kicad/pcbnew/hotkeys.cpp

650 lines
23 KiB
C++

/***************/
/* hotkeys.cpp */
/***************/
#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "pcbnew.h"
#include "id.h"
#include "hotkeys.h"
#include "protos.h"
/* How to add a new hotkey:
* add a new id in the enum hotkey_id_commnand like MY_NEW_ID_FUNCTION.
* add a new Ki_HotkeyInfo entry like:
* static Ki_HotkeyInfo HkMyNewEntry(wxT("Command Label"), MY_NEW_ID_FUNCTION, default key value);
* "Command Label" is the name used in hotkey list display, and the identifier in the hotkey list file
* MY_NEW_ID_FUNCTION is an equivalent id function used in the switch in OnHotKey() function.
* default key value is the default hotkey for this command. Can be overrided by the user hotkey list file
* add the HkMyNewEntry pointer in the s_board_edit_Hotkey_List list ( or/and the s_module_edit_Hotkey_List list)
* Add the new code in the switch in OnHotKey() function.
* when the variable PopupOn is true, an item is currently edited.
* This can be useful if the new function cannot be executed while an item is currently being edited
* ( For example, one cannot start a new wire when a component is moving.)
*
* Note: If an hotkey is a special key, be sure the corresponding wxWidget keycode (WXK_XXXX)
* is handled in the hotkey_name_descr s_Hotkey_Name_List list (see hotkeys_basic.cpp)
* and see this list for some ascii keys (space ...)
*/
/* local variables */
/* Hotkey list: */
static Ki_HotkeyInfo HkSwitch2CopperLayer( wxT(
"Switch to Copper layer" ),
HK_SWITCH_LAYER_TO_COPPER, WXK_PAGEUP );
static Ki_HotkeyInfo HkSwitch2ComponentLayer( wxT(
"Switch to Component layer" ),
HK_SWITCH_LAYER_TO_COMPONENT, WXK_PAGEDOWN );
static Ki_HotkeyInfo HkSwitch2InnerLayer1( wxT(
"Switch to Inner layer 1" ),
HK_SWITCH_LAYER_TO_INNER1, WXK_F5 );
static Ki_HotkeyInfo HkSwitch2InnerLayer2( wxT(
"Switch to Inner layer 2" ),
HK_SWITCH_LAYER_TO_INNER2, WXK_F6 );
static Ki_HotkeyInfo HkSwitch2InnerLayer3( wxT(
"Switch to Inner layer 3" ),
HK_SWITCH_LAYER_TO_INNER3, WXK_F7 );
static Ki_HotkeyInfo HkSwitch2InnerLayer4( wxT(
"Switch to Inner layer 4" ),
HK_SWITCH_LAYER_TO_INNER4, WXK_F8 );
static Ki_HotkeyInfo HkSwitch2InnerLayer5( wxT(
"Switch to Inner layer 5" ),
HK_SWITCH_LAYER_TO_INNER5, WXK_F9 );
static Ki_HotkeyInfo HkSwitch2InnerLayer6( wxT(
"Switch to Inner layer 6" ),
HK_SWITCH_LAYER_TO_INNER6, WXK_F10 );
static Ki_HotkeyInfo HkSwitch2NextCopperLayer( wxT(
"Switch to Next Layer" ),
HK_SWITCH_LAYER_TO_NEXT, '+' );
static Ki_HotkeyInfo HkSwitch2PreviousCopperLayer( wxT(
"Switch to Previous Layer" ),
HK_SWITCH_LAYER_TO_PREVIOUS, '-' );
static Ki_HotkeyInfo HkSavefile( wxT( "Save board" ), HK_SAVE_BOARD, 'S' + GR_KB_CTRL );
static Ki_HotkeyInfo HkLoadfile( wxT( "Load board" ), HK_LOAD_BOARD, 'L' + GR_KB_CTRL );
static Ki_HotkeyInfo HkFindItem( wxT( "Find Item" ), HK_FIND_ITEM, 'F' + GR_KB_CTRL );
