928 lines
34 KiB
C++
928 lines
34 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2009 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
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* Copyright (C) 2011 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 1992-2017 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef DRAW_FRAME_H_
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#define DRAW_FRAME_H_
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#include <eda_base_frame.h>
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#include <kiway_player.h>
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#include <climits>
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#include <gal/gal_display_options.h>
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#include <gal/color4d.h>
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#include <class_draw_panel_gal.h>
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#include "hotkeys_basic.h"
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class wxSingleInstanceChecker;
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class EDA_HOTKEY;
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using KIGFX::COLOR4D;
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namespace KIGFX
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{
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class GAL_DISPLAY_OPTIONS;
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}
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#define DEFAULT_MAX_UNDO_ITEMS 0
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#define ABS_MAX_UNDO_ITEMS (INT_MAX / 2)
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#define LIB_EDIT_FRAME_NAME wxT( "LibeditFrame" )
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#define SCH_EDIT_FRAME_NAME wxT( "SchematicFrame" )
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#define PL_EDITOR_FRAME_NAME wxT( "PlEditorFrame" )
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#define FOOTPRINT_WIZARD_FRAME_NAME wxT( "FootprintWizard" )
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#define FOOTPRINT_EDIT_FRAME_NAME wxT( "ModEditFrame" )
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#define FOOTPRINT_VIEWER_FRAME_NAME wxT( "ModViewFrame" )
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#define FOOTPRINT_VIEWER_FRAME_NAME_MODAL wxT( "ModViewFrameModal" )
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#define PCB_EDIT_FRAME_NAME wxT( "PcbFrame" )
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/**
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* Class EDA_DRAW_FRAME
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* is the base class for create windows for drawing purpose. The Eeschema, Pcbnew and
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* GerbView main windows are just a few examples of classes derived from EDA_DRAW_FRAME.
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*/
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class EDA_DRAW_FRAME : public KIWAY_PLAYER
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{
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/// Let the #EDA_DRAW_PANEL object have access to the protected data since
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/// it is closely tied to the #EDA_DRAW_FRAME.
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friend class EDA_DRAW_PANEL;
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///< Id of active button on the vertical toolbar.
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int m_toolId;
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BASE_SCREEN* m_currentScreen; ///< current used SCREEN
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bool m_snapToGrid; ///< Indicates if cursor should be snapped to grid.
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bool m_galCanvasActive; ///< whether to use new GAL engine
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EDA_DRAW_PANEL_GAL* m_galCanvas;
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///< GAL display options - this is the frame's interface to setting GAL display options
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std::unique_ptr<KIGFX::GAL_DISPLAY_OPTIONS> m_galDisplayOptions;
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protected:
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wxSocketServer* m_socketServer;
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std::vector<wxSocketBase*> m_sockets; ///< interprocess communication
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std::unique_ptr<wxSingleInstanceChecker> m_file_checker; ///< prevents opening same file multiple times.
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EDA_HOTKEY_CONFIG* m_hotkeysDescrList;
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int m_LastGridSizeId; // the command id offset (>= 0) of the last selected grid
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// 0 is for the grid corresponding to
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// a wxCommand ID = ID_POPUP_GRID_LEVEL_1000.
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bool m_drawGrid; // hide/Show grid
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bool m_showPageLimits; ///< true to display the page limits
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COLOR4D m_gridColor; ///< Grid color
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COLOR4D m_drawBgColor; ///< the background color of the draw canvas
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///< BLACK for Pcbnew, BLACK or WHITE for eeschema
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double m_zoomLevelCoeff; ///< a suitable value to convert the internal zoom scaling factor
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// to a zoom level value which rougly gives 1.0 when the board/schematic
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// is at scale = 1
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int m_UndoRedoCountMax; ///< default Undo/Redo command Max depth, to be handed
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// to screens
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EDA_UNITS_T m_UserUnits;
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/// The area to draw on.
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EDA_DRAW_PANEL* m_canvas;
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TOOL_MANAGER* m_toolManager;
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TOOL_DISPATCHER* m_toolDispatcher;
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ACTIONS* m_actions;
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/// Tool ID of previously active draw tool bar button.
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int m_lastDrawToolId;
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/// True shows the X and Y axis indicators.
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bool m_showAxis;
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/// True shows the grid axis indicators.
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bool m_showGridAxis;
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/// True shows the origin axis used to indicate the coordinate offset for
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/// drill, gerber, and component position files.
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bool m_showOriginAxis;
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/// True shows the drawing border and title block.
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bool m_showBorderAndTitleBlock;
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/// Key to control whether first run dialog is shown on startup
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long m_firstRunDialogSetting;
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/// Choice box to choose the grid size.
