* saves the schematic files that have been modified and not yet saved.
*
* @return true if the auto save was successful otherwise false.
*/
virtual bool doAutoSave();
/**
* Function autoSaveRequired
* returns true if the schematic has been modified.
*/
virtual bool isAutoSaveRequired() const;
/**
* Function addCurrentItemToList
* adds the item currently being edited to the schematic and adds the changes to
* the undo/redo container.
*
* @param aDC A pointer the device context to draw on when not NULL.
*/
void addCurrentItemToList( wxDC* aDC );
void updateFindReplaceView( wxFindDialogEvent& aEvent );
void backAnnotateFootprints( const std::string& aChangedSetOfReferences ) throw( IO_ERROR );
public:
SCH_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent );
~SCH_EDIT_FRAME();
SCH_SCREEN* GetScreen() const; // overload SCH_BASE_FRAME
void OnCloseWindow( wxCloseEvent& Event );
bool GetForceHVLines() const { return m_forceHVLines; }
void SetForceHVLines( bool aForceHVdirection ) { m_forceHVLines = aForceHVdirection; }
bool GetShowAllPins() const { return m_showAllPins; }
void SetShowAllPins( bool aEnable ) { m_showAllPins = aEnable; }
const wxString GetNetListFormatName() const { return m_netListFormat; }
void SetNetListFormatName( const wxString& aFormat ) { m_netListFormat = aFormat; }
bool GetSpiceAddReferencePrefix() const { return m_spiceNetlistAddReferencePrefix; }
void SetSpiceAddReferencePrefix( bool aEnable ) { m_spiceNetlistAddReferencePrefix = aEnable; }
bool GetSpiceUseNetcodeAsNetname() const { return m_spiceNetlistUseNetcodeAsNetname; }
void SetSpiceUseNetcodeAsNetname( bool aEnable ) { m_spiceNetlistUseNetcodeAsNetname = aEnable; }
/* These are PROJECT specific, not schematic editor specific
wxString GetUserLibraryPath() const { return m_userLibraryPath; }
void SetUserLibraryPath( const wxString& aPath ) { m_userLibraryPath = aPath; }
const wxArrayString& GetComponentLibraries() const { return m_componentLibFiles; }
void SetComponentLibraries( const wxArrayString& aList ) { m_componentLibFiles = aList; }
*/
void Process_Special_Functions( wxCommandEvent& event );
void OnColorConfig( wxCommandEvent& aEvent );
void Process_Config( wxCommandEvent& event );
void OnSelectTool( wxCommandEvent& aEvent );
bool GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey = 0 );
/**
* Function GetProjectFileParametersList
* returns the project file parameter list for Eeschema.
*
*<p>
* Populate the project file parameter array specific to Eeschema if it hasn't
* already been populated and return a reference to the array to the caller.
* </p>
*/
PARAM_CFG_ARRAY& GetProjectFileParametersList();
/**
* Function SaveProjectSettings
* saves changes to the project settings to the project (.pro) file.
* @param aAskForSave = true to open a dialog before saving the settings
*/
void SaveProjectSettings( bool aAskForSave );
/**
* Function LoadProjectFile
* loads the KiCad project file (*.pro) settings specific to Eeschema.
*
* @param aFileName The project file name to load.
* @param aForceReread Force the project file to be reread if true.
* @return True if the project file was loaded correctly.
*/
bool LoadProjectFile();
/**
* Function GetDefaultFieldName
* returns a default symbol field name for field \a aFieldNdx for all components.
* These field names are not modifiable, but template field names are.
* @param aFieldNdx The field number index
*/
static wxString GetDefaultFieldName( int aFieldNdx );
/**
* Function AddTemplateFieldName
* inserts or appends a wanted symbol field name into the field names
* template. Should be used for any symbol property editor. If the name
* already exists, it overwrites the same name.
*
* @param aFieldName is a full description of the wanted field, and it must not match
* any of the default field names.
* @return int - the index within the config container at which aFieldName was
* added, or -1 if the name is illegal because it matches a default field name.
*/
int AddTemplateFieldName( const TEMPLATE_FIELDNAME& aFieldName )
{
return m_TemplateFieldNames.AddTemplateFieldName( aFieldName );
}
/**
* Function GetTemplateFieldName
* returns a template field names list for read only access.
*/
const TEMPLATE_FIELDNAMES& GetTemplateFieldNames()
{
return m_TemplateFieldNames.GetTemplateFieldNames();
}
/**
* Function GetTemplates
* returns the field names template for read only access.
*/
const TEMPLATES& GetTemplates()
{
return m_TemplateFieldNames;
}
/**
* Function DeleteAllTemplateFieldNames
* removes all template field names.
*/
void DeleteAllTemplateFieldNames()
{
m_TemplateFieldNames.DeleteAllTemplateFieldNames();
}
/**
* Function GetConfigurationSettings
* returns the Eeschema applications settings.