static Ki_HotkeyInfo HkBackspace( wxT( "Delete track segment" ), HK_BACK_SPACE, WXK_BACK );
static Ki_HotkeyInfo HkAddMicroVia( wxT( "Add Via" ), HK_ADD_VIA, 'V' );
static Ki_HotkeyInfo HkAddVia( wxT( "Add MicroVia" ), HK_ADD_MICROVIA, 'V' + GR_KB_CTRL );
static Ki_HotkeyInfo HkEndTrack( wxT( "End Track" ), HK_END_TRACK, WXK_END );
static Ki_HotkeyInfo HkFlipFootprint( wxT( "Flip Footprint" ), HK_FLIP_FOOTPRINT, 'F' );
static Ki_HotkeyInfo HkRotateFootprint( wxT( "Rotate Footprint" ), HK_ROTATE_FOOTPRINT, 'R' );
static Ki_HotkeyInfo HkMoveFootprint( wxT( "Move Footprint" ), HK_MOVE_FOOTPRINT, 'M' );
static Ki_HotkeyInfo HkDragFootprint( wxT( "Drag Footprint" ), HK_DRAG_FOOTPRINT, 'G' );
static Ki_HotkeyInfo HkGetAndMoveFootprint( wxT(
"Get and Move Footprint" ),
HK_GET_AND_MOVE_FOOTPRINT, 'T' );
static Ki_HotkeyInfo HkLock_Unlock_Footprint( wxT(
"Lock/Unlock Footprint" ),
HK_LOCK_UNLOCK_FOOTPRINT, 'L' );
static Ki_HotkeyInfo HkDelete( wxT( "Delete Track or Footprint" ), HK_DELETE, WXK_DELETE );
static Ki_HotkeyInfo HkResetLocalCoord( wxT( "Reset local coord." ), HK_RESET_LOCAL_COORD, ' ' );
static Ki_HotkeyInfo HkZoomCenter( wxT( "Zoom Center" ), HK_ZOOM_CENTER, WXK_F4 );
static Ki_HotkeyInfo HkZoomRedraw( wxT( "Zoom Redraw" ), HK_ZOOM_REDRAW, WXK_F3 );
static Ki_HotkeyInfo HkZoomOut( wxT( "Zoom Out" ), HK_ZOOM_OUT, WXK_F2 );
static Ki_HotkeyInfo HkZoomIn( wxT( "Zoom In" ), HK_ZOOM_IN, WXK_F1 );
static Ki_HotkeyInfo HkHelp( wxT( "Help: this message" ), HK_HELP, '?' );
static Ki_HotkeyInfo HkSwitchUnits( wxT( "Switch Units" ), HK_SWITCH_UNITS, 'U' + GR_KB_CTRL );
static Ki_HotkeyInfo HkTrackDisplayMode( wxT(
"Track Display Mode" ),
HK_SWITCH_TRACK_DISPLAY_MODE, 'K' );
// List of common hotkey descriptors
Ki_HotkeyInfo* s_Common_Hotkey_List[] = {
&HkHelp,
&HkZoomIn, &HkZoomOut, &HkZoomRedraw, &HkZoomCenter,
&HkSwitchUnits, &HkResetLocalCoord,
NULL
};
// List of hotkey descriptors for pcbnew
Ki_HotkeyInfo* s_board_edit_Hotkey_List[] = {
&HkTrackDisplayMode,
&HkDelete, &HkBackspace,
&HkAddVia,
&HkAddMicroVia,
&HkEndTrack,
&HkMoveFootprint, &HkFlipFootprint,
&HkRotateFootprint, &HkDragFootprint,
&HkGetAndMoveFootprint,
&HkLock_Unlock_Footprint,
&HkSavefile, &HkLoadfile, &HkFindItem,
&HkSwitch2CopperLayer,
&HkSwitch2InnerLayer1,
&HkSwitch2InnerLayer2,
&HkSwitch2InnerLayer3,
&HkSwitch2InnerLayer4,
&HkSwitch2InnerLayer5,
&HkSwitch2InnerLayer6,
&HkSwitch2ComponentLayer,
&HkSwitch2NextCopperLayer,
&HkSwitch2PreviousCopperLayer,
NULL
};
// List of hotkey descriptors for the module editor
Ki_HotkeyInfo* s_module_edit_Hotkey_List[] = {
NULL
};
// list of sections and corresponding hotkey list for pcbnew (used to create an hotkey config file)
struct Ki_HotkeyInfoSectionDescriptor s_Pcbnew_Editor_Hokeys_Descr[] =
{
{ &g_CommonSectionTag, s_Common_Hotkey_List, "Common keys" },