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wxChoice* m_gridSelectBox;
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/// Choice box to choose the zoom value.
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wxChoice* m_zoomSelectBox;
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/// Auxiliary tool bar typically shown below the main tool bar at the top of the
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/// main window.
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wxAuiToolBar* m_auxiliaryToolBar;
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/// The tool bar that contains the buttons for quick access to the application draw
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/// tools. It typically is located on the right side of the main window.
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wxAuiToolBar* m_drawToolBar;
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/// The options tool bar typcially located on the left edge of the main window.
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wxAuiToolBar* m_optionsToolBar;
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/// Panel used to display information at the bottom of the main window.
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EDA_MSG_PANEL* m_messagePanel;
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int m_MsgFrameHeight;
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#ifdef USE_WX_OVERLAY
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// MAC Uses overlay to workaround the wxINVERT and wxXOR miss
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wxOverlay m_overlay;
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#endif
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/// One-shot to avoid a recursive mouse event during hotkey movement
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bool m_movingCursorWithKeyboard;
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/// Flag indicating that drawing canvas type needs to be saved to config
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bool m_canvasTypeDirty;
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/// The current canvas type
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EDA_DRAW_PANEL_GAL::GAL_TYPE m_canvasType;
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void SetScreen( BASE_SCREEN* aScreen ) { m_currentScreen = aScreen; }
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double bestZoom( double sizeX, double sizeY, double scaleFactor, wxPoint centre );
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/**
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* Function unitsChangeRefresh
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* is called when when the units setting has changed to allow for any derived classes
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* to handle refreshing and controls that have units based measurements in them. The
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* default version only updates the status bar. Don't forget to call the default
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* in your derived class or the status bar will not get updated properly.
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*/
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virtual void unitsChangeRefresh();
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void CommonSettingsChanged() override;
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/**
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* Function GeneralControlKeyMovement
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* Handle the common part of GeneralControl dedicated to global
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* cursor keys (i.e. cursor movement by keyboard)
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* @param aHotKey is the hotkey code
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* @param aPos is the position of the cursor (initial then new)
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* @param aSnapToGrid = true to force the cursor position on grid
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* @return true if the hotkey code is handled (captured).
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*/
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bool GeneralControlKeyMovement( int aHotKey, wxPoint *aPos, bool aSnapToGrid );
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/**
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* Move and refresh the crosshair after movement and call the mouse capture function.
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*/
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void RefreshCrossHair( const wxPoint &aOldPos, const wxPoint &aEvtPos, wxDC* aDC );
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/**
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* @return true if an item edit or a block operation is in progress.
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*/
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bool isBusy() const;
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/**
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* Returns the canvas type stored in the application settings.
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*/
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EDA_DRAW_PANEL_GAL::GAL_TYPE loadCanvasTypeSetting() const;
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/**
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* Stores the canvas type in the application settings.
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*/
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bool saveCanvasTypeSetting( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType );
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///> Key in KifaceSettings to store the canvas type.
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static const wxChar CANVAS_TYPE_KEY[];
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public:
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EDA_DRAW_FRAME( KIWAY* aKiway, wxWindow* aParent,
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FRAME_T aFrameType,
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const wxString& aTitle,
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const wxPoint& aPos, const wxSize& aSize,
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long aStyle,
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const wxString& aFrameName );
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~EDA_DRAW_FRAME();
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/** this function capture the key event before it is sent to the GUI.
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* the basic frame does not capture this event.
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* editor frames should override this event function to capture and filter
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* these keys when they are used as hotkeys, and skip it if the key is not
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* used as hotkey (otherwise the key events will be not sent to menus)
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*/
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virtual void OnCharHook( wxKeyEvent& event );
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/**
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* Function LockFile
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* marks a schematic file as being in use. Use ReleaseFile() to undo this.
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* @param aFileName = full path to the file.
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* @return false if the file was already locked, true otherwise.
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*/
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bool LockFile( const wxString& aFileName );
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/**
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* Function ReleaseFile
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* Release the current file marked in use. See m_file_checker.
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*/
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void ReleaseFile();
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virtual void SetPageSettings( const PAGE_INFO& aPageSettings ) = 0;
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virtual const PAGE_INFO& GetPageSettings() const = 0;
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/**
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* Function GetPageSizeIU
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* works off of GetPageSettings() to return the size of the paper page in
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* the internal units of this particular view.