* <p>
* This replaces the old statically define list that had the project file settings and
* the application settings mixed together. This was confusing and caused some settings
* to get saved and loaded incorrectly. Currently, only the settings that are needed at
* start up by the main window are defined here. There are other locally used settings
* scattered throughout the Eeschema source code. If you need to define a configuration
* setting that need to be loaded at run time, this is the place to define it.
* </p>
*/
PARAM_CFG_ARRAY& GetConfigurationSettings();
void LoadSettings( wxConfigBase* aCfg );
void SaveSettings( wxConfigBase* aCfg );
void RedrawActiveWindow( wxDC* DC, bool EraseBg );
void CreateScreens();
void ReCreateHToolbar();
void ReCreateVToolbar();
void ReCreateOptToolbar();
void ReCreateMenuBar();
bool OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition, EDA_ITEM* aItem = NULL );
/**
* Function OnModify
* Must be called after a schematic change
* in order to set the "modify" flag of the current screen
* and update the date in frame reference
*/
void OnModify();
virtual wxString GetScreenDesc() const;
void InstallConfigFrame( wxCommandEvent& event );
/**
* Execute a remote command send by Pcbnew via a socket,
* port KICAD_SCH_PORT_SERVICE_NUMBER (currently 4243)
* this is a virtual function called by EDA_DRAW_FRAME::OnSockRequest().
* @param cmdline = received command from socket
*/
virtual void ExecuteRemoteCommand( const char* cmdline );
void KiwayMailIn( KIWAY_EXPRESS& aEvent ); // override virtual from KIWAY_PLAYER
void OnLeftClick( wxDC* aDC, const wxPoint& aPosition );
void OnLeftDClick( wxDC* aDC, const wxPoint& aPosition );
bool OnRightClick( const wxPoint& aPosition, wxMenu* PopMenu );
void OnSelectOptionToolbar( wxCommandEvent& event );
double BestZoom();
/**
* Function LocateAndShowItem
* checks the schematic at \a aPosition in logical (drawing) units for a item
* matching the types in \a aFilterList.
* <p>
* The search is first performed at the nearest grid position to \a aPosition. If no
* item if found on grid, then \a aPosition is tested for any items. If the item found
* can be cross probed, a message is send to Pcbnew and the selected item is highlighted
* in PCB editor.
* </p>
* @param aPosition The wxPoint on the schematic to search.
* @param aFilterList A list of #KICAD_T types to to filter.
* @param aHotKeyCommandId A hot key command ID for performing additional tests when
* multiple items are found at \a aPosition.
* @return A SCH_ITEM pointer of the item found or NULL if no item found
*/
SCH_ITEM* LocateAndShowItem( const wxPoint& aPosition,
const KICAD_T aFilterList[] = SCH_COLLECTOR::AllItems,
int aHotKeyCommandId = 0 );
/**
* Function LocateItem
* checks for items at \a aPosition matching the types in \a aFilterList.
* <p>
* If multiple items are located at \a aPosition, a context menu is displayed to clarify
* which item the user intended to select. If the user aborts the context menu, NULL is
* returned and the abort request flag will be set to true. Make sure to clear this flag
* before attempting to display any other context menus.
* </p>
*
* @param aPosition The wxPoint location where to search.
* @param aFilterList A list of #KICAD_T types to to filter.
* @param aHotKeyCommandId A hot key command ID for performing additional tests when
* multiple items are found at \a aPosition.
* @return The SCH_ITEM pointer of the item found or NULL if no item found.
*/
SCH_ITEM* LocateItem( const wxPoint& aPosition,
const KICAD_T aFilterList[] = SCH_COLLECTOR::AllItems,
int aHotKeyCommandId = 0 );
/**
* Function DeleteItemAtCrossHair
* delete the item found under the cross hair. If multiple items are found at the
* cross hair position, a context menu is displayed to clarify which item to delete.
* See LocateItem() for more information on locating multiple items.
*
* @param aDC The device context to update if and item is deleted.
* @return True if an item was deleted.
*/
bool DeleteItemAtCrossHair( wxDC* aDC );
/**
* Function FindComponentAndItem
* finds a component in the schematic and an item in this component.
* @param aReference The component reference designator to find.
* @param aSearchHierarchy If false, search the current sheet only. Otherwise,
* the entire hierarchy
* @param aSearchType A #SCH_SEARCH_T value used to determine what to search for.
* @param aSearchText The text to search for, either in value, reference or elsewhere.
* @param aWarpMouse If true, then move the mouse cursor to the item.
*/
SCH_ITEM* FindComponentAndItem( const wxString& aReference,
bool aSearchHierarchy,
SCH_SEARCH_T aSearchType,
const wxString& aSearchText,
bool aWarpMouse );
/**
* Function SendMessageToPcbnew
* send a remote to Pcbnew via a socket connection.