{ &g_BoardEditorSectionTag, s_board_edit_Hotkey_List, "Board editor keys" },
{ &g_ModuleEditSectionTag, s_module_edit_Hotkey_List, "Footprint editor keys" },
{ NULL, NULL, NULL }
};
// list of sections and corresponding hotkey list for the board editor (used to list current hotkeys)
struct Ki_HotkeyInfoSectionDescriptor s_Board_Editor_Hokeys_Descr[] =
{
{ &g_CommonSectionTag, s_Common_Hotkey_List, NULL },
{ &g_BoardEditorSectionTag, s_board_edit_Hotkey_List, NULL },
{ NULL, NULL, NULL }
};
// list of sections and corresponding hotkey list for the footprint editor (used to list current hotkeys)
struct Ki_HotkeyInfoSectionDescriptor s_Module_Editor_Hokeys_Descr[] =
{
{ &g_CommonSectionTag, s_Common_Hotkey_List, NULL },
{ &g_ModuleEditSectionTag, s_module_edit_Hotkey_List, NULL },
{ NULL, NULL, NULL }
};
/***********************************************************/
void WinEDA_PcbFrame::OnHotKey( wxDC* DC, int hotkey,
EDA_BaseStruct* DrawStruct )
/***********************************************************/
/* Hot keys. Some commands are relatives to the item under the mouse cursor
* Commands are case insensitive
* @param DC = current device context
* @param hotkey = hotkey code (ascii or wxWidget code for special keys)
* @param DrawStruct = NULL or pointer on a EDA_BaseStruct under the mouse cursor
*/
{
bool PopupOn = (GetCurItem() && GetCurItem()->m_Flags);
bool ItemFree = (GetCurItem()==0 || GetCurItem()->m_Flags==0);
if( hotkey == 0 )
return;
MODULE* module = NULL;
// Remap the control key Ctrl A (0x01) to GR_KB_CTRL + 'A' (just easier to handle...)
if( (hotkey & GR_KB_CTRL) != 0 )
hotkey += 'A' - 1;
/* Convert lower to upper case (the usual toupper function has problem with non ascii codes like function keys */
if( (hotkey >= 'a') && (hotkey <= 'z') )
hotkey += 'A' - 'a';
Ki_HotkeyInfo * HK_Descr = GetDescriptorFromHotkey( hotkey, s_Common_Hotkey_List );
if( HK_Descr == NULL )
HK_Descr = GetDescriptorFromHotkey( hotkey, s_board_edit_Hotkey_List );
if( HK_Descr == NULL )
return;
int ll;
switch( HK_Descr->m_Idcommand )
{
default:
case HK_NOT_FOUND:
return;
break;
case HK_SWITCH_LAYER_TO_PREVIOUS:
ll = ((PCB_SCREEN*)GetScreen())->m_Active_Layer;
if( (ll <= COPPER_LAYER_N) || (ll > CMP_N) )
break;
if( m_Pcb->m_BoardSettings->m_CopperLayerCount < 2 ) // Single layer
ll = COPPER_LAYER_N;
else if( ll == CMP_N )
ll = MAX( COPPER_LAYER_N, m_Pcb->m_BoardSettings->m_CopperLayerCount - 2 );
else
ll--;
SwitchLayer( DC, ll );
break;
case HK_SWITCH_LAYER_TO_NEXT:
ll = ((PCB_SCREEN*)GetScreen())->m_Active_Layer;
if( (ll < COPPER_LAYER_N) || (ll >= CMP_N) )
break;
if( m_Pcb->m_BoardSettings->m_CopperLayerCount < 2 ) // Single layer
ll = COPPER_LAYER_N;
else if( ll >= m_Pcb->m_BoardSettings->m_CopperLayerCount - 2 )
ll = CMP_N;
else
ll++;
SwitchLayer( DC, ll );
break;
case HK_SWITCH_LAYER_TO_COMPONENT:
SwitchLayer( DC, CMP_N );
break;