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*/
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virtual const wxSize GetPageSizeIU() const = 0;
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/**
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* Function GetUserUnits
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* returns the user units currently in use
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*/
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EDA_UNITS_T GetUserUnits() const override { return m_UserUnits; }
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void SetUserUnits( EDA_UNITS_T aUnits ) { m_UserUnits = aUnits; }
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/**
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* Function GetAuxOrigin
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* returns the origin of the axis used for plotting and various exports.
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*/
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virtual const wxPoint& GetAuxOrigin() const = 0;
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virtual void SetAuxOrigin( const wxPoint& aPosition ) = 0;
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/**
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* Function GetGridOrigin
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* returns the absolute coordinates of the origin of the snap grid. This is
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* treated as a relative offset, and snapping will occur at multiples of the grid
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* size relative to this point.
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*/
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virtual const wxPoint& GetGridOrigin() const = 0;
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virtual void SetGridOrigin( const wxPoint& aPosition ) = 0;
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int GetLastGridSizeId() const { return m_LastGridSizeId; }
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void SetLastGridSizeId( int aId ) { m_LastGridSizeId = aId; }
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//-----<BASE_SCREEN API moved here>------------------------------------------
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/**
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* Function GetCrossHairPosition
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* return the current cross hair position in logical (drawing) coordinates.
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* @param aInvertY Inverts the Y axis position.
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* @return The cross hair position in drawing coordinates.
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*/
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wxPoint GetCrossHairPosition( bool aInvertY = false ) const;
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/**
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* Function SetCrossHairPosition
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* sets the screen cross hair position to \a aPosition in logical (drawing) units.
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* @param aPosition The new cross hair position.
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* @param aSnapToGrid Sets the cross hair position to the nearest grid position to
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* \a aPosition.
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*
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*/
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void SetCrossHairPosition( const wxPoint& aPosition, bool aSnapToGrid = true );
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/**
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* Function GetCursorPosition
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* returns the current cursor position in logical (drawing) units.
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* @param aOnGrid Returns the nearest grid position at the current cursor position.
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* @param aGridSize Custom grid size instead of the current grid size. Only valid
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* if \a aOnGrid is true.
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* @return The current cursor position.
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*/
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wxPoint GetCursorPosition( bool aOnGrid, wxRealPoint* aGridSize = NULL ) const;
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/**
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* Function GetNearestGridPosition
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* returns the nearest \a aGridSize location to \a aPosition.
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* @param aPosition The position to check.
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* @param aGridSize The grid size to locate to if provided. If NULL then the current
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* grid size is used.
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* @return The nearst grid position.
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*/
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wxPoint GetNearestGridPosition( const wxPoint& aPosition, wxRealPoint* aGridSize = NULL ) const;
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/**
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* Function GetCursorScreenPosition
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* returns the cross hair position in device (display) units.b
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* @return The current cross hair position.
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*/
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wxPoint GetCrossHairScreenPosition() const;
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void SetMousePosition( const wxPoint& aPosition );
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/**
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* Function RefPos
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* Return the reference position, coming from either the mouse position
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* or the cursor position.
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*
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* @param useMouse If true, return mouse position, else cursor's.
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*
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* @return wxPoint - The reference point, either the mouse position or
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* the cursor position.
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*/
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wxPoint RefPos( bool useMouse ) const;
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const wxPoint& GetScrollCenterPosition() const;
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void SetScrollCenterPosition( const wxPoint& aPoint );
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//-----</BASE_SCREEN API moved here>-----------------------------------------
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virtual const TITLE_BLOCK& GetTitleBlock() const = 0;
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virtual void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) = 0;
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// the background color of the draw canvas:
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// Virtual because some frames can have a specific way to get/set the bg color
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/**
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* @return the COLOR4D for the canvas background
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*/
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virtual COLOR4D GetDrawBgColor() const { return m_drawBgColor; }
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/**
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* @param aColor: the COLOR4D for the canvas background
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*/
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virtual void SetDrawBgColor( COLOR4D aColor) { m_drawBgColor= aColor ; }
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bool GetShowBorderAndTitleBlock() const { return m_showBorderAndTitleBlock; }
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void SetShowBorderAndTitleBlock( bool aShow ) { m_showBorderAndTitleBlock = aShow; }
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bool ShowPageLimits() const { return m_showPageLimits; }
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void SetShowPageLimits( bool aShow ) { m_showPageLimits = aShow; }
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EDA_DRAW_PANEL* GetCanvas() { return m_canvas; }
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virtual wxString GetScreenDesc() const;
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/**
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* Function GetScreen
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* returns a pointer to a BASE_SCREEN or one of its
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* derivatives. It is overloaded by derived classes to return
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* SCH_SCREEN or PCB_SCREEN.