* @param objectToSync Item to be located on board (footprint, pad or text)
* @param LibItem Component in library if objectToSync is a sub item of a component
* <p>
* Commands are
* $PART: reference put cursor on footprint anchor
* $PIN: number $PART: reference put cursor on the footprint pad
* </p>
*/
void SendMessageToPCBNEW( EDA_ITEM* objectToSync, SCH_COMPONENT* LibItem );
/**
* BuildNetListBase
* netlist generation:
* Creates a flat list which stores all connected objects, and mainly
* pins and labels.
* @return a pointer to the list
*/
NETLIST_OBJECT_LIST * BuildNetListBase();
/**
* Function CreateNetlist
* <ul>
* <li> test for some issues (missing or duplicate references and sheet names)
* <li> build netlist info
* <li> create the netlist file (different formats)
* </ul>
* @param aFormat = netlist format (NET_TYPE_PCBNEW ...)
* @param aFullFileName = full netlist file name
* @param aNetlistOptions = netlist options using OR'ed bits.
* <p>
* For SPICE netlist only:
* if NET_USE_NETNAMES is set, use net names from labels in schematic
* else use net numbers (net codes)
* if NET_USE_X_PREFIX is set : change "U" and "IC" refernce prefix to "X"
* </p>
* @return true if success.
*/
bool CreateNetlist( int aFormat,
const wxString& aFullFileName,
unsigned aNetlistOptions );
/**
* Function WriteNetListFile
* Create the netlist file. Netlist info must be existing
* (BuildNetListBase() creates this info)
* @param aConnectedItemsList = the initialized list of connected items
* @param aFormat = netlist format (NET_TYPE_PCBNEW ...)
* @param aFullFileName = full netlist file name
* @param aNetlistOptions = netlist options using OR'ed bits.
* <p>
* For SPICE netlist only:
* if NET_USE_NETNAMES is set, use net names from labels in schematic
* else use net numbers (net codes)
* if NET_USE_X_PREFIX is set : change "U" and "IC" refernce prefix to "X"
* </p>
* @return true if success.
*/
bool WriteNetListFile( NETLIST_OBJECT_LIST * aConnectedItemsList,
int aFormat,
const wxString& aFullFileName,
unsigned aNetlistOptions );
/**
* Function DeleteAnnotation
* clears the current component annotation.
* @param aCurrentSheetOnly Clear the entire schematic annotation if true. Otherwise
* only clear the annotation for the current sheet.
*/
void DeleteAnnotation( bool aCurrentSheetOnly );
/**
* Function AnnotateComponents
*
* annotates the components in the schematic that are not currently annotated.
*
* @param aAnnotateSchematic Annotate the entire schematic if true. Otherwise annotate
* the current sheet only.
* @param aSortOption Define the annotation order. See #ANNOTATE_ORDER_T.
* @param aAlgoOption Define the annotation style. See #ANNOTATE_OPTION_T.
* @param aResetAnnotation Clear any previous annotation if true. Otherwise, keep the
* existing component annotation.
* @param aRepairTimestamps Test for and repair any duplicate time stamps if true.
* Otherwise, keep the existing time stamps. This option
* could change previous annotation because time stamps are
* used to handle annotation in complex hierarchies.
*
* When the sheet number is used in annotation, each sheet annotation starts from sheet
* number * 100. In other words the first sheet uses 100 to 199, the second sheet uses
* 200 to 299, and so on.
*/
void AnnotateComponents( bool aAnnotateSchematic, ANNOTATE_ORDER_T aSortOption,
ANNOTATE_OPTION_T aAlgoOption, bool aResetAnnotation,
bool aRepairTimestamps );
/**
* Function CheckAnnotate
* checks for annotation errors.
*
* <p>
* The following list of items are checked:
* <ul>
* <li> Components that are not annotated.
* <li> Duplicate component references.
* <li> Multiple part per package components where the part\n
* number is greater number of parts in the package.
* <li> Multiple part per package components where the reference\n
* designator is different between parts.
* </ul>
* </p>
*
* @return Number of annotation errors found.
* @param aMessageList A wxArrayString to store error messages.
* @param aOneSheetOnly Check the current sheet only if true. Otherwise check
* the entire schematic.
*/
int CheckAnnotate( wxArrayString* aMessageList, bool aOneSheetOnly );
// Functions used for hierarchy handling
SCH_SHEET_PATH& GetCurrentSheet();
void SetCurrentSheet( const SCH_SHEET_PATH& aSheet );
/**
* Function DisplayCurrentSheet
* draws the current sheet on the display.
*/
void DisplayCurrentSheet();
/**
* Function GetUniqueFilenameForCurrentSheet
* @return a filename that can be used in plot and print functions
* for the current screen and sheet path.
* This filename is unique and must be used instead of the screen filename
* (or screen filename) when one must creates file for each sheet in the
* hierarchy. because in complex hierarchies a sheet and a SCH_SCREEN is
* used more than once
* Name is &ltroot sheet filename&gt-&ltsheet path&gt and has no extension.