case HK_SWITCH_LAYER_TO_COPPER:
SwitchLayer( DC, COPPER_LAYER_N );
break;
case HK_SWITCH_LAYER_TO_INNER1:
SwitchLayer( DC, LAYER_N_2 );
break;
case HK_SWITCH_LAYER_TO_INNER2:
SwitchLayer( DC, LAYER_N_3 );
break;
case HK_SWITCH_LAYER_TO_INNER3:
SwitchLayer( DC, LAYER_N_4 );
break;
case HK_SWITCH_LAYER_TO_INNER4:
SwitchLayer( DC, LAYER_N_5 );
break;
case HK_SWITCH_LAYER_TO_INNER5:
SwitchLayer( DC, LAYER_N_6 );
break;
case HK_SWITCH_LAYER_TO_INNER6:
SwitchLayer( DC, LAYER_N_7 );
break;
case HK_HELP: // Display Current hotkey list
DisplayHotkeyList( this, s_Board_Editor_Hokeys_Descr );
break;
case HK_ZOOM_IN:
OnZoom( ID_ZOOM_PLUS_KEY );
break;
case HK_ZOOM_OUT:
OnZoom( ID_ZOOM_MOINS_KEY );
break;
case HK_ZOOM_REDRAW:
OnZoom( ID_ZOOM_REDRAW_KEY );
break;
case HK_ZOOM_CENTER:
OnZoom( ID_ZOOM_CENTER_KEY );
break;
case HK_RESET_LOCAL_COORD: /*Reset the relative coord */
GetScreen()->m_O_Curseur = GetScreen()->m_Curseur;
break;
case HK_SWITCH_UNITS:
g_UnitMetric = (g_UnitMetric == INCHES ) ? MILLIMETRE : INCHES;
break;
case HK_SWITCH_TRACK_DISPLAY_MODE:
DisplayOpt.DisplayPcbTrackFill ^= 1; DisplayOpt.DisplayPcbTrackFill &= 1;
m_DisplayPcbTrackFill = DisplayOpt.DisplayPcbTrackFill;
GetScreen()->SetRefreshReq();
break;
case HK_DELETE:
OnHotkeyDeleteItem( DC, DrawStruct );
break;
case HK_BACK_SPACE:
if( m_ID_current_state == ID_TRACK_BUTT && ((PCB_SCREEN*)GetScreen())->m_Active_Layer <= CMP_N )
{
if( ItemFree )
{
// no track is currently being edited - select a segment and remove it.
// @todo: possibly? pass the HK command code to PcbGeneralLocateAndDisplay() so it can restrict its search to specific item types.
// @todo: use PcbGeneralLocateAndDisplay() everywhere in this source file.
DrawStruct = PcbGeneralLocateAndDisplay();
// don't let backspace delete modules!!
if( DrawStruct && (DrawStruct->Type() == TYPETRACK
|| DrawStruct->Type() == TYPEVIA) )
{
Delete_Segment( DC, (TRACK*) DrawStruct );
SetCurItem(NULL);
}
GetScreen()->SetModify();
}
else if( GetCurItem()->Type() == TYPETRACK )
{
// then an element is being edited - remove the last segment.
// simple lines for debugger:
TRACK* track = (TRACK*) GetCurItem() ;
track = Delete_Segment( DC, track );
SetCurItem( track );
GetScreen()->SetModify();
}
}
break;
case HK_END_TRACK:
if( ! ItemFree && (GetCurItem()->Type() == TYPETRACK) && ((GetCurItem()->m_Flags & IS_NEW) != 0) )
{
// A new track is in progress: call to End_Route()
DrawPanel->MouseToCursorSchema();
End_Route( (TRACK*) GetCurItem(), DC );
}
break;
case HK_GET_AND_MOVE_FOOTPRINT:
if( ItemFree )
{
wxCommandEvent evt;
evt.SetId( ID_POPUP_PCB_GET_AND_MOVE_MODULE_REQUEST );
Process_Special_Functions( evt );
}
break;
case HK_FIND_ITEM:
if( ItemFree )
{
wxCommandEvent evt;
evt.SetId( ID_FIND_ITEMS );
Process_Special_Functions( evt );
}
break;
case HK_LOAD_BOARD:
if( ItemFree )
{
// try not to duplicate save, load code etc.