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*/
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virtual BASE_SCREEN* GetScreen() const { return m_currentScreen; }
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/**
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* Execute a remote command send via a socket to the application,
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* port KICAD_PCB_PORT_SERVICE_NUMBER (currently 4242)
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* It called by EDA_DRAW_FRAME::OnSockRequest().
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* this is a virtual function becuse the actual commands depends on the
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* application.
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* the basic function do nothing
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* @param cmdline = received command from socket
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*/
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virtual void ExecuteRemoteCommand( const char* cmdline ){}
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void OnMenuOpen( wxMenuEvent& event );
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void OnMouseEvent( wxMouseEvent& event );
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/**
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* function SkipNextLeftButtonReleaseEvent
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* after calling this function, if the left mouse button
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* is down, the next left mouse button release event will be ignored.
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* It is is usefull for instance when closing a dialog on a mouse click,
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* to skip the next mouse left button release event
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* by the parent window, because the mouse button
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* clicked on the dialog is often released in the parent frame,
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* and therefore creates a left button released mouse event
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* which can be unwanted in some cases
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*/
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void SkipNextLeftButtonReleaseEvent();
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///> @copydoc EDA_BASE_FRAME::WriteHotkeyConfig
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int WriteHotkeyConfig( struct EDA_HOTKEY_CONFIG* aDescList, wxString* aFullFileName = NULL ) override;
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/**
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* Function GetHotkeyConfig()
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* Returns a structure containing currently used hotkey mapping.
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*/
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EDA_HOTKEY_CONFIG* GetHotkeyConfig() const { return m_hotkeysDescrList; }
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/**
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* Function GetHotKeyDescription
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* Searches lists of hot key identifiers (HK_xxx) used in the frame to find a matching
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* hot key descriptor.
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* @param aCommand is the hot key identifier.
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* @return Hot key descriptor or NULL if none found.
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*/
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virtual EDA_HOTKEY* GetHotKeyDescription( int aCommand ) const = 0;
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virtual bool OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition,
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EDA_ITEM* aItem = NULL );
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/**
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* Function AddMenuZoomAndGrid (virtual)
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* Add standard zoom commands and submenu zoom and grid selection to a popup menu
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* uses zoom hotkeys info base to add hotkeys info to menu commands
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* @param aMasterMenu = the menu to populate.
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*/
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virtual void AddMenuZoomAndGrid( wxMenu* aMasterMenu );
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/**
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* Function GetZoomLevelIndicator
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* returns a human readable value which can be displayed as zoom
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* level indicator in dialogs.
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* this can be a percentage or other indicator.
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* it is virtual because it could be different for pcbnew, gerbview or eeschema
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* (different internal units and different purposes)
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* note also adjust m_zoomLevelCoeff is the way to adjust the displayed value
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*/
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virtual const wxString GetZoomLevelIndicator() const;
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/**
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* Function GetZoomLevelCoeff
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* returns the coefficient to convert internal display scale factor to zoom level.
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*/
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inline double GetZoomLevelCoeff() const { return m_zoomLevelCoeff; }
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void EraseMsgBox();
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void Process_PageSettings( wxCommandEvent& event );
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virtual void ReCreateHToolbar() = 0;
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virtual void ReCreateVToolbar() = 0;
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virtual void ReCreateMenuBar() override;
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virtual void ReCreateAuxiliaryToolbar();
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// Toolbar accessors
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wxAuiToolBar* GetMainToolBar() const { return m_mainToolBar; }
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wxAuiToolBar* GetOptionsToolBar() const { return m_optionsToolBar; }
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wxAuiToolBar* GetDrawToolBar() const { return m_drawToolBar; }
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wxAuiToolBar* GetAuxiliaryToolBar() const { return m_auxiliaryToolBar; }
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/**
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* Checks all the toolbars and returns true if the given tool id is toggled.
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*
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* This is needed because GerbView and Pcbnew can put some of the same tools in
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* different toolbars.
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*/
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bool GetToolToggled( int aToolId );
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/**
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* Checks all the toolbars and returns a reference to the given tool id
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* or nullptr if not found
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*/
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wxAuiToolBarItem* GetToolbarTool( int aToolId );
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/**
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* Function SetToolID
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* sets the tool command ID to \a aId and sets the cursor to \a aCursor. The
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* command ID must be greater or equal ::ID_NO_TOOL_SELECTED. If the command
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* ID is less than ::ID_NO_TOOL_SELECTED, the tool command ID is set to
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* ::ID_NO_TOOL_SELECTED. On debug builds, an assertion will be raised when
|
|
* \a aId is invalid.