* However if filename is too long name is &ltsheet filename&gt-&ltsheet number&gt
*/
wxString GetUniqueFilenameForCurrentSheet();
/**
* Function SetSheetNumberAndCount
* Set the m_ScreenNumber and m_NumberOfScreens members for screens
* must be called after a delete or add sheet command, and when entering
* a sheet
*/
void SetSheetNumberAndCount();
/**
* Show the print dialog
*/
void OnPrint( wxCommandEvent& event );
wxPageSetupDialogData& GetPageSetupData() { return m_pageSetupData; }
void SetPreviewPosition( const wxPoint& aPoint ) { m_previewPosition = aPoint; }
void SetPreviewSize( const wxSize& aSize ) { m_previewSize = aSize; }
const wxPoint& GetPreviewPosition() { return m_previewPosition; }
const wxSize& GetPreviewSize() { return m_previewSize; }
void SetPrintDialogPosition( const wxPoint& aPoint )
{
m_printDialogPosition = aPoint;
}
void SetPrintDialogSize( const wxSize& aSize ) { m_printDialogSize = aSize; }
const wxPoint& GetPrintDialogPosition() { return m_printDialogPosition; }
const wxSize& GetPrintDialogSize() { return m_printDialogSize; }
bool GetPrintMonochrome() { return m_printMonochrome; }
void SetPrintMonochrome( bool aMonochrome ) { m_printMonochrome = aMonochrome; }
bool GetPrintSheetReference() { return m_printSheetReference; }
void SetPrintSheetReference( bool aShow ) { m_printSheetReference = aShow; }
// Plot functions:
// void ToPostProcess( wxCommandEvent& event );
void PlotSchematic( wxCommandEvent& event );
// read and save files
void Save_File( wxCommandEvent& event );
/**
* Function OnSaveProject
* is the command event handler to save the entire project and create a component library
* archive.
*
* The component library archive name is &ltroot_name&gt-cache.lib
*/
void OnSaveProject( wxCommandEvent& aEvent );
/**
* Function OpenProjectFiles
* loads an entire project into the schematic editor.
*
* This function loads schematic root file and it's subhierarchies, the project
* configuration, and the component libraries which are not already loaded.
*
* @param aFileSet is a list of one file, the top level schematic.
*
* @return bool - true if the project loaded properly, else false.
*/
//bool LoadOneEEProject( const wxString& aFileName, bool aIsNew );
bool OpenProjectFiles( const std::vector<wxString>& aFileSet, int aCtl = 0 ); // virtual from KIWAY_PLAYER
/**
* Function AppendOneEEProject
* read an entire project and loads it into the schematic editor *without*
* replacing the existing contents.
* @return True if the project was imported properly.
*/
bool AppendOneEEProject();
/**
* Function LoadOneEEFile
* loads the schematic (.sch) file \a aFullFileName into \a aScreen.
*
* @param aScreen Pointer to the associated SCH_SCREEN object in which to load
* \a aFullFileName.
* @param aFullFileName A reference to a wxString object containing the absolute path
* and file name to load.
* @param append True if loaded file is being appended to the currently open file instead
* of replacing it.
* @return True if \a aFullFileName has been loaded (at least partially.)
*/
bool LoadOneEEFile( SCH_SCREEN* aScreen, const wxString& aFullFileName, bool append = false );
/**
* Function ReadCmpToFootprintLinkFile
* Loads a .cmp file from CvPcb and update the footprin field
* of components
* Prepares parameters and calls ProcessCmpToFootprintLinkFile
* to actually read the file and update Fp fields
*/
bool LoadCmpToFootprintLinkFile();
/**
* Function ProcessStuffFile
* gets footprint info from each line in the Stuff File by Ref Desg
*
* Read a Cmp To Footprint Link file created by CvPcb (the .cmp file).
* That file has lines like:
* BeginCmp
* TimeStamp = /32307DE2/AA450F67;
* Reference = C1;
* ValeurCmp = 47uF;
* IdModule = CP6;
* EndCmp
*
* @param aFullFilename = the full filename to read
* @param aForceVisibilityState = Set to true to change the footprint field visibility
* state to \a aVisibilityState. False retains the
* current footprint field visibility state.
* @param aVisiblityState True to show the footprint field or false to hide the footprint
* field if \a aForceVisibilityState is true.
* @return bool = true if success.
*/
bool ProcessCmpToFootprintLinkFile( const wxString& aFullFilename,
bool aForceVisibilityState,
bool aVisibilityState );
/**
* Function SaveEEFile
* saves \a aScreen to a schematic file.
*
* @param aScreen A pointer to the SCH_SCREEN object to save. A NULL pointer saves
* the current screen.
* @param aSaveUnderNewName Controls how the file is to be saved;: using previous name
* or under a new name .
* @param aCreateBackupFile Creates a back of the file associated with \a aScreen
* if true.
* Helper definitions #CREATE_BACKUP_FILE and
* #NO_BACKUP_FILE are defined for improved code readability.
* @return True if the file has been saved.