wxCommandEvent evt;
evt.SetId( ID_LOAD_FILE );
Files_io( evt );
}
break;
case HK_SAVE_BOARD:
if( ItemFree )
{
// try not to duplicate save, load code etc.
wxCommandEvent evt;
evt.SetId( ID_SAVE_BOARD );
Files_io( evt );
}
break;
case HK_ADD_MICROVIA: // Place a micro via if a track is in progress
if( m_ID_current_state != ID_TRACK_BUTT )
return;
if( ItemFree ) // no track in progress: nothing to do
break;
if( GetCurItem()->Type() != TYPETRACK ) // Should not occur
return;
if( (GetCurItem()->m_Flags & IS_NEW) == 0 )
return;
// place micro via and switch layer
if ( ((PCB_SCREEN*)GetScreen())->IsMicroViaAcceptable() )
{
int v_type = g_DesignSettings.m_CurrentViaType;
g_DesignSettings.m_CurrentViaType = VIA_MICROVIA;
Other_Layer_Route( (TRACK*) GetCurItem(), DC );
g_DesignSettings.m_CurrentViaType = v_type;
if( DisplayOpt.ContrastModeDisplay )
GetScreen()->SetRefreshReq();
}
break;
case HK_ADD_VIA: // Switch to alternate layer and Place a via if a track is in progress
if( m_ID_current_state != ID_TRACK_BUTT )
return;
if( ItemFree ) // no track in progress: switch layer only
{
Other_Layer_Route( NULL, DC );
break;
}
if( GetCurItem()->Type() != TYPETRACK )
return;
if( (GetCurItem()->m_Flags & IS_NEW) == 0 )
return;
Other_Layer_Route( (TRACK*) GetCurItem(), DC ); // place via and switch layer
if( DisplayOpt.ContrastModeDisplay )
GetScreen()->SetRefreshReq();
break;
// Footprint edition:
case HK_LOCK_UNLOCK_FOOTPRINT: // toggle module "MODULE_is_LOCKED" status:
// get any module, locked or not locked and toggle its locked status
if( ItemFree )
module = Locate_Prefered_Module( m_Pcb, CURSEUR_OFF_GRILLE | VISIBLE_ONLY );
else if( GetCurItem()->Type() == TYPEMODULE )
module = (MODULE*) GetCurItem();
if( module )
{
SetCurItem( module );
module->SetLocked( !module->IsLocked() );
module->Display_Infos( this );
}
break;
case HK_DRAG_FOOTPRINT: // Start move (and drag) module
case HK_MOVE_FOOTPRINT: // Start move module
if( PopupOn )
break;
case HK_ROTATE_FOOTPRINT: // Rotation
case HK_FLIP_FOOTPRINT: // move to other side
if( ItemFree )
{
module = Locate_Prefered_Module( m_Pcb,
CURSEUR_OFF_GRILLE | IGNORE_LOCKED | VISIBLE_ONLY
#if defined (USE_MATCH_LAYER)
| MATCH_LAYER
#endif
);
if( module == NULL ) // no footprint found
{
module = Locate_Prefered_Module( m_Pcb, CURSEUR_OFF_GRILLE | VISIBLE_ONLY );
if( module )
{
// a footprint is found, but locked or on an other layer
if( module->IsLocked() )
{
wxString msg;
msg.Printf( _( "Footprint %s found, but locked" ),
module->m_Reference->m_Text.GetData() );
DisplayInfo( this, msg );
}
module = NULL;
}
}
}
else if( GetCurItem()->Type() == TYPEMODULE )
{
module = (MODULE*) GetCurItem();
// @todo: might need to add a layer check in if() below
if( (GetCurItem()->m_Flags == 0)
&& module->IsLocked() )
module = NULL; // do not move, rotate ... it.
}
if( module == NULL )
break;
/* I'd like to make sending to EESCHEMA edge triggered, but the
* simple mouse click on a module when the arrow icon is in play
* does not set GetCurItem() at this time, nor does a mouse click
* when the local ratsnest icon is in play set GetCurItem(), and these
* actions also call SendMessageToEESCHEMA().
* if( GetCurItem() != module )
*/
{
// Send the module via socket to EESCHEMA's search facility.