|
|
* @param aId New tool command ID if greater than or equal to ::ID_NO_TOOL_SELECTED.
|
|
If less than zero, the current tool command ID is retained.
|
|
* @param aCursor Sets the cursor shape if greater than or equal to zero.
|
|
* @param aToolMsg The tool message to set in the status bar.
|
|
*/
|
|
virtual void SetToolID( int aId, int aCursor, const wxString& aToolMsg );
|
|
|
|
/**
|
|
* Select the ID_NO_TOOL_SELECTED id tool (Idle tool)
|
|
*/
|
|
virtual void SetNoToolSelected();
|
|
|
|
/**
|
|
* @return the current tool ID
|
|
* when there is no active tool, the ID_NO_TOOL_SELECTED is returned
|
|
* (the id of the default Tool (idle tool) of the right vertical toolbar)
|
|
*/
|
|
int GetToolId() const { return m_toolId; }
|
|
|
|
/* These 4 functions provide a basic way to show/hide grid
|
|
* and /get/set grid color.
|
|
* These parameters are saved in KiCad config for each main frame
|
|
*/
|
|
/**
|
|
* Function IsGridVisible() , virtual
|
|
* @return true if the grid must be shown
|
|
*/
|
|
virtual bool IsGridVisible() const
|
|
{
|
|
return m_drawGrid;
|
|
}
|
|
|
|
/**
|
|
* Function SetGridVisibility() , virtual
|
|
* It may be overloaded by derived classes
|
|
* @param aVisible = true if the grid must be shown
|
|
*/
|
|
virtual void SetGridVisibility( bool aVisible )
|
|
{
|
|
m_drawGrid = aVisible;
|
|
}
|
|
|
|
/**
|
|
* Function GetGridColor() , virtual
|
|
* @return the color of the grid
|
|
*/
|
|
virtual COLOR4D GetGridColor()
|
|
{
|
|
return m_gridColor;
|
|
}
|
|
|
|
/**
|
|
* Function SetGridColor() , virtual
|
|
* @param aColor = the new color of the grid
|
|
*/
|
|
virtual void SetGridColor( COLOR4D aColor )
|
|
{
|
|
m_gridColor = aColor;
|
|
}
|
|
|
|
/**
|
|
* Function GetGridPosition
|
|
* returns the nearest grid position to \a aPosition if a screen is defined and snap to
|
|
* grid is enabled. Otherwise, the original positions is returned.
|
|
* @see m_snapToGrid and m_BaseScreen members.
|
|
* @param aPosition The position to test.
|
|
* @return The wxPoint of the appropriate cursor position.
|
|
*/
|
|
wxPoint GetGridPosition( const wxPoint& aPosition ) const;
|
|
|
|
/**
|
|
* Function SetNextGrid()
|
|
* changes the grid size settings to the next one available.
|
|
*/
|
|
virtual void SetNextGrid();
|
|
|
|
/**
|
|
* Function SetPrevGrid()
|
|
* changes the grid size settings to the previous one available.
|
|
*/
|
|
virtual void SetPrevGrid();
|
|
|
|
/**
|
|
* Function SetPresetGrid()
|
|
* changes the grid size to one of the preset values.
|
|
* @param aIndex is the index from the list.
|
|
*/
|
|
void SetPresetGrid( int aIndex );
|
|
|
|
/**
|
|
* Command event handler for selecting grid sizes.
|
|
*
|
|
* All commands that set the grid size should eventually end up here.
|
|
* This is where the application setting is saved. If you override
|
|
* this method, make sure you call down to the base class.
|
|
*
|
|
* @param event - Command event passed by selecting grid size from the
|
|
* grid size combobox on the toolbar.
|
|
*/
|
|
virtual void OnSelectGrid( wxCommandEvent& event );
|
|
|
|
/**
|
|
* Functions OnSelectZoom
|
|
* sets the zoom factor when selected by the zoom list box in the main tool bar.
|
|
* @note List position 0 is fit to page
|
|
* List position >= 1 = zoom (1 to zoom max)
|
|
* Last list position is custom zoom not in zoom list.
|
|
*/
|
|
virtual void OnSelectZoom( wxCommandEvent& event );
|
|
|
|
// Command event handlers shared by all applications derived from EDA_DRAW_FRAME.
|
|
void OnToggleGridState( wxCommandEvent& aEvent );
|
|
void OnSelectUnits( wxCommandEvent& aEvent );
|
|
void OnToggleCrossHairStyle( wxCommandEvent& aEvent );
|
|
|
|
// Update user interface event handlers shared by all applications derived from
|
|
// EDA_DRAW_FRAME.