*/
bool SaveEEFile( SCH_SCREEN* aScreen,
bool aSaveUnderNewName = false,
bool aCreateBackupFile = CREATE_BACKUP_FILE );
// General search:
private:
/**
* Function OnMoveItem
* handles the #ID_SCH_MOVE_ITEM event used to move schematic itams.
*/
void OnMoveItem( wxCommandEvent& aEvent );
/**
* Function OnRotate
* handles the #ID_SCH_ROTATE_CLOCKWISE and #ID_SCH_ROTATE_COUNTERCLOCKWISE events
* used to rotate schematic itams and blocks.
*/
void OnRotate( wxCommandEvent& aEvent );
/**
* Function OnEditItem
* handles the #ID_SCH_EDIT_ITEM event used to edit schematic itams.
*/
void OnEditItem( wxCommandEvent& aEvent );
/**
* Function OnDragItem
* handles the #ID_SCH_DRAG_ITEM event used to drag schematic itams.
*/
void OnDragItem( wxCommandEvent& aEvent );
/**
* Function OnOrient
* handles the #ID_SCH_MIRROR_X, #ID_SCH_MIRROR_Y, and #ID_SCH_ORIENT_NORMAL events
* used to orient schematic itams and blocks.
*/
void OnOrient( wxCommandEvent& aEvent );
void OnExit( wxCommandEvent& event );
void OnAnnotate( wxCommandEvent& event );
void OnErc( wxCommandEvent& event );
void OnCreateNetlist( wxCommandEvent& event );
void OnCreateBillOfMaterials( wxCommandEvent& event );
void OnFindItems( wxCommandEvent& event );
void OnFindDialogClose( wxFindDialogEvent& event );
void OnFindDrcMarker( wxFindDialogEvent& event );
void OnFindCompnentInLib( wxFindDialogEvent& event );
/**
* Function OnFindSchematicItem
* finds an item in the schematic matching the search criteria in \a aEvent.
*
* @param aEvent - Find dialog event containing the find parameters.
*/
void OnFindSchematicItem( wxFindDialogEvent& aEvent );
/**
* Function OnReplace
* performs a search and replace of text in an item in the schematic matching the
* search and replace criteria in \a aEvent.
*
* @param aEvent - Find dialog event containing the search and replace parameters.
*/
void OnFindReplace( wxFindDialogEvent& aEvent );
void OnLoadFile( wxCommandEvent& event );
void OnLoadCmpToFootprintLinkFile( wxCommandEvent& event );
void OnNewProject( wxCommandEvent& event );
void OnLoadProject( wxCommandEvent& event );
void OnAppendProject( wxCommandEvent& event );
void OnOpenPcbnew( wxCommandEvent& event );
void OnOpenPcbModuleEditor( wxCommandEvent& event );
void OnOpenCvpcb( wxCommandEvent& event );
void OnOpenLibraryEditor( wxCommandEvent& event );
void OnPreferencesOptions( wxCommandEvent& event );
void OnCancelCurrentCommand( wxCommandEvent& aEvent );
void OnSelectItem( wxCommandEvent& aEvent );
/**
* Function OnCopySchematicItemRequest
* is the command event handler for duplicating the item at the current location.
*/
void OnCopySchematicItemRequest( wxCommandEvent& event );
/* User interface update event handlers. */
void OnUpdateBlockSelected( wxUpdateUIEvent& event );
void OnUpdatePaste( wxUpdateUIEvent& event );
void OnUpdateHiddenPins( wxUpdateUIEvent& event );
void OnUpdateBusOrientation( wxUpdateUIEvent& event );
void OnUpdateSelectTool( wxUpdateUIEvent& aEvent );
/**
* Function UpdateTitle
* sets the main window title bar text.
* <p>
* If file name defined by SCH_SCREEN::m_FileName is not set, the title is set to the
* application name appended with no file.
* Otherwise, the title is set to the hierarchical sheet path and the full file name,
* and read only is appended to the title if the user does not have write
* access to the file.
* </p>
*/
void UpdateTitle();
// Bus Entry
SCH_BUS_WIRE_ENTRY* CreateBusWireEntry( wxDC* DC );
SCH_BUS_BUS_ENTRY* CreateBusBusEntry( wxDC* DC );
void SetBusEntryShape( wxDC* DC, SCH_BUS_ENTRY_BASE* BusEntry, char entry_shape );
/**
* Function AddNoConnect
* add a no connect item to the current schematic sheet at \a aPosition.
* @param aDC The device context to draw the no connect to.
* @param aPosition The position in logical (drawing) units to add the no connect.
* @return The no connect item added.
*/
SCH_NO_CONNECT* AddNoConnect( wxDC* aDC, const wxPoint& aPosition );
/**
* Function AddJunction
* adds a new junction at \a aPosition.
*/
SCH_JUNCTION* AddJunction( wxDC* aDC, const wxPoint& aPosition, bool aPutInUndoList = false );
/**
* Function MoveItem
* start moving \a aItem using the mouse.