SendMessageToEESCHEMA( module );
SetCurItem( module );
}
switch( HK_Descr->m_Idcommand )
{
case HK_ROTATE_FOOTPRINT: // Rotation
Rotate_Module( DC, module, 900, TRUE );
break;
case HK_FLIP_FOOTPRINT: // move to other side
m_Pcb->Change_Side_Module( module, DC );
break;
case HK_DRAG_FOOTPRINT: // Start move (and drag) module
g_Drag_Pistes_On = TRUE;
// fall through
case HK_MOVE_FOOTPRINT: // Start move module
StartMove_Module( module, DC );
break;
}
module->Display_Infos( this );
break;
}
}
/***********************************************************/
void WinEDA_ModuleEditFrame::OnHotKey( wxDC* DC, int hotkey,
EDA_BaseStruct* DrawStruct )
/***********************************************************/
/* Hot keys. Some commands are relative to the item under the mouse cursor
* Commands are case insensitive
*/
{
if( hotkey == 0 )
return;
/* Convert lower to upper case (the usual toupper function has problem with non ascii codes like function keys */
if( (hotkey >= 'a') && (hotkey <= 'z') )
hotkey += 'A' - 'a';
Ki_HotkeyInfo * HK_Descr = GetDescriptorFromHotkey( hotkey, s_Common_Hotkey_List );
if( HK_Descr == NULL )
HK_Descr = GetDescriptorFromHotkey( hotkey, s_module_edit_Hotkey_List );
if( HK_Descr == NULL ) return;
switch( HK_Descr->m_Idcommand )
{
default:
case HK_NOT_FOUND:
return;
break;
case HK_HELP: // Display Current hotkey list
DisplayHotkeyList( this, s_Module_Editor_Hokeys_Descr );
break;
case HK_RESET_LOCAL_COORD: /*Reset the relative coord */
GetScreen()->m_O_Curseur = GetScreen()->m_Curseur;
break;
case HK_SWITCH_UNITS:
g_UnitMetric = (g_UnitMetric == INCHES ) ? MILLIMETRE : INCHES;
break;
case HK_ZOOM_IN:
OnZoom( ID_ZOOM_PLUS_KEY );
break;
case HK_ZOOM_OUT:
OnZoom( ID_ZOOM_MOINS_KEY );
break;
case HK_ZOOM_REDRAW:
OnZoom( ID_ZOOM_REDRAW_KEY );
break;
case HK_ZOOM_CENTER:
OnZoom( ID_ZOOM_CENTER_KEY );
break;
}
}
/******************************************************************************/
bool WinEDA_PcbFrame::OnHotkeyDeleteItem( wxDC* DC, EDA_BaseStruct* DrawStruct )
/******************************************************************************/
/* Delete the item foun under the mouse cursor
* Depending on the current active tool::
* Tool track
* if a track is in progress: Delete the last segment
* else delete the entire track
* Tool module (footprint):
* Delete the module.
*/
{
bool ItemFree = (GetCurItem() == NULL )
|| (GetCurItem()->m_Flags == 0);
switch( m_ID_current_state )
{
case ID_TRACK_BUTT:
if( ((PCB_SCREEN*)GetScreen())->m_Active_Layer > CMP_N )
return FALSE;
if( ItemFree )
{
DrawStruct = PcbGeneralLocateAndDisplay();
if( DrawStruct && DrawStruct->Type() != TYPETRACK )
return FALSE;
Delete_Track( DC, (TRACK*) DrawStruct );
}
else if( GetCurItem()->Type() == TYPETRACK )
{
// simple lines for debugger:
TRACK* track = (TRACK*) GetCurItem();
track = Delete_Segment( DC, track );
SetCurItem( track );
GetScreen()->SetModify();
return TRUE;
}
break;
case ID_COMPONENT_BUTT:
if( ItemFree )
{
MODULE* module = Locate_Prefered_Module( m_Pcb, CURSEUR_ON_GRILLE );
if( module == NULL )
return FALSE;
if( !IsOK( this, _( "Delete module?" ) ) )
return FALSE;
RemoveStruct( module, DC );
}
else
return FALSE;
break;
default:
return FALSE;
}
GetScreen()->SetModify();
SetCurItem( NULL );
return TRUE;
}