|
|
void OnUpdateUndo( wxUpdateUIEvent& aEvent );
|
|
void OnUpdateRedo( wxUpdateUIEvent& aEvent );
|
|
void OnUpdateGrid( wxUpdateUIEvent& aEvent );
|
|
void OnUpdateUnits( wxUpdateUIEvent& aEvent );
|
|
void OnUpdateCrossHairStyle( wxUpdateUIEvent& aEvent );
|
|
|
|
/**
|
|
* Function GeneralControl
|
|
* performs application specific control using \a aDC at \a aPosition in logical units.
|
|
* <p>
|
|
* Override this function for application specific control. This function gets
|
|
* called on every mouse and key event.
|
|
*</p>
|
|
* @param aDC A device context.
|
|
* @param aPosition The current cursor position in logical (drawing) units.
|
|
* @param aHotKey A key event used for application specific control if not zero.
|
|
* @return true if the hotkey code is handled (captured).
|
|
*/
|
|
virtual bool GeneralControl( wxDC* aDC, const wxPoint& aPosition, EDA_KEY aHotKey = 0 )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Function OnSize
|
|
* recalculates the size of toolbars and display panel when the frame size changes.
|
|
*/
|
|
virtual void OnSize( wxSizeEvent& event );
|
|
|
|
void OnEraseBackground( wxEraseEvent& SizeEvent );
|
|
|
|
virtual void OnZoom( wxCommandEvent& event );
|
|
|
|
/**
|
|
* Function SetNextZoom()
|
|
* changes the zoom to the next one available.
|
|
*/
|
|
void SetNextZoom();
|
|
|
|
/**
|
|
* Function SetPrevZoom()
|
|
* changes the zoom to the previous one available.
|
|
*/
|
|
void SetPrevZoom();
|
|
|
|
/**
|
|
* Function SetPresetZoom()
|
|
* changes zoom to one of the preset values.
|
|
* @param aIndex is the zoom index from the list.
|
|
*/
|
|
void SetPresetZoom( int aIndex );
|
|
|
|
/**
|
|
* Function RedrawScreen
|
|
* redraws the entire screen area by updating the scroll bars and mouse pointer in
|
|
* order to have \a aCenterPoint at the center of the screen.
|
|
* @param aCenterPoint The position in logical units to center the scroll bars.
|
|
* @param aWarpPointer Moves the mouse cursor to \a aCenterPoint if true.
|
|
*/
|
|
void RedrawScreen( const wxPoint& aCenterPoint, bool aWarpPointer );
|
|
|
|
/**
|
|
* Function RedrawScreen2
|
|
* puts the crosshair back to the screen position it had before zooming
|
|
* @param posBefore screen position of the crosshair before zooming
|
|
*/
|
|
void RedrawScreen2( const wxPoint& posBefore );
|
|
|
|
/**
|
|
* Function Zoom_Automatique
|
|
* redraws the screen with best zoom level and the best centering
|
|
* that shows all the page or the board
|
|
*/
|
|
void Zoom_Automatique( bool aWarpPointer );
|
|
|
|
/* Set the zoom level to show the area Rect */
|
|
void Window_Zoom( EDA_RECT& Rect );
|
|
|
|
/** Return the zoom level which displays the full page on screen */
|
|
virtual double BestZoom() = 0;
|
|
|
|
/**
|
|
* Function GetZoom
|
|
* @return The current zoom level.
|
|
*/
|
|
double GetZoom();
|
|
|
|
/**
|
|
* Function DrawWorkSheet
|
|
* Draws on screen the page layout with the frame and the basic inscriptions.
|
|
* @param aDC The device context.
|
|
* @param aScreen screen to draw
|
|
* @param aLineWidth The pen width to use to draw the layout.
|
|
* @param aScale The mils to Iu conversion factor.
|
|
* @param aFilename The filename to display in basic inscriptions.
|
|
* @param aSheetLayer The layer displayed from pcbnew.
|
|
*/
|
|
void DrawWorkSheet( wxDC* aDC, BASE_SCREEN* aScreen, int aLineWidth,
|
|
double aScale, const wxString &aFilename,
|
|
const wxString &aSheetLayer = wxEmptyString );
|
|
|
|
void DisplayToolMsg( const wxString& msg );
|
|
virtual void RedrawActiveWindow( wxDC* DC, bool EraseBg ) = 0;
|
|
virtual void OnLeftClick( wxDC* DC, const wxPoint& MousePos ) = 0;
|
|
virtual void OnLeftDClick( wxDC* DC, const wxPoint& MousePos );
|
|
virtual bool OnRightClick( const wxPoint& MousePos, wxMenu* PopMenu ) = 0;
|
|
virtual void ToolOnRightClick( wxCommandEvent& event );
|
|
void AdjustScrollBars( const wxPoint& aCenterPosition );
|
|
|
|
/**
|
|
* Function OnActivate (virtual)
|
|
* is called when activating the frame.