*
* @param aItem A pointer to an SCH_ITEM to move.
* @param aDC The device context to draw \a aItem.
*/
void MoveItem( SCH_ITEM* aItem, wxDC* aDC );
// Text, label, glabel
SCH_TEXT* CreateNewText( wxDC* aDC, int aType );
void EditSchematicText( SCH_TEXT* TextStruct );
void ChangeTextOrient( SCH_TEXT* aTextItem, wxDC* aDC );
/**
* Function OnCovertTextType
* is a command event handler to change a text type to an other one. The new text,
* label, hierarchical label, or global label is created from the old text and the
* old text is deleted.
*/
void OnConvertTextType( wxCommandEvent& aEvent );
/**
* Function BeginSegment
* creates a new segment ( WIRE, BUS ) or terminates the current segment in progress.
*
* If the end of the current segment is on an other segment, place a junction if needed
* and terminates the command. If the end of the current segment is on a pin, terminate
* the command. In all other cases starts a new segment.
*/
void BeginSegment( wxDC* DC, int type );
/**
* Function EndSegment
* called to terminate a bus, wire, or line creation
*/
void EndSegment( wxDC* DC );
/**
* Function DeleteCurrentSegment
* erases the last segment at the current mouse position.
*/
void DeleteCurrentSegment( wxDC* DC );
void DeleteConnection( bool DeleteFullConnection );
// graphic lines
void Edge( DRAWSEGMENT* Segment, wxDC* DC );
void SetNewWidth( DRAWSEGMENT* DrawSegm, wxDC* DC );
void Layer( DRAWSEGMENT* Segment, wxDC* DC );
DRAWSEGMENT* Begin_Edge( DRAWSEGMENT* Segment, wxDC* DC );
// Images:
SCH_BITMAP* CreateNewImage( wxDC* aDC );
void MoveImage( SCH_BITMAP* aItem, wxDC* aDC );
void RotateImage( SCH_BITMAP* aItem );
/**
* Function MirrorImage
* Mirror a bitmap
* @param aItem = the SCH_BITMAP item to mirror
* @param Is_X_axis = true to mirror relative to Horizontal axis
* false to mirror relative to vertical axis
*/
void MirrorImage( SCH_BITMAP* aItem, bool Is_X_axis );
void EditImage( SCH_BITMAP* aItem );
// Hierarchical Sheet & PinSheet
void InstallHierarchyFrame( wxDC* DC, wxPoint& pos );
SCH_SHEET* CreateSheet( wxDC* DC );
void ReSizeSheet( SCH_SHEET* Sheet, wxDC* DC );
/// Loads the cache library associated to the aFileName
bool LoadCacheLibrary( const wxString& aFileName );
public:
/**
* Function EditSheet
* is used to edit an existing sheet or add a new sheet to the schematic.
* <p>
* When \a aSheet is a new sheet:
* <ul>
* <li>and the file name already exists in the schematic hierarchy, the screen associated
* with the sheet found in the hierarchy is associated with \a aSheet.</li>
* <li>and the file name already exists on the system, then \a aSheet is loaded with the
* existing file.</li>
* <li>and the file name does not exist in the schematic hierarchy or on the file system,
* then a new screen is created and associated with \a aSheet.</li>
* </ul> </p> <p>
* When \a aSheet is an existing sheet:
* <ul>
* <li>and the file name already exists in the schematic hierarchy, the current associated
* screen is replace by the one found in the hierarchy.</li>
* <li>and the file name already exists on the system, the current associated screen file
* name is changed and the file is loaded.</li>
* <li>and the file name does not exist in the schematic hierarchy or on the file system,
* the current associated screen file name is changed and saved to disk.</li>
* </ul> </p>
*/
bool EditSheet( SCH_SHEET* aSheet, wxDC* aDC );
wxPoint GetLastSheetPinPosition() const { return m_lastSheetPinPosition; }
private:
void StartMoveSheet( SCH_SHEET* sheet, wxDC* DC );
/**
* Function CreateSheetPin
* creates a new SCH_SHEET_PIN object and add it to \a aSheet at the current cursor position.
* @param aSheet The sheet to add the new sheet pin to.
* @param aDC The device context to draw on.
* @return The new sheet pin object created or NULL if the task was aborted by the user.
*/
SCH_SHEET_PIN* CreateSheetPin( SCH_SHEET* aSheet, wxDC* aDC );
/**
* Function EditSheetPin
* displays the dialog for editing the parameters of \a aSheetPin.
* @param aSheetPin The sheet pin item to edit.
* @param aDC The device context to draw on.
* @return The user response from the edit dialog.
*/
int EditSheetPin( SCH_SHEET_PIN* aSheetPin, wxDC* aDC );
/**
* Function ImportSheetPin
* automatically creates a sheet pin from the hierarchical labels in the schematic
* referenced by \a aSheet.
* @param aSheet The sheet to import the new sheet pin to.
* @param aDC The device context to draw on.
* @return The new sheet pin object importd or NULL if the task was aborted by the user.
*/
SCH_SHEET_PIN* ImportSheetPin( SCH_SHEET* aSheet, wxDC* aDC );
public:
/**
* Function DeleteItem
* removes \a aItem from the current screen and saves it in the undo list.
* @param aItem The item to remove from the current screen.
*/
void DeleteItem( SCH_ITEM* aItem );
int GetLabelIncrement() const { return m_repeatLabelDelta; }
private:
/**
* Function Load_Component
* loads from a library and places a component.
* if libname != "", search in lib "libname"
* else search in all loaded libs
*
* @param aHistoryList list remembering recently used component names.
* @param aHistoryLastUnit remembering last unit in last component.
* (TODO(hzeller): This really should be a class doing history, but didn't
* want to change too much while other refactoring is going on)
*/
SCH_COMPONENT* Load_Component( wxDC* DC,
const wxString& libname,
wxArrayString& aHistoryList,
int& aHistoryLastUnit,
bool UseLibBrowser );
/**
* Function EditComponent
* displays the edit component dialog to edit the parameters of \a aComponent.
*
* @param aComponent is a pointer to the SCH_COMPONENT object to be edited.
*/
void EditComponent( SCH_COMPONENT* aComponent );
public:
/**
* Function OrientComponent
* rotates and mirrors a component.
*/
void OrientComponent( COMPONENT_ORIENTATION_T aOrientation = CMP_NORMAL );
private:
void OnSelectUnit( wxCommandEvent& aEvent );
void ConvertPart( SCH_COMPONENT* DrawComponent, wxDC* DC );
void SetInitCmp( SCH_COMPONENT* DrawComponent, wxDC* DC );
/**
* Function EditComponentFieldText
* displays the edit field dialog to edit the parameters of \a aField.
*
* @param aField is a pointer to the SCH_FIELD object to be edited.
*/
void EditComponentFieldText( SCH_FIELD* aField );
void RotateField( SCH_FIELD* aField, wxDC* aDC );
/**
* Function PastListOfItems
* pastes a list of items from the block stack.
*/
void PasteListOfItems( wxDC* DC );
/* Undo - redo */
public:
/**
* Function SaveCopyInUndoList.
* Create a copy of the current schematic item, and put it in the undo list.
*
* flag_type_command =
* UR_CHANGED
* UR_NEW
* UR_DELETED
* UR_WIRE_IMAGE
* UR_MOVED
*
* If it is a delete command, items are put on list with the .Flags member
* set to UR_DELETED. When it will be really deleted, the GetDrawItems() and the
* sub-hierarchy will be deleted. If it is only a copy, the GetDrawItems() and the
* sub-hierarchy must NOT be deleted.
*
* @note
* Edit wires and buses is a bit complex.
* because when a new wire is added, a lot of modifications in wire list is made
* (wire concatenation): modified items, deleted items and new items
* so flag_type_command is UR_WIRE_IMAGE: the struct ItemToCopy is a list of
* wires saved in Undo List (for Undo or Redo commands, saved wires will be
* exchanged with current wire list
* @param aItemToCopy = the schematic item modified by the command to undo
* @param aTypeCommand = command type (see enum UNDO_REDO_T)
* @param aTransformPoint = the reference point of the transformation,
* for commands like move
*/
void SaveCopyInUndoList( SCH_ITEM* aItemToCopy,
UNDO_REDO_T aTypeCommand,
const wxPoint& aTransformPoint = wxPoint( 0, 0 ) );
/**
* Function SaveCopyInUndoList (overloaded).
* Creates a new entry in undo list of commands.
* add a list of pickers to handle a list of items
* @param aItemsList = the list of items modified by the command to undo
* @param aTypeCommand = command type (see enum UNDO_REDO_T)
* @param aTransformPoint = the reference point of the transformation,
* for commands like move
*/
void SaveCopyInUndoList( const PICKED_ITEMS_LIST& aItemsList,
UNDO_REDO_T aTypeCommand,
const wxPoint& aTransformPoint = wxPoint( 0, 0 ) );
private:
/**
* Function PutDataInPreviousState
* is used in undo or redo command to put data pointed by List in the previous state, i.e.
* the state stored in \a aList
* @param aList a PICKED_ITEMS_LIST pointer to the list of items to undo/redo
* @param aRedoCommand a bool: true for redo, false for undo
*/
void PutDataInPreviousState( PICKED_ITEMS_LIST* aList, bool aRedoCommand );
/**
* Function GetSchematicFromRedoList
* Redo the last edition:
* - Save the current schematic in Undo list
* - Get an old version of the schematic from Redo list
* @return none
*/
void GetSchematicFromRedoList( wxCommandEvent& event );
/**
* Function GetSchematicFromUndoList
* performs an undo the last edition:
* - Save the current schematic in Redo list
* - Get an old version of the schematic from Undo list
*/
void GetSchematicFromUndoList( wxCommandEvent& event );
/**
* Function copyBlockItems
* copies the list of block item.