|
|
* In derived classes with a overriding OnActivate function,
|
|
* do not forget to call this EDA_DRAW_FRAME::OnActivate( event ) basic function.
|
|
*/
|
|
virtual void OnActivate( wxActivateEvent& event );
|
|
|
|
/**
|
|
* Function UpdateStatusBar
|
|
* updates the status bar information.
|
|
*
|
|
* The base method updates the absolute and relative coordinates and the
|
|
* zoom information. If you override this virtual method, make sure to call
|
|
* this subclassed method. The status bar can draw itself. This is not
|
|
* a drawing function per se, but rather updates lines of text held by
|
|
* the components within the status bar which is owned by the wxFrame.
|
|
* <p>
|
|
* On a MAC, be careful about calling this function when there is an
|
|
* existing wxDC in existence on a sibling window.
|
|
*/
|
|
virtual void UpdateStatusBar();
|
|
|
|
/**
|
|
* Function DisplayUnitsMsg
|
|
* displays current unit pane on the status bar.
|
|
*/
|
|
void DisplayUnitsMsg();
|
|
|
|
/* Handlers for block commands */
|
|
virtual void InitBlockPasteInfos();
|
|
|
|
/**
|
|
* Initialize a block command.
|
|
*
|
|
* @param aDC is the device context to perform the block command.
|
|
* @param aKey is the block command key press.
|
|
* @param aPosition is the logical position of the start of the block command.
|
|
* @param aExplicitCommand - if this is given, begin with this command, rather
|
|
* than looking up the command from \a aKey.
|
|
*/
|
|
virtual bool HandleBlockBegin( wxDC* aDC, EDA_KEY aKey, const wxPoint& aPosition,
|
|
int aExplicitCommand = 0 );
|
|
|
|
/**
|
|
* Function BlockCommand
|
|
* Returns the block command code (BLOCK_MOVE, BLOCK_COPY...) corresponding to the
|
|
* keys pressed (ALT, SHIFT, SHIFT ALT ..) when block command is started by dragging
|
|
* the mouse.
|
|
*
|
|
* @param aKey = the key modifiers (Alt, Shift ...)
|
|
* @return the block command id (BLOCK_MOVE, BLOCK_COPY...)
|
|
*/
|
|
virtual int BlockCommand( EDA_KEY aKey );
|
|
|
|
/**
|
|
* Function HandleBlockPlace( )
|
|
* Called after HandleBlockEnd, when a block command needs to be
|
|
* executed after the block is moved to its new place
|
|
* (bloc move, drag, copy .. )
|
|
* Parameters must be initialized in GetScreen()->m_BlockLocate
|
|
*/
|
|
virtual void HandleBlockPlace( wxDC* DC );
|
|
|
|
/**
|
|
* Function HandleBlockEnd( )
|
|
* Handle the "end" of a block command,
|
|
* i.e. is called at the end of the definition of the area of a block.
|
|
* depending on the current block command, this command is executed
|
|
* or parameters are initialized to prepare a call to HandleBlockPlace
|
|
* in GetScreen()->m_BlockLocate
|
|
* @return false if no item selected, or command finished,
|
|
* true if some items found and HandleBlockPlace must be called later
|
|
*/
|
|
virtual bool HandleBlockEnd( wxDC* DC );
|
|
|
|
/**
|
|
* Function CopyToClipboard
|
|
* copies the current page or the current block to the clipboard.
|
|
*/
|
|
void CopyToClipboard( wxCommandEvent& event );
|
|
|
|
/* interprocess communication */
|
|
void CreateServer( int service, bool local = true );
|
|
void OnSockRequest( wxSocketEvent& evt );
|
|
void OnSockRequestServer( wxSocketEvent& evt );
|
|
|
|
void LoadSettings( wxConfigBase* aCfg ) override;
|
|
|
|
void SaveSettings( wxConfigBase* aCfg ) override;
|
|
|
|
/**
|
|
* Append a message to the message panel.
|
|
*
|
|
* This helper method checks to make sure the message panel exists in
|
|
* the frame and appends a message to it using the message panel
|
|
* AppendMessage() method.
|
|
*
|
|
* @param textUpper - The message upper text.
|
|
* @param textLower - The message lower text.
|
|
* @param color - A color ID from the KiCad color list (see colors.h).