* @sa m_blockItems
* @param aItemsList List to copy the block select items into.
*/
void copyBlockItems( PICKED_ITEMS_LIST& aItemsList );
/**
* Function addJunctionMenuEntries
* adds the context menu items to \a aMenu for \a aJunction.
* @param aMenu The menu to add the items to.
* @param aJunction The SCH_JUNCTION object selected.
*/
void addJunctionMenuEntries( wxMenu* aMenu, SCH_JUNCTION* aJunction );
public:
void Key( wxDC* DC, int hotkey, EDA_ITEM* DrawStruct );
/**
* Function InitBlockPasteInfos
* initializes the parameters used by the block paste command.
*/
void InitBlockPasteInfos();
/**
* Function BlockCommand
* Returns the block command internat code (BLOCK_MOVE, BLOCK_COPY...)
* corresponding to the keys pressed (ALT, SHIFT, SHIFT ALT ..) when
* block command is started by dragging the mouse.
* @param aKey = the key modifiers (Alt, Shift ...)
* @return the block command id (BLOCK_MOVE, BLOCK_COPY...)
*/
virtual int BlockCommand( int aKey );
/**
* Function HandleBlockPlace
* Called after HandleBlockEnd, when a block command needs to be
* executed after the block is moved to its new place
* (bloc move, drag, copy .. )
* Parameters must be initialized in GetScreen()->m_BlockLocate
*/
virtual void HandleBlockPlace( wxDC* DC );
/**
* Function HandleBlockEnd
* Handle the "end" of a block command,
* i.e. is called at the end of the definition of the area of a block.
* depending on the current block command, this command is executed
* or parameters are initialized to prepare a call to HandleBlockPlace
* in GetScreen()->m_BlockLocate
*
* @param aDC is a device context to draw on.
* @return false if no item selected, or command finished,
* true if some items found and HandleBlockPlace must be called later
*/
virtual bool HandleBlockEnd( wxDC* aDC );
/**
* Function RepeatDrawItem
* repeats the last item placement if the last item was a bus, bus entry,
* label, or component.
*
* Labels that end with a number will be incremented.
*/
void RepeatDrawItem( wxDC* DC );
/**
* Function SetRepeatItem
* clones aItem and owns that clone in this container.
*/
void SetRepeatItem( SCH_ITEM* aItem );
/**
* Function GetRepeatItem
* returns the item which is to be repeated with the insert key. Such object
* is owned by this container, and must be cloned.
*/
SCH_ITEM* GetRepeatItem() const { return m_item_to_repeat; }
/**
* Function SetUndoItem
* clones \a aItem which can be used to restore the state of the item being edited
* when the user cancels the editing in progress.
*
* @param aItem The item to make a clone of for undoing the last change. Set to
* NULL to free the current undo item.
*/
void SetUndoItem( const SCH_ITEM* aItem );
SCH_ITEM* GetUndoItem() const { return m_undoItem; }
/**
* Function SaveUndoItemInUndoList
* swaps the cloned item in member variable m_undoItem with \a aItem and saves it to
* the undo list then swap the data back. This swaps the internal structure of the
* item with the cloned item. It does not swap the actual item pointers themselves.
*
* @param aItem The item to swap with the current undo item.
*/
void SaveUndoItemInUndoList( SCH_ITEM* aItem );
/**
* Function CreateArchiveLibraryCacheFile
* creates a library file with the name of the root document plus the '-cache' suffix,
* That file will contain all components used in the current schematic.
*
* @param aUseCurrentSheetFilename = false to use the root shhet filename
* (default) or true to use the currently opened sheet.
* @return true if the file was written successfully.
*/
bool CreateArchiveLibraryCacheFile( bool aUseCurrentSheetFilename = false );
/**
* Function CreateArchiveLibrary
* creates a library \a aFileName that contains all components used in the current schematic.
*
* @param aFileName The full path and file name of the archive library.
* @return True if \a aFileName was written successfully.
*/
bool CreateArchiveLibrary( const wxString& aFileName );
/**
* Function PrintPage
* plots or prints the current sheet to the clipboard.
* @param aDC = wxDC given by the calling print function
* @param aPrintMask = not used here
* @param aPrintMirrorMode = not used here (Set when printing in mirror mode)
* @param aData = a pointer on an auxiliary data (not always used, NULL if not used)
*/
virtual void PrintPage( wxDC* aDC, LSET aPrintMask,
bool aPrintMirrorMode, void* aData = NULL );
void SetSimulatorCommand( const wxString& aCommand ) { m_simulatorCommand = aCommand; }
wxString GetSimulatorCommand() const { return m_simulatorCommand; }
void SetNetListerCommand( const wxString& aCommand ) { m_netListerCommand = aCommand; }
wxString GetNetListerCommand() const { return m_netListerCommand; }
DECLARE_EVENT_TABLE()
};
#endif // WX_EESCHEMA_STRUCT_H