|
|
* @param pad - Number of spaces to pad between messages (default = 4).
|
|
*/
|
|
void AppendMsgPanel( const wxString& textUpper, const wxString& textLower,
|
|
COLOR4D color, int pad = 6 );
|
|
|
|
/**
|
|
* Clear all messages from the message panel.
|
|
*/
|
|
void ClearMsgPanel( void );
|
|
|
|
/**
|
|
* Function SetMsgPanel
|
|
* clears the message panel and populates it with the contents of \a aList.
|
|
*
|
|
* @param aList is the list of #MSG_PANEL_ITEM objects to fill the message panel.
|
|
*/
|
|
void SetMsgPanel( const std::vector< MSG_PANEL_ITEM >& aList );
|
|
|
|
void SetMsgPanel( EDA_ITEM* aItem );
|
|
|
|
/**
|
|
* Function UpdateMsgPanel
|
|
* redraws the message panel.
|
|
*/
|
|
virtual void UpdateMsgPanel();
|
|
|
|
/**
|
|
* Function PushPreferences
|
|
* Pushes a few preferences from a parent window to a child window.
|
|
* (i.e. from eeschema to schematic symbol editor)
|
|
*
|
|
* @param aParentCanvas is the parent canvas to push preferences from.
|
|
*/
|
|
void PushPreferences( const EDA_DRAW_PANEL* aParentCanvas );
|
|
|
|
/**
|
|
* Function PrintPage
|
|
* used to print a page
|
|
* Print the page pointed by current screen, set by the calling print function
|
|
* @param aDC = wxDC given by the calling print function
|
|
* @param aPrintMask = not used here
|
|
* @param aPrintMirrorMode = not used here (Set when printing in mirror mode)
|
|
* @param aData = a pointer on an auxiliary data (not always used, NULL if not used)
|
|
*/
|
|
virtual void PrintPage( wxDC* aDC, LSET aPrintMask, bool aPrintMirrorMode, void* aData = NULL );
|
|
|
|
/**
|
|
* Function UseGalCanvas
|
|
* used to switch between standard and GAL-based canvas.
|
|
*
|
|
* @param aEnable True for GAL-based canvas, false for standard canvas.
|
|
*/
|
|
virtual void UseGalCanvas( bool aEnable );
|
|
|
|
/**
|
|
* Changes the current rendering backend.
|
|
* aCanvasType is the new rendering backend type.
|
|
* @return true if any kind of GAL canvas is used.
|
|
*/
|
|
virtual bool SwitchCanvas( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType );
|
|
|
|
/**
|
|
* Function IsGalCanvasActive
|
|
* is used to check which canvas (GAL-based or standard) is currently in use.
|
|
*
|
|
* @return True for GAL-based canvas, false for standard canvas.
|
|
*/
|
|
bool IsGalCanvasActive() const { return m_galCanvasActive; }
|
|
|
|
/**
|
|
* Function GetGalCanvas
|
|
* returns a pointer to GAL-based canvas of given EDA draw frame.
|
|
*
|
|
* @return Pointer to GAL-based canvas.
|
|
*/
|
|
EDA_DRAW_PANEL_GAL* GetGalCanvas() const { return m_galCanvas; }
|
|
void SetGalCanvas( EDA_DRAW_PANEL_GAL* aPanel ) { m_galCanvas = aPanel; }
|
|
|
|
/**
|
|
* Function GetToolManager
|
|
* returns the tool manager instance, if any.
|
|
*/
|
|
TOOL_MANAGER* GetToolManager() const { return m_toolManager; }
|
|
|
|
/**
|
|
* Function GetDisplayOptions
|
|
* A way to pass info to draw functions. the base class has no knowledge about
|
|
* these options. It is virtual because this function must be overloaded to
|
|
* pass usefull info.
|
|
*/
|
|
virtual void* GetDisplayOptions() { return NULL; }
|
|
|
|
/**
|
|
* Function GetGalDisplayOptions
|
|
* Returns a reference to the gal rendering options used by GAL for rendering.
|
|
*/
|
|
KIGFX::GAL_DISPLAY_OPTIONS& GetGalDisplayOptions() { return *m_galDisplayOptions; }
|
|
|
|
/**
|
|
* Function SyncMenusAndToolbars
|
|
* Updates the toolbars and menus (mostly settings/check buttons/checkboxes)
|
|
* with the current controller state
|
|
*/
|
|
virtual void SyncMenusAndToolbars( wxEvent& aEvent ) {};
|
|
|
|
DECLARE_EVENT_TABLE()
|
|
};
|
|
|
|
#endif // DRAW_FRAME_H_
|